Build for Apple Silicon

This commit is contained in:
Alexander Batalov 2022-07-24 15:18:53 +03:00
parent 365805afe8
commit ed680f6bec
1 changed files with 6 additions and 2 deletions

View File

@ -4,6 +4,11 @@ set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
set(EXECUTABLE_NAME fallout2-ce)
if (APPLE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "")
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "")
endif()
project(${EXECUTABLE_NAME})
set(CMAKE_CXX_STANDARD 17)
@ -268,14 +273,13 @@ if(APPLE)
set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.alexbatalov.fallout2-ce")
set(MACOSX_BUNDLE_BUNDLE_NAME "${EXECUTABLE_NAME}")
set(MACOSX_BUNDLE_DISPLAY_NAME "Fallout 2")
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0")
endif()
add_subdirectory("third_party/fpattern")
target_link_libraries(${EXECUTABLE_NAME} ${FPATTERN_LIBRARY})
target_include_directories(${EXECUTABLE_NAME} PRIVATE ${FPATTERN_INCLUDE_DIR})
if(NOT APPLE AND NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux")
add_subdirectory("third_party/zlib")
add_subdirectory("third_party/sdl2")
else()