Fix visual artifacts caused by null tiles
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343911f736
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12
src/map.cc
12
src/map.cc
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@ -1716,6 +1716,18 @@ static int _square_load(File* stream, int flags)
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}
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}
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// CE: Replace null tiles with a solid black tiles. This prevents copying
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// buffer contents of nearby tiles during scrolling and repeating hex
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// pointer when hovering mouse over null tiles.
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for (int elevation = 0; elevation < ELEVATION_COUNT; elevation++) {
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for (int tileIndex = 0; tileIndex < SQUARE_GRID_SIZE; tileIndex++) {
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int tile = _square[elevation]->field_0[tileIndex];
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if (tile == 0x00010001) {
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_square[elevation]->field_0[tileIndex] = 0x00010293;
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}
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}
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}
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return 0;
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}
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