Add macOS support (#63)
This commit is contained in:
parent
8e1291b1d1
commit
80e27a8c98
|
@ -5,6 +5,7 @@
|
|||
*.h text eol=lf
|
||||
*.md text eol=lf
|
||||
*.json text eol=lf
|
||||
*.plist text eol=lf
|
||||
*.yml text eol=lf
|
||||
.clang-format text eol=lf
|
||||
.editorconfig text eol=lf
|
||||
|
|
|
@ -1,84 +1,84 @@
|
|||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- '.github/workflows/Build.yml'
|
||||
- 'src/**.cc'
|
||||
- 'src/**.h'
|
||||
- '**/CMakeLists.txt'
|
||||
- '**/*.cmake'
|
||||
pull_request:
|
||||
paths:
|
||||
- '.github/workflows/Build.yml'
|
||||
- 'src/**.cc'
|
||||
- 'src/**.h'
|
||||
- '**/CMakeLists.txt'
|
||||
- '**/*.cmake'
|
||||
push:
|
||||
paths:
|
||||
- '.github/workflows/Build.yml'
|
||||
- 'src/**.cc'
|
||||
- 'src/**.h'
|
||||
- '**/CMakeLists.txt'
|
||||
- '**/*.cmake'
|
||||
pull_request:
|
||||
paths:
|
||||
- '.github/workflows/Build.yml'
|
||||
- 'src/**.cc'
|
||||
- 'src/**.h'
|
||||
- '**/CMakeLists.txt'
|
||||
- '**/*.cmake'
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: bash
|
||||
run:
|
||||
shell: bash
|
||||
|
||||
jobs:
|
||||
|
||||
StaticAnalysis:
|
||||
name: Static analysis
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
StaticAnalysis:
|
||||
name: Static analysis
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
|
||||
- name: Install
|
||||
run: |
|
||||
- name: Install
|
||||
run: |
|
||||
:
|
||||
echo ::group::apt update
|
||||
sudo apt update 2>&1
|
||||
echo ::endgroup::
|
||||
sudo apt install cppcheck
|
||||
|
||||
- name: Clone
|
||||
uses: actions/checkout@v3
|
||||
- name: Clone
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: cppcheck
|
||||
run: cppcheck --std=c++17 src/
|
||||
- name: cppcheck
|
||||
run: cppcheck --std=c++17 src/
|
||||
|
||||
Build:
|
||||
name: ${{ matrix.cfg.name }} x${{ matrix.cfg.arch }}
|
||||
runs-on: ${{ matrix.cfg.os }}
|
||||
needs: [StaticAnalysis]
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
cfg:
|
||||
#
|
||||
# name .......... overrides job name in GitHub UI
|
||||
# os ............ defines system image; passed to job.<id>.runs-on
|
||||
# cc ............ defines C compiler; passed to CMake configuration step (as `CC` environment variable)
|
||||
# cxx ........... defines C++ compiler; passed to CMake configuration step (as `CXX` environment variable)
|
||||
# ver ........... defines optional suffix to package name when installing compiler with apt, and whenever compiler version is important for build process
|
||||
# cc: gcc, cxx: g++, ver: null --becomes--> sudo apt install gcc g++
|
||||
# cc: gcc, cxx: g++, ver: 10 --becomes--> sudo apt install gcc-10 g++-10
|
||||
# arch .......... defines if building 32bit or 64bit application; used in multiple places to prepare build environment
|
||||
# also used as job name suffix (" x32" or " x64")
|
||||
# generator ..... passed to CMake configuration step (as `-G` switch)
|
||||
# can-fail ...... defines if job status should be set to success even if compilation fails
|
||||
# applies *only* to compilation step; errors in any other steps (installation, preparing build directory, etc.) still mark job as failed
|
||||
# artifact ...... path to compiled application; use "NO" if given job run should not generate any artifacts (case sensitive)
|
||||
# artifact-os ... defines artifact name suffix
|
||||
#
|
||||
- { name: Linux GCC, os: ubuntu-20.04, cc: gcc, cxx: g++, ver: null, arch: 32, generator: "Unix Makefiles", can-fail: false, artifact: Build/fallout2-ce, artifact-os: linux }
|
||||
# { name: Linux GCC, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: Build/fallout2-ce, artifact-os: linux }
|
||||
- { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 32, generator: "Unix Makefiles", can-fail: false, artifact: NO, artifact-os: linux }
|
||||
# { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: linux }
|
||||
# { name: MacOS 11 CLang, os: macOS-11, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
|
||||
# { name: MacOS 12 CLang, os: macOS-12, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
|
||||
- { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 32, generator: "Visual Studio 16 2019", can-fail: false, artifact: NO, artifact-os: windows }
|
||||
# { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 64, generator: "Visual Studio 16 2019", can-fail: true, artifact: NO, artifact-os: windows }
|
||||
- { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 32, generator: "Visual Studio 17 2022", can-fail: false, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
|
||||
# { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 64, generator: "Visual Studio 17 2022", can-fail: true, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
|
||||
Build:
|
||||
name: ${{ matrix.cfg.name }} x${{ matrix.cfg.arch }}
|
||||
runs-on: ${{ matrix.cfg.os }}
|
||||
needs: [StaticAnalysis]
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
cfg:
|
||||
#
|
||||
# name .......... overrides job name in GitHub UI
|
||||
# os ............ defines system image; passed to job.<id>.runs-on
|
||||
# cc ............ defines C compiler; passed to CMake configuration step (as `CC` environment variable)
|
||||
# cxx ........... defines C++ compiler; passed to CMake configuration step (as `CXX` environment variable)
|
||||
# ver ........... defines optional suffix to package name when installing compiler with apt, and whenever compiler version is important for build process
|
||||
# cc: gcc, cxx: g++, ver: null --becomes--> sudo apt install gcc g++
|
||||
# cc: gcc, cxx: g++, ver: 10 --becomes--> sudo apt install gcc-10 g++-10
|
||||
# arch .......... defines if building 32bit or 64bit application; used in multiple places to prepare build environment
|
||||
# also used as job name suffix (" x32" or " x64")
|
||||
# generator ..... passed to CMake configuration step (as `-G` switch)
|
||||
# can-fail ...... defines if job status should be set to success even if compilation fails
|
||||
# applies *only* to compilation step; errors in any other steps (installation, preparing build directory, etc.) still mark job as failed
|
||||
# artifact ...... path to compiled application; use "NO" if given job run should not generate any artifacts (case sensitive)
|
||||
# artifact-os ... defines artifact name suffix
|
||||
#
|
||||
- { name: Linux GCC, os: ubuntu-20.04, cc: gcc, cxx: g++, ver: null, arch: 32, generator: "Unix Makefiles", can-fail: false, artifact: Build/fallout2-ce, artifact-os: linux }
|
||||
# { name: Linux GCC, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: Build/fallout2-ce, artifact-os: linux }
|
||||
- { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 32, generator: "Unix Makefiles", can-fail: false, artifact: NO, artifact-os: linux }
|
||||
# { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: linux }
|
||||
# { name: MacOS 11 CLang, os: macOS-11, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
|
||||
# { name: MacOS 12 CLang, os: macOS-12, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
|
||||
- { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 32, generator: "Visual Studio 16 2019", can-fail: false, artifact: NO, artifact-os: windows }
|
||||
# { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 64, generator: "Visual Studio 16 2019", can-fail: true, artifact: NO, artifact-os: windows }
|
||||
- { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 32, generator: "Visual Studio 17 2022", can-fail: false, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
|
||||
# { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 64, generator: "Visual Studio 17 2022", can-fail: true, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
|
||||
|
||||
steps:
|
||||
- name: Configure
|
||||
run: |
|
||||
steps:
|
||||
- name: Configure
|
||||
run: |
|
||||
: Here be dragons :
|
||||
#set -x
|
||||
arch=${{ matrix.cfg.arch }}
|
||||
|
@ -155,9 +155,9 @@ jobs:
|
|||
fi
|
||||
fi
|
||||
|
||||
- name: Install
|
||||
if: env.GHA_PM != ''
|
||||
run: |
|
||||
- name: Install
|
||||
if: env.GHA_PM != ''
|
||||
run: |
|
||||
:
|
||||
#set -x
|
||||
|
||||
|
@ -183,23 +183,23 @@ jobs:
|
|||
echo :endgroup::
|
||||
fi
|
||||
|
||||
- name: Clone
|
||||
uses: actions/checkout@v3
|
||||
- name: Clone
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Using ${{ env.NAME }} here (instead of usual $NAME) to make full command line clearly displayed, without need to check step environment first
|
||||
- name: Prepare
|
||||
run: cmake -B Build -G "${{ matrix.cfg.generator }}" ${{ env.GHA_PLATFORM }} ${{ env.GHA_TOOLCHAIN }} 2>&1
|
||||
env:
|
||||
CC: ${{ env.GHA_CC }}
|
||||
CXX: ${{ env.GHA_CXX }}
|
||||
# Using ${{ env.NAME }} here (instead of usual $NAME) to make full command line clearly displayed, without need to check step environment first
|
||||
- name: Prepare
|
||||
run: cmake -B Build -G "${{ matrix.cfg.generator }}" ${{ env.GHA_PLATFORM }} ${{ env.GHA_TOOLCHAIN }} 2>&1
|
||||
env:
|
||||
CC: ${{ env.GHA_CC }}
|
||||
CXX: ${{ env.GHA_CXX }}
|
||||
|
||||
- name: Build
|
||||
run: cmake --build Build --config Release && echo BUILD_OK=1 >> $GITHUB_ENV
|
||||
continue-on-error: ${{ matrix.cfg.can-fail }}
|
||||
- name: Build
|
||||
run: cmake --build Build --config Release && echo BUILD_OK=1 >> $GITHUB_ENV
|
||||
continue-on-error: ${{ matrix.cfg.can-fail }}
|
||||
|
||||
- name: Artifact prepare
|
||||
if: matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
|
||||
run: |
|
||||
- name: Artifact prepare
|
||||
if: matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
|
||||
run: |
|
||||
:
|
||||
echo BUILD_OK=0 >> $GITHUB_ENV
|
||||
dir="${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
|
||||
|
@ -207,10 +207,36 @@ jobs:
|
|||
cp "${{ matrix.cfg.artifact }}" "$dir"
|
||||
echo BUILD_OK=1 >> $GITHUB_ENV
|
||||
|
||||
- name: Artifact upload
|
||||
if: matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: fallout2-ce-${{ matrix.cfg.artifact-os }}
|
||||
path: "${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
|
||||
retention-days: 7
|
||||
- name: Artifact upload
|
||||
if: matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: fallout2-ce-${{ matrix.cfg.artifact-os }}
|
||||
path: "${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
|
||||
retention-days: 7
|
||||
|
||||
macos:
|
||||
runs-on: macos-latest
|
||||
|
||||
steps:
|
||||
- name: Clone
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Dependencies
|
||||
run: |
|
||||
brew install sdl2
|
||||
|
||||
- name: Configure
|
||||
run: |
|
||||
cmake -B build/macos -DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
cmake --build build/macos -j $(sysctl -n hw.physicalcpu) --target package
|
||||
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: fallout2-ce-macos
|
||||
path: build/macos/_CPack_Packages/Darwin/DragNDrop/fallout2-ce/fallout2-ce.dmg
|
||||
retention-days: 7
|
||||
|
|
|
@ -10,7 +10,7 @@ set(CMAKE_CXX_STANDARD 17)
|
|||
set(CMAKE_CXX_STANDARD_REQUIRED YES)
|
||||
set(CMAKE_CXX_EXTENSIONS NO)
|
||||
|
||||
add_executable(${EXECUTABLE_NAME} WIN32
|
||||
add_executable(${EXECUTABLE_NAME} WIN32 MACOSX_BUNDLE
|
||||
"src/actions.cc"
|
||||
"src/actions.h"
|
||||
"src/animation.cc"
|
||||
|
@ -262,6 +262,14 @@ if(WIN32)
|
|||
)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
set_target_properties(${EXECUTABLE_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/os/macos/Info.plist")
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.alexbatalov.fallout2-ce")
|
||||
set(MACOSX_BUNDLE_BUNDLE_NAME "${EXECUTABLE_NAME}")
|
||||
set(MACOSX_BUNDLE_DISPLAY_NAME "Fallout 2")
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "12.0")
|
||||
endif()
|
||||
|
||||
add_subdirectory("third_party/fpattern")
|
||||
target_link_libraries(${EXECUTABLE_NAME} ${FPATTERN_LIBRARY})
|
||||
target_include_directories(${EXECUTABLE_NAME} PRIVATE ${FPATTERN_INCLUDE_DIR})
|
||||
|
@ -279,3 +287,18 @@ target_include_directories(${EXECUTABLE_NAME} PRIVATE ${ZLIB_INCLUDE_DIRS})
|
|||
|
||||
target_link_libraries(${EXECUTABLE_NAME} ${SDL2_LIBRARIES})
|
||||
target_include_directories(${EXECUTABLE_NAME} PRIVATE ${SDL2_INCLUDE_DIRS})
|
||||
|
||||
if(APPLE)
|
||||
install(TARGETS ${EXECUTABLE_NAME} DESTINATION .)
|
||||
install(CODE "
|
||||
include(BundleUtilities)
|
||||
fixup_bundle(${CMAKE_BINARY_DIR}/${MACOSX_BUNDLE_BUNDLE_NAME}.app \"\" \"\")
|
||||
"
|
||||
COMPONENT Runtime)
|
||||
|
||||
set(CPACK_GENERATOR "DragNDrop")
|
||||
set(CPACK_DMG_DISABLE_APPLICATIONS_SYMLINK ON)
|
||||
set(CPACK_PACKAGE_FILE_NAME "fallout2-ce")
|
||||
|
||||
include(CPack)
|
||||
endif()
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${MACOSX_BUNDLE_DISPLAY_NAME}</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>${MACOSX_BUNDLE_INFO_STRING}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
|
||||
<key>NSHighResolutionCapable</key>
|
||||
<string>True</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>12</string>
|
||||
<key>SDL_FILESYSTEM_BASE_DIR_TYPE</key>
|
||||
<string>parent</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -84,6 +84,12 @@ bool gProgramIsActive = false;
|
|||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
#if __APPLE__
|
||||
char* basePath = SDL_GetBasePath();
|
||||
chdir(basePath);
|
||||
SDL_free(basePath);
|
||||
#endif
|
||||
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
gProgramIsActive = true;
|
||||
return falloutMain(argc, argv);
|
||||
|
|
Loading…
Reference in New Issue