Remove Android builds

This commit is contained in:
Alexander Batalov 2022-07-26 16:23:36 +03:00
parent cf844e6224
commit e457fc1383
3 changed files with 0 additions and 85 deletions

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@ -38,40 +38,6 @@ jobs:
- name: cppcheck - name: cppcheck
run: cppcheck --std=c++17 src/ run: cppcheck --std=c++17 src/
android:
name: Android
runs-on: ubuntu-latest
steps:
- name: Clone
uses: actions/checkout@v3
- name: Setup Java
uses: actions/setup-java@v2
with:
distribution: temurin
java-version: 11
cache: gradle
- name: Cache cmake build
uses: actions/cache@v3
with:
path: os/android/app/.cxx
key: android-cmake-v1
- name: Build
run: |
cd os/android
./gradlew assembleDebug
- name: Upload
uses: actions/upload-artifact@v3
with:
name: fallout2-ce-debug.apk
path: os/android/app/build/outputs/apk/debug/app-debug.apk
retention-days: 7
linux: linux:
name: Linux (${{ matrix.arch }}) name: Linux (${{ matrix.arch }})

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@ -9,43 +9,6 @@ defaults:
run: run:
shell: bash shell: bash
jobs:
android:
name: Android
runs-on: ubuntu-latest
steps:
- name: Clone
uses: actions/checkout@v3
- name: Setup Java
uses: actions/setup-java@v2
with:
distribution: temurin
java-version: 11
cache: gradle
- name: Cache cmake build
uses: actions/cache@v3
with:
path: os/android/app/.cxx
key: android-cmake-v1
- name: Build
run: |
cd os/android
./gradlew assembleDebug
- name: Upload
run: |
cd os/android/app/build/outputs/apk/debug
cp app-debug.apk fallout2-ce-android.apk
gh release upload ${{ github.ref_name }} fallout2-ce-android.apk
rm fallout2-ce-android.apk
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
linux: linux:
name: Linux (${{ matrix.arch }}) name: Linux (${{ matrix.arch }})

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@ -34,20 +34,6 @@ $ sudo apt install libsdl2-2.0-0
- Run `fallout2-ce.app`. - Run `fallout2-ce.app`.
### Android
> **NOTE**: Android support should be considered as a technical preview. Controls are not adapted for touch screens yet. Don't expect the gameplay to be enjoyable.
- Download `fallout2-ce.apk` and copy it to your device. Open it with file explorer, follow instructions (install from unknown source).
- Run the game once, it will say `Couldn't find/load text fonts` and create a folder for data assets.
- Open file explorer, navigate to `Android/data/com.alexbatalov.fallout2ce/files`, delete junk folders inside (they will be named as game files, just delete them).
- Use Windows installation as a base - it contains data assets needed to play. Copy `master.dat`, `critter.dat`, `patch000.dat` and `data` folder to the folder above.
- Run the game again.
## Contributing ## Contributing
Integrating Sfall goodies is the top priority. Quality of life updates are OK too. Please no large scale refactorings at this time as we need to reconcile changes from Reference Edition, which will make this process slow and error-prone. In any case open up an issue with your suggestion or to notify other people that something is being worked on. Integrating Sfall goodies is the top priority. Quality of life updates are OK too. Please no large scale refactorings at this time as we need to reconcile changes from Reference Edition, which will make this process slow and error-prone. In any case open up an issue with your suggestion or to notify other people that something is being worked on.