Get rid of saving pointers

This commit is contained in:
Alexander Batalov 2022-06-11 23:49:05 +03:00
parent 2929a833bf
commit 9e817304d1
1 changed files with 4 additions and 3 deletions

View File

@ -1723,7 +1723,8 @@ int scriptWrite(Script* scr, File* stream)
if (fileWriteInt32(stream, scr->flags) == -1) return -1; if (fileWriteInt32(stream, scr->flags) == -1) return -1;
if (fileWriteInt32(stream, scr->field_14) == -1) return -1; if (fileWriteInt32(stream, scr->field_14) == -1) return -1;
if (fileWriteInt32(stream, (int)scr->program) == -1) return -1; // FIXME: writing pointer to file // NOTE: Original code writes `scr->program` pointer which is meaningless.
if (fileWriteInt32(stream, 0) == -1) return -1;
if (fileWriteInt32(stream, scr->field_1C) == -1) return -1; if (fileWriteInt32(stream, scr->field_1C) == -1) return -1;
if (fileWriteInt32(stream, scr->localVarsOffset) == -1) return -1; if (fileWriteInt32(stream, scr->localVarsOffset) == -1) return -1;
if (fileWriteInt32(stream, scr->localVarsCount) == -1) return -1; if (fileWriteInt32(stream, scr->localVarsCount) == -1) return -1;
@ -1753,8 +1754,8 @@ int scriptListExtentWrite(ScriptListExtent* a1, File* stream)
return -1; return -1;
} }
if (fileWriteInt32(stream, (int)a1->next) != 0) { // NOTE: Original code writes `a1->next` pointer which is meaningless.
// FIXME: writing pointer to file if (fileWriteInt32(stream, 0) != 0) {
return -1; return -1;
} }