From c132b4f350e91f406de6abdd065be1c83d2ca980 Mon Sep 17 00:00:00 2001 From: Alexander Batalov Date: Sun, 19 Jun 2022 20:38:31 +0300 Subject: [PATCH] Cleanup interpreter_extra.h See #42 --- src/interpreter_extra.cc | 686 ++++++++++++++++++++++++++++----------- src/interpreter_extra.h | 311 ------------------ 2 files changed, 490 insertions(+), 507 deletions(-) diff --git a/src/interpreter_extra.cc b/src/interpreter_extra.cc index 5450173..426168b 100644 --- a/src/interpreter_extra.cc +++ b/src/interpreter_extra.cc @@ -17,7 +17,9 @@ #include "game_dialog.h" #include "game_movie.h" #include "game_sound.h" +#include "geometry.h" #include "interface.h" +#include "interpreter.h" #include "item.h" #include "light.h" #include "loadsave.h" @@ -43,11 +45,303 @@ #include #include +typedef enum ScriptError { + SCRIPT_ERROR_NOT_IMPLEMENTED, + SCRIPT_ERROR_OBJECT_IS_NULL, + SCRIPT_ERROR_CANT_MATCH_PROGRAM_TO_SID, + SCRIPT_ERROR_FOLLOWS, + SCRIPT_ERROR_COUNT, +} ScriptError; + +typedef enum Metarule { + METARULE_SIGNAL_END_GAME = 13, + METARULE_FIRST_RUN = 14, + METARULE_ELEVATOR = 15, + METARULE_PARTY_COUNT = 16, + METARULE_AREA_KNOWN = 17, + METARULE_WHO_ON_DRUGS = 18, + METARULE_MAP_KNOWN = 19, + METARULE_IS_LOADGAME = 22, + METARULE_CAR_CURRENT_TOWN = 30, + METARULE_GIVE_CAR_TO_PARTY = 31, + METARULE_GIVE_CAR_GAS = 32, + METARULE_SKILL_CHECK_TAG = 40, + METARULE_DROP_ALL_INVEN = 42, + METARULE_INVEN_UNWIELD_WHO = 43, + METARULE_GET_WORLDMAP_XPOS = 44, + METARULE_GET_WORLDMAP_YPOS = 45, + METARULE_CURRENT_TOWN = 46, + METARULE_LANGUAGE_FILTER = 47, + METARULE_VIOLENCE_FILTER = 48, + METARULE_WEAPON_DAMAGE_TYPE = 49, + METARULE_CRITTER_BARTERS = 50, + METARULE_CRITTER_KILL_TYPE = 51, + METARULE_SET_CAR_CARRY_AMOUNT = 52, + METARULE_GET_CAR_CARRY_AMOUNT = 53, +} Metarule; + +typedef enum Metarule3 { + METARULE3_CLR_FIXED_TIMED_EVENTS = 100, + METARULE3_MARK_SUBTILE = 101, + METARULE3_SET_WM_MUSIC = 102, + METARULE3_GET_KILL_COUNT = 103, + METARULE3_MARK_MAP_ENTRANCE = 104, + METARULE3_WM_SUBTILE_STATE = 105, + METARULE3_TILE_GET_NEXT_CRITTER = 106, + METARULE3_ART_SET_BASE_FID_NUM = 107, + METARULE3_TILE_SET_CENTER = 108, + // chem use preference + METARULE3_109 = 109, + // probably true if car is out of fuel + METARULE3_110 = 110, + // probably returns city index + METARULE3_111 = 111, +} Metarule3; + +typedef enum CritterTrait { + CRITTER_TRAIT_PERK = 0, + CRITTER_TRAIT_OBJECT = 1, + CRITTER_TRAIT_TRAIT = 2, +} CritterTrait; + +typedef enum CritterTraitObject { + CRITTER_TRAIT_OBJECT_AI_PACKET = 5, + CRITTER_TRAIT_OBJECT_TEAM = 6, + CRITTER_TRAIT_OBJECT_ROTATION = 10, + CRITTER_TRAIT_OBJECT_IS_INVISIBLE = 666, + CRITTER_TRAIT_OBJECT_GET_INVENTORY_WEIGHT = 669, +} CritterTraitObject; + +// See [opGetCritterState]. +typedef enum CritterState { + CRITTER_STATE_NORMAL = 0x00, + CRITTER_STATE_DEAD = 0x01, + CRITTER_STATE_PRONE = 0x02, +} CritterState; + +enum { + INVEN_TYPE_WORN = 0, + INVEN_TYPE_RIGHT_HAND = 1, + INVEN_TYPE_LEFT_HAND = 2, + INVEN_TYPE_INV_COUNT = -2, +}; + +typedef enum FloatingMessageType { + FLOATING_MESSAGE_TYPE_WARNING = -2, + FLOATING_MESSAGE_TYPE_COLOR_SEQUENCE = -1, + FLOATING_MESSAGE_TYPE_NORMAL = 0, + FLOATING_MESSAGE_TYPE_BLACK, + FLOATING_MESSAGE_TYPE_RED, + FLOATING_MESSAGE_TYPE_GREEN, + FLOATING_MESSAGE_TYPE_BLUE, + FLOATING_MESSAGE_TYPE_PURPLE, + FLOATING_MESSAGE_TYPE_NEAR_WHITE, + FLOATING_MESSAGE_TYPE_LIGHT_RED, + FLOATING_MESSAGE_TYPE_YELLOW, + FLOATING_MESSAGE_TYPE_WHITE, + FLOATING_MESSAGE_TYPE_GREY, + FLOATING_MESSAGE_TYPE_DARK_GREY, + FLOATING_MESSAGE_TYPE_LIGHT_GREY, + FLOATING_MESSAGE_TYPE_COUNT, +} FloatingMessageType; + +typedef enum OpRegAnimFunc { + OP_REG_ANIM_FUNC_BEGIN = 1, + OP_REG_ANIM_FUNC_CLEAR = 2, + OP_REG_ANIM_FUNC_END = 3, +} OpRegAnimFunc; + +static void scriptPredefinedError(Program* program, const char* name, int error); +static void scriptError(const char* format, ...); +static int tileIsVisible(int tile); +static int _correctFidForRemovedItem(Object* a1, Object* a2, int a3); +static void opGiveExpPoints(Program* program); +static void opScrReturn(Program* program); +static void opPlaySfx(Program* program); +static void opSetMapStart(Program* program); +static void opOverrideMapStart(Program* program); +static void opHasSkill(Program* program); +static void opUsingSkill(Program* program); +static void opRollVsSkill(Program* program); +static void opSkillContest(Program* program); +static void opDoCheck(Program* program); +static void opSuccess(Program* program); +static void opCritical(Program* program); +static void opHowMuch(Program* program); +static void opMarkAreaKnown(Program* program); +static void opReactionInfluence(Program* program); +static void opRandom(Program* program); +static void opRollDice(Program* program); +static void opMoveTo(Program* program); +static void opCreateObject(Program* program); +static void opDestroyObject(Program* program); +static void opDisplayMsg(Program* program); +static void opScriptOverrides(Program* program); +static void opObjectIsCarryingObjectWithPid(Program* program); +static void opTileContainsObjectWithPid(Program* program); +static void opGetSelf(Program* program); +static void opGetSource(Program* program); +static void opGetTarget(Program* program); +static void opGetDude(Program* program); +static void opGetObjectBeingUsed(Program* program); +static void opGetLocalVar(Program* program); +static void opSetLocalVar(Program* program); +static void opGetMapVar(Program* program); +static void opSetMapVar(Program* program); +static void opGetGlobalVar(Program* program); +static void opSetGlobalVar(Program* program); +static void opGetScriptAction(Program* program); +static void opGetObjectType(Program* program); +static void opGetItemType(Program* program); +static void opGetCritterStat(Program* program); +static void opSetCritterStat(Program* program); +static void opAnimateStand(Program* program); +static void opAnimateStandReverse(Program* program); +static void opAnimateMoveObjectToTile(Program* program); +static void opTileInTileRect(Program* program); +static void opMakeDayTime(Program* program); +static void opTileDistanceBetween(Program* program); +static void opTileDistanceBetweenObjects(Program* program); +static void opGetObjectTile(Program* program); +static void opGetTileInDirection(Program* program); +static void opPickup(Program* program); +static void opDrop(Program* program); +static void opAddObjectToInventory(Program* program); +static void opRemoveObjectFromInventory(Program* program); +static void opWieldItem(Program* program); +static void opUseObject(Program* program); +static void opObjectCanSeeObject(Program* program); +static void opAttackComplex(Program* program); +static void opStartGameDialog(Program* program); +static void opEndGameDialog(Program* program); +static void opGameDialogReaction(Program* program); +static void opMetarule3(Program* program); +static void opSetMapMusic(Program* program); +static void opSetObjectVisibility(Program* program); +static void opLoadMap(Program* program); +static void opWorldmapCitySetPos(Program* program); +static void opSetExitGrids(Program* program); +static void opAnimBusy(Program* program); +static void opCritterHeal(Program* program); +static void opSetLightLevel(Program* program); +static void opGetGameTime(Program* program); +static void opGetGameTimeInSeconds(Program* program); +static void opGetObjectElevation(Program* program); +static void opKillCritter(Program* program); +static int _correctDeath(Object* critter, int anim, bool a3); +static void opKillCritterType(Program* program); +static void opCritterDamage(Program* program); +static void opAddTimerEvent(Program* program); +static void opRemoveTimerEvent(Program* program); +static void opGameTicks(Program* program); +static void opHasTrait(Program* program); +static void opObjectCanHearObject(Program* program); +static void opGameTimeHour(Program* program); +static void opGetFixedParam(Program* program); +static void opTileIsVisible(Program* program); +static void opGameDialogSystemEnter(Program* program); +static void opGetActionBeingUsed(Program* program); +static void opGetCritterState(Program* program); +static void opGameTimeAdvance(Program* program); +static void opRadiationIncrease(Program* program); +static void opRadiationDecrease(Program* program); +static void opCritterAttemptPlacement(Program* program); +static void opGetObjectPid(Program* program); +static void opGetCurrentMap(Program* program); +static void opCritterAddTrait(Program* program); +static void opCritterRemoveTrait(Program* program); +static void opGetProtoData(Program* program); +static void opGetMessageString(Program* program); +static void opCritterGetInventoryObject(Program* program); +static void opSetObjectLightLevel(Program* program); +static void opWorldmap(Program* program); +static void _op_inven_cmds(Program* program); +static void opFloatMessage(Program* program); +static void opMetarule(Program* program); +static void opAnim(Program* program); +static void opObjectCarryingObjectByPid(Program* program); +static void opRegAnimFunc(Program* program); +static void opRegAnimAnimate(Program* program); +static void opRegAnimAnimateReverse(Program* program); +static void opRegAnimObjectMoveToObject(Program* program); +static void opRegAnimObjectRunToObject(Program* program); +static void opRegAnimObjectMoveToTile(Program* program); +static void opRegAnimObjectRunToTile(Program* program); +static void opPlayGameMovie(Program* program); +static void opAddMultipleObjectsToInventory(Program* program); +static void opRemoveMultipleObjectsFromInventory(Program* program); +static void opGetMonth(Program* program); +static void opGetDay(Program* program); +static void opExplosion(Program* program); +static void opGetDaysSinceLastVisit(Program* program); +static void _op_gsay_start(Program* program); +static void _op_gsay_end(Program* program); +static void _op_gsay_reply(Program* program); +static void _op_gsay_option(Program* program); +static void _op_gsay_message(Program* program); +static void _op_giq_option(Program* program); +static void opPoison(Program* program); +static void opGetPoison(Program* program); +static void opPartyAdd(Program* program); +static void opPartyRemove(Program* program); +static void opRegAnimAnimateForever(Program* program); +static void opCritterInjure(Program* program); +static void opCombatIsInitialized(Program* program); +static void _op_gdialog_barter(Program* program); +static void opGetGameDifficulty(Program* program); +static void opGetRunningBurningGuy(Program* program); +static void _op_inven_unwield(Program* program); +static void opObjectIsLocked(Program* program); +static void opObjectLock(Program* program); +static void opObjectUnlock(Program* program); +static void opObjectIsOpen(Program* program); +static void opObjectOpen(Program* program); +static void opObjectClose(Program* program); +static void opGameUiDisable(Program* program); +static void opGameUiEnable(Program* program); +static void opGameUiIsDisabled(Program* program); +static void opFadeOut(Program* program); +static void opFadeIn(Program* program); +static void opItemCapsTotal(Program* program); +static void opItemCapsAdjust(Program* program); +static void _op_anim_action_frame(Program* program); +static void opRegAnimPlaySfx(Program* program); +static void opCritterModifySkill(Program* program); +static void opSfxBuildCharName(Program* program); +static void opSfxBuildAmbientName(Program* program); +static void opSfxBuildInterfaceName(Program* program); +static void opSfxBuildItemName(Program* program); +static void opSfxBuildWeaponName(Program* program); +static void opSfxBuildSceneryName(Program* program); +static void opSfxBuildOpenName(Program* program); +static void opAttackSetup(Program* program); +static void opDestroyMultipleObjects(Program* program); +static void opUseObjectOnObject(Program* program); +static void opEndgameSlideshow(Program* program); +static void opMoveObjectInventoryToObject(Program* program); +static void opEndgameMovie(Program* program); +static void opGetObjectFid(Program* program); +static void opGetFidAnim(Program* program); +static void opGetPartyMember(Program* program); +static void opGetRotationToTile(Program* program); +static void opJamLock(Program* program); +static void opGameDialogSetBarterMod(Program* program); +static void opGetCombatDifficulty(Program* program); +static void opObjectOnScreen(Program* program); +static void opCritterIsFleeing(Program* program); +static void opCritterSetFleeState(Program* program); +static void opTerminateCombat(Program* program); +static void opDebugMessage(Program* program); +static void opCritterStopAttacking(Program* program); +static void opTileGetObjectWithPid(Program* program); +static void opGetObjectName(Program* program); +static void opGetPcStat(Program* program); + // 0x504B04 -char _Error_0[] = "Error"; +static char _Error_0[] = "Error"; // 0x504B0C -char _aCritter[] = ""; +static char _aCritter[] = ""; // Maps light level to light intensity. // @@ -58,14 +352,14 @@ char _aCritter[] = ""; // See [opSetLightLevel] for math. // // 0x453F90 -const int dword_453F90[3] = { +static const int dword_453F90[3] = { 0x4000, 0xA000, 0x10000, }; // 0x453F9C -const unsigned short word_453F9C[MOVIE_COUNT] = { +static const unsigned short word_453F9C[MOVIE_COUNT] = { GAME_MOVIE_FADE_IN | GAME_MOVIE_FADE_OUT | GAME_MOVIE_PAUSE_MUSIC, GAME_MOVIE_FADE_IN | GAME_MOVIE_FADE_OUT | GAME_MOVIE_PAUSE_MUSIC, GAME_MOVIE_FADE_IN | GAME_MOVIE_FADE_OUT | GAME_MOVIE_PAUSE_MUSIC, @@ -86,10 +380,10 @@ const unsigned short word_453F9C[MOVIE_COUNT] = { }; // 0x453FC0 -Rect stru_453FC0 = { 0, 0, 640, 480 }; +static Rect stru_453FC0 = { 0, 0, 640, 480 }; // 0x518EC0 -const char* _dbg_error_strs[SCRIPT_ERROR_COUNT] = { +static const char* _dbg_error_strs[SCRIPT_ERROR_COUNT] = { "unimped", "obj is NULL", "can't match program to sid", @@ -97,7 +391,7 @@ const char* _dbg_error_strs[SCRIPT_ERROR_COUNT] = { }; // 0x518ED0 -const int _ftList[11] = { +static const int _ftList[11] = { ANIM_FALL_BACK_BLOOD_SF, ANIM_BIG_HOLE_SF, ANIM_CHARRED_BODY_SF, @@ -112,15 +406,15 @@ const int _ftList[11] = { }; // 0x518EFC -char* _errStr = _Error_0; +static char* _errStr = _Error_0; // Last message type during op_float_msg sequential. // // 0x518F00 -int _last_color = 1; +static int _last_color = 1; // 0x518F04 -char* _strName = _aCritter; +static char* _strName = _aCritter; // NOTE: This value is a little bit odd. It's used to handle 2 operations: // [opStartGameDialog] and [opGameDialogReaction]. It's not used outside those @@ -133,10 +427,10 @@ char* _strName = _aCritter; // reaction (-1 - Good, 0 - Neutral, 1 - Bad). // // 0x5970D0 -int gGameDialogReactionOrFidget; +static int gGameDialogReactionOrFidget; // 0x453FD0 -void scriptPredefinedError(Program* program, const char* name, int error) +static void scriptPredefinedError(Program* program, const char* name, int error) { char string[260]; @@ -146,7 +440,7 @@ void scriptPredefinedError(Program* program, const char* name, int error) } // 0x45400C -void scriptError(const char* format, ...) +static void scriptError(const char* format, ...) { char string[260]; @@ -159,7 +453,7 @@ void scriptError(const char* format, ...) } // 0x45404C -int tileIsVisible(int tile) +static int tileIsVisible(int tile) { if (abs(gCenterTile - tile) % 200 < 5) { return 1; @@ -173,7 +467,7 @@ int tileIsVisible(int tile) } // 0x45409C -int _correctFidForRemovedItem(Object* a1, Object* a2, int flags) +static int _correctFidForRemovedItem(Object* a1, Object* a2, int flags) { if (a1 == gDude) { bool animated = !gameUiIsDisabled(); @@ -223,7 +517,7 @@ int _correctFidForRemovedItem(Object* a1, Object* a2, int flags) // give_exp_points // 0x4541C8 -void opGiveExpPoints(Program* program) +static void opGiveExpPoints(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -243,7 +537,7 @@ void opGiveExpPoints(Program* program) // scr_return // 0x454238 -void opScrReturn(Program* program) +static void opScrReturn(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -266,7 +560,7 @@ void opScrReturn(Program* program) // play_sfx // 0x4542AC -void opPlaySfx(Program* program) +static void opPlaySfx(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -285,7 +579,7 @@ void opPlaySfx(Program* program) // set_map_start // 0x454314 -void opSetMapStart(Program* program) +static void opSetMapStart(Program* program) { opcode_t opcode[4]; int data[4]; @@ -324,7 +618,7 @@ void opSetMapStart(Program* program) // override_map_start // 0x4543F4 -void opOverrideMapStart(Program* program) +static void opOverrideMapStart(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -378,7 +672,7 @@ void opOverrideMapStart(Program* program) // has_skill // 0x454568 -void opHasSkill(Program* program) +static void opHasSkill(Program* program) { opcode_t opcode[2]; int data[2]; @@ -414,7 +708,7 @@ void opHasSkill(Program* program) // using_skill // 0x454634 -void opUsingSkill(Program* program) +static void opUsingSkill(Program* program) { opcode_t opcode[2]; int data[2]; @@ -450,7 +744,7 @@ void opUsingSkill(Program* program) // roll_vs_skill // 0x4546E8 -void opRollVsSkill(Program* program) +static void opRollVsSkill(Program* program) { opcode_t opcode[3]; int data[3]; @@ -492,7 +786,7 @@ void opRollVsSkill(Program* program) // skill_contest // 0x4547D4 -void opSkillContest(Program* program) +static void opSkillContest(Program* program) { opcode_t opcode[3]; int data[3]; @@ -517,7 +811,7 @@ void opSkillContest(Program* program) // do_check // 0x454890 -void opDoCheck(Program* program) +static void opDoCheck(Program* program) { opcode_t opcode[3]; int data[3]; @@ -570,7 +864,7 @@ void opDoCheck(Program* program) // success // 0x4549A8 -void opSuccess(Program* program) +static void opSuccess(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -602,7 +896,7 @@ void opSuccess(Program* program) // critical // 0x454A44 -void opCritical(Program* program) +static void opCritical(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -634,7 +928,7 @@ void opCritical(Program* program) // how_much // 0x454AD0 -void opHowMuch(Program* program) +static void opHowMuch(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -664,7 +958,7 @@ void opHowMuch(Program* program) // mark_area_known // 0x454B6C -void opMarkAreaKnown(Program* program) +static void opMarkAreaKnown(Program* program) { opcode_t opcode[3]; int data[3]; @@ -697,7 +991,7 @@ void opMarkAreaKnown(Program* program) // reaction_influence // 0x454C34 -void opReactionInfluence(Program* program) +static void opReactionInfluence(Program* program) { opcode_t opcode[3]; int data[3]; @@ -722,7 +1016,7 @@ void opReactionInfluence(Program* program) // random // 0x454CD4 -void opRandom(Program* program) +static void opRandom(Program* program) { opcode_t opcode[2]; int data[2]; @@ -753,7 +1047,7 @@ void opRandom(Program* program) // roll_dice // 0x454D88 -void opRollDice(Program* program) +static void opRollDice(Program* program) { opcode_t opcode[2]; int data[2]; @@ -779,7 +1073,7 @@ void opRollDice(Program* program) // move_to // 0x454E28 -void opMoveTo(Program* program) +static void opMoveTo(Program* program) { opcode_t opcode[3]; int data[3]; @@ -855,7 +1149,7 @@ void opMoveTo(Program* program) // create_object_sid // 0x454FA8 -void opCreateObject(Program* program) +static void opCreateObject(Program* program) { opcode_t opcode[4]; int data[4]; @@ -954,7 +1248,7 @@ out: // destroy_object // 0x4551E4 -void opDestroyObject(Program* program) +static void opDestroyObject(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -1027,7 +1321,7 @@ void opDestroyObject(Program* program) // display_msg // 0x455388 -void opDisplayMsg(Program* program) +static void opDisplayMsg(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1054,7 +1348,7 @@ void opDisplayMsg(Program* program) // script_overrides // 0x455430 -void opScriptOverrides(Program* program) +static void opScriptOverrides(Program* program) { int sid = scriptGetSid(program); @@ -1068,7 +1362,7 @@ void opScriptOverrides(Program* program) // obj_is_carrying_obj_pid // 0x455470 -void opObjectIsCarryingObjectWithPid(Program* program) +static void opObjectIsCarryingObjectWithPid(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1102,7 +1396,7 @@ void opObjectIsCarryingObjectWithPid(Program* program) // tile_contains_obj_pid // 0x455534 -void opTileContainsObjectWithPid(Program* program) +static void opTileContainsObjectWithPid(Program* program) { opcode_t opcode[3]; int data[3]; @@ -1141,7 +1435,7 @@ void opTileContainsObjectWithPid(Program* program) // self_obj // 0x455600 -void opGetSelf(Program* program) +static void opGetSelf(Program* program) { Object* object = scriptGetSelf(program); programStackPushInt32(program, (int)object); @@ -1150,7 +1444,7 @@ void opGetSelf(Program* program) // source_obj // 0x455624 -void opGetSource(Program* program) +static void opGetSource(Program* program) { Object* object = NULL; @@ -1169,7 +1463,7 @@ void opGetSource(Program* program) // target_obj // 0x455678 -void opGetTarget(Program* program) +static void opGetTarget(Program* program) { Object* object = NULL; @@ -1188,7 +1482,7 @@ void opGetTarget(Program* program) // dude_obj // 0x4556CC -void opGetDude(Program* program) +static void opGetDude(Program* program) { programStackPushInt32(program, (int)gDude); programStackPushInt16(program, VALUE_TYPE_INT); @@ -1198,7 +1492,7 @@ void opGetDude(Program* program) // // obj_being_used_with // 0x4556EC -void opGetObjectBeingUsed(Program* program) +static void opGetObjectBeingUsed(Program* program) { Object* object = NULL; @@ -1217,7 +1511,7 @@ void opGetObjectBeingUsed(Program* program) // local_var // 0x455740 -void opGetLocalVar(Program* program) +static void opGetLocalVar(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1242,7 +1536,7 @@ void opGetLocalVar(Program* program) // set_local_var // 0x4557C8 -void opSetLocalVar(Program* program) +static void opSetLocalVar(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1269,7 +1563,7 @@ void opSetLocalVar(Program* program) // map_var // 0x455858 -void opGetMapVar(Program* program) +static void opGetMapVar(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1290,7 +1584,7 @@ void opGetMapVar(Program* program) // set_map_var // 0x4558C8 -void opSetMapVar(Program* program) +static void opSetMapVar(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1316,7 +1610,7 @@ void opSetMapVar(Program* program) // global_var // 0x455950 -void opGetGlobalVar(Program* program) +static void opGetGlobalVar(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1343,7 +1637,7 @@ void opGetGlobalVar(Program* program) // set_global_var // 0x4559EC // 0x80C6 -void opSetGlobalVar(Program* program) +static void opSetGlobalVar(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1373,7 +1667,7 @@ void opSetGlobalVar(Program* program) // script_action // 0x455A90 -void opGetScriptAction(Program* program) +static void opGetScriptAction(Program* program) { int action = 0; @@ -1392,7 +1686,7 @@ void opGetScriptAction(Program* program) // obj_type // 0x455AE4 -void opGetObjectType(Program* program) +static void opGetObjectType(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1418,7 +1712,7 @@ void opGetObjectType(Program* program) // obj_item_subtype // 0x455B6C -void opGetItemType(Program* program) +static void opGetItemType(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1449,7 +1743,7 @@ void opGetItemType(Program* program) // get_critter_stat // 0x455C10 -void opGetCritterStat(Program* program) +static void opGetCritterStat(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1486,7 +1780,7 @@ void opGetCritterStat(Program* program) // // set_critter_stat // 0x455CCC -void opSetCritterStat(Program* program) +static void opSetCritterStat(Program* program) { opcode_t opcode[3]; int data[3]; @@ -1529,7 +1823,7 @@ void opSetCritterStat(Program* program) // animate_stand_obj // 0x455DC8 -void opAnimateStand(Program* program) +static void opAnimateStand(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1564,7 +1858,7 @@ void opAnimateStand(Program* program) // animate_stand_reverse_obj // 0x455E7C -void opAnimateStandReverse(Program* program) +static void opAnimateStandReverse(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1600,7 +1894,7 @@ void opAnimateStandReverse(Program* program) // animate_move_obj_to_tile // 0x455F30 -void opAnimateMoveObjectToTile(Program* program) +static void opAnimateMoveObjectToTile(Program* program) { opcode_t opcode[3]; int data[3]; @@ -1665,7 +1959,7 @@ void opAnimateMoveObjectToTile(Program* program) // tile_in_tile_rect // 0x45607C -void opTileInTileRect(Program* program) +static void opTileInTileRect(Program* program) { opcode_t opcode[5]; int data[5]; @@ -1707,13 +2001,13 @@ void opTileInTileRect(Program* program) // make_daytime // 0x456170 -void opMakeDayTime(Program* program) +static void opMakeDayTime(Program* program) { } // tile_distance // 0x456174 -void opTileDistanceBetween(Program* program) +static void opTileDistanceBetween(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1748,7 +2042,7 @@ void opTileDistanceBetween(Program* program) // tile_distance_objs // 0x456228 -void opTileDistanceBetweenObjects(Program* program) +static void opTileDistanceBetweenObjects(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1789,7 +2083,7 @@ void opTileDistanceBetweenObjects(Program* program) // tile_num // 0x456324 -void opGetObjectTile(Program* program) +static void opGetObjectTile(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1817,7 +2111,7 @@ void opGetObjectTile(Program* program) // tile_num_in_direction // 0x4563B4 -void opGetTileInDirection(Program* program) +static void opGetTileInDirection(Program* program) { opcode_t opcode[3]; int data[3]; @@ -1865,7 +2159,7 @@ void opGetTileInDirection(Program* program) // pickup_obj // 0x4564D4 -void opPickup(Program* program) +static void opPickup(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1902,7 +2196,7 @@ void opPickup(Program* program) // drop_obj // 0x456580 -void opDrop(Program* program) +static void opDrop(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -1941,7 +2235,7 @@ void opDrop(Program* program) // add_obj_to_inven // 0x45662C -void opAddObjectToInventory(Program* program) +static void opAddObjectToInventory(Program* program) { opcode_t opcode[2]; int data[2]; @@ -1980,7 +2274,7 @@ void opAddObjectToInventory(Program* program) // rm_obj_from_inven // 0x456708 -void opRemoveObjectFromInventory(Program* program) +static void opRemoveObjectFromInventory(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2037,7 +2331,7 @@ void opRemoveObjectFromInventory(Program* program) // wield_obj_critter // 0x45681C -void opWieldItem(Program* program) +static void opWieldItem(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2110,7 +2404,7 @@ void opWieldItem(Program* program) // use_obj // 0x4569D0 -void opUseObject(Program* program) +static void opUseObject(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -2154,7 +2448,7 @@ void opUseObject(Program* program) // obj_can_see_obj // 0x456AC4 -void opObjectCanSeeObject(Program* program) +static void opObjectCanSeeObject(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2205,7 +2499,7 @@ void opObjectCanSeeObject(Program* program) // attack_complex // 0x456C00 -void opAttackComplex(Program* program) +static void opAttackComplex(Program* program) { opcode_t opcode[8]; int data[8]; @@ -2295,7 +2589,7 @@ void opAttackComplex(Program* program) // start_gdialog // 0x456DF0 -void opStartGameDialog(Program* program) +static void opStartGameDialog(Program* program) { opcode_t opcode[5]; int data[5]; @@ -2365,7 +2659,7 @@ void opStartGameDialog(Program* program) // end_dialogue // 0x456F80 -void opEndGameDialog(Program* program) +static void opEndGameDialog(Program* program) { if (_gdialogExitFromScript() != -1) { gGameDialogSpeaker = NULL; @@ -2375,7 +2669,7 @@ void opEndGameDialog(Program* program) // dialogue_reaction // 0x456FA4 -void opGameDialogReaction(Program* program) +static void opGameDialogReaction(Program* program) { opcode_t opcode = programStackPopInt16(program); int value = programStackPopInt32(program); @@ -2394,7 +2688,7 @@ void opGameDialogReaction(Program* program) // metarule3 // 0x457110 -void opMetarule3(Program* program) +static void opMetarule3(Program* program) { opcode_t opcode[4]; int data[4]; @@ -2500,7 +2794,7 @@ void opMetarule3(Program* program) // set_map_music // 0x45734C -void opSetMapMusic(Program* program) +static void opSetMapMusic(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2540,7 +2834,7 @@ void opSetMapMusic(Program* program) // // set_obj_visibility // 0x45741C -void opSetObjectVisibility(Program* program) +static void opSetObjectVisibility(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2603,7 +2897,7 @@ void opSetObjectVisibility(Program* program) // load_map // 0x45755C -void opLoadMap(Program* program) +static void opLoadMap(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2663,7 +2957,7 @@ void opLoadMap(Program* program) // wm_area_set_pos // 0x457680 -void opWorldmapCitySetPos(Program* program) +static void opWorldmapCitySetPos(Program* program) { opcode_t opcode[3]; int data[3]; @@ -2693,7 +2987,7 @@ void opWorldmapCitySetPos(Program* program) // set_exit_grids // 0x457730 -void opSetExitGrids(Program* program) +static void opSetExitGrids(Program* program) { opcode_t opcode[5]; int data[5]; @@ -2730,7 +3024,7 @@ void opSetExitGrids(Program* program) // anim_busy // 0x4577EC -void opAnimBusy(Program* program) +static void opAnimBusy(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -2758,7 +3052,7 @@ void opAnimBusy(Program* program) // critter_heal // 0x457880 -void opCritterHeal(Program* program) +static void opCritterHeal(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2791,7 +3085,7 @@ void opCritterHeal(Program* program) // set_light_level // 0x457934 -void opSetLightLevel(Program* program) +static void opSetLightLevel(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -2823,7 +3117,7 @@ void opSetLightLevel(Program* program) // game_time // 0x4579F4 -void opGetGameTime(Program* program) +static void opGetGameTime(Program* program) { int time = gameTimeGetTime(); programStackPushInt32(program, time); @@ -2832,7 +3126,7 @@ void opGetGameTime(Program* program) // game_time_in_seconds // 0x457A18 -void opGetGameTimeInSeconds(Program* program) +static void opGetGameTimeInSeconds(Program* program) { int time = gameTimeGetTime(); programStackPushInt32(program, time / 10); @@ -2841,7 +3135,7 @@ void opGetGameTimeInSeconds(Program* program) // elevation // 0x457A44 -void opGetObjectElevation(Program* program) +static void opGetObjectElevation(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -2869,7 +3163,7 @@ void opGetObjectElevation(Program* program) // kill_critter // 0x457AD4 -void opKillCritter(Program* program) +static void opKillCritter(Program* program) { opcode_t opcode[2]; int data[2]; @@ -2916,7 +3210,7 @@ void opKillCritter(Program* program) } // [forceBack] is to force fall back animation, otherwise it's fall front if it's present -int _correctDeath(Object* critter, int anim, bool forceBack) +static int _correctDeath(Object* critter, int anim, bool forceBack) { if (anim >= ANIM_BIG_HOLE_SF && anim <= ANIM_FALL_FRONT_BLOOD_SF) { int violenceLevel = VIOLENCE_LEVEL_MAXIMUM_BLOOD; @@ -2951,7 +3245,7 @@ int _correctDeath(Object* critter, int anim, bool forceBack) // kill_critter_type // 0x457CB4 -void opKillCritterType(Program* program) +static void opKillCritterType(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3036,7 +3330,7 @@ void opKillCritterType(Program* program) // critter_dmg // 0x457EB4 -void opCritterDamage(Program* program) +static void opCritterDamage(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -3090,7 +3384,7 @@ void opCritterDamage(Program* program) // add_timer_event // 0x457FF0 -void opAddTimerEvent(Program* s) +static void opAddTimerEvent(Program* s) { opcode_t opcode[3]; int data[3]; @@ -3122,7 +3416,7 @@ void opAddTimerEvent(Program* s) // rm_timer_event // 0x458094 -void opRemoveTimerEvent(Program* program) +static void opRemoveTimerEvent(Program* program) { int elevation; @@ -3154,7 +3448,7 @@ void opRemoveTimerEvent(Program* program) // // game_ticks // 0x458108 -void opGameTicks(Program* program) +static void opGameTicks(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -3184,7 +3478,7 @@ void opGameTicks(Program* program) // // 0x458180 // has_trait -void opHasTrait(Program* program) +static void opHasTrait(Program* program) { opcode_t opcode[3]; int data[3]; @@ -3261,7 +3555,7 @@ void opHasTrait(Program* program) // obj_can_hear_obj // 0x45835C -void opObjectCanHearObject(Program* program) +static void opObjectCanHearObject(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3302,7 +3596,7 @@ void opObjectCanHearObject(Program* program) // game_time_hour // 0x458438 -void opGameTimeHour(Program* program) +static void opGameTimeHour(Program* program) { int value = gameTimeGetHour(); programStackPushInt32(program, value); @@ -3311,7 +3605,7 @@ void opGameTimeHour(Program* program) // fixed_param // 0x45845C -void opGetFixedParam(Program* program) +static void opGetFixedParam(Program* program) { int fixedParam = 0; @@ -3330,7 +3624,7 @@ void opGetFixedParam(Program* program) // tile_is_visible // 0x4584B0 -void opTileIsVisible(Program* program) +static void opTileIsVisible(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -3354,7 +3648,7 @@ void opTileIsVisible(Program* program) // dialogue_system_enter // 0x458534 -void opGameDialogSystemEnter(Program* program) +static void opGameDialogSystemEnter(Program* program) { int sid = scriptGetSid(program); @@ -3383,7 +3677,7 @@ void opGameDialogSystemEnter(Program* program) // action_being_used // 0x458594 -void opGetActionBeingUsed(Program* program) +static void opGetActionBeingUsed(Program* program) { int action = -1; @@ -3402,7 +3696,7 @@ void opGetActionBeingUsed(Program* program) // critter_state // 0x4585E8 -void opGetCritterState(Program* program) +static void opGetCritterState(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -3443,7 +3737,7 @@ void opGetCritterState(Program* program) // game_time_advance // 0x4586C8 -void opGameTimeAdvance(Program* program) +static void opGameTimeAdvance(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -3470,7 +3764,7 @@ void opGameTimeAdvance(Program* program) // radiation_inc // 0x458760 -void opRadiationIncrease(Program* program) +static void opRadiationIncrease(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3501,7 +3795,7 @@ void opRadiationIncrease(Program* program) // radiation_dec // 0x458800 -void opRadiationDecrease(Program* program) +static void opRadiationDecrease(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3535,7 +3829,7 @@ void opRadiationDecrease(Program* program) // critter_attempt_placement // 0x4588B4 -void opCritterAttemptPlacement(Program* program) +static void opCritterAttemptPlacement(Program* program) { opcode_t opcode[3]; int data[3]; @@ -3575,7 +3869,7 @@ void opCritterAttemptPlacement(Program* program) // obj_pid // 0x4589A0 -void opGetObjectPid(Program* program) +static void opGetObjectPid(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -3603,7 +3897,7 @@ void opGetObjectPid(Program* program) // cur_map_index // 0x458A30 -void opGetCurrentMap(Program* program) +static void opGetCurrentMap(Program* program) { int mapIndex = mapGetCurrentMap(); programStackPushInt32(program, mapIndex); @@ -3612,7 +3906,7 @@ void opGetCurrentMap(Program* program) // critter_add_trait // 0x458A54 -void opCritterAddTrait(Program* program) +static void opCritterAddTrait(Program* program) { opcode_t opcode[4]; int data[4]; @@ -3699,7 +3993,7 @@ void opCritterAddTrait(Program* program) // critter_rm_trait // 0x458C2C -void opCritterRemoveTrait(Program* program) +static void opCritterRemoveTrait(Program* program) { opcode_t opcode[4]; int data[4]; @@ -3749,7 +4043,7 @@ void opCritterRemoveTrait(Program* program) // proto_data // 0x458D38 -void opGetProtoData(Program* program) +static void opGetProtoData(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3791,7 +4085,7 @@ void opGetProtoData(Program* program) // message_str // 0x458E10 -void opGetMessageString(Program* program) +static void opGetMessageString(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3829,7 +4123,7 @@ void opGetMessageString(Program* program) // critter_inven_obj // 0x458F00 -void opCritterGetInventoryObject(Program* program) +static void opCritterGetInventoryObject(Program* program) { opcode_t opcode[2]; int data[2]; @@ -3893,7 +4187,7 @@ void opCritterGetInventoryObject(Program* program) // obj_set_light_level // 0x459088 -void opSetObjectLightLevel(Program* program) +static void opSetObjectLightLevel(Program* program) { opcode_t opcode[3]; int data[3]; @@ -3934,14 +4228,14 @@ void opSetObjectLightLevel(Program* program) } // 0x459170 -void opWorldmap(Program* program) +static void opWorldmap(Program* program) { scriptsRequestWorldMap(); } // inven_cmds // 0x459178 -void _op_inven_cmds(Program* program) +static void _op_inven_cmds(Program* program) { opcode_t opcode[3]; int data[3]; @@ -3982,7 +4276,7 @@ void _op_inven_cmds(Program* program) // float_msg // 0x459280 -void opFloatMessage(Program* program) +static void opFloatMessage(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4087,7 +4381,7 @@ void opFloatMessage(Program* program) // metarule // 0x4594A0 -void opMetarule(Program* program) +static void opMetarule(Program* program) { opcode_t opcode[2]; int data[2]; @@ -4259,7 +4553,7 @@ void opMetarule(Program* program) // anim // 0x4598BC -void opAnim(Program* program) +static void opAnim(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4342,7 +4636,7 @@ void opAnim(Program* program) // obj_carrying_pid_obj // 0x459B5C -void opObjectCarryingObjectByPid(Program* program) +static void opObjectCarryingObjectByPid(Program* program) { opcode_t opcode[2]; int data[2]; @@ -4376,7 +4670,7 @@ void opObjectCarryingObjectByPid(Program* program) // reg_anim_func // 0x459C20 -void opRegAnimFunc(Program* program) +static void opRegAnimFunc(Program* program) { opcode_t opcode[2]; int data[2]; @@ -4414,7 +4708,7 @@ void opRegAnimFunc(Program* program) // reg_anim_animate // 0x459CD4 -void opRegAnimAnimate(Program* program) +static void opRegAnimAnimate(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4450,7 +4744,7 @@ void opRegAnimAnimate(Program* program) // reg_anim_animate_reverse // 0x459DC4 -void opRegAnimAnimateReverse(Program* program) +static void opRegAnimAnimateReverse(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4483,7 +4777,7 @@ void opRegAnimAnimateReverse(Program* program) // reg_anim_obj_move_to_obj // 0x459E74 -void opRegAnimObjectMoveToObject(Program* program) +static void opRegAnimObjectMoveToObject(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4516,7 +4810,7 @@ void opRegAnimObjectMoveToObject(Program* program) // reg_anim_obj_run_to_obj // 0x459F28 -void opRegAnimObjectRunToObject(Program* program) +static void opRegAnimObjectRunToObject(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4549,7 +4843,7 @@ void opRegAnimObjectRunToObject(Program* program) // reg_anim_obj_move_to_tile // 0x459FDC -void opRegAnimObjectMoveToTile(Program* prg) +static void opRegAnimObjectMoveToTile(Program* prg) { opcode_t opcode[3]; int data[3]; @@ -4582,7 +4876,7 @@ void opRegAnimObjectMoveToTile(Program* prg) // reg_anim_obj_run_to_tile // 0x45A094 -void opRegAnimObjectRunToTile(Program* program) +static void opRegAnimObjectRunToTile(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4615,7 +4909,7 @@ void opRegAnimObjectRunToTile(Program* program) // play_gmovie // 0x45A14C -void opPlayGameMovie(Program* program) +static void opPlayGameMovie(Program* program) { unsigned short flags[MOVIE_COUNT]; memcpy(flags, word_453F9C, sizeof(word_453F9C)); @@ -4646,7 +4940,7 @@ void opPlayGameMovie(Program* program) // add_mult_objs_to_inven // 0x45A200 -void opAddMultipleObjectsToInventory(Program* program) +static void opAddMultipleObjectsToInventory(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4687,7 +4981,7 @@ void opAddMultipleObjectsToInventory(Program* program) // rm_mult_objs_from_inven // 0x45A2D4 -void opRemoveMultipleObjectsFromInventory(Program* program) +static void opRemoveMultipleObjectsFromInventory(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4740,7 +5034,7 @@ void opRemoveMultipleObjectsFromInventory(Program* program) // get_month // 0x45A40C -void opGetMonth(Program* program) +static void opGetMonth(Program* program) { int month; gameTimeGetDate(&month, NULL, NULL); @@ -4751,7 +5045,7 @@ void opGetMonth(Program* program) // get_day // 0x45A43C -void opGetDay(Program* program) +static void opGetDay(Program* program) { int day; gameTimeGetDate(NULL, &day, NULL); @@ -4762,7 +5056,7 @@ void opGetDay(Program* program) // explosion // 0x45A46C -void opExplosion(Program* program) +static void opExplosion(Program* program) { opcode_t opcode[3]; int data[3]; @@ -4799,7 +5093,7 @@ void opExplosion(Program* program) // days_since_visited // 0x45A528 -void opGetDaysSinceLastVisit(Program* program) +static void opGetDaysSinceLastVisit(Program* program) { int days; @@ -4815,7 +5109,7 @@ void opGetDaysSinceLastVisit(Program* program) // gsay_start // 0x45A56C -void _op_gsay_start(Program* program) +static void _op_gsay_start(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -4829,7 +5123,7 @@ void _op_gsay_start(Program* program) // gsay_end // 0x45A5B0 -void _op_gsay_end(Program* program) +static void _op_gsay_end(Program* program) { program->flags |= PROGRAM_FLAG_0x20; _gdialogGo(); @@ -4838,7 +5132,7 @@ void _op_gsay_end(Program* program) // gsay_reply // 0x45A5D4 -void _op_gsay_reply(Program* program) +static void _op_gsay_reply(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -4881,7 +5175,7 @@ void _op_gsay_reply(Program* program) // gsay_option // 0x45A6C4 -void _op_gsay_option(Program* program) +static void _op_gsay_option(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -4946,7 +5240,7 @@ void _op_gsay_option(Program* program) // gsay_message // 0x45A8AC -void _op_gsay_message(Program* program) +static void _op_gsay_message(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -4994,7 +5288,7 @@ void _op_gsay_message(Program* program) // giq_option // 0x45A9B4 -void _op_giq_option(Program* program) +static void _op_giq_option(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -5073,7 +5367,7 @@ void _op_giq_option(Program* program) // poison // 0x45AB90 -void opPoison(Program* program) +static void opPoison(Program* program) { opcode_t opcode[2]; int data[2]; @@ -5106,7 +5400,7 @@ void opPoison(Program* program) // get_poison // 0x45AC44 -void opGetPoison(Program* program) +static void opGetPoison(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5138,7 +5432,7 @@ void opGetPoison(Program* program) // party_add // 0x45ACF4 -void opPartyAdd(Program* program) +static void opPartyAdd(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5162,7 +5456,7 @@ void opPartyAdd(Program* program) // party_remove // 0x45AD68 -void opPartyRemove(Program* program) +static void opPartyRemove(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5186,7 +5480,7 @@ void opPartyRemove(Program* program) // reg_anim_animate_forever // 0x45ADDC -void opRegAnimAnimateForever(Program* prg) +static void opRegAnimAnimateForever(Program* prg) { opcode_t opcode[2]; int data[2]; @@ -5218,7 +5512,7 @@ void opRegAnimAnimateForever(Program* prg) // critter_injure // 0x45AE8C -void opCritterInjure(Program* program) +static void opCritterInjure(Program* program) { opcode_t opcode[2]; int data[2]; @@ -5266,7 +5560,7 @@ void opCritterInjure(Program* program) // combat_is_initialized // 0x45AF7C -void opCombatIsInitialized(Program* program) +static void opCombatIsInitialized(Program* program) { programStackPushInt32(program, isInCombat()); programStackPushInt16(program, VALUE_TYPE_INT); @@ -5274,7 +5568,7 @@ void opCombatIsInitialized(Program* program) // gdialog_barter // 0x45AFA0 -void _op_gdialog_barter(Program* program) +static void _op_gdialog_barter(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5294,7 +5588,7 @@ void _op_gdialog_barter(Program* program) // difficulty_level // 0x45B010 -void opGetGameDifficulty(Program* program) +static void opGetGameDifficulty(Program* program) { int gameDifficulty; if (!configGetInt(&gGameConfig, GAME_CONFIG_PREFERENCES_KEY, GAME_CONFIG_GAME_DIFFICULTY_KEY, &gameDifficulty)) { @@ -5307,7 +5601,7 @@ void opGetGameDifficulty(Program* program) // running_burning_guy // 0x45B05C -void opGetRunningBurningGuy(Program* program) +static void opGetRunningBurningGuy(Program* program) { int runningBurningGuy; if (!configGetInt(&gGameConfig, GAME_CONFIG_PREFERENCES_KEY, GAME_CONFIG_RUNNING_BURNING_GUY_KEY, &runningBurningGuy)) { @@ -5319,7 +5613,7 @@ void opGetRunningBurningGuy(Program* program) } // inven_unwield -void _op_inven_unwield(Program* program) +static void _op_inven_unwield(Program* program) { Object* obj; int v1; @@ -5336,7 +5630,7 @@ void _op_inven_unwield(Program* program) // obj_is_locked // 0x45B0D8 -void opObjectIsLocked(Program* program) +static void opObjectIsLocked(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5364,7 +5658,7 @@ void opObjectIsLocked(Program* program) // obj_lock // 0x45B16C -void opObjectLock(Program* program) +static void opObjectLock(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5388,7 +5682,7 @@ void opObjectLock(Program* program) // obj_unlock // 0x45B1E0 -void opObjectUnlock(Program* program) +static void opObjectUnlock(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5412,7 +5706,7 @@ void opObjectUnlock(Program* program) // obj_is_open // 0x45B254 -void opObjectIsOpen(Program* s) +static void opObjectIsOpen(Program* s) { opcode_t opcode = programStackPopInt16(s); int data = programStackPopInt32(s); @@ -5440,7 +5734,7 @@ void opObjectIsOpen(Program* s) // obj_open // 0x45B2E8 -void opObjectOpen(Program* program) +static void opObjectOpen(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5464,7 +5758,7 @@ void opObjectOpen(Program* program) // obj_close // 0x45B35C -void opObjectClose(Program* program) +static void opObjectClose(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5488,21 +5782,21 @@ void opObjectClose(Program* program) // game_ui_disable // 0x45B3D0 -void opGameUiDisable(Program* program) +static void opGameUiDisable(Program* program) { gameUiDisable(0); } // game_ui_enable // 0x45B3D8 -void opGameUiEnable(Program* program) +static void opGameUiEnable(Program* program) { gameUiEnable(); } // game_ui_is_disabled // 0x45B3E0 -void opGameUiIsDisabled(Program* program) +static void opGameUiIsDisabled(Program* program) { programStackPushInt32(program, gameUiIsDisabled()); programStackPushInt16(program, VALUE_TYPE_INT); @@ -5510,7 +5804,7 @@ void opGameUiIsDisabled(Program* program) // gfade_out // 0x45B404 -void opFadeOut(Program* program) +static void opFadeOut(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5532,7 +5826,7 @@ void opFadeOut(Program* program) // gfade_in // 0x45B47C -void opFadeIn(Program* program) +static void opFadeIn(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5554,7 +5848,7 @@ void opFadeIn(Program* program) // item_caps_total // 0x45B4F4 -void opItemCapsTotal(Program* program) +static void opItemCapsTotal(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5582,7 +5876,7 @@ void opItemCapsTotal(Program* program) // item_caps_adjust // 0x45B588 -void opItemCapsAdjust(Program* program) +static void opItemCapsAdjust(Program* program) { opcode_t opcode[2]; int data[2]; @@ -5616,7 +5910,7 @@ void opItemCapsAdjust(Program* program) } // anim_action_frame -void _op_anim_action_frame(Program* program) +static void _op_anim_action_frame(Program* program) { opcode_t opcode[2]; int data[2]; @@ -5657,7 +5951,7 @@ void _op_anim_action_frame(Program* program) // reg_anim_play_sfx // 0x45B740 -void opRegAnimPlaySfx(Program* program) +static void opRegAnimPlaySfx(Program* program) { opcode_t opcode[3]; int data[3]; @@ -5700,7 +5994,7 @@ void opRegAnimPlaySfx(Program* program) // critter_mod_skill // 0x45B840 -void opCritterModifySkill(Program* program) +static void opCritterModifySkill(Program* program) { opcode_t opcode[3]; int data[3]; @@ -5767,7 +6061,7 @@ void opCritterModifySkill(Program* program) // sfx_build_char_name // 0x45B9C4 -void opSfxBuildCharName(Program* program) +static void opSfxBuildCharName(Program* program) { opcode_t opcode[3]; int data[3]; @@ -5805,7 +6099,7 @@ void opSfxBuildCharName(Program* program) // sfx_build_ambient_name // 0x45BAA8 -void opSfxBuildAmbientName(Program* program) +static void opSfxBuildAmbientName(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5831,7 +6125,7 @@ void opSfxBuildAmbientName(Program* program) // sfx_build_interface_name // 0x45BB54 -void opSfxBuildInterfaceName(Program* program) +static void opSfxBuildInterfaceName(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5857,7 +6151,7 @@ void opSfxBuildInterfaceName(Program* program) // sfx_build_item_name // 0x45BC00 -void opSfxBuildItemName(Program* program) +static void opSfxBuildItemName(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -5883,7 +6177,7 @@ void opSfxBuildItemName(Program* program) // sfx_build_weapon_name // 0x45BCAC -void opSfxBuildWeaponName(Program* program) +static void opSfxBuildWeaponName(Program* program) { opcode_t opcode[4]; int data[4]; @@ -5917,7 +6211,7 @@ void opSfxBuildWeaponName(Program* program) // sfx_build_scenery_name // 0x45BD7C -void opSfxBuildSceneryName(Program* program) +static void opSfxBuildSceneryName(Program* program) { opcode_t opcode[3]; int data[3]; @@ -5951,7 +6245,7 @@ void opSfxBuildSceneryName(Program* program) // sfx_build_open_name // 0x45BE58 -void opSfxBuildOpenName(Program* program) +static void opSfxBuildOpenName(Program* program) { opcode_t opcode[2]; int data[2]; @@ -5989,7 +6283,7 @@ void opSfxBuildOpenName(Program* program) // attack_setup // 0x45BF38 -void opAttackSetup(Program* program) +static void opAttackSetup(Program* program) { opcode_t opcodes[2]; int data[2]; @@ -6066,7 +6360,7 @@ void opAttackSetup(Program* program) // destroy_mult_objs // 0x45C0E8 -void opDestroyMultipleObjects(Program* program) +static void opDestroyMultipleObjects(Program* program) { program->flags |= PROGRAM_FLAG_0x20; @@ -6143,7 +6437,7 @@ void opDestroyMultipleObjects(Program* program) // use_obj_on_obj // 0x45C290 -void opUseObjectOnObject(Program* program) +static void opUseObjectOnObject(Program* program) { opcode_t opcode[2]; int data[2]; @@ -6192,7 +6486,7 @@ void opUseObjectOnObject(Program* program) // endgame_slideshow // 0x45C3B0 -void opEndgameSlideshow(Program* program) +static void opEndgameSlideshow(Program* program) { program->flags |= PROGRAM_FLAG_0x20; scriptsRequestEndgame(); @@ -6201,7 +6495,7 @@ void opEndgameSlideshow(Program* program) // move_obj_inven_to_obj // 0x45C3D0 -void opMoveObjectInventoryToObject(Program* program) +static void opMoveObjectInventoryToObject(Program* program) { opcode_t opcode[2]; int data[2]; @@ -6269,7 +6563,7 @@ void opMoveObjectInventoryToObject(Program* program) // endgame_movie // 0x45C54C -void opEndgameMovie(Program* program) +static void opEndgameMovie(Program* program) { program->flags |= PROGRAM_FLAG_0x20; endgamePlayMovie(); @@ -6278,7 +6572,7 @@ void opEndgameMovie(Program* program) // obj_art_fid // 0x45C56C -void opGetObjectFid(Program* program) +static void opGetObjectFid(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6306,7 +6600,7 @@ void opGetObjectFid(Program* program) // art_anim // 0x45C5F8 -void opGetFidAnim(Program* program) +static void opGetFidAnim(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6325,7 +6619,7 @@ void opGetFidAnim(Program* program) // party_member_obj // 0x45C66C -void opGetPartyMember(Program* program) +static void opGetPartyMember(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6345,7 +6639,7 @@ void opGetPartyMember(Program* program) // rotation_to_tile // 0x45C6DC -void opGetRotationToTile(Program* program) +static void opGetRotationToTile(Program* program) { opcode_t opcode[2]; int data[2]; @@ -6373,7 +6667,7 @@ void opGetRotationToTile(Program* program) // jam_lock // 0x45C778 -void opJamLock(Program* program) +static void opJamLock(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6393,7 +6687,7 @@ void opJamLock(Program* program) // gdialog_set_barter_mod // 0x45C7D4 -void opGameDialogSetBarterMod(Program* program) +static void opGameDialogSetBarterMod(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6411,7 +6705,7 @@ void opGameDialogSetBarterMod(Program* program) // combat_difficulty // 0x45C830 -void opGetCombatDifficulty(Program* program) +static void opGetCombatDifficulty(Program* program) { int combatDifficulty; if (!configGetInt(&gGameConfig, GAME_CONFIG_PREFERENCES_KEY, GAME_CONFIG_COMBAT_DIFFICULTY_KEY, &combatDifficulty)) { @@ -6424,7 +6718,7 @@ void opGetCombatDifficulty(Program* program) // obj_on_screen // 0x45C878 -void opObjectOnScreen(Program* program) +static void opObjectOnScreen(Program* program) { Rect rect; rectCopy(&rect, &stru_453FC0); @@ -6464,7 +6758,7 @@ void opObjectOnScreen(Program* program) // critter_is_fleeing // 0x45C93C -void opCritterIsFleeing(Program* program) +static void opCritterIsFleeing(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6492,7 +6786,7 @@ void opCritterIsFleeing(Program* program) // critter_set_flee_state // 0x45C9DC -void opCritterSetFleeState(Program* program) +static void opCritterSetFleeState(Program* program) { opcode_t opcode[2]; int data[2]; @@ -6526,7 +6820,7 @@ void opCritterSetFleeState(Program* program) // terminate_combat // 0x45CA84 -void opTerminateCombat(Program* program) +static void opTerminateCombat(Program* program) { if (isInCombat()) { _game_user_wants_to_quit = 1; @@ -6543,7 +6837,7 @@ void opTerminateCombat(Program* program) // debug_msg // 0x45CAC8 -void opDebugMessage(Program* program) +static void opDebugMessage(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6570,7 +6864,7 @@ void opDebugMessage(Program* program) // critter_stop_attacking // 0x45CB70 -void opCritterStopAttacking(Program* program) +static void opCritterStopAttacking(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6596,7 +6890,7 @@ void opCritterStopAttacking(Program* program) // tile_contains_pid_obj // 0x45CBF8 -void opTileGetObjectWithPid(Program* program) +static void opTileGetObjectWithPid(Program* program) { opcode_t opcode[3]; int data[3]; @@ -6636,7 +6930,7 @@ void opTileGetObjectWithPid(Program* program) // obj_name // 0x45CCC8 -void opGetObjectName(Program* program) +static void opGetObjectName(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); @@ -6664,7 +6958,7 @@ void opGetObjectName(Program* program) // get_pc_stat // 0x45CD64 -void opGetPcStat(Program* program) +static void opGetPcStat(Program* program) { opcode_t opcode = programStackPopInt16(program); int data = programStackPopInt32(program); diff --git a/src/interpreter_extra.h b/src/interpreter_extra.h index 2f7a4f5..0816adb 100644 --- a/src/interpreter_extra.h +++ b/src/interpreter_extra.h @@ -1,317 +1,6 @@ #ifndef INTERPRETER_EXTRA_H #define INTERPRETER_EXTRA_H -#include "game_movie.h" -#include "geometry.h" -#include "interpreter.h" -#include "obj_types.h" - -typedef enum ScriptError { - SCRIPT_ERROR_NOT_IMPLEMENTED, - SCRIPT_ERROR_OBJECT_IS_NULL, - SCRIPT_ERROR_CANT_MATCH_PROGRAM_TO_SID, - SCRIPT_ERROR_FOLLOWS, - SCRIPT_ERROR_COUNT, -} ScriptError; - -typedef enum Metarule { - METARULE_SIGNAL_END_GAME = 13, - METARULE_FIRST_RUN = 14, - METARULE_ELEVATOR = 15, - METARULE_PARTY_COUNT = 16, - METARULE_AREA_KNOWN = 17, - METARULE_WHO_ON_DRUGS = 18, - METARULE_MAP_KNOWN = 19, - METARULE_IS_LOADGAME = 22, - METARULE_CAR_CURRENT_TOWN = 30, - METARULE_GIVE_CAR_TO_PARTY = 31, - METARULE_GIVE_CAR_GAS = 32, - METARULE_SKILL_CHECK_TAG = 40, - METARULE_DROP_ALL_INVEN = 42, - METARULE_INVEN_UNWIELD_WHO = 43, - METARULE_GET_WORLDMAP_XPOS = 44, - METARULE_GET_WORLDMAP_YPOS = 45, - METARULE_CURRENT_TOWN = 46, - METARULE_LANGUAGE_FILTER = 47, - METARULE_VIOLENCE_FILTER = 48, - METARULE_WEAPON_DAMAGE_TYPE = 49, - METARULE_CRITTER_BARTERS = 50, - METARULE_CRITTER_KILL_TYPE = 51, - METARULE_SET_CAR_CARRY_AMOUNT = 52, - METARULE_GET_CAR_CARRY_AMOUNT = 53, -} Metarule; - -typedef enum Metarule3 { - METARULE3_CLR_FIXED_TIMED_EVENTS = 100, - METARULE3_MARK_SUBTILE = 101, - METARULE3_SET_WM_MUSIC = 102, - METARULE3_GET_KILL_COUNT = 103, - METARULE3_MARK_MAP_ENTRANCE = 104, - METARULE3_WM_SUBTILE_STATE = 105, - METARULE3_TILE_GET_NEXT_CRITTER = 106, - METARULE3_ART_SET_BASE_FID_NUM = 107, - METARULE3_TILE_SET_CENTER = 108, - // chem use preference - METARULE3_109 = 109, - // probably true if car is out of fuel - METARULE3_110 = 110, - // probably returns city index - METARULE3_111 = 111, -} Metarule3; - -typedef enum CritterTrait { - CRITTER_TRAIT_PERK = 0, - CRITTER_TRAIT_OBJECT = 1, - CRITTER_TRAIT_TRAIT = 2, -} CritterTrait; - -typedef enum CritterTraitObject { - CRITTER_TRAIT_OBJECT_AI_PACKET = 5, - CRITTER_TRAIT_OBJECT_TEAM = 6, - CRITTER_TRAIT_OBJECT_ROTATION = 10, - CRITTER_TRAIT_OBJECT_IS_INVISIBLE = 666, - CRITTER_TRAIT_OBJECT_GET_INVENTORY_WEIGHT = 669, -} CritterTraitObject; - -// See [opGetCritterState]. -typedef enum CritterState { - CRITTER_STATE_NORMAL = 0x00, - CRITTER_STATE_DEAD = 0x01, - CRITTER_STATE_PRONE = 0x02, -} CritterState; - -enum { - INVEN_TYPE_WORN = 0, - INVEN_TYPE_RIGHT_HAND = 1, - INVEN_TYPE_LEFT_HAND = 2, - INVEN_TYPE_INV_COUNT = -2, -}; - -typedef enum FloatingMessageType { - FLOATING_MESSAGE_TYPE_WARNING = -2, - FLOATING_MESSAGE_TYPE_COLOR_SEQUENCE = -1, - FLOATING_MESSAGE_TYPE_NORMAL = 0, - FLOATING_MESSAGE_TYPE_BLACK, - FLOATING_MESSAGE_TYPE_RED, - FLOATING_MESSAGE_TYPE_GREEN, - FLOATING_MESSAGE_TYPE_BLUE, - FLOATING_MESSAGE_TYPE_PURPLE, - FLOATING_MESSAGE_TYPE_NEAR_WHITE, - FLOATING_MESSAGE_TYPE_LIGHT_RED, - FLOATING_MESSAGE_TYPE_YELLOW, - FLOATING_MESSAGE_TYPE_WHITE, - FLOATING_MESSAGE_TYPE_GREY, - FLOATING_MESSAGE_TYPE_DARK_GREY, - FLOATING_MESSAGE_TYPE_LIGHT_GREY, - FLOATING_MESSAGE_TYPE_COUNT, -} FloatingMessageType; - -typedef enum OpRegAnimFunc { - OP_REG_ANIM_FUNC_BEGIN = 1, - OP_REG_ANIM_FUNC_CLEAR = 2, - OP_REG_ANIM_FUNC_END = 3, -} OpRegAnimFunc; - -extern char _Error_0[]; -extern char _aCritter[]; - -extern const int dword_453F90[3]; -extern const unsigned short word_453F9C[MOVIE_COUNT]; -extern Rect stru_453FC0; - -extern const char* _dbg_error_strs[SCRIPT_ERROR_COUNT]; -extern const int _ftList[11]; -extern char* _errStr; -extern int _last_color; -extern char* _strName; - -extern int gGameDialogReactionOrFidget; - -void scriptPredefinedError(Program* program, const char* name, int error); -void scriptError(const char* format, ...); -int tileIsVisible(int tile); -int _correctFidForRemovedItem(Object* a1, Object* a2, int a3); -void opGiveExpPoints(Program* program); -void opScrReturn(Program* program); -void opPlaySfx(Program* program); -void opSetMapStart(Program* program); -void opOverrideMapStart(Program* program); -void opHasSkill(Program* program); -void opUsingSkill(Program* program); -void opRollVsSkill(Program* program); -void opSkillContest(Program* program); -void opDoCheck(Program* program); -void opSuccess(Program* program); -void opCritical(Program* program); -void opHowMuch(Program* program); -void opMarkAreaKnown(Program* program); -void opReactionInfluence(Program* program); -void opRandom(Program* program); -void opRollDice(Program* program); -void opMoveTo(Program* program); -void opCreateObject(Program* program); -void opDestroyObject(Program* program); -void opDisplayMsg(Program* program); -void opScriptOverrides(Program* program); -void opObjectIsCarryingObjectWithPid(Program* program); -void opTileContainsObjectWithPid(Program* program); -void opGetSelf(Program* program); -void opGetSource(Program* program); -void opGetTarget(Program* program); -void opGetDude(Program* program); -void opGetObjectBeingUsed(Program* program); -void opGetLocalVar(Program* program); -void opSetLocalVar(Program* program); -void opGetMapVar(Program* program); -void opSetMapVar(Program* program); -void opGetGlobalVar(Program* program); -void opSetGlobalVar(Program* program); -void opGetScriptAction(Program* program); -void opGetObjectType(Program* program); -void opGetItemType(Program* program); -void opGetCritterStat(Program* program); -void opSetCritterStat(Program* program); -void opAnimateStand(Program* program); -void opAnimateStandReverse(Program* program); -void opAnimateMoveObjectToTile(Program* program); -void opTileInTileRect(Program* program); -void opMakeDayTime(Program* program); -void opTileDistanceBetween(Program* program); -void opTileDistanceBetweenObjects(Program* program); -void opGetObjectTile(Program* program); -void opGetTileInDirection(Program* program); -void opPickup(Program* program); -void opDrop(Program* program); -void opAddObjectToInventory(Program* program); -void opRemoveObjectFromInventory(Program* program); -void opWieldItem(Program* program); -void opUseObject(Program* program); -void opObjectCanSeeObject(Program* program); -void opAttackComplex(Program* program); -void opStartGameDialog(Program* program); -void opEndGameDialog(Program* program); -void opGameDialogReaction(Program* program); -void opMetarule3(Program* program); -void opSetMapMusic(Program* program); -void opSetObjectVisibility(Program* program); -void opLoadMap(Program* program); -void opWorldmapCitySetPos(Program* program); -void opSetExitGrids(Program* program); -void opAnimBusy(Program* program); -void opCritterHeal(Program* program); -void opSetLightLevel(Program* program); -void opGetGameTime(Program* program); -void opGetGameTimeInSeconds(Program* program); -void opGetObjectElevation(Program* program); -void opKillCritter(Program* program); -int _correctDeath(Object* critter, int anim, bool a3); -void opKillCritterType(Program* program); -void opCritterDamage(Program* program); -void opAddTimerEvent(Program* program); -void opRemoveTimerEvent(Program* program); -void opGameTicks(Program* program); -void opHasTrait(Program* program); -void opObjectCanHearObject(Program* program); -void opGameTimeHour(Program* program); -void opGetFixedParam(Program* program); -void opTileIsVisible(Program* program); -void opGameDialogSystemEnter(Program* program); -void opGetActionBeingUsed(Program* program); -void opGetCritterState(Program* program); -void opGameTimeAdvance(Program* program); -void opRadiationIncrease(Program* program); -void opRadiationDecrease(Program* program); -void opCritterAttemptPlacement(Program* program); -void opGetObjectPid(Program* program); -void opGetCurrentMap(Program* program); -void opCritterAddTrait(Program* program); -void opCritterRemoveTrait(Program* program); -void opGetProtoData(Program* program); -void opGetMessageString(Program* program); -void opCritterGetInventoryObject(Program* program); -void opSetObjectLightLevel(Program* program); -void opWorldmap(Program* program); -void _op_inven_cmds(Program* program); -void opFloatMessage(Program* program); -void opMetarule(Program* program); -void opAnim(Program* program); -void opObjectCarryingObjectByPid(Program* program); -void opRegAnimFunc(Program* program); -void opRegAnimAnimate(Program* program); -void opRegAnimAnimateReverse(Program* program); -void opRegAnimObjectMoveToObject(Program* program); -void opRegAnimObjectRunToObject(Program* program); -void opRegAnimObjectMoveToTile(Program* program); -void opRegAnimObjectRunToTile(Program* program); -void opPlayGameMovie(Program* program); -void opAddMultipleObjectsToInventory(Program* program); -void opRemoveMultipleObjectsFromInventory(Program* program); -void opGetMonth(Program* program); -void opGetDay(Program* program); -void opExplosion(Program* program); -void opGetDaysSinceLastVisit(Program* program); -void _op_gsay_start(Program* program); -void _op_gsay_end(Program* program); -void _op_gsay_reply(Program* program); -void _op_gsay_option(Program* program); -void _op_gsay_message(Program* program); -void _op_giq_option(Program* program); -void opPoison(Program* program); -void opGetPoison(Program* program); -void opPartyAdd(Program* program); -void opPartyRemove(Program* program); -void opRegAnimAnimateForever(Program* program); -void opCritterInjure(Program* program); -void opCombatIsInitialized(Program* program); -void _op_gdialog_barter(Program* program); -void opGetGameDifficulty(Program* program); -void opGetRunningBurningGuy(Program* program); -void _op_inven_unwield(Program* program); -void opObjectIsLocked(Program* program); -void opObjectLock(Program* program); -void opObjectUnlock(Program* program); -void opObjectIsOpen(Program* program); -void opObjectOpen(Program* program); -void opObjectClose(Program* program); -void opGameUiDisable(Program* program); -void opGameUiEnable(Program* program); -void opGameUiIsDisabled(Program* program); -void opFadeOut(Program* program); -void opFadeIn(Program* program); -void opItemCapsTotal(Program* program); -void opItemCapsAdjust(Program* program); -void _op_anim_action_frame(Program* program); -void opRegAnimPlaySfx(Program* program); -void opCritterModifySkill(Program* program); -void opSfxBuildCharName(Program* program); -void opSfxBuildAmbientName(Program* program); -void opSfxBuildInterfaceName(Program* program); -void opSfxBuildItemName(Program* program); -void opSfxBuildWeaponName(Program* program); -void opSfxBuildSceneryName(Program* program); -void opSfxBuildOpenName(Program* program); -void opAttackSetup(Program* program); -void opDestroyMultipleObjects(Program* program); -void opUseObjectOnObject(Program* program); -void opEndgameSlideshow(Program* program); -void opMoveObjectInventoryToObject(Program* program); -void opEndgameMovie(Program* program); -void opGetObjectFid(Program* program); -void opGetFidAnim(Program* program); -void opGetPartyMember(Program* program); -void opGetRotationToTile(Program* program); -void opJamLock(Program* program); -void opGameDialogSetBarterMod(Program* program); -void opGetCombatDifficulty(Program* program); -void opObjectOnScreen(Program* program); -void opCritterIsFleeing(Program* program); -void opCritterSetFleeState(Program* program); -void opTerminateCombat(Program* program); -void opDebugMessage(Program* program); -void opCritterStopAttacking(Program* program); -void opTileGetObjectWithPid(Program* program); -void opGetObjectName(Program* program); -void opGetPcStat(Program* program); void _intExtraClose_(); void _initIntExtra(); void _intExtraRemoveProgramReferences_();