Fix obj_can_see_obj elevation check

This commit is contained in:
Alexander Batalov 2022-10-05 14:56:29 +03:00
parent 8a5c3bc97b
commit d2c4538656
1 changed files with 13 additions and 17 deletions

View File

@ -1827,23 +1827,19 @@ static void opObjectCanSeeObject(Program* program)
Object* object2 = static_cast<Object*>(programStackPopPointer(program)); Object* object2 = static_cast<Object*>(programStackPopPointer(program));
Object* object1 = static_cast<Object*>(programStackPopPointer(program)); Object* object1 = static_cast<Object*>(programStackPopPointer(program));
int result = 0; bool canSee = false;
if (object1 != NULL && object2 != NULL) {
if (object2->tile != -1) {
// NOTE: Looks like dead code, I guess these checks were incorporated
// into higher level functions, but this code left intact.
if (object2 == gDude) {
dudeHasState(0);
}
critterGetStat(object1, STAT_PERCEPTION);
if (object2 != nullptr && object1 != nullptr) {
// SFALL: Check objects are on the same elevation.
// CE: These checks are on par with |opObjectCanHearObject|.
if (object2->elevation == object1->elevation) {
if (object2->tile != -1 && object1->tile != -1) {
if (isWithinPerception(object1, object2)) { if (isWithinPerception(object1, object2)) {
Object* a5; Object* obstacle;
_make_straight_path(object1, object1->tile, object2->tile, NULL, &a5, 16); _make_straight_path(object1, object1->tile, object2->tile, nullptr, &obstacle, 16);
if (a5 == object2) { if (obstacle == object2) {
result = 1; canSee = true;
}
} }
} }
} }
@ -1851,7 +1847,7 @@ static void opObjectCanSeeObject(Program* program)
scriptPredefinedError(program, "obj_can_see_obj", SCRIPT_ERROR_OBJECT_IS_NULL); scriptPredefinedError(program, "obj_can_see_obj", SCRIPT_ERROR_OBJECT_IS_NULL);
} }
programStackPushInteger(program, result); programStackPushInteger(program, canSee);
} }
// attack_complex // attack_complex