Properly destroy SDL window (#34)
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@ -265,6 +265,8 @@ void windowManagerExit(void)
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textFontsExit();
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textFontsExit();
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_colorsClose();
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_colorsClose();
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SDL_DestroyWindow(gSdlWindow);
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gWindowSystemInitialized = false;
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gWindowSystemInitialized = false;
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#ifdef _WIN32
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#ifdef _WIN32
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