Fix some warnings

This commit is contained in:
Alexander Batalov 2022-08-31 18:52:01 +03:00
parent 893a116fb4
commit 7803378d82
6 changed files with 33 additions and 34 deletions

View File

@ -1926,7 +1926,7 @@ static int _get_input_str(int win, int cancelKeyCode, char* text, int maxLength,
char copy[257];
strcpy(copy, text);
int nameLength = strlen(text);
size_t nameLength = strlen(text);
copy[nameLength] = ' ';
copy[nameLength + 1] = '\0';
@ -2012,8 +2012,8 @@ bool _isdoschar(int ch)
return true;
}
int length = strlen(punctuations);
for (int index = 0; index < length; index++) {
size_t length = strlen(punctuations);
for (size_t index = 0; index < length; index++) {
if (punctuations[index] == ch) {
return true;
}
@ -4272,7 +4272,7 @@ static int characterPrintToFile(const char* fileName)
// NOTE: Uninline.
padding[0] = '\0';
_AddSpaces(padding, (80 - strlen(title1)) / 2 - 2);
_AddSpaces(padding, (80 - static_cast<int>(strlen(title1))) / 2 - 2);
strcat(padding, title1);
strcat(padding, "\n");
@ -4283,7 +4283,7 @@ static int characterPrintToFile(const char* fileName)
// NOTE: Uninline.
padding[0] = '\0';
_AddSpaces(padding, (80 - strlen(title1)) / 2 - 2);
_AddSpaces(padding, (80 - static_cast<int>(strlen(title1))) / 2 - 2);
strcat(padding, title1);
strcat(padding, "\n");
@ -4303,7 +4303,7 @@ static int characterPrintToFile(const char* fileName)
// NOTE: Uninline.
padding[0] = '\0';
_AddSpaces(padding, (80 - strlen(title1)) / 2 - 2);
_AddSpaces(padding, (80 - static_cast<int>(strlen(title1))) / 2 - 2);
strcat(padding, title1);
strcat(padding, "\n");
@ -4318,7 +4318,7 @@ static int characterPrintToFile(const char* fileName)
getmsg(&gCharacterEditorMessageList, &gCharacterEditorMessageListItem, 642),
critterGetName(gDude));
int paddingLength = 27 - strlen(title1);
int paddingLength = 27 - static_cast<int>(strlen(title1));
if (paddingLength > 0) {
// NOTE: Uninline.
padding[0] = '\0';
@ -4351,7 +4351,7 @@ static int characterPrintToFile(const char* fileName)
getmsg(&gCharacterEditorMessageList, &gCharacterEditorMessageListItem, 648),
_itostndn(pcGetStat(PC_STAT_EXPERIENCE), title3));
paddingLength = 12 - strlen(title3);
paddingLength = 12 - static_cast<int>(strlen(title3));
if (paddingLength > 0) {
// NOTE: Uninline.
padding[0] = '\0';
@ -4616,7 +4616,7 @@ static int characterPrintToFile(const char* fileName)
sprintf(title1, "%s ", skillGetName(skill));
// NOTE: Uninline.
_AddDots(title1 + strlen(title1), 16 - strlen(title1));
_AddDots(title1 + strlen(title1), 16 - static_cast<int>(strlen(title1)));
bool hasKillType = false;
@ -4626,7 +4626,7 @@ static int characterPrintToFile(const char* fileName)
sprintf(title2, "%s ", killTypeGetName(killType));
// NOTE: Uninline.
_AddDots(title2 + strlen(title2), 16 - strlen(title2));
_AddDots(title2 + strlen(title2), 16 - static_cast<int>(strlen(title2)));
sprintf(title3,
" %s %.3d%% %s %.3d\n",
@ -4671,7 +4671,7 @@ static int characterPrintToFile(const char* fileName)
_itostndn(inventoryItem->quantity, title3),
objectGetName(inventoryItem->item));
int length = 25 - strlen(title2);
int length = 25 - static_cast<int>(strlen(title2));
if (length < 0) {
length = 0;
}

View File

@ -661,7 +661,7 @@ static void endgameEndingVoiceOverInit(const char* fileBaseName)
unsigned int timing = 0;
for (int index = 0; index < gEndgameEndingSubtitlesLength; index++) {
double charactersCount = strlen(gEndgameEndingSubtitles[index]);
double charactersCount = static_cast<double>(strlen(gEndgameEndingSubtitles[index]));
// NOTE: There is floating point math at 0x4402E6 used to add
// timing.
timing += (unsigned int)trunc(charactersCount * durationPerCharacter * 1000.0);
@ -758,7 +758,7 @@ static int endgameEndingSubtitlesLoad(const char* filePath)
if (gEndgameEndingSubtitlesLength < ENDGAME_ENDING_MAX_SUBTITLES) {
gEndgameEndingSubtitles[gEndgameEndingSubtitlesLength] = internal_strdup(pch + 1);
gEndgameEndingSubtitlesLength++;
gEndgameEndingSubtitlesCharactersCount += strlen(pch + 1);
gEndgameEndingSubtitlesCharactersCount += static_cast<int>(strlen(pch + 1));
}
}
}
@ -861,7 +861,7 @@ static int endgameEndingInit()
const char* delim = " \t,";
EndgameEnding entry;
EndgameEnding* entries;
int narrator_file_len;
size_t narratorFileNameLength;
if (gEndgameEndings != NULL) {
internal_free(gEndgameEndings);
@ -913,9 +913,9 @@ static int endgameEndingInit()
strcpy(entry.voiceOverBaseName, tok);
narrator_file_len = strlen(entry.voiceOverBaseName);
if (isspace(entry.voiceOverBaseName[narrator_file_len - 1])) {
entry.voiceOverBaseName[narrator_file_len - 1] = '\0';
narratorFileNameLength = strlen(entry.voiceOverBaseName);
if (isspace(entry.voiceOverBaseName[narratorFileNameLength - 1])) {
entry.voiceOverBaseName[narratorFileNameLength - 1] = '\0';
}
tok = strtok(NULL, delim);
@ -971,7 +971,7 @@ int endgameDeathEndingInit()
char* tok;
EndgameDeathEnding entry;
EndgameDeathEnding* entries;
int narrator_file_len;
size_t narratorFileNameLength;
strcpy(gEndgameDeathEndingFileName, "narrator\\nar_5");
@ -1038,13 +1038,13 @@ int endgameDeathEndingInit()
}
// this code is slightly different from the original, but does the same thing
narrator_file_len = strlen(tok);
strncpy(entry.voiceOverBaseName, tok, narrator_file_len);
narratorFileNameLength = strlen(tok);
strncpy(entry.voiceOverBaseName, tok, narratorFileNameLength);
entry.enabled = false;
if (isspace(entry.voiceOverBaseName[narrator_file_len - 1])) {
entry.voiceOverBaseName[narrator_file_len - 1] = '\0';
if (isspace(entry.voiceOverBaseName[narratorFileNameLength - 1])) {
entry.voiceOverBaseName[narratorFileNameLength - 1] = '\0';
}
entries = (EndgameDeathEnding*)internal_realloc(gEndgameDeathEndings, sizeof(*entries) * (gEndgameDeathEndingsLength + 1));

View File

@ -1709,7 +1709,6 @@ int _gdProcessInit()
int downBtn;
int optionsWindowX;
int optionsWindowY;
int fid;
int replyWindowX = (screenGetWidth() - GAME_DIALOG_WINDOW_WIDTH) / 2 + GAME_DIALOG_REPLY_WINDOW_X;
int replyWindowY = (screenGetHeight() - GAME_DIALOG_WINDOW_HEIGHT) / 2 + GAME_DIALOG_REPLY_WINDOW_Y;
@ -3024,7 +3023,7 @@ int gameDialogDrawText(unsigned char* buffer, Rect* rect, char* string, int* a4,
}
if (a4 != NULL) {
*a4 += strlen(start) + 1;
*a4 += static_cast<int>(strlen(start)) + 1;
}
rect->top += height;
@ -3055,7 +3054,7 @@ int gameDialogDrawText(unsigned char* buffer, Rect* rect, char* string, int* a4,
}
if (a4 != NULL && end != NULL) {
*a4 += strlen(start) + 1;
*a4 += static_cast<int>(strlen(start)) + 1;
}
rect->top += height;

View File

@ -1817,7 +1817,7 @@ int gameSoundFindBackgroundSoundPathWithCopy(char* dest, const char* src)
int gameSoundFindBackgroundSoundPath(char* dest, const char* src)
{
char path[COMPAT_MAX_PATH];
int len;
size_t len;
len = strlen(src) + strlen(".ACM");
if (strlen(_sound_music_path1) + len > COMPAT_MAX_PATH || strlen(_sound_music_path2) + len > COMPAT_MAX_PATH) {
@ -1962,7 +1962,7 @@ int speechPlay()
// 0x452208
int _gsound_get_music_path(char** out_value, const char* key)
{
int v3;
size_t v3;
char* v4;
char* value;

View File

@ -2115,7 +2115,7 @@ static int _get_input_str2(int win, int doneKeyCode, int cancelKeyCode, char* de
char text[256];
strcpy(text, description);
int textLength = strlen(text);
size_t textLength = strlen(text);
text[textLength] = ' ';
text[textLength + 1] = '\0';

View File

@ -437,12 +437,13 @@ static int objectCritterCombatDataWrite(CritterCombatData* data, File* stream)
int objectDataRead(Object* obj, File* stream)
{
Proto* proto;
int temp;
Inventory* inventory = &(obj->data.inventory);
if (fileReadInt32(stream, &(inventory->length)) == -1) return -1;
if (fileReadInt32(stream, &(inventory->capacity)) == -1) return -1;
// TODO: See below.
if (fileReadInt32(stream, (int*)&(inventory->items)) == -1) return -1;
// CE: Original code reads inventory items pointer which is meaningless.
if (fileReadInt32(stream, &temp) == -1) return -1;
if (PID_TYPE(obj->pid) == OBJ_TYPE_CRITTER) {
if (fileReadInt32(stream, &(obj->data.critter.field_0)) == -1) return -1;
@ -537,9 +538,8 @@ int objectDataWrite(Object* obj, File* stream)
ObjectData* data = &(obj->data);
if (fileWriteInt32(stream, data->inventory.length) == -1) return -1;
if (fileWriteInt32(stream, data->inventory.capacity) == -1) return -1;
// TODO: Why do we need to write address of pointer? That probably means
// this field is shared with something else.
if (fileWriteInt32(stream, (intptr_t)data->inventory.items) == -1) return -1;
// CE: Original code writes inventory items pointer, which is meaningless.
if (fileWriteInt32(stream, 0) == -1) return -1;
if (PID_TYPE(obj->pid) == OBJ_TYPE_CRITTER) {
if (fileWriteInt32(stream, data->flags) == -1) return -1;
@ -1059,7 +1059,7 @@ int protoGetDataMember(int pid, int member, ProtoDataMemberValue* value)
int protoInit()
{
char* master_patches;
int len;
size_t len;
MessageListItem messageListItem;
char path[COMPAT_MAX_PATH];
int i;