Bump version to 1.3.0
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aa31185b35
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@ -356,8 +356,8 @@ if(APPLE)
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endif()
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.alexbatalov.fallout2-ce")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING "1.2.0")
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set(MACOSX_BUNDLE_BUNDLE_VERSION "1.2.0")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING "1.3.0")
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set(MACOSX_BUNDLE_BUNDLE_VERSION "1.3.0")
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endif()
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add_subdirectory("third_party/fpattern")
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@ -9,8 +9,8 @@ android {
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applicationId 'com.alexbatalov.fallout2ce'
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minSdk 21
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targetSdk 32
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versionCode 3
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versionName '1.2.0'
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versionCode 4
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versionName '1.3.0'
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externalNativeBuild {
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cmake {
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arguments '-DANDROID_STL=c++_static'
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