Add some metarules
This commit is contained in:
parent
b706756ec9
commit
b40bfcc64a
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@ -275,6 +275,8 @@ target_sources(${EXECUTABLE_NAME} PUBLIC
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"src/sfall_kb_helpers.h"
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"src/sfall_lists.cc"
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"src/sfall_lists.h"
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"src/sfall_metarules.cc"
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"src/sfall_metarules.h"
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"src/sfall_opcodes.cc"
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"src/sfall_opcodes.h"
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"src/sfall_arrays.cc"
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@ -6825,4 +6825,9 @@ void combat_reset_hit_location_penalty()
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}
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}
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Attack* combat_get_data()
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{
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return &_main_ctd;
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}
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} // namespace fallout
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@ -74,6 +74,7 @@ bool damageModGetDisplayBonusDamage();
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int combat_get_hit_location_penalty(int hit_location);
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void combat_set_hit_location_penalty(int hit_location, int penalty);
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void combat_reset_hit_location_penalty();
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Attack* combat_get_data();
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static inline bool isInCombat()
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{
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@ -2464,4 +2464,9 @@ void gameMouseRefreshImmediately()
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renderPresent();
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}
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Object* gmouse_get_outlined_object()
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{
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return gGameMouseHighlightedItem;
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}
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} // namespace fallout
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@ -103,6 +103,7 @@ void gameMouseLoadItemHighlight();
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void _gmouse_remove_item_outline(Object* object);
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void gameMouseRefreshImmediately();
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Object* gmouse_get_outlined_object();
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} // namespace fallout
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@ -5981,4 +5981,9 @@ int _inven_set_timer(Object* a1)
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return seconds;
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}
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Object* inven_get_current_target_obj()
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{
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return _target_stack[_target_curr_stack];
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}
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} // namespace fallout
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@ -27,6 +27,7 @@ int inventoryOpenLooting(Object* a1, Object* a2);
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int inventoryOpenStealing(Object* a1, Object* a2);
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void inventoryOpenTrade(int win, Object* a2, Object* a3, Object* a4, int a5);
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int _inven_set_timer(Object* a1);
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Object* inven_get_current_target_obj();
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} // namespace fallout
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@ -145,4 +145,53 @@ bool sfall_ini_get_string(const char* triplet, char* value, size_t size)
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return true;
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}
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bool sfall_ini_set_int(const char* triplet, int value)
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{
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char stringValue[20];
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compat_itoa(value, stringValue, 10);
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return sfall_ini_set_string(triplet, stringValue);
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}
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bool sfall_ini_set_string(const char* triplet, const char* value)
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{
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char fileName[kFileNameMaxSize];
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char section[kSectionMaxSize];
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const char* key = parse_ini_triplet(triplet, fileName, section);
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if (key == nullptr) {
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return false;
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}
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Config config;
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if (!configInit(&config)) {
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return false;
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}
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char path[COMPAT_MAX_PATH];
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bool loaded = false;
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if (basePath[0] != '\0' && !is_system_file_name(fileName)) {
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// Attempt to load requested file in base directory.
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snprintf(path, sizeof(path), "%s\\%s", basePath, fileName);
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loaded = configRead(&config, path, false);
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}
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if (!loaded) {
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// There was no base path set, requested file is a system config, or
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// non-system config file was not found the base path - attempt to load
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// from current working directory.
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strcpy(path, fileName);
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loaded = configRead(&config, path, false);
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}
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configSetString(&config, section, key, value);
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bool saved = configWrite(&config, path, false);
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configFree(&config);
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return saved;
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}
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} // namespace fallout
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@ -14,6 +14,12 @@ bool sfall_ini_get_int(const char* triplet, int* value);
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/// Reads string key identified by "fileName|section|key" triplet into `value`.
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bool sfall_ini_get_string(const char* triplet, char* value, size_t size);
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/// Writes integer key identified by "fileName|section|key" triplet.
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bool sfall_ini_set_int(const char* triplet, int value);
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/// Writes string key identified by "fileName|section|key" triplet.
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bool sfall_ini_set_string(const char* triplet, const char* value);
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} // namespace fallout
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#endif /* FALLOUT_SFALL_INI_H_ */
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@ -0,0 +1,289 @@
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#include "sfall_metarules.h"
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#include "combat.h"
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#include "debug.h"
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#include "game.h"
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#include "game_dialog.h"
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#include "game_mouse.h"
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#include "interface.h"
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#include "inventory.h"
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#include "object.h"
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#include "sfall_ini.h"
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#include "text_font.h"
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#include "tile.h"
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#include "window.h"
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#include "worldmap.h"
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namespace fallout {
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typedef void(MetaruleHandler)(Program* program, int args);
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// Simplified cousin of `SfallMetarule` from Sfall.
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typedef struct MetaruleInfo {
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const char* name;
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MetaruleHandler* handler;
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int minArgs;
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int maxArgs;
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} MetaruleInfo;
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static void mf_car_gas_amount(Program* program, int args);
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static void mf_combat_data(Program* program, int args);
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static void mf_critter_inven_obj2(Program* program, int args);
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static void mf_dialog_obj(Program* program, int args);
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static void mf_get_cursor_mode(Program* program, int args);
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static void mf_get_flags(Program* program, int args);
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static void mf_get_object_data(Program* program, int args);
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static void mf_get_text_width(Program* program, int args);
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static void mf_intface_redraw(Program* program, int args);
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static void mf_loot_obj(Program* program, int args);
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static void mf_metarule_exist(Program* program, int args);
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static void mf_outlined_object(Program* program, int args);
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static void mf_set_cursor_mode(Program* program, int args);
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static void mf_set_flags(Program* program, int args);
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static void mf_set_ini_setting(Program* program, int args);
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static void mf_set_outline(Program* program, int args);
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static void mf_show_window(Program* program, int args);
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static void mf_tile_refresh_display(Program* program, int args);
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constexpr MetaruleInfo kMetarules[] = {
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{ "car_gas_amount", mf_car_gas_amount, 0, 0 },
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{ "combat_data", mf_combat_data, 0, 0 },
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{ "critter_inven_obj2", mf_critter_inven_obj2, 2, 2 },
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{ "dialog_obj", mf_dialog_obj, 0, 0 },
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{ "get_cursor_mode", mf_get_cursor_mode, 0, 0 },
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{ "get_flags", mf_get_flags, 1, 1 },
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{ "get_object_data", mf_get_object_data, 2, 2 },
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{ "get_text_width", mf_get_text_width, 1, 1 },
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{ "intface_redraw", mf_intface_redraw, 0, 1 },
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{ "loot_obj", mf_loot_obj, 0, 0 },
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{ "metarule_exist", mf_metarule_exist, 1, 1 },
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{ "outlined_object", mf_outlined_object, 0, 0 },
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{ "set_cursor_mode", mf_set_cursor_mode, 1, 1 },
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{ "set_flags", mf_set_flags, 2, 2 },
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{ "set_ini_setting", mf_set_ini_setting, 2, 2 },
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{ "set_outline", mf_set_outline, 2, 2 },
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{ "show_window", mf_show_window, 0, 1 },
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{ "tile_refresh_display", mf_tile_refresh_display, 0, 0 },
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};
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constexpr int kMetarulesMax = sizeof(kMetarules) / sizeof(kMetarules[0]);
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void mf_car_gas_amount(Program* program, int args)
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{
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programStackPushInteger(program, wmCarGasAmount());
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}
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void mf_combat_data(Program* program, int args)
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{
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if (isInCombat()) {
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programStackPushPointer(program, combat_get_data());
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} else {
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programStackPushPointer(program, nullptr);
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}
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}
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void mf_critter_inven_obj2(Program* program, int args)
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{
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int slot = programStackPopInteger(program);
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Object* obj = static_cast<Object*>(programStackPopPointer(program));
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switch (slot) {
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case 0:
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programStackPushPointer(program, critterGetArmor(obj));
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break;
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case 1:
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programStackPushPointer(program, critterGetItem2(obj));
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break;
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case 2:
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programStackPushPointer(program, critterGetItem1(obj));
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break;
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case -2:
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programStackPushInteger(program, obj->data.inventory.length);
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break;
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default:
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programFatalError("mf_critter_inven_obj2: invalid type");
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}
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}
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void mf_dialog_obj(Program* program, int args)
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{
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if (GameMode::isInGameMode(GameMode::kDialog)) {
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programStackPushPointer(program, gGameDialogSpeaker);
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} else {
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programStackPushPointer(program, nullptr);
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}
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}
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void mf_get_cursor_mode(Program* program, int args)
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{
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programStackPushInteger(program, gameMouseGetMode());
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}
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void mf_get_flags(Program* program, int args)
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{
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Object* object = static_cast<Object*>(programStackPopPointer(program));
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programStackPushInteger(program, object->flags);
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}
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void mf_get_object_data(Program* program, int args)
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{
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size_t offset = static_cast<size_t>(programStackPopInteger(program));
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void* ptr = programStackPopPointer(program);
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if (offset % 4 != 0) {
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programFatalError("mf_get_object_data: bad offset %d", offset);
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}
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int value = *reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(ptr) + offset);
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programStackPushInteger(program, value);
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}
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void mf_get_text_width(Program* program, int args)
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{
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const char* string = programStackPopString(program);
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programStackPushInteger(program, fontGetStringWidth(string));
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}
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void mf_intface_redraw(Program* program, int args)
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{
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if (args == 0) {
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interfaceBarRefresh();
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} else {
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// TODO: Incomplete.
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programFatalError("mf_intface_redraw: not implemented");
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}
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programStackPushInteger(program, -1);
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}
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void mf_loot_obj(Program* program, int args)
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{
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if (GameMode::isInGameMode(GameMode::kInventory)) {
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programStackPushPointer(program, inven_get_current_target_obj());
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} else {
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programStackPushPointer(program, nullptr);
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}
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}
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void mf_metarule_exist(Program* program, int args)
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{
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const char* metarule = programStackPopString(program);
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for (int index = 0; index < kMetarulesMax; index++) {
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if (strcmp(kMetarules[index].name, metarule) == 0) {
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programStackPushInteger(program, 1);
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return;
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}
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}
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programStackPushInteger(program, 0);
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}
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void mf_outlined_object(Program* program, int args)
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{
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programStackPushPointer(program, gmouse_get_outlined_object());
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}
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void mf_set_cursor_mode(Program* program, int args)
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{
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int mode = programStackPopInteger(program);
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gameMouseSetMode(mode);
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programStackPushInteger(program, -1);
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}
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void mf_set_flags(Program* program, int args)
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{
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int flags = programStackPopInteger(program);
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Object* object = static_cast<Object*>(programStackPopPointer(program));
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object->flags = flags;
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programStackPushInteger(program, -1);
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}
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void mf_set_ini_setting(Program* program, int args)
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{
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ProgramValue value = programStackPopValue(program);
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const char* triplet = programStackPopString(program);
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if (value.isString()) {
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const char* stringValue = programGetString(program, value.opcode, value.integerValue);
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if (!sfall_ini_set_string(triplet, stringValue)) {
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debugPrint("set_ini_setting: unable to write '%s' to '%s'",
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stringValue,
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triplet);
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}
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} else {
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int integerValue = value.asInt();
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if (!sfall_ini_set_int(triplet, integerValue)) {
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debugPrint("set_ini_setting: unable to write '%d' to '%s'",
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integerValue,
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triplet);
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}
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}
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programStackPushInteger(program, -1);
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}
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void mf_set_outline(Program* program, int args)
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{
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int outline = programStackPopInteger(program);
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Object* object = static_cast<Object*>(programStackPopPointer(program));
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object->outline = outline;
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programStackPushInteger(program, -1);
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}
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void mf_show_window(Program* program, int args)
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{
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if (args == 0) {
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_windowShow();
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} else if (args == 1) {
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const char* windowName = programStackPopString(program);
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if (!_windowShowNamed(windowName)) {
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debugPrint("show_window: window '%s' is not found", windowName);
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}
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}
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programStackPushInteger(program, -1);
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}
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void mf_tile_refresh_display(Program* program, int args)
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{
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tileWindowRefresh();
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programStackPushInteger(program, -1);
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}
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void sfall_metarule(Program* program, int args)
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{
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static ProgramValue values[6];
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for (int index = 0; index < args; index++) {
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values[index] = programStackPopValue(program);
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}
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const char* metarule = programStackPopString(program);
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for (int index = 0; index < args; index++) {
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programStackPushValue(program, values[index]);
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}
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int metaruleIndex = -1;
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for (int index = 0; index < kMetarulesMax; index++) {
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if (strcmp(kMetarules[index].name, metarule) == 0) {
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metaruleIndex = index;
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break;
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}
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}
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if (metaruleIndex == -1) {
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programFatalError("op_sfall_func: '%s' is not implemented", metarule);
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}
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if (args < kMetarules[metaruleIndex].minArgs || args > kMetarules[metaruleIndex].maxArgs) {
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programFatalError("op_sfall_func: '%s': invalid number of args", metarule);
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}
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kMetarules[metaruleIndex].handler(program, args);
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}
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} // namespace fallout
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@ -0,0 +1,12 @@
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#ifndef FALLOUT_SFALL_METARULES_H_
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#define FALLOUT_SFALL_METARULES_H_
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#include "interpreter.h"
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namespace fallout {
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void sfall_metarule(Program* program, int args);
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} // namespace fallout
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#endif /* FALLOUT_SFALL_METARULES_H_ */
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@ -26,6 +26,7 @@
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#include "sfall_ini.h"
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#include "sfall_kb_helpers.h"
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#include "sfall_lists.h"
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#include "sfall_metarules.h"
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#include "stat.h"
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#include "svga.h"
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#include "tile.h"
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@ -889,6 +890,48 @@ static void opArtExists(Program* program)
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programStackPushInteger(program, artExists(fid));
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}
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// sfall_func0
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static void op_sfall_func0(Program* program)
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{
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sfall_metarule(program, 0);
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}
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// sfall_func1
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static void op_sfall_func1(Program* program)
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{
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sfall_metarule(program, 1);
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}
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// sfall_func2
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static void op_sfall_func2(Program* program)
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{
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sfall_metarule(program, 2);
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}
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// sfall_func3
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static void op_sfall_func3(Program* program)
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{
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sfall_metarule(program, 3);
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}
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// sfall_func4
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static void op_sfall_func4(Program* program)
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{
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sfall_metarule(program, 4);
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}
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// sfall_func5
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static void op_sfall_func5(Program* program)
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{
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sfall_metarule(program, 5);
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}
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// sfall_func6
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static void op_sfall_func6(Program* program)
|
||||
{
|
||||
sfall_metarule(program, 6);
|
||||
}
|
||||
|
||||
// div (/)
|
||||
static void op_div(Program* program)
|
||||
{
|
||||
|
@ -986,6 +1029,13 @@ void sfallOpcodesInit()
|
|||
interpreterRegisterOpcode(0x826F, op_obj_blocking_at);
|
||||
interpreterRegisterOpcode(0x8271, opPartyMemberList);
|
||||
interpreterRegisterOpcode(0x8274, opArtExists);
|
||||
interpreterRegisterOpcode(0x8276, op_sfall_func0);
|
||||
interpreterRegisterOpcode(0x8277, op_sfall_func1);
|
||||
interpreterRegisterOpcode(0x8278, op_sfall_func2);
|
||||
interpreterRegisterOpcode(0x8279, op_sfall_func3);
|
||||
interpreterRegisterOpcode(0x827A, op_sfall_func4);
|
||||
interpreterRegisterOpcode(0x827B, op_sfall_func5);
|
||||
interpreterRegisterOpcode(0x827C, op_sfall_func6);
|
||||
interpreterRegisterOpcode(0x827F, op_div);
|
||||
}
|
||||
|
||||
|
|
|
@ -70,6 +70,8 @@ typedef struct ManagedWindow {
|
|||
|
||||
typedef int (*INITVIDEOFN)();
|
||||
|
||||
static void redrawButton(ManagedButton* managedButton);
|
||||
|
||||
// 0x51DCAC
|
||||
static int _holdTime = 250;
|
||||
|
||||
|
@ -663,6 +665,38 @@ void _setButtonGFX(int width, int height, unsigned char* normal, unsigned char*
|
|||
}
|
||||
}
|
||||
|
||||
// 0x4B75F4
|
||||
static void redrawButton(ManagedButton* managedButton)
|
||||
{
|
||||
_win_register_button_image(managedButton->btn, managedButton->normal, managedButton->pressed, managedButton->hover, false);
|
||||
}
|
||||
|
||||
// 0x4B7610
|
||||
bool _windowHide()
|
||||
{
|
||||
ManagedWindow* managedWindow = &(gManagedWindows[gCurrentManagedWindowIndex]);
|
||||
if (managedWindow->window == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
windowHide(managedWindow->window);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// 0x4B7648
|
||||
bool _windowShow()
|
||||
{
|
||||
ManagedWindow* managedWindow = &(gManagedWindows[gCurrentManagedWindowIndex]);
|
||||
if (managedWindow->window == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
windowShow(managedWindow->window);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// 0x4B7734
|
||||
int _windowWidth()
|
||||
{
|
||||
|
@ -1714,7 +1748,8 @@ bool _windowAddButtonGfx(const char* buttonName, char* pressedFileName, char* no
|
|||
buttonSetMask(managedButton->btn, managedButton->normal);
|
||||
}
|
||||
|
||||
_win_register_button_image(managedButton->btn, managedButton->normal, managedButton->pressed, managedButton->hover, 0);
|
||||
// NOTE: Uninline.
|
||||
redrawButton(managedButton);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1952,7 +1987,8 @@ bool _windowAddButtonTextWithOffsets(const char* buttonName, const char* text, i
|
|||
buttonSetMask(managedButton->btn, managedButton->normal);
|
||||
}
|
||||
|
||||
_win_register_button_image(managedButton->btn, managedButton->normal, managedButton->pressed, managedButton->hover, 0);
|
||||
// NOTE: Uninline.
|
||||
redrawButton(managedButton);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -2646,4 +2682,19 @@ void _fillBuf3x3(unsigned char* src, int srcWidth, int srcHeight, unsigned char*
|
|||
destWidth);
|
||||
}
|
||||
|
||||
bool _windowShowNamed(const char* windowName)
|
||||
{
|
||||
for (int index = 0; index < MANAGED_WINDOW_COUNT; index++) {
|
||||
ManagedWindow* managedWindow = &(gManagedWindows[index]);
|
||||
if (managedWindow->window != -1) {
|
||||
if (compat_stricmp(managedWindow->name, windowName) == 0) {
|
||||
windowShow(managedWindow->window);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace fallout
|
||||
|
|
|
@ -63,6 +63,8 @@ void _doRightButtonPress(int btn, int keyCode);
|
|||
void sub_4B704C(int btn, int mouseEvent);
|
||||
void _doRightButtonRelease(int btn, int keyCode);
|
||||
void _setButtonGFX(int width, int height, unsigned char* normal, unsigned char* pressed, unsigned char* a5);
|
||||
bool _windowHide();
|
||||
bool _windowShow();
|
||||
int _windowWidth();
|
||||
int _windowHeight();
|
||||
bool _windowDraw();
|
||||
|
@ -127,6 +129,8 @@ void _drawScaledBuf(unsigned char* dest, int destWidth, int destHeight, unsigned
|
|||
void _alphaBltBuf(unsigned char* src, int srcWidth, int srcHeight, int srcPitch, unsigned char* alphaWindowBuffer, unsigned char* alphaBuffer, unsigned char* dest, int destPitch);
|
||||
void _fillBuf3x3(unsigned char* src, int srcWidth, int srcHeight, unsigned char* dest, int destWidth, int destHeight);
|
||||
|
||||
bool _windowShowNamed(const char* name);
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
#endif /* WINDOW_H */
|
||||
|
|
Loading…
Reference in New Issue