Increase maps ambient sfx capacity
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@ -52,7 +52,9 @@ namespace fallout {
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#define TILE_WALK_MASK_NAME_SIZE (40)
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#define TILE_WALK_MASK_NAME_SIZE (40)
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#define ENTRANCE_LIST_CAPACITY (10)
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#define ENTRANCE_LIST_CAPACITY (10)
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#define MAP_AMBIENT_SOUND_EFFECTS_CAPACITY (6)
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// Up from 6 to handle `Tartar 3rd Floor 2` and `Livos Living Rooms` sfx
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// configuration in Olympus.
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#define MAP_AMBIENT_SOUND_EFFECTS_CAPACITY (7)
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#define MAP_STARTING_POINTS_CAPACITY (15)
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#define MAP_STARTING_POINTS_CAPACITY (15)
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#define SUBTILE_GRID_WIDTH (7)
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#define SUBTILE_GRID_WIDTH (7)
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