Fix linux build (#25)
Co-authored-by: Alexander Batalov <alex.batalov@gmail.com>
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@ -4,13 +4,13 @@ on:
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push:
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paths:
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- '.github/workflows/Build.yml'
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- 'src/**.c'
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- 'src/**.cc'
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- 'src/**.h'
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- '**/CMakeLists.txt'
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pull_request:
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paths:
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- '.github/workflows/Build.yml'
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- 'src/**.c'
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- 'src/**.cc'
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- 'src/**.h'
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- '**/CMakeLists.txt'
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@ -20,7 +20,7 @@ defaults:
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jobs:
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Build:
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build-windows:
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runs-on: windows-latest
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steps:
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@ -28,15 +28,42 @@ jobs:
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uses: actions/checkout@v2
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- name: Prepare
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run: cmake -B Build -A Win32
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run: cmake -B build/x86-windows -A Win32
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- name: Release build
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run: cmake --build Build --config Release
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run: cmake --build build/x86-windows --config Release
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- name: Artifact
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uses: actions/upload-artifact@v3
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with:
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name: fallout2-ce
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name: x86-windows-fallout2-ce
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path: |
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Build/*/fallout2-ce.exe
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build/x86-windows/Release/fallout2-ce.exe
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retention-days: 7
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build-linux32:
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runs-on: ubuntu-22.04
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steps:
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- name: Clone
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uses: actions/checkout@v2
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- name: Install dependencies
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run: |
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sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install g++-multilib libsdl2-dev:i386 zlib1g-dev:i386
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- name: Prepare
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run: cmake -DCMAKE_C_FLAGS="-m32" -DCMAKE_CXX_FLAGS="-m32" -B build/x86-linux
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- name: Release build
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run: cmake --build build/x86-linux --config Release
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- name: Artifact
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uses: actions/upload-artifact@v3
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with:
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name: x86-linux-fallout2-ce
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path: |
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build/x86-linux/fallout2-ce
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retention-days: 7
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@ -259,7 +259,7 @@ add_subdirectory("third_party/fpattern")
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target_link_libraries(${EXECUTABLE_NAME} ${FPATTERN_LIBRARY})
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target_include_directories(${EXECUTABLE_NAME} PRIVATE ${FPATTERN_INCLUDE_DIR})
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if(NOT APPLE)
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if(NOT APPLE AND NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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add_subdirectory("third_party/zlib")
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add_subdirectory("third_party/sdl2")
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else()
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@ -15,7 +15,9 @@
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#include <limits.h>
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#include <string.h>
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#include <SDL.h>
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#if _WIN32
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#include <SDL_syswm.h>
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#endif
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// NOT USED.
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void (*_idle_func)() = NULL;
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