diff --git a/src/world_map.cc b/src/world_map.cc index 8dc268a..b00695a 100644 --- a/src/world_map.cc +++ b/src/world_map.cc @@ -39,6 +39,7 @@ #include #include +#include #include #include @@ -241,7 +242,7 @@ typedef struct MapInfo { typedef struct Terrain { char field_0[40]; - int field_28; + int difficulty; int mapsLength; int maps[20]; } Terrain; @@ -905,6 +906,7 @@ static int _wmMaxEncBaseTypes; static int gEncounterTablesLength; static bool gTownMapHotkeysFix; +static double gGameTimeIncRemainder = 0.0; static int _wmGenDataInit(); static int _wmGenDataReset(); @@ -958,7 +960,7 @@ static int _wmSetupRndNextTileNumInit(ENC_BASE_TYPE* a1); static int _wmSetupRndNextTileNum(ENC_BASE_TYPE* a1, ENC_BASE_TYPE_38* a2, int* out_tile_num); static bool _wmEvalConditional(EncounterCondition* a1, int* a2); static bool _wmEvalSubConditional(int a1, int a2, int a3); -static bool _wmGameTimeIncrement(int a1); +static bool _wmGameTimeIncrement(int ticksToAdd); static int _wmGrabTileWalkMask(int tile_index); static bool _wmWorldPosInvalid(int a1, int a2); static void _wmPartyInitWalking(int x, int y); @@ -1285,6 +1287,9 @@ int worldmapReset() gWorldmapOffsetX = 0; gWorldmapOffsetY = 0; + // CE: Fix Pathfinder perk. + gGameTimeIncRemainder = 0.0; + _wmWorldMapLoadTempData(); _wmMarkAllSubTiles(0); @@ -2039,7 +2044,7 @@ int worldmapTileInfoInit(TileInfo* tile) int worldmapTerrainInfoInit(Terrain* terrain) { terrain->field_0[0] = '\0'; - terrain->field_28 = 0; + terrain->difficulty = 0; terrain->mapsLength = 0; return 0; @@ -2113,7 +2118,7 @@ int _wmParseTerrainTypes(Config* config, char* string) pch[delimeterPos] = '\0'; strncpy(terrain->field_0, pch, 40); - terrain->field_28 = atoi(pch + delimeterPos + 1); + terrain->difficulty = atoi(pch + delimeterPos + 1); pch[delimeterPos] = delimeter; pch[endPos] = end; @@ -4417,17 +4422,23 @@ bool _wmEvalSubConditional(int operand1, int condionalOperator, int operand2) } // 0x4C1C50 -bool _wmGameTimeIncrement(int a1) +bool _wmGameTimeIncrement(int ticksToAdd) { - if (a1 == 0) { + if (ticksToAdd == 0) { return false; } - while (a1 != 0) { + // SFALL: Fix Pathfinder perk. + int pathfinderRank = perkGetRank(gDude, PERK_PATHFINDER); + double bonus = static_cast(ticksToAdd) * static_cast(pathfinderRank) * 0.25 + gGameTimeIncRemainder; + gGameTimeIncRemainder = modf(bonus, &bonus); + ticksToAdd -= static_cast(bonus); + + while (ticksToAdd != 0) { unsigned int gameTime = gameTimeGetTime(); unsigned int nextEventTime = queueGetNextEventTime(); - int v1 = nextEventTime >= gameTime ? a1 : nextEventTime - gameTime; - a1 -= v1; + int v1 = nextEventTime >= gameTime ? ticksToAdd : nextEventTime - gameTime; + ticksToAdd -= v1; gameTimeAddTicks(v1); @@ -4572,12 +4583,13 @@ void worldmapPerformTravel() _wmPartyFindCurSubTile(); Terrain* terrain = &(gTerrains[_world_subtile->terrain]); - int v1 = terrain->field_28 - perkGetRank(gDude, PERK_PATHFINDER); - if (v1 < 1) { - v1 = 1; + // SFALL: Fix Pathfinder perk. + int terrainDifficulty = terrain->difficulty; + if (terrainDifficulty < 1) { + terrainDifficulty = 1; } - if (_terrainCounter / v1 >= 1) { + if (_terrainCounter / terrainDifficulty >= 1) { int v3; int v4; if (dword_672E2C >= 0) {