parent
a9ca75a1a3
commit
7658a41f64
127
src/tile.cc
127
src/tile.cc
|
@ -18,29 +18,68 @@
|
|||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
|
||||
typedef struct STRUCT_51D99C {
|
||||
int field_0;
|
||||
int field_4;
|
||||
} STRUCT_51D99C;
|
||||
|
||||
typedef struct STRUCT_51DA04 {
|
||||
int field_0;
|
||||
int field_4;
|
||||
} STRUCT_51DA04;
|
||||
|
||||
typedef struct STRUCT_51DA6C {
|
||||
int field_0;
|
||||
int field_4;
|
||||
int field_8;
|
||||
int field_C; // something with light level?
|
||||
} STRUCT_51DA6C;
|
||||
|
||||
typedef struct STRUCT_51DB0C {
|
||||
int field_0;
|
||||
int field_4;
|
||||
int field_8;
|
||||
} STRUCT_51DB0C;
|
||||
|
||||
typedef struct STRUCT_51DB48 {
|
||||
int field_0;
|
||||
int field_4;
|
||||
int field_8;
|
||||
} STRUCT_51DB48;
|
||||
|
||||
void tileSetBorder(int windowWidth, int windowHeight, int hexGridWidth, int hexGridHeight);
|
||||
void tileRefreshMapper(Rect* rect, int elevation);
|
||||
void tileRefreshGame(Rect* rect, int elevation);
|
||||
void _roof_fill_on(int x, int y, int elevation);
|
||||
void sub_4B23DC(int x, int y, int elevation);
|
||||
void tileRenderRoof(int fid, int x, int y, Rect* rect, int light);
|
||||
void _draw_grid(int tile, int elevation, Rect* rect);
|
||||
void tileRenderFloor(int fid, int x, int y, Rect* rect);
|
||||
int _tile_make_line(int currentCenterTile, int newCenterTile, int* tiles, int tilesCapacity);
|
||||
|
||||
// 0x50E7C7
|
||||
double const dbl_50E7C7 = -4.0;
|
||||
static double const dbl_50E7C7 = -4.0;
|
||||
|
||||
// 0x51D950
|
||||
bool gTileBorderInitialized = false;
|
||||
static bool gTileBorderInitialized = false;
|
||||
|
||||
// 0x51D954
|
||||
bool gTileScrollBlockingEnabled = true;
|
||||
static bool gTileScrollBlockingEnabled = true;
|
||||
|
||||
// 0x51D958
|
||||
bool gTileScrollLimitingEnabled = true;
|
||||
static bool gTileScrollLimitingEnabled = true;
|
||||
|
||||
// 0x51D95C
|
||||
bool gTileRoofIsVisible = true;
|
||||
static bool gTileRoofIsVisible = true;
|
||||
|
||||
// 0x51D960
|
||||
bool gTileGridIsVisible = false;
|
||||
static bool gTileGridIsVisible = false;
|
||||
|
||||
// 0x51D964
|
||||
TileWindowRefreshElevationProc* gTileWindowRefreshElevationProc = tileRefreshGame;
|
||||
static TileWindowRefreshElevationProc* gTileWindowRefreshElevationProc = tileRefreshGame;
|
||||
|
||||
// 0x51D968
|
||||
bool gTileEnabled = true;
|
||||
static bool gTileEnabled = true;
|
||||
|
||||
// 0x51D96C
|
||||
const int _off_tile[6] = {
|
||||
|
@ -63,7 +102,7 @@ const int dword_51D984[6] = {
|
|||
};
|
||||
|
||||
// 0x51D99C
|
||||
STRUCT_51D99C _rightside_up_table[13] = {
|
||||
static STRUCT_51D99C _rightside_up_table[13] = {
|
||||
{ -1, 2 },
|
||||
{ 78, 2 },
|
||||
{ 76, 6 },
|
||||
|
@ -80,7 +119,7 @@ STRUCT_51D99C _rightside_up_table[13] = {
|
|||
};
|
||||
|
||||
// 0x51DA04
|
||||
STRUCT_51DA04 _upside_down_table[13] = {
|
||||
static STRUCT_51DA04 _upside_down_table[13] = {
|
||||
{ 0, 32 },
|
||||
{ 48, 32 },
|
||||
{ 49, 30 },
|
||||
|
@ -97,7 +136,7 @@ STRUCT_51DA04 _upside_down_table[13] = {
|
|||
};
|
||||
|
||||
// 0x51DA6C
|
||||
STRUCT_51DA6C _verticies[10] = {
|
||||
static STRUCT_51DA6C _verticies[10] = {
|
||||
{ 16, -1, -201, 0 },
|
||||
{ 48, -2, -2, 0 },
|
||||
{ 960, 0, 0, 0 },
|
||||
|
@ -111,7 +150,7 @@ STRUCT_51DA6C _verticies[10] = {
|
|||
};
|
||||
|
||||
// 0x51DB0C
|
||||
STRUCT_51DB0C _rightside_up_triangles[5] = {
|
||||
static STRUCT_51DB0C _rightside_up_triangles[5] = {
|
||||
{ 2, 3, 0 },
|
||||
{ 3, 4, 1 },
|
||||
{ 5, 6, 3 },
|
||||
|
@ -120,7 +159,7 @@ STRUCT_51DB0C _rightside_up_triangles[5] = {
|
|||
};
|
||||
|
||||
// 0x51DB48
|
||||
STRUCT_51DB48 _upside_down_triangles[5] = {
|
||||
static STRUCT_51DB48 _upside_down_triangles[5] = {
|
||||
{ 0, 3, 1 },
|
||||
{ 2, 5, 3 },
|
||||
{ 3, 6, 4 },
|
||||
|
@ -129,95 +168,95 @@ STRUCT_51DB48 _upside_down_triangles[5] = {
|
|||
};
|
||||
|
||||
// 0x668224
|
||||
int _intensity_map[3280];
|
||||
static int _intensity_map[3280];
|
||||
|
||||
// 0x66B564
|
||||
int _dir_tile2[2][6];
|
||||
static int _dir_tile2[2][6];
|
||||
|
||||
// Deltas to perform tile calculations in given direction.
|
||||
//
|
||||
// 0x66B594
|
||||
int _dir_tile[2][6];
|
||||
static int _dir_tile[2][6];
|
||||
|
||||
// 0x66B5C4
|
||||
unsigned char _tile_grid_blocked[512];
|
||||
static unsigned char _tile_grid_blocked[512];
|
||||
|
||||
// 0x66B7C4
|
||||
unsigned char _tile_grid_occupied[512];
|
||||
static unsigned char _tile_grid_occupied[512];
|
||||
|
||||
// 0x66B9C4
|
||||
unsigned char _tile_mask[512];
|
||||
static unsigned char _tile_mask[512];
|
||||
|
||||
// 0x66BBC4
|
||||
int gTileBorderMinX = 0;
|
||||
static int gTileBorderMinX = 0;
|
||||
|
||||
// 0x66BBC8
|
||||
int gTileBorderMinY = 0;
|
||||
static int gTileBorderMinY = 0;
|
||||
|
||||
// 0x66BBCC
|
||||
int gTileBorderMaxX = 0;
|
||||
static int gTileBorderMaxX = 0;
|
||||
|
||||
// 0x66BBD0
|
||||
int gTileBorderMaxY = 0;
|
||||
static int gTileBorderMaxY = 0;
|
||||
|
||||
// 0x66BBD4
|
||||
Rect gTileWindowRect;
|
||||
static Rect gTileWindowRect;
|
||||
|
||||
// 0x66BBE4
|
||||
unsigned char _tile_grid[32 * 16];
|
||||
static unsigned char _tile_grid[32 * 16];
|
||||
|
||||
// 0x66BDE4
|
||||
int _square_rect;
|
||||
static int _square_rect;
|
||||
|
||||
// 0x66BDE8
|
||||
int _square_x;
|
||||
static int _square_x;
|
||||
|
||||
// 0x66BDEC
|
||||
int _square_offx;
|
||||
static int _square_offx;
|
||||
|
||||
// 0x66BDF0
|
||||
int _square_offy;
|
||||
static int _square_offy;
|
||||
|
||||
// 0x66BDF4
|
||||
TileWindowRefreshProc* gTileWindowRefreshProc;
|
||||
static TileWindowRefreshProc* gTileWindowRefreshProc;
|
||||
|
||||
// 0x66BDF8
|
||||
int _tile_offy;
|
||||
static int _tile_offy;
|
||||
|
||||
// 0x66BDFC
|
||||
int _tile_offx;
|
||||
static int _tile_offx;
|
||||
|
||||
// 0x66BE00
|
||||
int gSquareGridSize;
|
||||
static int gSquareGridSize;
|
||||
|
||||
// Number of tiles horizontally.
|
||||
//
|
||||
// Currently this value is always 200.
|
||||
//
|
||||
// 0x66BE04
|
||||
int gHexGridWidth;
|
||||
static int gHexGridWidth;
|
||||
|
||||
// 0x66BE08
|
||||
TileData** gTileSquares;
|
||||
static TileData** gTileSquares;
|
||||
|
||||
// 0x66BE0C
|
||||
unsigned char* gTileWindowBuffer;
|
||||
static unsigned char* gTileWindowBuffer;
|
||||
|
||||
// Number of tiles vertically.
|
||||
//
|
||||
// Currently this value is always 200.
|
||||
//
|
||||
// 0x66BE10
|
||||
int gHexGridHeight;
|
||||
static int gHexGridHeight;
|
||||
|
||||
// 0x66BE14
|
||||
int gTileWindowHeight;
|
||||
static int gTileWindowHeight;
|
||||
|
||||
// 0x66BE18
|
||||
int _tile_x;
|
||||
static int _tile_x;
|
||||
|
||||
// 0x66BE1C
|
||||
int _tile_y;
|
||||
static int _tile_y;
|
||||
|
||||
// The number of tiles in the hex grid.
|
||||
//
|
||||
|
@ -225,16 +264,16 @@ int _tile_y;
|
|||
int gHexGridSize;
|
||||
|
||||
// 0x66BE24
|
||||
int gSquareGridHeight;
|
||||
static int gSquareGridHeight;
|
||||
|
||||
// 0x66BE28
|
||||
int gTileWindowPitch;
|
||||
static int gTileWindowPitch;
|
||||
|
||||
// 0x66BE2C
|
||||
int gSquareGridWidth;
|
||||
static int gSquareGridWidth;
|
||||
|
||||
// 0x66BE30
|
||||
int gTileWindowWidth;
|
||||
static int gTileWindowWidth;
|
||||
|
||||
// 0x66BE34
|
||||
int gCenterTile;
|
||||
|
|
85
src/tile.h
85
src/tile.h
|
@ -3,96 +3,19 @@
|
|||
|
||||
#include "geometry.h"
|
||||
#include "map.h"
|
||||
#include "obj_types.h"
|
||||
|
||||
#define TILE_SET_CENTER_FLAG_0x01 0x01
|
||||
#define TILE_SET_CENTER_FLAG_0x02 0x02
|
||||
|
||||
typedef struct STRUCT_51D99C {
|
||||
int field_0;
|
||||
int field_4;
|
||||
} STRUCT_51D99C;
|
||||
|
||||
typedef struct STRUCT_51DA04 {
|
||||
int field_0;
|
||||
int field_4;
|
||||
} STRUCT_51DA04;
|
||||
|
||||
typedef struct STRUCT_51DA6C {
|
||||
int field_0;
|
||||
int field_4;
|
||||
int field_8;
|
||||
int field_C; // something with light level?
|
||||
} STRUCT_51DA6C;
|
||||
|
||||
typedef struct STRUCT_51DB0C {
|
||||
int field_0;
|
||||
int field_4;
|
||||
int field_8;
|
||||
} STRUCT_51DB0C;
|
||||
|
||||
typedef struct STRUCT_51DB48 {
|
||||
int field_0;
|
||||
int field_4;
|
||||
int field_8;
|
||||
} STRUCT_51DB48;
|
||||
|
||||
typedef void(TileWindowRefreshProc)(Rect* rect);
|
||||
typedef void(TileWindowRefreshElevationProc)(Rect* rect, int elevation);
|
||||
|
||||
extern double const dbl_50E7C7;
|
||||
|
||||
extern bool gTileBorderInitialized;
|
||||
extern bool gTileScrollBlockingEnabled;
|
||||
extern bool gTileScrollLimitingEnabled;
|
||||
extern bool gTileRoofIsVisible;
|
||||
extern bool gTileGridIsVisible;
|
||||
extern TileWindowRefreshElevationProc* gTileWindowRefreshElevationProc;
|
||||
extern bool gTileEnabled;
|
||||
extern const int _off_tile[6];
|
||||
extern const int dword_51D984[6];
|
||||
extern STRUCT_51D99C _rightside_up_table[13];
|
||||
extern STRUCT_51DA04 _upside_down_table[13];
|
||||
extern STRUCT_51DA6C _verticies[10];
|
||||
extern STRUCT_51DB0C _rightside_up_triangles[5];
|
||||
extern STRUCT_51DB48 _upside_down_triangles[5];
|
||||
|
||||
extern int _intensity_map[3280];
|
||||
extern int _dir_tile2[2][6];
|
||||
extern int _dir_tile[2][6];
|
||||
extern unsigned char _tile_grid_blocked[512];
|
||||
extern unsigned char _tile_grid_occupied[512];
|
||||
extern unsigned char _tile_mask[512];
|
||||
extern int gTileBorderMinX;
|
||||
extern int gTileBorderMinY;
|
||||
extern int gTileBorderMaxX;
|
||||
extern int gTileBorderMaxY;
|
||||
extern Rect gTileWindowRect;
|
||||
extern unsigned char _tile_grid[512];
|
||||
extern int _square_rect;
|
||||
extern int _square_x;
|
||||
extern int _square_offx;
|
||||
extern int _square_offy;
|
||||
extern TileWindowRefreshProc* gTileWindowRefreshProc;
|
||||
extern int _tile_offy;
|
||||
extern int _tile_offx;
|
||||
extern int gSquareGridSize;
|
||||
extern int gHexGridWidth;
|
||||
extern TileData** gTileSquares;
|
||||
extern unsigned char* gTileWindowBuffer;
|
||||
extern int gHexGridHeight;
|
||||
extern int gTileWindowHeight;
|
||||
extern int _tile_x;
|
||||
extern int _tile_y;
|
||||
extern int gHexGridSize;
|
||||
extern int gSquareGridHeight;
|
||||
extern int gTileWindowPitch;
|
||||
extern int gSquareGridWidth;
|
||||
extern int gTileWindowWidth;
|
||||
extern int gCenterTile;
|
||||
|
||||
int tileInit(TileData** a1, int squareGridWidth, int squareGridHeight, int hexGridWidth, int hexGridHeight, unsigned char* buf, int windowWidth, int windowHeight, int windowPitch, TileWindowRefreshProc* windowRefreshProc);
|
||||
void tileSetBorder(int windowWidth, int windowHeight, int hexGridWidth, int hexGridHeight);
|
||||
void _tile_reset_();
|
||||
void tileReset();
|
||||
void tileExit();
|
||||
|
@ -101,8 +24,6 @@ void tileEnable();
|
|||
void tileWindowRefreshRect(Rect* rect, int elevation);
|
||||
void tileWindowRefresh();
|
||||
int tileSetCenter(int tile, int flags);
|
||||
void tileRefreshMapper(Rect* rect, int elevation);
|
||||
void tileRefreshGame(Rect* rect, int elevation);
|
||||
int tileRoofIsVisible();
|
||||
int tileToScreenXY(int tile, int* x, int* y, int elevation);
|
||||
int tileFromScreenXY(int x, int y, int elevation);
|
||||
|
@ -125,16 +46,10 @@ int squareTileFromScreenXY(int screenX, int screenY, int elevation);
|
|||
void squareTileScreenToCoord(int screenX, int screenY, int elevation, int* coordX, int* coordY);
|
||||
void squareTileScreenToCoordRoof(int screenX, int screenY, int elevation, int* coordX, int* coordY);
|
||||
void tileRenderRoofsInRect(Rect* rect, int elevation);
|
||||
void _roof_fill_on(int x, int y, int elevation);
|
||||
void _tile_fill_roof(int x, int y, int elevation, int a4);
|
||||
void sub_4B23DC(int x, int y, int elevation);
|
||||
void tileRenderRoof(int fid, int x, int y, Rect* rect, int light);
|
||||
void tileRenderFloorsInRect(Rect* rect, int elevation);
|
||||
bool _square_roof_intersect(int x, int y, int elevation);
|
||||
void _grid_render(Rect* rect, int elevation);
|
||||
void _draw_grid(int tile, int elevation, Rect* rect);
|
||||
void tileRenderFloor(int fid, int x, int y, Rect* rect);
|
||||
int _tile_make_line(int currentCenterTile, int newCenterTile, int* tiles, int tilesCapacity);
|
||||
int _tile_scroll_to(int tile, int flags);
|
||||
|
||||
static bool tileIsValid(int tile)
|
||||
|
|
Loading…
Reference in New Issue