Rename STRUCT_519DA8 -> PartyMemberListItem
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@ -65,13 +65,13 @@ typedef struct STRU_519DBC {
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static int partyMemberGetDescription(Object* object, PartyMemberDescription** partyMemberDescriptionPtr);
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static void partyMemberDescriptionInit(PartyMemberDescription* partyMemberDescription);
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static int _partyMemberPrepLoadInstance(STRUCT_519DA8* a1);
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static int _partyMemberRecoverLoadInstance(STRUCT_519DA8* a1);
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static int _partyMemberPrepLoadInstance(PartyMemberListItem* a1);
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static int _partyMemberRecoverLoadInstance(PartyMemberListItem* a1);
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static int _partyMemberNewObjID();
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static int _partyMemberNewObjIDRecurseFind(Object* object, int objectId);
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static int _partyMemberPrepItemSave(Object* object);
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static int _partyMemberItemSave(Object* object);
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static int _partyMemberItemRecover(STRUCT_519DA8* a1);
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static int _partyMemberItemRecover(PartyMemberListItem* a1);
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static int _partyMemberClearItemList();
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static int _partyFixMultipleMembers();
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static int _partyMemberCopyLevelInfo(Object* object, int a2);
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@ -83,12 +83,12 @@ int gPartyMemberDescriptionsLength = 0;
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int* gPartyMemberPids = NULL;
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//
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static STRUCT_519DA8* _itemSaveListHead = NULL;
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static PartyMemberListItem* _itemSaveListHead = NULL;
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// List of party members, it's length is [gPartyMemberDescriptionsLength] + 20.
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//
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// 0x519DA8
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STRUCT_519DA8* gPartyMembers = NULL;
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PartyMemberListItem* gPartyMembers = NULL;
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// Number of critters added to party.
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//
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@ -142,7 +142,7 @@ int partyMembersInit()
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memset(gPartyMemberPids, 0, sizeof(*gPartyMemberPids) * gPartyMemberDescriptionsLength);
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gPartyMembers = (STRUCT_519DA8*)internal_malloc(sizeof(*gPartyMembers) * (gPartyMemberDescriptionsLength + 20));
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gPartyMembers = (PartyMemberListItem*)internal_malloc(sizeof(*gPartyMembers) * (gPartyMemberDescriptionsLength + 20));
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if (gPartyMembers == NULL) {
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goto err;
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}
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@ -371,7 +371,7 @@ int partyMemberAdd(Object* object)
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}
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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if (partyMember->object == object || partyMember->object->pid == object->pid) {
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return 0;
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}
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@ -382,7 +382,7 @@ int partyMemberAdd(Object* object)
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return -1;
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}
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STRUCT_519DA8* partyMember = &(gPartyMembers[gPartyMembersLength]);
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PartyMemberListItem* partyMember = &(gPartyMembers[gPartyMembersLength]);
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partyMember->object = object;
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partyMember->script = NULL;
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partyMember->vars = NULL;
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@ -427,7 +427,7 @@ int partyMemberRemove(Object* object)
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int index;
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for (index = 1; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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if (partyMember->object == object) {
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break;
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}
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@ -472,7 +472,7 @@ int _partyMemberPrepSave()
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_partyStatePrepped = 1;
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* ptr = &(gPartyMembers[index]);
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PartyMemberListItem* ptr = &(gPartyMembers[index]);
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if (index > 0) {
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ptr->object->flags &= ~(OBJECT_NO_REMOVE | OBJECT_NO_SAVE);
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@ -491,7 +491,7 @@ int _partyMemberPrepSave()
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int _partyMemberUnPrepSave()
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{
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* ptr = &(gPartyMembers[index]);
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PartyMemberListItem* ptr = &(gPartyMembers[index]);
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if (index > 0) {
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ptr->object->flags |= (OBJECT_NO_REMOVE | OBJECT_NO_SAVE);
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@ -515,7 +515,7 @@ int partyMembersSave(File* stream)
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if (fileWriteInt32(stream, _partyMemberItemCount) == -1) return -1;
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for (int index = 1; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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if (fileWriteInt32(stream, partyMember->object->id) == -1) return -1;
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}
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@ -539,7 +539,7 @@ int _partyMemberPrepLoad()
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_partyStatePrepped = 1;
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* ptr_519DA8 = &(gPartyMembers[index]);
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PartyMemberListItem* ptr_519DA8 = &(gPartyMembers[index]);
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if (_partyMemberPrepLoadInstance(ptr_519DA8) != 0) {
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return -1;
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}
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@ -550,7 +550,7 @@ int _partyMemberPrepLoad()
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// partyMemberPrepLoadInstance
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// 0x49480C
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static int _partyMemberPrepLoadInstance(STRUCT_519DA8* a1)
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static int _partyMemberPrepLoadInstance(PartyMemberListItem* a1)
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{
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Object* obj = a1->object;
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@ -635,7 +635,7 @@ int _partyMemberRecoverLoad()
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debugPrint("[Party Member %d]: %s\n", index, critterGetName(gPartyMembers[index].object));
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}
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STRUCT_519DA8* v6 = _itemSaveListHead;
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PartyMemberListItem* v6 = _itemSaveListHead;
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while (v6 != NULL) {
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_itemSaveListHead = v6->next;
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@ -656,7 +656,7 @@ int _partyMemberRecoverLoad()
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// partyMemberRecoverLoadInstance
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// 0x494A88
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static int _partyMemberRecoverLoadInstance(STRUCT_519DA8* a1)
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static int _partyMemberRecoverLoadInstance(PartyMemberListItem* a1)
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{
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if (a1->script == NULL) {
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showMesageBox("\n Error!: partyMemberRecoverLoadInstance: No script!");
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@ -793,7 +793,7 @@ int _partyMemberSyncPosition()
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int n = 0;
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int distance = 2;
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for (int index = 1; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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Object* partyMemberObj = partyMember->object;
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if ((partyMemberObj->flags & OBJECT_HIDDEN) == 0 && PID_TYPE(partyMemberObj->pid) == OBJ_TYPE_CRITTER) {
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int rotation;
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@ -825,7 +825,7 @@ int _partyMemberRestingHeal(int a1)
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}
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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if (PID_TYPE(partyMember->object->pid) == OBJ_TYPE_CRITTER) {
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int healingRate = critterGetStat(partyMember->object, STAT_HEALING_RATE);
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critterAdjustHitPoints(partyMember->object, v1 * healingRate);
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@ -852,7 +852,7 @@ Object* partyMemberFindByPid(int pid)
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bool _isPotentialPartyMember(Object* object)
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{
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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if (partyMember->object->pid == gPartyMemberPids[index]) {
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return true;
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}
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@ -968,7 +968,7 @@ static int _partyMemberNewObjIDRecurseFind(Object* obj, int objectId)
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int _partyMemberPrepItemSaveAll()
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{
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for (int partyMemberIndex = 0; partyMemberIndex < gPartyMembersLength; partyMemberIndex++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[partyMemberIndex]);
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PartyMemberListItem* partyMember = &(gPartyMembers[partyMemberIndex]);
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Inventory* inventory = &(partyMember->object->data.inventory);
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for (int inventoryItemIndex = 0; inventoryItemIndex < inventory->length; inventoryItemIndex++) {
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@ -1017,7 +1017,7 @@ static int _partyMemberItemSave(Object* object)
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object->id = script->field_1C;
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}
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STRUCT_519DA8* node = (STRUCT_519DA8*)internal_malloc(sizeof(*node));
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PartyMemberListItem* node = (PartyMemberListItem*)internal_malloc(sizeof(*node));
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if (node == NULL) {
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showMesageBox("\n Error!: partyMemberItemSave: Out of memory!");
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exit(1);
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@ -1045,7 +1045,7 @@ static int _partyMemberItemSave(Object* object)
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node->vars = NULL;
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}
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STRUCT_519DA8* temp = _itemSaveListHead;
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PartyMemberListItem* temp = _itemSaveListHead;
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_itemSaveListHead = node;
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node->next = temp;
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}
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@ -1061,7 +1061,7 @@ static int _partyMemberItemSave(Object* object)
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// partyMemberItemRecover
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// 0x495388
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static int _partyMemberItemRecover(STRUCT_519DA8* a1)
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static int _partyMemberItemRecover(PartyMemberListItem* a1)
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{
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int sid = -1;
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if (scriptAdd(&sid, SCRIPT_TYPE_ITEM) == -1) {
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@ -1100,7 +1100,7 @@ static int _partyMemberItemRecover(STRUCT_519DA8* a1)
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static int _partyMemberClearItemList()
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{
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while (_itemSaveListHead != NULL) {
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STRUCT_519DA8* node = _itemSaveListHead;
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PartyMemberListItem* node = _itemSaveListHead;
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_itemSaveListHead = _itemSaveListHead->next;
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if (node->script != NULL) {
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@ -1265,7 +1265,7 @@ static int _partyFixMultipleMembers()
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}
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for (int index = 0; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* partyMember = &(gPartyMembers[index]);
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PartyMemberListItem* partyMember = &(gPartyMembers[index]);
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Script* script;
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if (scriptGetScript(partyMember->object->sid, &script) != -1) {
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@ -1457,7 +1457,7 @@ bool partyMemberSupportsChemUse(Object* object, int chemUse)
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int _partyMemberIncLevels()
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{
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int i;
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STRUCT_519DA8* ptr;
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PartyMemberListItem* ptr;
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Object* obj;
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PartyMemberDescription* party_member;
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const char* name;
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@ -1625,7 +1625,7 @@ static int _partyMemberCopyLevelInfo(Object* critter, int a2)
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bool partyIsAnyoneCanBeHealedByRest()
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{
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for (int index = 1; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* ptr = &(gPartyMembers[index]);
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PartyMemberListItem* ptr = &(gPartyMembers[index]);
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Object* object = ptr->object;
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if (PID_TYPE(object->pid) != OBJ_TYPE_CRITTER) continue;
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@ -1652,7 +1652,7 @@ int partyGetMaxWoundToHealByRest()
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int maxWound = 0;
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for (int index = 1; index < gPartyMembersLength; index++) {
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STRUCT_519DA8* ptr = &(gPartyMembers[index]);
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PartyMemberListItem* ptr = &(gPartyMembers[index]);
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Object* object = ptr->object;
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if (PID_TYPE(object->pid) != OBJ_TYPE_CRITTER) continue;
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@ -10,15 +10,15 @@ namespace fallout {
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extern int gPartyMemberDescriptionsLength;
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extern int* gPartyMemberPids;
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typedef struct STRUCT_519DA8 {
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typedef struct PartyMemberListItem {
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Object* object;
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Script* script;
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int* vars;
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struct STRUCT_519DA8* next;
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} STRUCT_519DA8;
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struct PartyMemberListItem* next;
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} PartyMemberListItem;
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extern int gPartyMembersLength;
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extern STRUCT_519DA8* gPartyMembers;
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extern PartyMemberListItem* gPartyMembers;
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int partyMembersInit();
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void partyMembersReset();
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