Fix some warnings
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893a116fb4
commit
7803378d82
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@ -1926,7 +1926,7 @@ static int _get_input_str(int win, int cancelKeyCode, char* text, int maxLength,
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char copy[257];
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strcpy(copy, text);
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int nameLength = strlen(text);
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size_t nameLength = strlen(text);
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copy[nameLength] = ' ';
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copy[nameLength + 1] = '\0';
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@ -2012,8 +2012,8 @@ bool _isdoschar(int ch)
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return true;
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}
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int length = strlen(punctuations);
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for (int index = 0; index < length; index++) {
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size_t length = strlen(punctuations);
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for (size_t index = 0; index < length; index++) {
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if (punctuations[index] == ch) {
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return true;
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}
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@ -4272,7 +4272,7 @@ static int characterPrintToFile(const char* fileName)
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// NOTE: Uninline.
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padding[0] = '\0';
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_AddSpaces(padding, (80 - strlen(title1)) / 2 - 2);
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_AddSpaces(padding, (80 - static_cast<int>(strlen(title1))) / 2 - 2);
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strcat(padding, title1);
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strcat(padding, "\n");
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@ -4283,7 +4283,7 @@ static int characterPrintToFile(const char* fileName)
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// NOTE: Uninline.
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padding[0] = '\0';
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_AddSpaces(padding, (80 - strlen(title1)) / 2 - 2);
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_AddSpaces(padding, (80 - static_cast<int>(strlen(title1))) / 2 - 2);
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strcat(padding, title1);
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strcat(padding, "\n");
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@ -4303,7 +4303,7 @@ static int characterPrintToFile(const char* fileName)
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// NOTE: Uninline.
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padding[0] = '\0';
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_AddSpaces(padding, (80 - strlen(title1)) / 2 - 2);
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_AddSpaces(padding, (80 - static_cast<int>(strlen(title1))) / 2 - 2);
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strcat(padding, title1);
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strcat(padding, "\n");
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@ -4318,7 +4318,7 @@ static int characterPrintToFile(const char* fileName)
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getmsg(&gCharacterEditorMessageList, &gCharacterEditorMessageListItem, 642),
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critterGetName(gDude));
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int paddingLength = 27 - strlen(title1);
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int paddingLength = 27 - static_cast<int>(strlen(title1));
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if (paddingLength > 0) {
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// NOTE: Uninline.
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padding[0] = '\0';
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@ -4351,7 +4351,7 @@ static int characterPrintToFile(const char* fileName)
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getmsg(&gCharacterEditorMessageList, &gCharacterEditorMessageListItem, 648),
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_itostndn(pcGetStat(PC_STAT_EXPERIENCE), title3));
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paddingLength = 12 - strlen(title3);
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paddingLength = 12 - static_cast<int>(strlen(title3));
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if (paddingLength > 0) {
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// NOTE: Uninline.
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padding[0] = '\0';
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@ -4616,7 +4616,7 @@ static int characterPrintToFile(const char* fileName)
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sprintf(title1, "%s ", skillGetName(skill));
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// NOTE: Uninline.
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_AddDots(title1 + strlen(title1), 16 - strlen(title1));
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_AddDots(title1 + strlen(title1), 16 - static_cast<int>(strlen(title1)));
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bool hasKillType = false;
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@ -4626,7 +4626,7 @@ static int characterPrintToFile(const char* fileName)
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sprintf(title2, "%s ", killTypeGetName(killType));
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// NOTE: Uninline.
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_AddDots(title2 + strlen(title2), 16 - strlen(title2));
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_AddDots(title2 + strlen(title2), 16 - static_cast<int>(strlen(title2)));
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sprintf(title3,
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" %s %.3d%% %s %.3d\n",
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@ -4671,7 +4671,7 @@ static int characterPrintToFile(const char* fileName)
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_itostndn(inventoryItem->quantity, title3),
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objectGetName(inventoryItem->item));
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int length = 25 - strlen(title2);
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int length = 25 - static_cast<int>(strlen(title2));
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if (length < 0) {
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length = 0;
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}
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@ -661,7 +661,7 @@ static void endgameEndingVoiceOverInit(const char* fileBaseName)
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unsigned int timing = 0;
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for (int index = 0; index < gEndgameEndingSubtitlesLength; index++) {
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double charactersCount = strlen(gEndgameEndingSubtitles[index]);
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double charactersCount = static_cast<double>(strlen(gEndgameEndingSubtitles[index]));
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// NOTE: There is floating point math at 0x4402E6 used to add
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// timing.
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timing += (unsigned int)trunc(charactersCount * durationPerCharacter * 1000.0);
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@ -758,7 +758,7 @@ static int endgameEndingSubtitlesLoad(const char* filePath)
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if (gEndgameEndingSubtitlesLength < ENDGAME_ENDING_MAX_SUBTITLES) {
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gEndgameEndingSubtitles[gEndgameEndingSubtitlesLength] = internal_strdup(pch + 1);
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gEndgameEndingSubtitlesLength++;
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gEndgameEndingSubtitlesCharactersCount += strlen(pch + 1);
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gEndgameEndingSubtitlesCharactersCount += static_cast<int>(strlen(pch + 1));
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}
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}
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}
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@ -861,7 +861,7 @@ static int endgameEndingInit()
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const char* delim = " \t,";
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EndgameEnding entry;
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EndgameEnding* entries;
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int narrator_file_len;
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size_t narratorFileNameLength;
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if (gEndgameEndings != NULL) {
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internal_free(gEndgameEndings);
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@ -913,9 +913,9 @@ static int endgameEndingInit()
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strcpy(entry.voiceOverBaseName, tok);
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narrator_file_len = strlen(entry.voiceOverBaseName);
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if (isspace(entry.voiceOverBaseName[narrator_file_len - 1])) {
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entry.voiceOverBaseName[narrator_file_len - 1] = '\0';
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narratorFileNameLength = strlen(entry.voiceOverBaseName);
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if (isspace(entry.voiceOverBaseName[narratorFileNameLength - 1])) {
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entry.voiceOverBaseName[narratorFileNameLength - 1] = '\0';
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}
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tok = strtok(NULL, delim);
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@ -971,7 +971,7 @@ int endgameDeathEndingInit()
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char* tok;
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EndgameDeathEnding entry;
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EndgameDeathEnding* entries;
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int narrator_file_len;
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size_t narratorFileNameLength;
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strcpy(gEndgameDeathEndingFileName, "narrator\\nar_5");
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@ -1038,13 +1038,13 @@ int endgameDeathEndingInit()
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}
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// this code is slightly different from the original, but does the same thing
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narrator_file_len = strlen(tok);
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strncpy(entry.voiceOverBaseName, tok, narrator_file_len);
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narratorFileNameLength = strlen(tok);
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strncpy(entry.voiceOverBaseName, tok, narratorFileNameLength);
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entry.enabled = false;
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if (isspace(entry.voiceOverBaseName[narrator_file_len - 1])) {
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entry.voiceOverBaseName[narrator_file_len - 1] = '\0';
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if (isspace(entry.voiceOverBaseName[narratorFileNameLength - 1])) {
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entry.voiceOverBaseName[narratorFileNameLength - 1] = '\0';
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}
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entries = (EndgameDeathEnding*)internal_realloc(gEndgameDeathEndings, sizeof(*entries) * (gEndgameDeathEndingsLength + 1));
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@ -1709,7 +1709,6 @@ int _gdProcessInit()
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int downBtn;
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int optionsWindowX;
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int optionsWindowY;
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int fid;
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int replyWindowX = (screenGetWidth() - GAME_DIALOG_WINDOW_WIDTH) / 2 + GAME_DIALOG_REPLY_WINDOW_X;
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int replyWindowY = (screenGetHeight() - GAME_DIALOG_WINDOW_HEIGHT) / 2 + GAME_DIALOG_REPLY_WINDOW_Y;
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@ -3024,7 +3023,7 @@ int gameDialogDrawText(unsigned char* buffer, Rect* rect, char* string, int* a4,
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}
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if (a4 != NULL) {
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*a4 += strlen(start) + 1;
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*a4 += static_cast<int>(strlen(start)) + 1;
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}
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rect->top += height;
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@ -3055,7 +3054,7 @@ int gameDialogDrawText(unsigned char* buffer, Rect* rect, char* string, int* a4,
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}
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if (a4 != NULL && end != NULL) {
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*a4 += strlen(start) + 1;
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*a4 += static_cast<int>(strlen(start)) + 1;
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}
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rect->top += height;
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@ -1817,7 +1817,7 @@ int gameSoundFindBackgroundSoundPathWithCopy(char* dest, const char* src)
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int gameSoundFindBackgroundSoundPath(char* dest, const char* src)
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{
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char path[COMPAT_MAX_PATH];
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int len;
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size_t len;
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len = strlen(src) + strlen(".ACM");
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if (strlen(_sound_music_path1) + len > COMPAT_MAX_PATH || strlen(_sound_music_path2) + len > COMPAT_MAX_PATH) {
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@ -1962,7 +1962,7 @@ int speechPlay()
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// 0x452208
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int _gsound_get_music_path(char** out_value, const char* key)
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{
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int v3;
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size_t v3;
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char* v4;
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char* value;
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@ -2115,7 +2115,7 @@ static int _get_input_str2(int win, int doneKeyCode, int cancelKeyCode, char* de
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char text[256];
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strcpy(text, description);
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int textLength = strlen(text);
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size_t textLength = strlen(text);
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text[textLength] = ' ';
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text[textLength + 1] = '\0';
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12
src/proto.cc
12
src/proto.cc
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@ -437,12 +437,13 @@ static int objectCritterCombatDataWrite(CritterCombatData* data, File* stream)
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int objectDataRead(Object* obj, File* stream)
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{
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Proto* proto;
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int temp;
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Inventory* inventory = &(obj->data.inventory);
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if (fileReadInt32(stream, &(inventory->length)) == -1) return -1;
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if (fileReadInt32(stream, &(inventory->capacity)) == -1) return -1;
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// TODO: See below.
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if (fileReadInt32(stream, (int*)&(inventory->items)) == -1) return -1;
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// CE: Original code reads inventory items pointer which is meaningless.
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if (fileReadInt32(stream, &temp) == -1) return -1;
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if (PID_TYPE(obj->pid) == OBJ_TYPE_CRITTER) {
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if (fileReadInt32(stream, &(obj->data.critter.field_0)) == -1) return -1;
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@ -537,9 +538,8 @@ int objectDataWrite(Object* obj, File* stream)
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ObjectData* data = &(obj->data);
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if (fileWriteInt32(stream, data->inventory.length) == -1) return -1;
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if (fileWriteInt32(stream, data->inventory.capacity) == -1) return -1;
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// TODO: Why do we need to write address of pointer? That probably means
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// this field is shared with something else.
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if (fileWriteInt32(stream, (intptr_t)data->inventory.items) == -1) return -1;
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// CE: Original code writes inventory items pointer, which is meaningless.
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if (fileWriteInt32(stream, 0) == -1) return -1;
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if (PID_TYPE(obj->pid) == OBJ_TYPE_CRITTER) {
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if (fileWriteInt32(stream, data->flags) == -1) return -1;
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@ -1059,7 +1059,7 @@ int protoGetDataMember(int pid, int member, ProtoDataMemberValue* value)
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int protoInit()
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{
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char* master_patches;
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int len;
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size_t len;
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MessageListItem messageListItem;
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char path[COMPAT_MAX_PATH];
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int i;
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