Rename some variables in objectSetLocation
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@ -185,7 +185,7 @@ static int _obj_last_roof_y = -1;
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static int _obj_last_elev = -1;
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static int _obj_last_elev = -1;
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// 0x51977C
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// 0x51977C
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static int _obj_last_is_empty = 1;
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static bool _obj_last_is_empty = true;
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// 0x519780
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// 0x519780
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unsigned char* _wallBlendTable = NULL;
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unsigned char* _wallBlendTable = NULL;
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@ -1492,24 +1492,24 @@ int objectSetLocation(Object* obj, int tile, int elevation, Rect* rect)
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// NOTE: Uninline.
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// NOTE: Uninline.
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obj_set_seen(tile);
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obj_set_seen(tile);
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int v14 = tile % 200 / 2;
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int roofX = tile % 200 / 2;
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int v15 = tile / 200 / 2;
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int roofY = tile / 200 / 2;
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if (v14 != _obj_last_roof_x || v15 != _obj_last_roof_y || elevation != _obj_last_elev) {
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if (roofX != _obj_last_roof_x || roofY != _obj_last_roof_y || elevation != _obj_last_elev) {
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int v16 = _square[elevation]->field_0[v14 + 100 * v15];
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int currentSquare = _square[elevation]->field_0[roofX + 100 * roofY];
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int v31 = buildFid(OBJ_TYPE_TILE, (v16 >> 16) & 0xFFF, 0, 0, 0);
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int currentSquareFid = buildFid(OBJ_TYPE_TILE, (currentSquare >> 16) & 0xFFF, 0, 0, 0);
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// CE: Add additional checks for -1 to prevent array lookup at index -101.
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// CE: Add additional checks for -1 to prevent array lookup at index -101.
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int v32 = _obj_last_roof_x != -1 && _obj_last_roof_y != -1
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int previousSquare = _obj_last_roof_x != -1 && _obj_last_roof_y != -1
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? _square[elevation]->field_0[_obj_last_roof_x + 100 * _obj_last_roof_y]
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? _square[elevation]->field_0[_obj_last_roof_x + 100 * _obj_last_roof_y]
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: 0;
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: 0;
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int v34 = buildFid(OBJ_TYPE_TILE, 1, 0, 0, 0) == v31;
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bool isEmpty = buildFid(OBJ_TYPE_TILE, 1, 0, 0, 0) == currentSquareFid;
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if (v34 != _obj_last_is_empty || (((v16 >> 16) & 0xF000) >> 12) != (((v32 >> 16) & 0xF000) >> 12)) {
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if (isEmpty != _obj_last_is_empty || (((currentSquare >> 16) & 0xF000) >> 12) != (((previousSquare >> 16) & 0xF000) >> 12)) {
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if (_obj_last_is_empty == 0) {
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if (!_obj_last_is_empty) {
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_tile_fill_roof(_obj_last_roof_x, _obj_last_roof_y, elevation, 1);
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_tile_fill_roof(_obj_last_roof_x, _obj_last_roof_y, elevation, 1);
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}
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}
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if (v34 == 0) {
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if (!isEmpty) {
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_tile_fill_roof(v14, v15, elevation, 0);
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_tile_fill_roof(roofX, roofY, elevation, 0);
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}
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}
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if (rect != NULL) {
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if (rect != NULL) {
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@ -1517,10 +1517,10 @@ int objectSetLocation(Object* obj, int tile, int elevation, Rect* rect)
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}
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}
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}
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}
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_obj_last_roof_x = v14;
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_obj_last_roof_x = roofX;
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_obj_last_roof_y = v15;
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_obj_last_roof_y = roofY;
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_obj_last_elev = elevation;
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_obj_last_elev = elevation;
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_obj_last_is_empty = v34;
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_obj_last_is_empty = isEmpty;
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}
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}
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if (rect != NULL) {
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if (rect != NULL) {
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@ -2186,7 +2186,7 @@ void _obj_remove_all()
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_obj_last_roof_y = -1;
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_obj_last_roof_y = -1;
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_obj_last_elev = -1;
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_obj_last_elev = -1;
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_obj_last_is_empty = 1;
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_obj_last_is_empty = true;
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_obj_last_roof_x = -1;
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_obj_last_roof_x = -1;
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}
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}
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