Fix car disappearing when using town interface
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@ -3169,6 +3169,14 @@ static int wmWorldMapFunc(int a1)
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if (map != -1) {
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if (map != -1) {
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if (wmGenData.isInCar) {
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if (wmGenData.isInCar) {
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// SFALL: Fix for the car being lost when entering a
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// location via the Town/World button and then
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// leaving on foot.
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//
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// CE: Fix is very different, but looks right -
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// matches the code above (processing mouse events).
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wmGenData.isInCar = false;
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wmMatchAreaContainingMapIdx(map, &(wmGenData.currentCarAreaId));
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wmMatchAreaContainingMapIdx(map, &(wmGenData.currentCarAreaId));
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}
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}
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