Cleanup map.h

See #42
This commit is contained in:
Alexander Batalov 2022-06-19 20:14:17 +03:00
parent a4d4650a1b
commit 6db4ce4c24
2 changed files with 54 additions and 72 deletions

View File

@ -38,36 +38,54 @@
#include <stdio.h>
#include <string.h>
static char* mapBuildPath(char* name);
static int mapLoad(File* stream);
static int _map_age_dead_critters();
static void _map_fix_critter_combat_data();
static int _map_save();
static int _map_save_file(File* stream);
static void mapMakeMapsDirectory();
static void isoWindowRefreshRect(Rect* rect);
static void isoWindowRefreshRectGame(Rect* rect);
static void isoWindowRefreshRectMapper(Rect* rect);
static void mapGlobalVariablesFree();
static void mapLocalVariablesFree();
static void _map_place_dude_and_mouse();
static void _square_reset();
static int _square_load(File* stream, int a2);
static int mapHeaderWrite(MapHeader* ptr, File* stream);
static int mapHeaderRead(MapHeader* ptr, File* stream);
// 0x50B058
char byte_50B058[] = "";
static char byte_50B058[] = "";
// 0x50B30C
char _aErrorF2[] = "ERROR! F2";
static char _aErrorF2[] = "ERROR! F2";
// 0x519540
IsoWindowRefreshProc* _map_scroll_refresh = isoWindowRefreshRectGame;
static IsoWindowRefreshProc* _map_scroll_refresh = isoWindowRefreshRectGame;
// 0x519544
const int _map_data_elev_flags[ELEVATION_COUNT] = {
static const int _map_data_elev_flags[ELEVATION_COUNT] = {
2,
4,
8,
};
// 0x519550
unsigned int gIsoWindowScrollTimestamp = 0;
static unsigned int gIsoWindowScrollTimestamp = 0;
// 0x519554
bool gIsoEnabled = false;
static bool gIsoEnabled = false;
// 0x519558
int gEnteringElevation = 0;
static int gEnteringElevation = 0;
// 0x51955C
int gEnteringTile = -1;
static int gEnteringTile = -1;
// 0x519560
int gEnteringRotation = ROTATION_NE;
static int gEnteringRotation = ROTATION_NE;
// 0x519564
int gMapSid = -1;
@ -78,7 +96,7 @@ int* gMapLocalVars = NULL;
// map_vars
// 0x51956C
int* gMapGlobalVars = NULL;
static int* gMapGlobalVars = NULL;
// local_vars_num
// 0x519570
@ -86,7 +104,7 @@ int gMapLocalVarsLength = 0;
// map_vars_num
// 0x519574
int gMapGlobalVarsLength = 0;
static int gMapGlobalVarsLength = 0;
// Current elevation.
//
@ -94,19 +112,19 @@ int gMapGlobalVarsLength = 0;
int gElevation = 0;
// 0x51957C
char* _errMapName = byte_50B058;
static char* _errMapName = byte_50B058;
// 0x519584
int _wmMapIdx = -1;
static int _wmMapIdx = -1;
// 0x614868
TileData _square_data[ELEVATION_COUNT];
static TileData _square_data[ELEVATION_COUNT];
// 0x631D28
MapTransition gMapTransition;
static MapTransition gMapTransition;
// 0x631D38
Rect gIsoWindowRect;
static Rect gIsoWindowRect;
// map.msg
//
@ -115,7 +133,7 @@ Rect gIsoWindowRect;
MessageList gMapMessageList;
// 0x631D50
unsigned char* gIsoWindowBuffer;
static unsigned char* gIsoWindowBuffer;
// 0x631D54
MapHeader gMapHeader;
@ -127,12 +145,12 @@ TileData* _square[ELEVATION_COUNT];
int gIsoWindow;
// 0x631E50
char _scratchStr[40];
static char _scratchStr[40];
// Last map file name.
//
// 0x631E78
char _map_path[COMPAT_MAX_PATH];
static char _map_path[COMPAT_MAX_PATH];
// iso_init
// 0x481CA0
@ -643,7 +661,7 @@ int mapScroll(int dx, int dy)
}
// 0x482900
char* mapBuildPath(char* name)
static char* mapBuildPath(char* name)
{
if (*name != '\\') {
// NOTE: Uppercased from "maps".
@ -757,7 +775,7 @@ int mapLoadById(int map)
}
// 0x482B74
int mapLoad(File* stream)
static int mapLoad(File* stream)
{
_map_save_in_game(true);
backgroundSoundLoad("wind2", 12, 13, 16);
@ -1037,7 +1055,7 @@ int mapLoadSaved(char* fileName)
}
// 0x48328C
int _map_age_dead_critters()
static int _map_age_dead_critters()
{
if (!_wmMapDeadBodiesAge()) {
return 0;
@ -1239,7 +1257,7 @@ int mapHandleTransition()
}
// 0x483784
void _map_fix_critter_combat_data()
static void _map_fix_critter_combat_data()
{
for (Object* object = objectFindFirst(); object != NULL; object = objectFindNext()) {
if (object->pid == -1) {
@ -1258,7 +1276,7 @@ void _map_fix_critter_combat_data()
// map_save
// 0x483850
int _map_save()
static int _map_save()
{
char temp[80];
temp[0] = '\0';
@ -1296,7 +1314,7 @@ int _map_save()
}
// 0x483980
int _map_save_file(File* stream)
static int _map_save_file(File* stream)
{
if (stream == NULL) {
return -1;
@ -1443,7 +1461,7 @@ int _map_save_in_game(bool a1)
}
// 0x483E28
void mapMakeMapsDirectory()
static void mapMakeMapsDirectory()
{
char path[COMPAT_MAX_PATH];
@ -1461,13 +1479,13 @@ void mapMakeMapsDirectory()
}
// 0x483ED0
void isoWindowRefreshRect(Rect* rect)
static void isoWindowRefreshRect(Rect* rect)
{
windowRefreshRect(gIsoWindow, rect);
}
// 0x483EE4
void isoWindowRefreshRectGame(Rect* rect)
static void isoWindowRefreshRectGame(Rect* rect)
{
Rect clampedDirtyRect;
if (rectIntersection(rect, &gIsoWindowRect, &clampedDirtyRect) == -1) {
@ -1482,7 +1500,7 @@ void isoWindowRefreshRectGame(Rect* rect)
}
// 0x483F44
void isoWindowRefreshRectMapper(Rect* rect)
static void isoWindowRefreshRectMapper(Rect* rect)
{
Rect clampedDirtyRect;
if (rectIntersection(rect, &gIsoWindowRect, &clampedDirtyRect) == -1) {
@ -1502,7 +1520,7 @@ void isoWindowRefreshRectMapper(Rect* rect)
}
// 0x484038
void mapGlobalVariablesFree()
static void mapGlobalVariablesFree()
{
if (gMapGlobalVars != NULL) {
internal_free(gMapGlobalVars);
@ -1512,7 +1530,7 @@ void mapGlobalVariablesFree()
}
// 0x4840D4
void mapLocalVariablesFree()
static void mapLocalVariablesFree()
{
if (gMapLocalVars != NULL) {
internal_free(gMapLocalVars);
@ -1522,7 +1540,7 @@ void mapLocalVariablesFree()
}
// 0x48411C
void _map_place_dude_and_mouse()
static void _map_place_dude_and_mouse()
{
_obj_clear_seen();
@ -1549,7 +1567,7 @@ void _map_place_dude_and_mouse()
}
// 0x484210
void _square_reset()
static void _square_reset()
{
for (int elevation = 0; elevation < ELEVATION_COUNT; elevation++) {
int* p = _square[elevation]->field_0;
@ -1576,7 +1594,7 @@ void _square_reset()
}
// 0x48431C
int _square_load(File* stream, int flags)
static int _square_load(File* stream, int flags)
{
int v6;
int v7;
@ -1611,7 +1629,7 @@ int _square_load(File* stream, int flags)
}
// 0x4843B8
int mapHeaderWrite(MapHeader* ptr, File* stream)
static int mapHeaderWrite(MapHeader* ptr, File* stream)
{
if (fileWriteInt32(stream, ptr->version) == -1) return -1;
if (fileWriteFixedLengthString(stream, ptr->name, 16) == -1) return -1;
@ -1631,7 +1649,7 @@ int mapHeaderWrite(MapHeader* ptr, File* stream)
}
// 0x4844B4
int mapHeaderRead(MapHeader* ptr, File* stream)
static int mapHeaderRead(MapHeader* ptr, File* stream)
{
if (fileReadInt32(stream, &(ptr->version)) == -1) return -1;
if (fileReadFixedLengthString(stream, ptr->name, 16) == -1) return -1;

View File

@ -62,34 +62,15 @@ typedef struct MapTransition {
typedef void IsoWindowRefreshProc(Rect* rect);
extern char byte_50B058[];
extern char _aErrorF2[];
extern IsoWindowRefreshProc* _map_scroll_refresh;
extern const int _map_data_elev_flags[ELEVATION_COUNT];
extern unsigned int gIsoWindowScrollTimestamp;
extern bool gIsoEnabled;
extern int gEnteringElevation;
extern int gEnteringTile;
extern int gEnteringRotation;
extern int gMapSid;
extern int* gMapLocalVars;
extern int* gMapGlobalVars;
extern int gMapLocalVarsLength;
extern int gMapGlobalVarsLength;
extern int gElevation;
extern char* _errMapName;
extern int _wmMapIdx;
extern TileData _square_data[ELEVATION_COUNT];
extern MapTransition gMapTransition;
extern Rect gIsoWindowRect;
extern MessageList gMapMessageList;
extern unsigned char* gIsoWindowBuffer;
extern MapHeader gMapHeader;
extern TileData* _square[ELEVATION_COUNT];
extern int gIsoWindow;
extern char _scratchStr[40];
extern char _map_path[COMPAT_MAX_PATH];
int isoInit();
void isoReset();
@ -113,31 +94,14 @@ char* mapGetCityName(int map_num);
char* _map_get_description_idx_(int map_index);
int mapGetCurrentMap();
int mapScroll(int dx, int dy);
char* mapBuildPath(char* name);
int mapSetEnteringLocation(int a1, int a2, int a3);
void _map_new_map();
int mapLoadByName(char* fileName);
int mapLoadById(int map_index);
int mapLoad(File* stream);
int mapLoadSaved(char* fileName);
int _map_age_dead_critters();
int _map_target_load_area();
int mapSetTransition(MapTransition* transition);
int mapHandleTransition();
void _map_fix_critter_combat_data();
int _map_save();
int _map_save_file(File* stream);
int _map_save_in_game(bool a1);
void mapMakeMapsDirectory();
void isoWindowRefreshRect(Rect* rect);
void isoWindowRefreshRectGame(Rect* rect);
void isoWindowRefreshRectMapper(Rect* rect);
void mapGlobalVariablesFree();
void mapLocalVariablesFree();
void _map_place_dude_and_mouse();
void _square_reset();
int _square_load(File* stream, int a2);
int mapHeaderWrite(MapHeader* ptr, File* stream);
int mapHeaderRead(MapHeader* ptr, File* stream);
#endif /* MAP_H */