diff --git a/src/loadsave.cc b/src/loadsave.cc index 82580af..e05dc85 100644 --- a/src/loadsave.cc +++ b/src/loadsave.cc @@ -58,6 +58,7 @@ #include "window_manager.h" #include "word_wrap.h" #include "worldmap.h" + namespace fallout { #define LS_WINDOW_WIDTH 640 @@ -373,7 +374,6 @@ int lsgSaveGame(int mode) } if (mode == LOAD_SAVE_MODE_QUICK && _quick_done) { - // SFALL: cycle through first N slots for quicksaving if (autoQuickSaveSlots) { if (++_slot_cursor >= quickSaveSlots) { diff --git a/src/sfall_config.h b/src/sfall_config.h index f3fd140..da2c298 100644 --- a/src/sfall_config.h +++ b/src/sfall_config.h @@ -72,6 +72,7 @@ namespace fallout { #define SFALL_CONFIG_INI_CONFIG_FOLDER "IniConfigFolder" #define SFALL_CONFIG_GLOBAL_SCRIPT_PATHS "GlobalScriptPaths" #define SFALL_CONFIG_AUTO_QUICK_SAVE "AutoQuickSave" + #define SFALL_CONFIG_BURST_MOD_DEFAULT_CENTER_MULTIPLIER 1 #define SFALL_CONFIG_BURST_MOD_DEFAULT_CENTER_DIVISOR 3 #define SFALL_CONFIG_BURST_MOD_DEFAULT_TARGET_MULTIPLIER 1