Extract mouse
This commit is contained in:
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a541d0f24a
commit
b5681984cd
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@ -153,6 +153,8 @@ target_sources(${EXECUTABLE_NAME} PUBLIC
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"src/mmx.h"
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"src/mouse_manager.cc"
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"src/mouse_manager.h"
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"src/mouse.cc"
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"src/mouse.h"
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"src/movie_effect.cc"
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"src/movie_effect.h"
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"src/movie_lib.cc"
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@ -19,6 +19,7 @@
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#include "interface.h"
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#include "item.h"
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#include "map.h"
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#include "mouse.h"
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#include "object.h"
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#include "party_member.h"
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#include "perk.h"
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@ -27,6 +27,7 @@
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#include "map.h"
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#include "memory.h"
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#include "message.h"
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#include "mouse.h"
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#include "object.h"
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#include "palette.h"
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#include "perk.h"
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@ -19,6 +19,7 @@
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#include "game_sound.h"
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#include "memory.h"
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#include "message.h"
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#include "mouse.h"
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#include "object.h"
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#include "options.h"
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#include "palette.h"
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693
src/core.cc
693
src/core.cc
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@ -13,6 +13,7 @@
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#include "interface.h"
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#include "memory.h"
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#include "mmx.h"
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#include "mouse.h"
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#include "text_font.h"
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#include "vcr.h"
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#include "win32.h"
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@ -35,51 +36,6 @@ int gKeyboardKeyRepeatRate = 80;
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// 0x51E240
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int gKeyboardKeyRepeatDelay = 500;
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// The default mouse cursor buffer.
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//
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// Initially it contains color codes, which will be replaced at startup
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// according to loaded palette.
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//
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// Available color codes:
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// - 0: transparent
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// - 1: white
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// - 15: black
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//
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// 0x51E250
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unsigned char gMouseDefaultCursor[MOUSE_DEFAULT_CURSOR_SIZE] = {
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// clang-format off
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1, 1, 1, 1, 1, 1, 1, 0,
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1, 15, 15, 15, 15, 15, 1, 0,
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1, 15, 15, 15, 15, 1, 1, 0,
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1, 15, 15, 15, 15, 1, 1, 0,
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1, 15, 15, 15, 15, 15, 1, 1,
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1, 15, 1, 1, 15, 15, 15, 1,
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1, 1, 1, 1, 1, 15, 15, 1,
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0, 0, 0, 0, 1, 1, 1, 1,
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// clang-format on
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};
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// 0x51E290
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int _mouse_idling = 0;
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// 0x51E294
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unsigned char* gMouseCursorData = NULL;
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// 0x51E298
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unsigned char* _mouse_shape = NULL;
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// 0x51E29C
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unsigned char* _mouse_fptr = NULL;
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// 0x51E2A0
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double gMouseSensitivity = 1.0;
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// 0x51E2A8
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unsigned int _ticker_ = 0;
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// 0x51E2AC
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int gMouseButtonsState = 0;
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// NOTE: This value is never set, so it's impossible to understand it's
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// meaning.
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//
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@ -179,81 +135,6 @@ TickerListNode* gTickerListHead;
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// 0x6AC788
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unsigned int gTickerLastTimestamp;
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// 0x6AC790
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bool gCursorIsHidden;
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// x (1)
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// 0x6AC794
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int _raw_x;
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// 0x6AC798
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int gMouseCursorHeight;
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// y (1)
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// 0x6AC79C
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int _raw_y;
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// mouse event (1)
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// 0x6AC7A0
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int _raw_buttons;
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// 0x6AC7A4
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int gMouseCursorY;
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// 0x6AC7A8
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int gMouseCursorX;
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// 0x6AC7AC
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int _mouse_disabled;
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// 0x6AC7B0
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int gMouseEvent;
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// 0x6AC7B4
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unsigned int _mouse_speed;
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// 0x6AC7B8
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int _mouse_curr_frame;
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// 0x6AC7BC
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bool gMouseInitialized;
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// 0x6AC7C0
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int gMouseCursorPitch;
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// 0x6AC7C4
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int gMouseCursorWidth;
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// 0x6AC7C8
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int _mouse_num_frames;
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// 0x6AC7CC
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int _mouse_hoty;
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// 0x6AC7D0
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int _mouse_hotx;
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// 0x6AC7D4
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unsigned int _mouse_idle_start_time;
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// 0x6AC7D8
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WindowDrawingProc2* _mouse_blit_trans;
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// 0x6AC7DC
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WINDOWDRAWINGPROC _mouse_blit;
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// 0x6AC7E0
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unsigned char _mouse_trans;
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// 0x6AC7E4
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int gMouseRightButtonDownTimestamp;
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// 0x6AC7E8
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int gMouseLeftButtonDownTimestamp;
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// 0x6AC7EC
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int gMousePreviousEvent;
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// 0x6AC7F0
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unsigned short gSixteenBppPalette[256];
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@ -333,9 +214,6 @@ SDL_Renderer* gSdlRenderer = NULL;
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SDL_Texture* gSdlTexture = NULL;
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SDL_Surface* gSdlTextureSurface = NULL;
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static int gMouseWheelX = 0;
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static int gMouseWheelY = 0;
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// 0x4C8A70
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int coreInit(int a1)
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{
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@ -1416,528 +1294,6 @@ void _GNW95_lost_focus()
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}
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}
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// 0x4C9F40
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int mouseInit()
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{
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gMouseInitialized = false;
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_mouse_disabled = 0;
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gCursorIsHidden = true;
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mousePrepareDefaultCursor();
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if (mouseSetFrame(NULL, 0, 0, 0, 0, 0, 0) == -1) {
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return -1;
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}
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if (!mouseDeviceAcquire()) {
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return -1;
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}
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gMouseInitialized = true;
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gMouseCursorX = _scr_size.right / 2;
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gMouseCursorY = _scr_size.bottom / 2;
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_raw_x = _scr_size.right / 2;
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_raw_y = _scr_size.bottom / 2;
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_mouse_idle_start_time = _get_time();
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return 0;
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}
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// 0x4C9FD8
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void mouseFree()
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{
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mouseDeviceUnacquire();
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if (gMouseCursorData != NULL) {
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internal_free(gMouseCursorData);
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gMouseCursorData = NULL;
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}
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if (_mouse_fptr != NULL) {
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tickersRemove(_mouse_anim);
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_mouse_fptr = NULL;
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}
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}
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// 0x4CA01C
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void mousePrepareDefaultCursor()
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{
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for (int index = 0; index < 64; index++) {
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switch (gMouseDefaultCursor[index]) {
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case 0:
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gMouseDefaultCursor[index] = _colorTable[0];
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break;
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case 1:
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gMouseDefaultCursor[index] = _colorTable[8456];
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break;
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case 15:
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gMouseDefaultCursor[index] = _colorTable[32767];
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break;
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}
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}
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}
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// 0x4CA0AC
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int mouseSetFrame(unsigned char* a1, int width, int height, int pitch, int a5, int a6, int a7)
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{
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Rect rect;
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unsigned char* v9;
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int v11, v12;
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int v7, v8;
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v7 = a5;
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v8 = a6;
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v9 = a1;
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if (a1 == NULL) {
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// NOTE: Original code looks tail recursion optimization.
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return mouseSetFrame(gMouseDefaultCursor, MOUSE_DEFAULT_CURSOR_WIDTH, MOUSE_DEFAULT_CURSOR_HEIGHT, MOUSE_DEFAULT_CURSOR_WIDTH, 1, 1, _colorTable[0]);
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}
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bool cursorWasHidden = gCursorIsHidden;
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if (!gCursorIsHidden && gMouseInitialized) {
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gCursorIsHidden = true;
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mouseGetRect(&rect);
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windowRefreshAll(&rect);
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}
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if (width != gMouseCursorWidth || height != gMouseCursorHeight) {
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unsigned char* buf = (unsigned char*)internal_malloc(width * height);
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if (buf == NULL) {
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if (!cursorWasHidden) {
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mouseShowCursor();
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}
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return -1;
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}
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if (gMouseCursorData != NULL) {
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internal_free(gMouseCursorData);
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}
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gMouseCursorData = buf;
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}
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gMouseCursorWidth = width;
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gMouseCursorHeight = height;
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gMouseCursorPitch = pitch;
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_mouse_shape = v9;
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_mouse_trans = a7;
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if (_mouse_fptr) {
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tickersRemove(_mouse_anim);
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_mouse_fptr = NULL;
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}
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v11 = _mouse_hotx - v7;
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_mouse_hotx = v7;
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gMouseCursorX += v11;
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v12 = _mouse_hoty - v8;
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_mouse_hoty = v8;
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gMouseCursorY += v12;
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_mouse_clip();
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if (!cursorWasHidden) {
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mouseShowCursor();
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}
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_raw_x = gMouseCursorX;
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_raw_y = gMouseCursorY;
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return 0;
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}
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// NOTE: Looks like this code is not reachable.
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//
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// 0x4CA2D0
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void _mouse_anim()
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{
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if (getTicksSince(_ticker_) >= _mouse_speed) {
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_ticker_ = _get_time();
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if (++_mouse_curr_frame == _mouse_num_frames) {
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_mouse_curr_frame = 0;
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}
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_mouse_shape = gMouseCursorWidth * _mouse_curr_frame * gMouseCursorHeight + _mouse_fptr;
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if (!gCursorIsHidden) {
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mouseShowCursor();
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}
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}
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}
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// 0x4CA34C
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void mouseShowCursor()
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{
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int i;
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unsigned char* v2;
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int v7, v8;
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int v9, v10;
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int v4;
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unsigned char v6;
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int v3;
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v2 = gMouseCursorData;
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if (gMouseInitialized) {
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if (!_mouse_blit_trans || !gCursorIsHidden) {
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_win_get_mouse_buf(gMouseCursorData);
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v2 = gMouseCursorData;
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v3 = 0;
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for (i = 0; i < gMouseCursorHeight; i++) {
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for (v4 = 0; v4 < gMouseCursorWidth; v4++) {
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v6 = _mouse_shape[i * gMouseCursorPitch + v4];
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if (v6 != _mouse_trans) {
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v2[v3] = v6;
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}
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v3++;
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}
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}
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}
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if (gMouseCursorX >= _scr_size.left) {
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if (gMouseCursorWidth + gMouseCursorX - 1 <= _scr_size.right) {
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v8 = gMouseCursorWidth;
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v7 = 0;
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} else {
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v7 = 0;
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v8 = _scr_size.right - gMouseCursorX + 1;
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}
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} else {
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v7 = _scr_size.left - gMouseCursorX;
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v8 = gMouseCursorWidth - (_scr_size.left - gMouseCursorX);
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}
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if (gMouseCursorY >= _scr_size.top) {
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if (gMouseCursorHeight + gMouseCursorY - 1 <= _scr_size.bottom) {
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v9 = 0;
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v10 = gMouseCursorHeight;
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} else {
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v9 = 0;
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v10 = _scr_size.bottom - gMouseCursorY + 1;
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}
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} else {
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v9 = _scr_size.top - gMouseCursorY;
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v10 = gMouseCursorHeight - (_scr_size.top - gMouseCursorY);
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}
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gMouseCursorData = v2;
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if (_mouse_blit_trans && gCursorIsHidden) {
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_mouse_blit_trans(_mouse_shape, gMouseCursorPitch, gMouseCursorHeight, v7, v9, v8, v10, v7 + gMouseCursorX, v9 + gMouseCursorY, _mouse_trans);
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} else {
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_mouse_blit(gMouseCursorData, gMouseCursorWidth, gMouseCursorHeight, v7, v9, v8, v10, v7 + gMouseCursorX, v9 + gMouseCursorY);
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}
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v2 = gMouseCursorData;
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gCursorIsHidden = false;
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}
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gMouseCursorData = v2;
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}
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// 0x4CA534
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void mouseHideCursor()
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{
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Rect rect;
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if (gMouseInitialized) {
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if (!gCursorIsHidden) {
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rect.left = gMouseCursorX;
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rect.top = gMouseCursorY;
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rect.right = gMouseCursorX + gMouseCursorWidth - 1;
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rect.bottom = gMouseCursorY + gMouseCursorHeight - 1;
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gCursorIsHidden = true;
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windowRefreshAll(&rect);
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}
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}
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}
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// 0x4CA59C
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void _mouse_info()
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{
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if (!gMouseInitialized) {
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return;
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}
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if (gCursorIsHidden) {
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return;
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}
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if (_mouse_disabled) {
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return;
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}
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int x;
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int y;
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int buttons = 0;
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MouseData mouseData;
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if (mouseDeviceGetData(&mouseData)) {
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x = mouseData.x;
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y = mouseData.y;
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if (mouseData.buttons[0] == 1) {
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buttons |= MOUSE_STATE_LEFT_BUTTON_DOWN;
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}
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if (mouseData.buttons[1] == 1) {
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buttons |= MOUSE_STATE_RIGHT_BUTTON_DOWN;
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}
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} else {
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x = 0;
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y = 0;
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}
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// Adjust for mouse senstivity.
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x = (int)(x * gMouseSensitivity);
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y = (int)(y * gMouseSensitivity);
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if (gVcrState == VCR_STATE_PLAYING) {
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if (((gVcrTerminateFlags & VCR_TERMINATE_ON_MOUSE_PRESS) != 0 && buttons != 0)
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|| ((gVcrTerminateFlags & VCR_TERMINATE_ON_MOUSE_MOVE) != 0 && (x != 0 || y != 0))) {
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gVcrPlaybackCompletionReason = VCR_PLAYBACK_COMPLETION_REASON_TERMINATED;
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vcrStop();
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return;
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}
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x = 0;
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y = 0;
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buttons = gMouseButtonsState;
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}
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_mouse_simulate_input(x, y, buttons);
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// TODO: Move to `_mouse_simulate_input`.
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// TODO: Record wheel event in VCR.
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gMouseWheelX = mouseData.wheelX;
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gMouseWheelY = mouseData.wheelY;
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if (gMouseWheelX != 0 || gMouseWheelY != 0) {
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gMouseEvent |= MOUSE_EVENT_WHEEL;
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_raw_buttons |= MOUSE_EVENT_WHEEL;
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}
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}
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// 0x4CA698
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void _mouse_simulate_input(int delta_x, int delta_y, int buttons)
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{
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if (!gMouseInitialized || gCursorIsHidden) {
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return;
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}
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if (delta_x || delta_y || buttons != gMouseButtonsState) {
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if (gVcrState == 0) {
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if (_vcr_buffer_index == VCR_BUFFER_CAPACITY - 1) {
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vcrDump();
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}
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VcrEntry* vcrEntry = &(_vcr_buffer[_vcr_buffer_index]);
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vcrEntry->type = VCR_ENTRY_TYPE_MOUSE_EVENT;
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vcrEntry->time = _vcr_time;
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vcrEntry->counter = _vcr_counter;
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vcrEntry->mouseEvent.dx = delta_x;
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vcrEntry->mouseEvent.dy = delta_y;
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vcrEntry->mouseEvent.buttons = buttons;
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_vcr_buffer_index++;
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}
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} else {
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if (gMouseButtonsState == 0) {
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if (!_mouse_idling) {
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_mouse_idle_start_time = _get_time();
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_mouse_idling = 1;
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}
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|
||||
gMouseButtonsState = 0;
|
||||
_raw_buttons = 0;
|
||||
gMouseEvent = 0;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_mouse_idling = 0;
|
||||
gMouseButtonsState = buttons;
|
||||
gMousePreviousEvent = gMouseEvent;
|
||||
gMouseEvent = 0;
|
||||
|
||||
if ((gMousePreviousEvent & MOUSE_EVENT_LEFT_BUTTON_DOWN_REPEAT) != 0) {
|
||||
if ((buttons & 0x01) != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_REPEAT;
|
||||
|
||||
if (getTicksSince(gMouseLeftButtonDownTimestamp) > BUTTON_REPEAT_TIME) {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_DOWN;
|
||||
gMouseLeftButtonDownTimestamp = _get_time();
|
||||
}
|
||||
} else {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_UP;
|
||||
}
|
||||
} else {
|
||||
if ((buttons & 0x01) != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_DOWN;
|
||||
gMouseLeftButtonDownTimestamp = _get_time();
|
||||
}
|
||||
}
|
||||
|
||||
if ((gMousePreviousEvent & MOUSE_EVENT_RIGHT_BUTTON_DOWN_REPEAT) != 0) {
|
||||
if ((buttons & 0x02) != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_REPEAT;
|
||||
if (getTicksSince(gMouseRightButtonDownTimestamp) > BUTTON_REPEAT_TIME) {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_DOWN;
|
||||
gMouseRightButtonDownTimestamp = _get_time();
|
||||
}
|
||||
} else {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_UP;
|
||||
}
|
||||
} else {
|
||||
if (buttons & 0x02) {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_DOWN;
|
||||
gMouseRightButtonDownTimestamp = _get_time();
|
||||
}
|
||||
}
|
||||
|
||||
_raw_buttons = gMouseEvent;
|
||||
|
||||
if (delta_x != 0 || delta_y != 0) {
|
||||
Rect mouseRect;
|
||||
mouseRect.left = gMouseCursorX;
|
||||
mouseRect.top = gMouseCursorY;
|
||||
mouseRect.right = gMouseCursorWidth + gMouseCursorX - 1;
|
||||
mouseRect.bottom = gMouseCursorHeight + gMouseCursorY - 1;
|
||||
|
||||
gMouseCursorX += delta_x;
|
||||
gMouseCursorY += delta_y;
|
||||
_mouse_clip();
|
||||
|
||||
windowRefreshAll(&mouseRect);
|
||||
|
||||
mouseShowCursor();
|
||||
|
||||
_raw_x = gMouseCursorX;
|
||||
_raw_y = gMouseCursorY;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA8C8
|
||||
bool _mouse_in(int left, int top, int right, int bottom)
|
||||
{
|
||||
if (!gMouseInitialized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return gMouseCursorHeight + gMouseCursorY > top
|
||||
&& right >= gMouseCursorX
|
||||
&& gMouseCursorWidth + gMouseCursorX > left
|
||||
&& bottom >= gMouseCursorY;
|
||||
}
|
||||
|
||||
// 0x4CA934
|
||||
bool _mouse_click_in(int left, int top, int right, int bottom)
|
||||
{
|
||||
if (!gMouseInitialized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return _mouse_hoty + gMouseCursorY >= top
|
||||
&& _mouse_hotx + gMouseCursorX <= right
|
||||
&& _mouse_hotx + gMouseCursorX >= left
|
||||
&& _mouse_hoty + gMouseCursorY <= bottom;
|
||||
}
|
||||
|
||||
// 0x4CA9A0
|
||||
void mouseGetRect(Rect* rect)
|
||||
{
|
||||
rect->left = gMouseCursorX;
|
||||
rect->top = gMouseCursorY;
|
||||
rect->right = gMouseCursorWidth + gMouseCursorX - 1;
|
||||
rect->bottom = gMouseCursorHeight + gMouseCursorY - 1;
|
||||
}
|
||||
|
||||
// 0x4CA9DC
|
||||
void mouseGetPosition(int* xPtr, int* yPtr)
|
||||
{
|
||||
*xPtr = _mouse_hotx + gMouseCursorX;
|
||||
*yPtr = _mouse_hoty + gMouseCursorY;
|
||||
}
|
||||
|
||||
// 0x4CAA04
|
||||
void _mouse_set_position(int a1, int a2)
|
||||
{
|
||||
gMouseCursorX = a1 - _mouse_hotx;
|
||||
gMouseCursorY = a2 - _mouse_hoty;
|
||||
_raw_y = a2 - _mouse_hoty;
|
||||
_raw_x = a1 - _mouse_hotx;
|
||||
_mouse_clip();
|
||||
}
|
||||
|
||||
// 0x4CAA38
|
||||
void _mouse_clip()
|
||||
{
|
||||
if (_mouse_hotx + gMouseCursorX < _scr_size.left) {
|
||||
gMouseCursorX = _scr_size.left - _mouse_hotx;
|
||||
} else if (_mouse_hotx + gMouseCursorX > _scr_size.right) {
|
||||
gMouseCursorX = _scr_size.right - _mouse_hotx;
|
||||
}
|
||||
|
||||
if (_mouse_hoty + gMouseCursorY < _scr_size.top) {
|
||||
gMouseCursorY = _scr_size.top - _mouse_hoty;
|
||||
} else if (_mouse_hoty + gMouseCursorY > _scr_size.bottom) {
|
||||
gMouseCursorY = _scr_size.bottom - _mouse_hoty;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CAAA0
|
||||
int mouseGetEvent()
|
||||
{
|
||||
return gMouseEvent;
|
||||
}
|
||||
|
||||
// 0x4CAAA8
|
||||
bool cursorIsHidden()
|
||||
{
|
||||
return gCursorIsHidden;
|
||||
}
|
||||
|
||||
// 0x4CAB5C
|
||||
void _mouse_get_raw_state(int* out_x, int* out_y, int* out_buttons)
|
||||
{
|
||||
MouseData mouseData;
|
||||
if (!mouseDeviceGetData(&mouseData)) {
|
||||
mouseData.x = 0;
|
||||
mouseData.y = 0;
|
||||
mouseData.buttons[0] = (gMouseEvent & MOUSE_EVENT_LEFT_BUTTON_DOWN) != 0;
|
||||
mouseData.buttons[1] = (gMouseEvent & MOUSE_EVENT_RIGHT_BUTTON_DOWN) != 0;
|
||||
}
|
||||
|
||||
_raw_buttons = 0;
|
||||
_raw_x += mouseData.x;
|
||||
_raw_y += mouseData.y;
|
||||
|
||||
if (mouseData.buttons[0] != 0) {
|
||||
_raw_buttons |= MOUSE_EVENT_LEFT_BUTTON_DOWN;
|
||||
}
|
||||
|
||||
if (mouseData.buttons[1] != 0) {
|
||||
_raw_buttons |= MOUSE_EVENT_RIGHT_BUTTON_DOWN;
|
||||
}
|
||||
|
||||
*out_x = _raw_x;
|
||||
*out_y = _raw_y;
|
||||
*out_buttons = _raw_buttons;
|
||||
}
|
||||
|
||||
// 0x4CAC3C
|
||||
void mouseSetSensitivity(double value)
|
||||
{
|
||||
if (value > 0 && value < 2.0) {
|
||||
gMouseSensitivity = value;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CACD0
|
||||
void mmxSetEnabled(bool a1)
|
||||
{
|
||||
|
@ -4445,53 +3801,6 @@ int screenGetVisibleHeight()
|
|||
return screenGetHeight() - windowBottomMargin;
|
||||
}
|
||||
|
||||
void mouseGetPositionInWindow(int win, int* x, int* y)
|
||||
{
|
||||
mouseGetPosition(x, y);
|
||||
|
||||
Window* window = windowGetWindow(win);
|
||||
if (window != NULL) {
|
||||
*x -= window->rect.left;
|
||||
*y -= window->rect.top;
|
||||
}
|
||||
}
|
||||
|
||||
bool mouseHitTestInWindow(int win, int left, int top, int right, int bottom)
|
||||
{
|
||||
Window* window = windowGetWindow(win);
|
||||
if (window != NULL) {
|
||||
left += window->rect.left;
|
||||
top += window->rect.top;
|
||||
right += window->rect.left;
|
||||
bottom += window->rect.top;
|
||||
}
|
||||
|
||||
return _mouse_click_in(left, top, right, bottom);
|
||||
}
|
||||
|
||||
void mouseGetWheel(int* x, int* y)
|
||||
{
|
||||
*x = gMouseWheelX;
|
||||
*y = gMouseWheelY;
|
||||
}
|
||||
|
||||
void convertMouseWheelToArrowKey(int* keyCodePtr)
|
||||
{
|
||||
if (*keyCodePtr == -1) {
|
||||
if ((mouseGetEvent() & MOUSE_EVENT_WHEEL) != 0) {
|
||||
int wheelX;
|
||||
int wheelY;
|
||||
mouseGetWheel(&wheelX, &wheelY);
|
||||
|
||||
if (wheelY > 0) {
|
||||
*keyCodePtr = KEY_ARROW_UP;
|
||||
} else if (wheelY < 0) {
|
||||
*keyCodePtr = KEY_ARROW_DOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void idleImpl()
|
||||
{
|
||||
SDL_Delay(125);
|
||||
|
|
77
src/core.h
77
src/core.h
|
@ -10,28 +10,6 @@
|
|||
|
||||
namespace fallout {
|
||||
|
||||
#define MOUSE_DEFAULT_CURSOR_WIDTH 8
|
||||
#define MOUSE_DEFAULT_CURSOR_HEIGHT 8
|
||||
#define MOUSE_DEFAULT_CURSOR_SIZE (MOUSE_DEFAULT_CURSOR_WIDTH * MOUSE_DEFAULT_CURSOR_HEIGHT)
|
||||
|
||||
#define MOUSE_STATE_LEFT_BUTTON_DOWN 0x01
|
||||
#define MOUSE_STATE_RIGHT_BUTTON_DOWN 0x02
|
||||
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_DOWN 0x01
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_DOWN 0x02
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_REPEAT 0x04
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_REPEAT 0x08
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_UP 0x10
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_UP 0x20
|
||||
#define MOUSE_EVENT_ANY_BUTTON_DOWN (MOUSE_EVENT_LEFT_BUTTON_DOWN | MOUSE_EVENT_RIGHT_BUTTON_DOWN)
|
||||
#define MOUSE_EVENT_ANY_BUTTON_REPEAT (MOUSE_EVENT_LEFT_BUTTON_REPEAT | MOUSE_EVENT_RIGHT_BUTTON_REPEAT)
|
||||
#define MOUSE_EVENT_ANY_BUTTON_UP (MOUSE_EVENT_LEFT_BUTTON_UP | MOUSE_EVENT_RIGHT_BUTTON_UP)
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_DOWN_REPEAT (MOUSE_EVENT_LEFT_BUTTON_DOWN | MOUSE_EVENT_LEFT_BUTTON_REPEAT)
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_DOWN_REPEAT (MOUSE_EVENT_RIGHT_BUTTON_DOWN | MOUSE_EVENT_RIGHT_BUTTON_REPEAT)
|
||||
#define MOUSE_EVENT_WHEEL 0x40
|
||||
|
||||
#define BUTTON_REPEAT_TIME 250
|
||||
|
||||
#define KEY_STATE_UP 0
|
||||
#define KEY_STATE_DOWN 1
|
||||
#define KEY_STATE_REPEAT 2
|
||||
|
@ -410,14 +388,6 @@ extern FocusFunc* _focus_func;
|
|||
extern int gKeyboardKeyRepeatRate;
|
||||
extern int gKeyboardKeyRepeatDelay;
|
||||
extern bool _keyboard_hooked;
|
||||
extern unsigned char gMouseDefaultCursor[MOUSE_DEFAULT_CURSOR_SIZE];
|
||||
extern int _mouse_idling;
|
||||
extern unsigned char* gMouseCursorData;
|
||||
extern unsigned char* _mouse_shape;
|
||||
extern unsigned char* _mouse_fptr;
|
||||
extern double gMouseSensitivity;
|
||||
extern unsigned int _ticker_;
|
||||
extern int gMouseButtonsState;
|
||||
|
||||
extern void (*_update_palette_func)();
|
||||
extern bool gMmxEnabled;
|
||||
|
@ -450,30 +420,6 @@ extern int gInputEventQueueWriteIndex;
|
|||
extern bool gRunLoopDisabled;
|
||||
extern TickerListNode* gTickerListHead;
|
||||
extern unsigned int gTickerLastTimestamp;
|
||||
extern bool gCursorIsHidden;
|
||||
extern int _raw_x;
|
||||
extern int gMouseCursorHeight;
|
||||
extern int _raw_y;
|
||||
extern int _raw_buttons;
|
||||
extern int gMouseCursorY;
|
||||
extern int gMouseCursorX;
|
||||
extern int _mouse_disabled;
|
||||
extern int gMouseEvent;
|
||||
extern unsigned int _mouse_speed;
|
||||
extern int _mouse_curr_frame;
|
||||
extern bool gMouseInitialized;
|
||||
extern int gMouseCursorPitch;
|
||||
extern int gMouseCursorWidth;
|
||||
extern int _mouse_num_frames;
|
||||
extern int _mouse_hoty;
|
||||
extern int _mouse_hotx;
|
||||
extern unsigned int _mouse_idle_start_time;
|
||||
extern WindowDrawingProc2* _mouse_blit_trans;
|
||||
extern WINDOWDRAWINGPROC _mouse_blit;
|
||||
extern unsigned char _mouse_trans;
|
||||
extern int gMouseRightButtonDownTimestamp;
|
||||
extern int gMouseLeftButtonDownTimestamp;
|
||||
extern int gMousePreviousEvent;
|
||||
extern unsigned short gSixteenBppPalette[256];
|
||||
extern Rect _scr_size;
|
||||
extern int gRedMask;
|
||||
|
@ -539,25 +485,6 @@ void _GNW95_process_message();
|
|||
void _GNW95_clear_time_stamps();
|
||||
void _GNW95_process_key(KeyboardData* data);
|
||||
void _GNW95_lost_focus();
|
||||
int mouseInit();
|
||||
void mouseFree();
|
||||
void mousePrepareDefaultCursor();
|
||||
int mouseSetFrame(unsigned char* a1, int width, int height, int pitch, int a5, int a6, int a7);
|
||||
void _mouse_anim();
|
||||
void mouseShowCursor();
|
||||
void mouseHideCursor();
|
||||
void _mouse_info();
|
||||
void _mouse_simulate_input(int delta_x, int delta_y, int buttons);
|
||||
bool _mouse_in(int left, int top, int right, int bottom);
|
||||
bool _mouse_click_in(int left, int top, int right, int bottom);
|
||||
void mouseGetRect(Rect* rect);
|
||||
void mouseGetPosition(int* out_x, int* out_y);
|
||||
void _mouse_set_position(int a1, int a2);
|
||||
void _mouse_clip();
|
||||
int mouseGetEvent();
|
||||
bool cursorIsHidden();
|
||||
void _mouse_get_raw_state(int* out_x, int* out_y, int* out_buttons);
|
||||
void mouseSetSensitivity(double value);
|
||||
void mmxSetEnabled(bool a1);
|
||||
int _init_mode_320_200();
|
||||
int _init_mode_320_400();
|
||||
|
@ -606,10 +533,6 @@ int keyboardPeekEvent(int index, KeyboardEvent** keyboardEventPtr);
|
|||
int screenGetWidth();
|
||||
int screenGetHeight();
|
||||
int screenGetVisibleHeight();
|
||||
void mouseGetPositionInWindow(int win, int* x, int* y);
|
||||
bool mouseHitTestInWindow(int win, int left, int top, int right, int bottom);
|
||||
void mouseGetWheel(int* x, int* y);
|
||||
void convertMouseWheelToArrowKey(int* keyCodePtr);
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "game_mouse.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "palette.h"
|
||||
#include "platform_compat.h"
|
||||
#include "sound.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "game.h"
|
||||
#include "game_sound.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "platform_compat.h"
|
||||
#include "text_font.h"
|
||||
#include "window_manager.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include "core.h"
|
||||
#include "memory_manager.h"
|
||||
#include "mouse.h"
|
||||
#include "movie.h"
|
||||
#include "platform_compat.h"
|
||||
#include "text_font.h"
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "game_sound.h"
|
||||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "palette.h"
|
||||
#include "pipboy.h"
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include "loadsave.h"
|
||||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "movie.h"
|
||||
#include "movie_effect.h"
|
||||
#include "object.h"
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "item.h"
|
||||
#include "lips.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "party_member.h"
|
||||
#include "perk.h"
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "game_sound.h"
|
||||
#include "interface.h"
|
||||
#include "item.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "proto.h"
|
||||
#include "proto_instance.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "game_config.h"
|
||||
#include "game_mouse.h"
|
||||
#include "game_sound.h"
|
||||
#include "mouse.h"
|
||||
#include "movie.h"
|
||||
#include "movie_effect.h"
|
||||
#include "palette.h"
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "geometry.h"
|
||||
#include "item.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "interpreter_extra.h"
|
||||
#include "memory_manager.h"
|
||||
#include "mouse_manager.h"
|
||||
#include "mouse.h"
|
||||
#include "nevs.h"
|
||||
#include "select_file_list.h"
|
||||
#include "sound.h"
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "light.h"
|
||||
#include "map.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "party_member.h"
|
||||
#include "perk.h"
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "options.h"
|
||||
#include "party_member.h"
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "game_sound.h"
|
||||
#include "loadsave.h"
|
||||
#include "map.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "options.h"
|
||||
#include "palette.h"
|
||||
|
|
|
@ -0,0 +1,704 @@
|
|||
#include "mouse.h"
|
||||
|
||||
#include "color.h"
|
||||
#include "core.h"
|
||||
#include "dinput.h"
|
||||
#include "memory.h"
|
||||
#include "vcr.h"
|
||||
|
||||
namespace fallout {
|
||||
|
||||
static void mousePrepareDefaultCursor();
|
||||
static void _mouse_anim();
|
||||
static void _mouse_clip();
|
||||
|
||||
// The default mouse cursor buffer.
|
||||
//
|
||||
// Initially it contains color codes, which will be replaced at startup
|
||||
// according to loaded palette.
|
||||
//
|
||||
// Available color codes:
|
||||
// - 0: transparent
|
||||
// - 1: white
|
||||
// - 15: black
|
||||
//
|
||||
// 0x51E250
|
||||
static unsigned char gMouseDefaultCursor[MOUSE_DEFAULT_CURSOR_SIZE] = {
|
||||
// clang-format off
|
||||
1, 1, 1, 1, 1, 1, 1, 0,
|
||||
1, 15, 15, 15, 15, 15, 1, 0,
|
||||
1, 15, 15, 15, 15, 1, 1, 0,
|
||||
1, 15, 15, 15, 15, 1, 1, 0,
|
||||
1, 15, 15, 15, 15, 15, 1, 1,
|
||||
1, 15, 1, 1, 15, 15, 15, 1,
|
||||
1, 1, 1, 1, 1, 15, 15, 1,
|
||||
0, 0, 0, 0, 1, 1, 1, 1,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
// 0x51E290
|
||||
static int _mouse_idling = 0;
|
||||
|
||||
// 0x51E294
|
||||
static unsigned char* gMouseCursorData = NULL;
|
||||
|
||||
// 0x51E298
|
||||
static unsigned char* _mouse_shape = NULL;
|
||||
|
||||
// 0x51E29C
|
||||
static unsigned char* _mouse_fptr = NULL;
|
||||
|
||||
// 0x51E2A0
|
||||
static double gMouseSensitivity = 1.0;
|
||||
|
||||
// 0x51E2AC
|
||||
static int gMouseButtonsState = 0;
|
||||
|
||||
// 0x6AC790
|
||||
static bool gCursorIsHidden;
|
||||
|
||||
// 0x6AC794
|
||||
static int _raw_x;
|
||||
|
||||
// 0x6AC798
|
||||
static int gMouseCursorHeight;
|
||||
|
||||
// 0x6AC79C
|
||||
static int _raw_y;
|
||||
|
||||
// 0x6AC7A0
|
||||
static int _raw_buttons;
|
||||
|
||||
// 0x6AC7A4
|
||||
static int gMouseCursorY;
|
||||
|
||||
// 0x6AC7A8
|
||||
static int gMouseCursorX;
|
||||
|
||||
// 0x6AC7AC
|
||||
static int _mouse_disabled;
|
||||
|
||||
// 0x6AC7B0
|
||||
static int gMouseEvent;
|
||||
|
||||
// 0x6AC7B4
|
||||
static unsigned int _mouse_speed;
|
||||
|
||||
// 0x6AC7B8
|
||||
static int _mouse_curr_frame;
|
||||
|
||||
// 0x6AC7BC
|
||||
static bool gMouseInitialized;
|
||||
|
||||
// 0x6AC7C0
|
||||
static int gMouseCursorPitch;
|
||||
|
||||
// 0x6AC7C4
|
||||
static int gMouseCursorWidth;
|
||||
|
||||
// 0x6AC7C8
|
||||
static int _mouse_num_frames;
|
||||
|
||||
// 0x6AC7CC
|
||||
static int _mouse_hoty;
|
||||
|
||||
// 0x6AC7D0
|
||||
static int _mouse_hotx;
|
||||
|
||||
// 0x6AC7D4
|
||||
static unsigned int _mouse_idle_start_time;
|
||||
|
||||
// 0x6AC7D8
|
||||
WindowDrawingProc2* _mouse_blit_trans;
|
||||
|
||||
// 0x6AC7DC
|
||||
WINDOWDRAWINGPROC _mouse_blit;
|
||||
|
||||
// 0x6AC7E0
|
||||
static char _mouse_trans;
|
||||
|
||||
static int gMouseWheelX = 0;
|
||||
static int gMouseWheelY = 0;
|
||||
|
||||
// 0x4C9F40
|
||||
int mouseInit()
|
||||
{
|
||||
gMouseInitialized = false;
|
||||
_mouse_disabled = 0;
|
||||
|
||||
gCursorIsHidden = true;
|
||||
|
||||
mousePrepareDefaultCursor();
|
||||
|
||||
if (mouseSetFrame(NULL, 0, 0, 0, 0, 0, 0) == -1) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!mouseDeviceAcquire()) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
gMouseInitialized = true;
|
||||
gMouseCursorX = _scr_size.right / 2;
|
||||
gMouseCursorY = _scr_size.bottom / 2;
|
||||
_raw_x = _scr_size.right / 2;
|
||||
_raw_y = _scr_size.bottom / 2;
|
||||
_mouse_idle_start_time = _get_time();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// 0x4C9FD8
|
||||
void mouseFree()
|
||||
{
|
||||
mouseDeviceUnacquire();
|
||||
|
||||
if (gMouseCursorData != NULL) {
|
||||
internal_free(gMouseCursorData);
|
||||
gMouseCursorData = NULL;
|
||||
}
|
||||
|
||||
if (_mouse_fptr != NULL) {
|
||||
tickersRemove(_mouse_anim);
|
||||
_mouse_fptr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA01C
|
||||
static void mousePrepareDefaultCursor()
|
||||
{
|
||||
for (int index = 0; index < 64; index++) {
|
||||
switch (gMouseDefaultCursor[index]) {
|
||||
case 0:
|
||||
gMouseDefaultCursor[index] = _colorTable[0];
|
||||
break;
|
||||
case 1:
|
||||
gMouseDefaultCursor[index] = _colorTable[8456];
|
||||
break;
|
||||
case 15:
|
||||
gMouseDefaultCursor[index] = _colorTable[32767];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA0AC
|
||||
int mouseSetFrame(unsigned char* a1, int width, int height, int pitch, int a5, int a6, char a7)
|
||||
{
|
||||
Rect rect;
|
||||
unsigned char* v9;
|
||||
int v11, v12;
|
||||
int v7, v8;
|
||||
|
||||
v7 = a5;
|
||||
v8 = a6;
|
||||
v9 = a1;
|
||||
|
||||
if (a1 == NULL) {
|
||||
// NOTE: Original code looks tail recursion optimization.
|
||||
return mouseSetFrame(gMouseDefaultCursor, MOUSE_DEFAULT_CURSOR_WIDTH, MOUSE_DEFAULT_CURSOR_HEIGHT, MOUSE_DEFAULT_CURSOR_WIDTH, 1, 1, _colorTable[0]);
|
||||
}
|
||||
|
||||
bool cursorWasHidden = gCursorIsHidden;
|
||||
if (!gCursorIsHidden && gMouseInitialized) {
|
||||
gCursorIsHidden = true;
|
||||
mouseGetRect(&rect);
|
||||
windowRefreshAll(&rect);
|
||||
}
|
||||
|
||||
if (width != gMouseCursorWidth || height != gMouseCursorHeight) {
|
||||
unsigned char* buf = (unsigned char*)internal_malloc(width * height);
|
||||
if (buf == NULL) {
|
||||
if (!cursorWasHidden) {
|
||||
mouseShowCursor();
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (gMouseCursorData != NULL) {
|
||||
internal_free(gMouseCursorData);
|
||||
}
|
||||
|
||||
gMouseCursorData = buf;
|
||||
}
|
||||
|
||||
gMouseCursorWidth = width;
|
||||
gMouseCursorHeight = height;
|
||||
gMouseCursorPitch = pitch;
|
||||
_mouse_shape = v9;
|
||||
_mouse_trans = a7;
|
||||
|
||||
if (_mouse_fptr) {
|
||||
tickersRemove(_mouse_anim);
|
||||
_mouse_fptr = NULL;
|
||||
}
|
||||
|
||||
v11 = _mouse_hotx - v7;
|
||||
_mouse_hotx = v7;
|
||||
|
||||
gMouseCursorX += v11;
|
||||
|
||||
v12 = _mouse_hoty - v8;
|
||||
_mouse_hoty = v8;
|
||||
|
||||
gMouseCursorY += v12;
|
||||
|
||||
_mouse_clip();
|
||||
|
||||
if (!cursorWasHidden) {
|
||||
mouseShowCursor();
|
||||
}
|
||||
|
||||
_raw_x = gMouseCursorX;
|
||||
_raw_y = gMouseCursorY;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// NOTE: Looks like this code is not reachable.
|
||||
//
|
||||
// 0x4CA2D0
|
||||
static void _mouse_anim()
|
||||
{
|
||||
// 0x51E2A8
|
||||
static unsigned int ticker = 0;
|
||||
|
||||
if (getTicksSince(ticker) >= _mouse_speed) {
|
||||
ticker = _get_time();
|
||||
|
||||
if (++_mouse_curr_frame == _mouse_num_frames) {
|
||||
_mouse_curr_frame = 0;
|
||||
}
|
||||
|
||||
_mouse_shape = gMouseCursorWidth * _mouse_curr_frame * gMouseCursorHeight + _mouse_fptr;
|
||||
|
||||
if (!gCursorIsHidden) {
|
||||
mouseShowCursor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA34C
|
||||
void mouseShowCursor()
|
||||
{
|
||||
int i;
|
||||
unsigned char* v2;
|
||||
int v7, v8;
|
||||
int v9, v10;
|
||||
int v4;
|
||||
unsigned char v6;
|
||||
int v3;
|
||||
|
||||
v2 = gMouseCursorData;
|
||||
if (gMouseInitialized) {
|
||||
if (!_mouse_blit_trans || !gCursorIsHidden) {
|
||||
_win_get_mouse_buf(gMouseCursorData);
|
||||
v2 = gMouseCursorData;
|
||||
v3 = 0;
|
||||
|
||||
for (i = 0; i < gMouseCursorHeight; i++) {
|
||||
for (v4 = 0; v4 < gMouseCursorWidth; v4++) {
|
||||
v6 = _mouse_shape[i * gMouseCursorPitch + v4];
|
||||
if (v6 != _mouse_trans) {
|
||||
v2[v3] = v6;
|
||||
}
|
||||
v3++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (gMouseCursorX >= _scr_size.left) {
|
||||
if (gMouseCursorWidth + gMouseCursorX - 1 <= _scr_size.right) {
|
||||
v8 = gMouseCursorWidth;
|
||||
v7 = 0;
|
||||
} else {
|
||||
v7 = 0;
|
||||
v8 = _scr_size.right - gMouseCursorX + 1;
|
||||
}
|
||||
} else {
|
||||
v7 = _scr_size.left - gMouseCursorX;
|
||||
v8 = gMouseCursorWidth - (_scr_size.left - gMouseCursorX);
|
||||
}
|
||||
|
||||
if (gMouseCursorY >= _scr_size.top) {
|
||||
if (gMouseCursorHeight + gMouseCursorY - 1 <= _scr_size.bottom) {
|
||||
v9 = 0;
|
||||
v10 = gMouseCursorHeight;
|
||||
} else {
|
||||
v9 = 0;
|
||||
v10 = _scr_size.bottom - gMouseCursorY + 1;
|
||||
}
|
||||
} else {
|
||||
v9 = _scr_size.top - gMouseCursorY;
|
||||
v10 = gMouseCursorHeight - (_scr_size.top - gMouseCursorY);
|
||||
}
|
||||
|
||||
gMouseCursorData = v2;
|
||||
if (_mouse_blit_trans && gCursorIsHidden) {
|
||||
_mouse_blit_trans(_mouse_shape, gMouseCursorPitch, gMouseCursorHeight, v7, v9, v8, v10, v7 + gMouseCursorX, v9 + gMouseCursorY, _mouse_trans);
|
||||
} else {
|
||||
_mouse_blit(gMouseCursorData, gMouseCursorWidth, gMouseCursorHeight, v7, v9, v8, v10, v7 + gMouseCursorX, v9 + gMouseCursorY);
|
||||
}
|
||||
|
||||
v2 = gMouseCursorData;
|
||||
gCursorIsHidden = false;
|
||||
}
|
||||
gMouseCursorData = v2;
|
||||
}
|
||||
|
||||
// 0x4CA534
|
||||
void mouseHideCursor()
|
||||
{
|
||||
Rect rect;
|
||||
|
||||
if (gMouseInitialized) {
|
||||
if (!gCursorIsHidden) {
|
||||
rect.left = gMouseCursorX;
|
||||
rect.top = gMouseCursorY;
|
||||
rect.right = gMouseCursorX + gMouseCursorWidth - 1;
|
||||
rect.bottom = gMouseCursorY + gMouseCursorHeight - 1;
|
||||
|
||||
gCursorIsHidden = true;
|
||||
windowRefreshAll(&rect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA59C
|
||||
void _mouse_info()
|
||||
{
|
||||
if (!gMouseInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gCursorIsHidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (_mouse_disabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
int x;
|
||||
int y;
|
||||
int buttons = 0;
|
||||
|
||||
MouseData mouseData;
|
||||
if (mouseDeviceGetData(&mouseData)) {
|
||||
x = mouseData.x;
|
||||
y = mouseData.y;
|
||||
|
||||
if (mouseData.buttons[0] == 1) {
|
||||
buttons |= MOUSE_STATE_LEFT_BUTTON_DOWN;
|
||||
}
|
||||
|
||||
if (mouseData.buttons[1] == 1) {
|
||||
buttons |= MOUSE_STATE_RIGHT_BUTTON_DOWN;
|
||||
}
|
||||
} else {
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
// Adjust for mouse senstivity.
|
||||
x = (int)(x * gMouseSensitivity);
|
||||
y = (int)(y * gMouseSensitivity);
|
||||
|
||||
if (gVcrState == VCR_STATE_PLAYING) {
|
||||
if (((gVcrTerminateFlags & VCR_TERMINATE_ON_MOUSE_PRESS) != 0 && buttons != 0)
|
||||
|| ((gVcrTerminateFlags & VCR_TERMINATE_ON_MOUSE_MOVE) != 0 && (x != 0 || y != 0))) {
|
||||
gVcrPlaybackCompletionReason = VCR_PLAYBACK_COMPLETION_REASON_TERMINATED;
|
||||
vcrStop();
|
||||
return;
|
||||
}
|
||||
x = 0;
|
||||
y = 0;
|
||||
buttons = gMouseButtonsState;
|
||||
}
|
||||
|
||||
_mouse_simulate_input(x, y, buttons);
|
||||
|
||||
// TODO: Move to `_mouse_simulate_input`.
|
||||
// TODO: Record wheel event in VCR.
|
||||
gMouseWheelX = mouseData.wheelX;
|
||||
gMouseWheelY = mouseData.wheelY;
|
||||
|
||||
if (gMouseWheelX != 0 || gMouseWheelY != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_WHEEL;
|
||||
_raw_buttons |= MOUSE_EVENT_WHEEL;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA698
|
||||
void _mouse_simulate_input(int delta_x, int delta_y, int buttons)
|
||||
{
|
||||
// 0x6AC7E4
|
||||
static unsigned int previousRightButtonTimestamp;
|
||||
|
||||
// 0x6AC7E8
|
||||
static unsigned int previousLeftButtonTimestamp;
|
||||
|
||||
// 0x6AC7EC
|
||||
static int previousEvent;
|
||||
|
||||
if (!gMouseInitialized || gCursorIsHidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (delta_x || delta_y || buttons != gMouseButtonsState) {
|
||||
if (gVcrState == 0) {
|
||||
if (_vcr_buffer_index == VCR_BUFFER_CAPACITY - 1) {
|
||||
vcrDump();
|
||||
}
|
||||
|
||||
VcrEntry* vcrEntry = &(_vcr_buffer[_vcr_buffer_index]);
|
||||
vcrEntry->type = VCR_ENTRY_TYPE_MOUSE_EVENT;
|
||||
vcrEntry->time = _vcr_time;
|
||||
vcrEntry->counter = _vcr_counter;
|
||||
vcrEntry->mouseEvent.dx = delta_x;
|
||||
vcrEntry->mouseEvent.dy = delta_y;
|
||||
vcrEntry->mouseEvent.buttons = buttons;
|
||||
|
||||
_vcr_buffer_index++;
|
||||
}
|
||||
} else {
|
||||
if (gMouseButtonsState == 0) {
|
||||
if (!_mouse_idling) {
|
||||
_mouse_idle_start_time = _get_time();
|
||||
_mouse_idling = 1;
|
||||
}
|
||||
|
||||
gMouseButtonsState = 0;
|
||||
_raw_buttons = 0;
|
||||
gMouseEvent = 0;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_mouse_idling = 0;
|
||||
gMouseButtonsState = buttons;
|
||||
previousEvent = gMouseEvent;
|
||||
gMouseEvent = 0;
|
||||
|
||||
if ((previousEvent & MOUSE_EVENT_LEFT_BUTTON_DOWN_REPEAT) != 0) {
|
||||
if ((buttons & 0x01) != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_REPEAT;
|
||||
|
||||
if (getTicksSince(previousLeftButtonTimestamp) > BUTTON_REPEAT_TIME) {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_DOWN;
|
||||
previousLeftButtonTimestamp = _get_time();
|
||||
}
|
||||
} else {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_UP;
|
||||
}
|
||||
} else {
|
||||
if ((buttons & 0x01) != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_LEFT_BUTTON_DOWN;
|
||||
previousLeftButtonTimestamp = _get_time();
|
||||
}
|
||||
}
|
||||
|
||||
if ((previousEvent & MOUSE_EVENT_RIGHT_BUTTON_DOWN_REPEAT) != 0) {
|
||||
if ((buttons & 0x02) != 0) {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_REPEAT;
|
||||
if (getTicksSince(previousRightButtonTimestamp) > BUTTON_REPEAT_TIME) {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_DOWN;
|
||||
previousRightButtonTimestamp = _get_time();
|
||||
}
|
||||
} else {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_UP;
|
||||
}
|
||||
} else {
|
||||
if (buttons & 0x02) {
|
||||
gMouseEvent |= MOUSE_EVENT_RIGHT_BUTTON_DOWN;
|
||||
previousRightButtonTimestamp = _get_time();
|
||||
}
|
||||
}
|
||||
|
||||
_raw_buttons = gMouseEvent;
|
||||
|
||||
if (delta_x != 0 || delta_y != 0) {
|
||||
Rect mouseRect;
|
||||
mouseRect.left = gMouseCursorX;
|
||||
mouseRect.top = gMouseCursorY;
|
||||
mouseRect.right = gMouseCursorWidth + gMouseCursorX - 1;
|
||||
mouseRect.bottom = gMouseCursorHeight + gMouseCursorY - 1;
|
||||
|
||||
gMouseCursorX += delta_x;
|
||||
gMouseCursorY += delta_y;
|
||||
_mouse_clip();
|
||||
|
||||
windowRefreshAll(&mouseRect);
|
||||
|
||||
mouseShowCursor();
|
||||
|
||||
_raw_x = gMouseCursorX;
|
||||
_raw_y = gMouseCursorY;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CA8C8
|
||||
bool _mouse_in(int left, int top, int right, int bottom)
|
||||
{
|
||||
if (!gMouseInitialized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return gMouseCursorHeight + gMouseCursorY > top
|
||||
&& right >= gMouseCursorX
|
||||
&& gMouseCursorWidth + gMouseCursorX > left
|
||||
&& bottom >= gMouseCursorY;
|
||||
}
|
||||
|
||||
// 0x4CA934
|
||||
bool _mouse_click_in(int left, int top, int right, int bottom)
|
||||
{
|
||||
if (!gMouseInitialized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return _mouse_hoty + gMouseCursorY >= top
|
||||
&& _mouse_hotx + gMouseCursorX <= right
|
||||
&& _mouse_hotx + gMouseCursorX >= left
|
||||
&& _mouse_hoty + gMouseCursorY <= bottom;
|
||||
}
|
||||
|
||||
// 0x4CA9A0
|
||||
void mouseGetRect(Rect* rect)
|
||||
{
|
||||
rect->left = gMouseCursorX;
|
||||
rect->top = gMouseCursorY;
|
||||
rect->right = gMouseCursorWidth + gMouseCursorX - 1;
|
||||
rect->bottom = gMouseCursorHeight + gMouseCursorY - 1;
|
||||
}
|
||||
|
||||
// 0x4CA9DC
|
||||
void mouseGetPosition(int* xPtr, int* yPtr)
|
||||
{
|
||||
*xPtr = _mouse_hotx + gMouseCursorX;
|
||||
*yPtr = _mouse_hoty + gMouseCursorY;
|
||||
}
|
||||
|
||||
// 0x4CAA04
|
||||
void _mouse_set_position(int a1, int a2)
|
||||
{
|
||||
gMouseCursorX = a1 - _mouse_hotx;
|
||||
gMouseCursorY = a2 - _mouse_hoty;
|
||||
_raw_y = a2 - _mouse_hoty;
|
||||
_raw_x = a1 - _mouse_hotx;
|
||||
_mouse_clip();
|
||||
}
|
||||
|
||||
// 0x4CAA38
|
||||
static void _mouse_clip()
|
||||
{
|
||||
if (_mouse_hotx + gMouseCursorX < _scr_size.left) {
|
||||
gMouseCursorX = _scr_size.left - _mouse_hotx;
|
||||
} else if (_mouse_hotx + gMouseCursorX > _scr_size.right) {
|
||||
gMouseCursorX = _scr_size.right - _mouse_hotx;
|
||||
}
|
||||
|
||||
if (_mouse_hoty + gMouseCursorY < _scr_size.top) {
|
||||
gMouseCursorY = _scr_size.top - _mouse_hoty;
|
||||
} else if (_mouse_hoty + gMouseCursorY > _scr_size.bottom) {
|
||||
gMouseCursorY = _scr_size.bottom - _mouse_hoty;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x4CAAA0
|
||||
int mouseGetEvent()
|
||||
{
|
||||
return gMouseEvent;
|
||||
}
|
||||
|
||||
// 0x4CAAA8
|
||||
bool cursorIsHidden()
|
||||
{
|
||||
return gCursorIsHidden;
|
||||
}
|
||||
|
||||
// 0x4CAB5C
|
||||
void _mouse_get_raw_state(int* out_x, int* out_y, int* out_buttons)
|
||||
{
|
||||
MouseData mouseData;
|
||||
if (!mouseDeviceGetData(&mouseData)) {
|
||||
mouseData.x = 0;
|
||||
mouseData.y = 0;
|
||||
mouseData.buttons[0] = (gMouseEvent & MOUSE_EVENT_LEFT_BUTTON_DOWN) != 0;
|
||||
mouseData.buttons[1] = (gMouseEvent & MOUSE_EVENT_RIGHT_BUTTON_DOWN) != 0;
|
||||
}
|
||||
|
||||
_raw_buttons = 0;
|
||||
_raw_x += mouseData.x;
|
||||
_raw_y += mouseData.y;
|
||||
|
||||
if (mouseData.buttons[0] != 0) {
|
||||
_raw_buttons |= MOUSE_EVENT_LEFT_BUTTON_DOWN;
|
||||
}
|
||||
|
||||
if (mouseData.buttons[1] != 0) {
|
||||
_raw_buttons |= MOUSE_EVENT_RIGHT_BUTTON_DOWN;
|
||||
}
|
||||
|
||||
*out_x = _raw_x;
|
||||
*out_y = _raw_y;
|
||||
*out_buttons = _raw_buttons;
|
||||
}
|
||||
|
||||
// 0x4CAC3C
|
||||
void mouseSetSensitivity(double value)
|
||||
{
|
||||
if (value > 0 && value < 2.0) {
|
||||
gMouseSensitivity = value;
|
||||
}
|
||||
}
|
||||
|
||||
void mouseGetPositionInWindow(int win, int* x, int* y)
|
||||
{
|
||||
mouseGetPosition(x, y);
|
||||
|
||||
Window* window = windowGetWindow(win);
|
||||
if (window != NULL) {
|
||||
*x -= window->rect.left;
|
||||
*y -= window->rect.top;
|
||||
}
|
||||
}
|
||||
|
||||
bool mouseHitTestInWindow(int win, int left, int top, int right, int bottom)
|
||||
{
|
||||
Window* window = windowGetWindow(win);
|
||||
if (window != NULL) {
|
||||
left += window->rect.left;
|
||||
top += window->rect.top;
|
||||
right += window->rect.left;
|
||||
bottom += window->rect.top;
|
||||
}
|
||||
|
||||
return _mouse_click_in(left, top, right, bottom);
|
||||
}
|
||||
|
||||
void mouseGetWheel(int* x, int* y)
|
||||
{
|
||||
*x = gMouseWheelX;
|
||||
*y = gMouseWheelY;
|
||||
}
|
||||
|
||||
void convertMouseWheelToArrowKey(int* keyCodePtr)
|
||||
{
|
||||
if (*keyCodePtr == -1) {
|
||||
if ((mouseGetEvent() & MOUSE_EVENT_WHEEL) != 0) {
|
||||
int wheelX;
|
||||
int wheelY;
|
||||
mouseGetWheel(&wheelX, &wheelY);
|
||||
|
||||
if (wheelY > 0) {
|
||||
*keyCodePtr = KEY_ARROW_UP;
|
||||
} else if (wheelY < 0) {
|
||||
*keyCodePtr = KEY_ARROW_DOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace fallout
|
|
@ -0,0 +1,58 @@
|
|||
#ifndef FALLOUT_MOUSE_H_
|
||||
#define FALLOUT_MOUSE_H_
|
||||
|
||||
#include "geometry.h"
|
||||
#include "window.h"
|
||||
|
||||
namespace fallout {
|
||||
|
||||
#define MOUSE_DEFAULT_CURSOR_WIDTH 8
|
||||
#define MOUSE_DEFAULT_CURSOR_HEIGHT 8
|
||||
#define MOUSE_DEFAULT_CURSOR_SIZE (MOUSE_DEFAULT_CURSOR_WIDTH * MOUSE_DEFAULT_CURSOR_HEIGHT)
|
||||
|
||||
#define MOUSE_STATE_LEFT_BUTTON_DOWN 0x01
|
||||
#define MOUSE_STATE_RIGHT_BUTTON_DOWN 0x02
|
||||
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_DOWN 0x01
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_DOWN 0x02
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_REPEAT 0x04
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_REPEAT 0x08
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_UP 0x10
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_UP 0x20
|
||||
#define MOUSE_EVENT_ANY_BUTTON_DOWN (MOUSE_EVENT_LEFT_BUTTON_DOWN | MOUSE_EVENT_RIGHT_BUTTON_DOWN)
|
||||
#define MOUSE_EVENT_ANY_BUTTON_REPEAT (MOUSE_EVENT_LEFT_BUTTON_REPEAT | MOUSE_EVENT_RIGHT_BUTTON_REPEAT)
|
||||
#define MOUSE_EVENT_ANY_BUTTON_UP (MOUSE_EVENT_LEFT_BUTTON_UP | MOUSE_EVENT_RIGHT_BUTTON_UP)
|
||||
#define MOUSE_EVENT_LEFT_BUTTON_DOWN_REPEAT (MOUSE_EVENT_LEFT_BUTTON_DOWN | MOUSE_EVENT_LEFT_BUTTON_REPEAT)
|
||||
#define MOUSE_EVENT_RIGHT_BUTTON_DOWN_REPEAT (MOUSE_EVENT_RIGHT_BUTTON_DOWN | MOUSE_EVENT_RIGHT_BUTTON_REPEAT)
|
||||
#define MOUSE_EVENT_WHEEL 0x40
|
||||
|
||||
#define BUTTON_REPEAT_TIME 250
|
||||
|
||||
extern WindowDrawingProc2* _mouse_blit_trans;
|
||||
extern WINDOWDRAWINGPROC _mouse_blit;
|
||||
|
||||
int mouseInit();
|
||||
void mouseFree();
|
||||
int mouseSetFrame(unsigned char* a1, int width, int height, int pitch, int a5, int a6, char a7);
|
||||
void mouseShowCursor();
|
||||
void mouseHideCursor();
|
||||
void _mouse_info();
|
||||
void _mouse_simulate_input(int delta_x, int delta_y, int buttons);
|
||||
bool _mouse_in(int left, int top, int right, int bottom);
|
||||
bool _mouse_click_in(int left, int top, int right, int bottom);
|
||||
void mouseGetRect(Rect* rect);
|
||||
void mouseGetPosition(int* out_x, int* out_y);
|
||||
void _mouse_set_position(int a1, int a2);
|
||||
int mouseGetEvent();
|
||||
bool cursorIsHidden();
|
||||
void _mouse_get_raw_state(int* out_x, int* out_y, int* out_buttons);
|
||||
void mouseSetSensitivity(double value);
|
||||
|
||||
void mouseGetPositionInWindow(int win, int* x, int* y);
|
||||
bool mouseHitTestInWindow(int win, int left, int top, int right, int bottom);
|
||||
void mouseGetWheel(int* x, int* y);
|
||||
void convertMouseWheelToArrowKey(int* keyCodePtr);
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
#endif /* FALLOUT_MOUSE_H_ */
|
|
@ -7,6 +7,7 @@
|
|||
#include "db.h"
|
||||
#include "debug.h"
|
||||
#include "memory_manager.h"
|
||||
#include "mouse.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
namespace fallout {
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "loadsave.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "platform_compat.h"
|
||||
#include "scripts.h"
|
||||
#include "text_font.h"
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "party_member.h"
|
||||
#include "platform_compat.h"
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "db.h"
|
||||
#include "game.h"
|
||||
#include "game_config.h"
|
||||
#include "mouse.h"
|
||||
#include "platform_compat.h"
|
||||
#include "vcr.h"
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include "core.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
|
||||
namespace fallout {
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "interpreter_lib.h"
|
||||
#include "memory_manager.h"
|
||||
#include "mouse_manager.h"
|
||||
#include "mouse.h"
|
||||
#include "movie.h"
|
||||
#include "platform_compat.h"
|
||||
#include "text_font.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "debug.h"
|
||||
#include "draw.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "palette.h"
|
||||
#include "pointer_registry.h"
|
||||
#include "text_font.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "core.h"
|
||||
#include "draw.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "text_font.h"
|
||||
#include "window_manager.h"
|
||||
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "interface.h"
|
||||
#include "item.h"
|
||||
#include "memory.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "party_member.h"
|
||||
#include "perk.h"
|
||||
|
|
Loading…
Reference in New Issue