parent
e1cf71eac7
commit
4bac829739
|
@ -235,6 +235,8 @@ add_executable(${EXECUTABLE_NAME} WIN32
|
|||
target_sources(${EXECUTABLE_NAME} PUBLIC
|
||||
"src/fps_limiter.cc"
|
||||
"src/fps_limiter.h"
|
||||
"src/platform_compat.cc"
|
||||
"src/platform_compat.h"
|
||||
"src/sfall_config.cc"
|
||||
"src/sfall_config.h"
|
||||
)
|
||||
|
|
13
src/art.cc
13
src/art.cc
|
@ -6,6 +6,7 @@
|
|||
#include "game_config.h"
|
||||
#include "memory.h"
|
||||
#include "object.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
@ -108,7 +109,7 @@ int artInit()
|
|||
}
|
||||
|
||||
char* language;
|
||||
if (configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_LANGUAGE_KEY, &language) && stricmp(language, ENGLISH) != 0) {
|
||||
if (configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_LANGUAGE_KEY, &language) && compat_stricmp(language, ENGLISH) != 0) {
|
||||
strcpy(gArtLanguage, language);
|
||||
gArtLanguageInitialized = true;
|
||||
}
|
||||
|
@ -155,16 +156,16 @@ int artInit()
|
|||
|
||||
ptr = gArtListDescriptions[1].fileNames;
|
||||
for (i = 0; i < gArtListDescriptions[1].fileNamesLength; i++) {
|
||||
if (stricmp(ptr, "hmjmps") == 0) {
|
||||
if (compat_stricmp(ptr, "hmjmps") == 0) {
|
||||
_art_vault_person_nums[DUDE_NATIVE_LOOK_JUMPSUIT][GENDER_MALE] = i;
|
||||
} else if (stricmp(ptr, "hfjmps") == 0) {
|
||||
} else if (compat_stricmp(ptr, "hfjmps") == 0) {
|
||||
_art_vault_person_nums[DUDE_NATIVE_LOOK_JUMPSUIT][GENDER_FEMALE] = i;
|
||||
}
|
||||
|
||||
if (stricmp(ptr, "hmwarr") == 0) {
|
||||
if (compat_stricmp(ptr, "hmwarr") == 0) {
|
||||
_art_vault_person_nums[DUDE_NATIVE_LOOK_TRIBAL][GENDER_MALE] = i;
|
||||
_art_vault_guy_num = i;
|
||||
} else if (stricmp(ptr, "hfprim") == 0) {
|
||||
} else if (compat_stricmp(ptr, "hfprim") == 0) {
|
||||
_art_vault_person_nums[DUDE_NATIVE_LOOK_TRIBAL][GENDER_FEMALE] = i;
|
||||
}
|
||||
|
||||
|
@ -202,7 +203,7 @@ int artInit()
|
|||
|
||||
ptr = gArtListDescriptions[4].fileNames;
|
||||
for (i = 0; i < gArtListDescriptions[4].fileNamesLength; i++) {
|
||||
if (stricmp(ptr, "grid001.frm") == 0) {
|
||||
if (compat_stricmp(ptr, "grid001.frm") == 0) {
|
||||
_art_mapper_blank_tile = i;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "object.h"
|
||||
#include "palette.h"
|
||||
#include "perk.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
#include "scripts.h"
|
||||
#include "skill.h"
|
||||
|
@ -679,7 +680,7 @@ int _editor_design(bool isCreationMode)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (stricmp(critterGetName(gDude), "None") == 0) {
|
||||
if (compat_stricmp(critterGetName(gDude), "None") == 0) {
|
||||
soundPlayFile("iisxxxx1");
|
||||
|
||||
// Warning: You haven't changed your player
|
||||
|
@ -1946,7 +1947,7 @@ void editorRenderPerks()
|
|||
// 0x434498
|
||||
int _kills_list_comp(const KillInfo* a, const KillInfo* b)
|
||||
{
|
||||
return stricmp(a->name, b->name);
|
||||
return compat_stricmp(a->name, b->name);
|
||||
}
|
||||
|
||||
// 0x4344A4
|
||||
|
@ -2520,7 +2521,7 @@ void editorRenderSecondaryStats()
|
|||
sprintf(t, "%s", messageListItemText);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 194, t, 640, 640, color);
|
||||
|
||||
itoa(critterGetStat(gDude, STAT_ARMOR_CLASS), t, 10);
|
||||
compat_itoa(critterGetStat(gDude, STAT_ARMOR_CLASS), t, 10);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 288, t, 640, 640, color);
|
||||
|
||||
// Action Points
|
||||
|
@ -2536,7 +2537,7 @@ void editorRenderSecondaryStats()
|
|||
sprintf(t, "%s", messageListItemText);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 194, t, 640, 640, color);
|
||||
|
||||
itoa(critterGetStat(gDude, STAT_MAXIMUM_ACTION_POINTS), t, 10);
|
||||
compat_itoa(critterGetStat(gDude, STAT_MAXIMUM_ACTION_POINTS), t, 10);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 288, t, 640, 640, color);
|
||||
|
||||
// Carry Weight
|
||||
|
@ -2552,7 +2553,7 @@ void editorRenderSecondaryStats()
|
|||
sprintf(t, "%s", messageListItemText);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 194, t, 640, 640, color);
|
||||
|
||||
itoa(critterGetStat(gDude, STAT_CARRY_WEIGHT), t, 10);
|
||||
compat_itoa(critterGetStat(gDude, STAT_CARRY_WEIGHT), t, 10);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 288, t, 640, 640, critterIsEncumbered(gDude) ? _colorTable[31744] : color);
|
||||
|
||||
// Melee Damage
|
||||
|
@ -2568,7 +2569,7 @@ void editorRenderSecondaryStats()
|
|||
sprintf(t, "%s", messageListItemText);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 194, t, 640, 640, color);
|
||||
|
||||
itoa(critterGetStat(gDude, STAT_MELEE_DAMAGE), t, 10);
|
||||
compat_itoa(critterGetStat(gDude, STAT_MELEE_DAMAGE), t, 10);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 288, t, 640, 640, color);
|
||||
|
||||
// Damage Resistance
|
||||
|
@ -2632,7 +2633,7 @@ void editorRenderSecondaryStats()
|
|||
sprintf(t, "%s", messageListItemText);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 194, t, 640, 640, color);
|
||||
|
||||
itoa(critterGetStat(gDude, STAT_SEQUENCE), t, 10);
|
||||
compat_itoa(critterGetStat(gDude, STAT_SEQUENCE), t, 10);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 288, t, 640, 640, color);
|
||||
|
||||
// Healing Rate
|
||||
|
@ -2648,7 +2649,7 @@ void editorRenderSecondaryStats()
|
|||
sprintf(t, "%s", messageListItemText);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 194, t, 640, 640, color);
|
||||
|
||||
itoa(critterGetStat(gDude, STAT_HEALING_RATE), t, 10);
|
||||
compat_itoa(critterGetStat(gDude, STAT_HEALING_RATE), t, 10);
|
||||
fontDrawText(characterEditorWindowBuf + 640 * y + 288, t, 640, 640, color);
|
||||
|
||||
// Critical Chance
|
||||
|
@ -3694,7 +3695,7 @@ int _OptionWindow()
|
|||
// already exists
|
||||
sprintf(dest,
|
||||
"%s %s",
|
||||
strupr(v236),
|
||||
compat_strupr(v236),
|
||||
getmsg(&editorMessageList, &editorMessageListItem, 609));
|
||||
|
||||
char v240[512];
|
||||
|
@ -3717,7 +3718,7 @@ int _OptionWindow()
|
|||
if (characterPrintToFile(dest) == 0) {
|
||||
sprintf(dest,
|
||||
"%s%s",
|
||||
strupr(v236),
|
||||
compat_strupr(v236),
|
||||
getmsg(&editorMessageList, &editorMessageListItem, 607));
|
||||
showDialogBox(dest, NULL, 0, 169, 126, _colorTable[992], NULL, _colorTable[992], 0);
|
||||
} else {
|
||||
|
@ -3726,7 +3727,7 @@ int _OptionWindow()
|
|||
sprintf(dest,
|
||||
"%s%s%s",
|
||||
getmsg(&editorMessageList, &editorMessageListItem, 611),
|
||||
strupr(v236),
|
||||
compat_strupr(v236),
|
||||
"!");
|
||||
showDialogBox(dest, NULL, 0, 169, 126, _colorTable[32328], NULL, _colorTable[992], 0x01);
|
||||
}
|
||||
|
@ -3813,7 +3814,7 @@ int _OptionWindow()
|
|||
if (characterFileExists(title)) {
|
||||
sprintf(title,
|
||||
"%s %s",
|
||||
strupr(fileName),
|
||||
compat_strupr(fileName),
|
||||
getmsg(&editorMessageList, &editorMessageListItem, 609));
|
||||
|
||||
char line2[512];
|
||||
|
@ -3838,7 +3839,7 @@ int _OptionWindow()
|
|||
sprintf(title,
|
||||
"%s%s%s",
|
||||
getmsg(&editorMessageList, &editorMessageListItem, 611),
|
||||
strupr(fileName),
|
||||
compat_strupr(fileName),
|
||||
"!");
|
||||
showDialogBox(title, NULL, 0, 169, 126, _colorTable[32328], NULL, _colorTable[32328], 1);
|
||||
}
|
||||
|
@ -4131,7 +4132,7 @@ int characterPrintToFile(const char* fileName)
|
|||
sprintf(title1,
|
||||
" %s: %s (%s)",
|
||||
getmsg(&editorMessageList, &editorMessageListItem, 125),
|
||||
itoa(gGameGlobalVars[GVAR_PLAYER_REPUTATION], title2, 10),
|
||||
compat_itoa(gGameGlobalVars[GVAR_PLAYER_REPUTATION], title2, 10),
|
||||
getmsg(&editorMessageList, &editorMessageListItem, reputationDescription->name));
|
||||
fileWriteString(title1, stream);
|
||||
fileWriteString("\n", stream);
|
||||
|
@ -4489,7 +4490,7 @@ char* _itostndn(int value, char* dest)
|
|||
int v18 = value / v16[index];
|
||||
if (v18 > 0 || v3) {
|
||||
char temp[64]; // TODO: Size is probably wrong.
|
||||
itoa(v18, temp, 10);
|
||||
compat_itoa(v18, temp, 10);
|
||||
strcat(dest, temp);
|
||||
|
||||
v3 = true;
|
||||
|
@ -5102,7 +5103,7 @@ void editorRenderKarma()
|
|||
GenericReputationEntry* reputationDescription = &(gGenericReputationEntries[reputation]);
|
||||
|
||||
char reputationValue[32];
|
||||
itoa(gGameGlobalVars[GVAR_PLAYER_REPUTATION], reputationValue, 10);
|
||||
compat_itoa(gGameGlobalVars[GVAR_PLAYER_REPUTATION], reputationValue, 10);
|
||||
|
||||
sprintf(formattedText,
|
||||
"%s: %s (%s)",
|
||||
|
@ -6490,7 +6491,7 @@ bool editorDrawKillsEntry(const char* name, int kills)
|
|||
color = _colorTable[992];
|
||||
}
|
||||
|
||||
itoa(kills, killsString, 10);
|
||||
compat_itoa(kills, killsString, 10);
|
||||
int v6 = fontGetStringWidth(killsString);
|
||||
|
||||
// TODO: Check.
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "object.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
#include "proto_instance.h"
|
||||
#include "random.h"
|
||||
|
@ -199,7 +200,7 @@ void _parse_hurt_str(char* str, int* valuePtr)
|
|||
|
||||
*valuePtr = 0;
|
||||
|
||||
str = strlwr(str);
|
||||
str = compat_strlwr(str);
|
||||
while (*str) {
|
||||
v5 = strspn(str, " ");
|
||||
str += v5;
|
||||
|
@ -234,7 +235,7 @@ int _cai_match_str_to_list(const char* str, const char** list, int count, int* v
|
|||
{
|
||||
*valuePtr = -1;
|
||||
for (int index = 0; index < count; index++) {
|
||||
if (stricmp(str, list[index]) == 0) {
|
||||
if (compat_stricmp(str, list[index]) == 0) {
|
||||
*valuePtr = index;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "db.h"
|
||||
#include "memory.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
|
@ -243,7 +244,7 @@ bool configGetIntList(Config* config, const char* sectionKey, const char* key, i
|
|||
bool configSetInt(Config* config, const char* sectionKey, const char* key, int value)
|
||||
{
|
||||
char stringValue[20];
|
||||
itoa(value, stringValue, 10);
|
||||
compat_itoa(value, stringValue, 10);
|
||||
|
||||
return configSetString(config, sectionKey, key, stringValue);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "db.h"
|
||||
|
||||
#include "platform_compat.h"
|
||||
#include "xfile.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -620,7 +621,7 @@ int fileNameListInit(const char* pattern, char*** fileNameListPtr, int a3, int a
|
|||
|
||||
int fileNamesLength = xlist->fileNamesLength;
|
||||
for (int index = 0; index < fileNamesLength - 1; index++) {
|
||||
if (stricmp(xlist->fileNames[index], xlist->fileNames[index + 1]) == 0) {
|
||||
if (compat_stricmp(xlist->fileNames[index], xlist->fileNames[index + 1]) == 0) {
|
||||
char* temp = xlist->fileNames[index + 1];
|
||||
memmove(&(xlist->fileNames[index + 1]), &(xlist->fileNames[index + 2]), sizeof(*xlist->fileNames) * (xlist->fileNamesLength - index - 1));
|
||||
xlist->fileNames[xlist->fileNamesLength - 1] = temp;
|
||||
|
@ -730,5 +731,5 @@ void _db_enable_hash_table_()
|
|||
// 0x4C68E8
|
||||
int _db_list_compare(const void* p1, const void* p2)
|
||||
{
|
||||
return stricmp(*(const char**)p1, *(const char**)p2);
|
||||
return compat_stricmp(*(const char**)p1, *(const char**)p2);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "debug.h"
|
||||
|
||||
#include "memory.h"
|
||||
#include "platform_compat.h"
|
||||
#include "window_manager_private.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
@ -82,7 +83,7 @@ void _debug_register_env()
|
|||
}
|
||||
|
||||
strcpy(copy, type);
|
||||
strlwr(copy);
|
||||
compat_strlwr(copy);
|
||||
|
||||
if (strcmp(copy, "mono") == 0) {
|
||||
// NOTE: Uninline.
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "dfile.h"
|
||||
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <fpattern.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -591,7 +593,7 @@ int dbaseFindEntryByFilePath(const void* a1, const void* a2)
|
|||
const char* filePath = (const char*)a1;
|
||||
DBaseEntry* entry = (DBaseEntry*)a2;
|
||||
|
||||
return stricmp(filePath, entry->path);
|
||||
return compat_stricmp(filePath, entry->path);
|
||||
}
|
||||
|
||||
// 0x4E5D9C
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "core.h"
|
||||
#include "memory_manager.h"
|
||||
#include "movie.h"
|
||||
#include "platform_compat.h"
|
||||
#include "text_font.h"
|
||||
#include "widget.h"
|
||||
#include "window_manager.h"
|
||||
|
@ -450,7 +451,7 @@ int _dialogGotoReply(const char* a1)
|
|||
ptr = &(_dialog[_tods]);
|
||||
for (i = 0; i < ptr->field_8; i++) {
|
||||
v5 = &(ptr->field_4[i]);
|
||||
if (v5->field_4 != NULL && stricmp(v5->field_4, a1) == 0) {
|
||||
if (v5->field_4 != NULL && compat_stricmp(v5->field_4, a1) == 0) {
|
||||
ptr->field_10 = i;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "dictionary.h"
|
||||
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
@ -143,7 +145,7 @@ int dictionaryFindIndexForKey(Dictionary* dictionary, const char* key, int* inde
|
|||
while (r >= l) {
|
||||
mid = (l + r) / 2;
|
||||
|
||||
cmp = stricmp(key, dictionary->entries[mid].key);
|
||||
cmp = compat_stricmp(key, dictionary->entries[mid].key);
|
||||
if (cmp == 0) {
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "interpreter_lib.h"
|
||||
#include "memory_manager.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
@ -38,7 +39,7 @@ ExternalProcedure* externalProcedureFind(const char* identifier)
|
|||
|
||||
ExternalProcedure* externalProcedure = &(gExternalProcedures[v1]);
|
||||
if (externalProcedure->program != NULL) {
|
||||
if (stricmp(externalProcedure->name, identifier) == 0) {
|
||||
if (compat_stricmp(externalProcedure->name, identifier) == 0) {
|
||||
return externalProcedure;
|
||||
}
|
||||
}
|
||||
|
@ -51,7 +52,7 @@ ExternalProcedure* externalProcedureFind(const char* identifier)
|
|||
|
||||
externalProcedure = &(gExternalProcedures[v1]);
|
||||
if (externalProcedure->program != NULL) {
|
||||
if (stricmp(externalProcedure->name, identifier) == 0) {
|
||||
if (compat_stricmp(externalProcedure->name, identifier) == 0) {
|
||||
return externalProcedure;
|
||||
}
|
||||
}
|
||||
|
@ -95,7 +96,7 @@ ExternalVariable* externalVariableFind(const char* identifier)
|
|||
unsigned int v2 = v1;
|
||||
|
||||
ExternalVariable* exportedVariable = &(gExternalVariables[v1]);
|
||||
if (stricmp(exportedVariable->name, identifier) == 0) {
|
||||
if (compat_stricmp(exportedVariable->name, identifier) == 0) {
|
||||
return exportedVariable;
|
||||
}
|
||||
|
||||
|
@ -111,7 +112,7 @@ ExternalVariable* externalVariableFind(const char* identifier)
|
|||
}
|
||||
|
||||
exportedVariable = &(gExternalVariables[v1]);
|
||||
if (stricmp(exportedVariable->name, identifier) == 0) {
|
||||
if (compat_stricmp(exportedVariable->name, identifier) == 0) {
|
||||
return exportedVariable;
|
||||
}
|
||||
} while (v1 != v2);
|
||||
|
@ -200,7 +201,7 @@ int externalVariableCreate(Program* program, const char* identifier)
|
|||
ExternalVariable* exportedVariable = externalVariableFind(identifier);
|
||||
|
||||
if (exportedVariable != NULL) {
|
||||
if (stricmp(exportedVariable->programName, programName) != 0) {
|
||||
if (compat_stricmp(exportedVariable->programName, programName) != 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
11
src/game.cc
11
src/game.cc
|
@ -39,6 +39,7 @@
|
|||
#include "party_member.h"
|
||||
#include "perk.h"
|
||||
#include "pipboy.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
#include "queue.h"
|
||||
#include "random.h"
|
||||
|
@ -137,13 +138,13 @@ int gameInitWithOptions(const char* windowTitle, bool isMapper, int font, int a4
|
|||
|
||||
char* language;
|
||||
if (configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_LANGUAGE_KEY, &language)) {
|
||||
if (stricmp(language, FRENCH) == 0) {
|
||||
if (compat_stricmp(language, FRENCH) == 0) {
|
||||
keyboardSetLayout(KEYBOARD_LAYOUT_FRENCH);
|
||||
} else if (stricmp(language, GERMAN) == 0) {
|
||||
} else if (compat_stricmp(language, GERMAN) == 0) {
|
||||
keyboardSetLayout(KEYBOARD_LAYOUT_GERMAN);
|
||||
} else if (stricmp(language, ITALIAN) == 0) {
|
||||
} else if (compat_stricmp(language, ITALIAN) == 0) {
|
||||
keyboardSetLayout(KEYBOARD_LAYOUT_ITALIAN);
|
||||
} else if (stricmp(language, SPANISH) == 0) {
|
||||
} else if (compat_stricmp(language, SPANISH) == 0) {
|
||||
keyboardSetLayout(KEYBOARD_LAYOUT_SPANISH);
|
||||
}
|
||||
}
|
||||
|
@ -1222,7 +1223,7 @@ void showSplash()
|
|||
|
||||
char path[64];
|
||||
char* language;
|
||||
if (configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_LANGUAGE_KEY, &language) && stricmp(language, ENGLISH) != 0) {
|
||||
if (configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_LANGUAGE_KEY, &language) && compat_stricmp(language, ENGLISH) != 0) {
|
||||
sprintf(path, "art\\%s\\splash\\", language);
|
||||
} else {
|
||||
sprintf(path, "art\\splash\\");
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "item.h"
|
||||
#include "map.h"
|
||||
#include "object.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
#include "proto_instance.h"
|
||||
#include "skilldex.h"
|
||||
|
@ -2193,7 +2194,7 @@ int _gmouse_3d_move_to(int x, int y, int elevation, Rect* a4)
|
|||
|
||||
char* executable;
|
||||
configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_EXECUTABLE_KEY, &executable);
|
||||
if (stricmp(executable, "mapper") == 0) {
|
||||
if (compat_stricmp(executable, "mapper") == 0) {
|
||||
if (tileRoofIsVisible()) {
|
||||
if ((gDude->flags & OBJECT_HIDDEN) == 0) {
|
||||
y1 = -83;
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "movie.h"
|
||||
#include "movie_effect.h"
|
||||
#include "palette.h"
|
||||
#include "platform_compat.h"
|
||||
#include "text_font.h"
|
||||
#include "widget.h"
|
||||
#include "window_manager.h"
|
||||
|
@ -148,7 +149,7 @@ int gameMoviePlay(int movie, int flags)
|
|||
int movieFileSize;
|
||||
bool movieFound = false;
|
||||
|
||||
if (stricmp(language, ENGLISH) != 0) {
|
||||
if (compat_stricmp(language, ENGLISH) != 0) {
|
||||
sprintf(movieFilePath, "art\\%s\\cuts\\%s", language, gMovieFileNames[movie]);
|
||||
movieFound = dbGetFileSize(movieFilePath, &movieFileSize) == 0;
|
||||
}
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "memory.h"
|
||||
#include "movie.h"
|
||||
#include "object.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
#include "queue.h"
|
||||
#include "random.h"
|
||||
|
@ -1308,7 +1309,7 @@ char* sfxBuildCharName(Object* a1, int anim, int extra)
|
|||
}
|
||||
|
||||
sprintf(_sfx_file_name, "%s%c%c", v7, v8, v9);
|
||||
strupr(_sfx_file_name);
|
||||
compat_strupr(_sfx_file_name);
|
||||
return _sfx_file_name;
|
||||
}
|
||||
|
||||
|
@ -1317,7 +1318,7 @@ char* sfxBuildCharName(Object* a1, int anim, int extra)
|
|||
char* gameSoundBuildAmbientSoundEffectName(const char* a1)
|
||||
{
|
||||
sprintf(_sfx_file_name, "A%6s%1d", a1, 1);
|
||||
strupr(_sfx_file_name);
|
||||
compat_strupr(_sfx_file_name);
|
||||
return _sfx_file_name;
|
||||
}
|
||||
|
||||
|
@ -1326,7 +1327,7 @@ char* gameSoundBuildAmbientSoundEffectName(const char* a1)
|
|||
char* gameSoundBuildInterfaceName(const char* a1)
|
||||
{
|
||||
sprintf(_sfx_file_name, "N%6s%1d", a1, 1);
|
||||
strupr(_sfx_file_name);
|
||||
compat_strupr(_sfx_file_name);
|
||||
return _sfx_file_name;
|
||||
}
|
||||
|
||||
|
@ -1402,7 +1403,7 @@ char* sfxBuildWeaponName(int effectType, Object* weapon, int hitMode, Object* ta
|
|||
}
|
||||
|
||||
sprintf(_sfx_file_name, "W%c%c%1d%cXX%1d", effectTypeCode, weaponSoundCode, v6, materialCode, 1);
|
||||
strupr(_sfx_file_name);
|
||||
compat_strupr(_sfx_file_name);
|
||||
return _sfx_file_name;
|
||||
}
|
||||
|
||||
|
@ -1414,7 +1415,7 @@ char* sfxBuildSceneryName(int actionType, int action, const char* name)
|
|||
char actionCode = _snd_lookup_scenery_action[action];
|
||||
|
||||
sprintf(_sfx_file_name, "S%c%c%4s%1d", actionTypeCode, actionCode, name, 1);
|
||||
strupr(_sfx_file_name);
|
||||
compat_strupr(_sfx_file_name);
|
||||
|
||||
return _sfx_file_name;
|
||||
}
|
||||
|
@ -1437,7 +1438,7 @@ char* sfxBuildOpenName(Object* object, int action)
|
|||
protoGetProto(object->pid, &proto);
|
||||
sprintf(_sfx_file_name, "I%cCNTNR%c", _snd_lookup_scenery_action[action], proto->item.field_80);
|
||||
}
|
||||
strupr(_sfx_file_name);
|
||||
compat_strupr(_sfx_file_name);
|
||||
return _sfx_file_name;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "export.h"
|
||||
#include "interpreter_lib.h"
|
||||
#include "memory_manager.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
|
@ -2967,7 +2968,7 @@ void opLookupStringProc(Program* program)
|
|||
for (int index = 1; index < procedureCount; index++) {
|
||||
int offset = stackReadInt32(procedurePtr, 0);
|
||||
const char* procedureName = programGetIdentifier(program, offset);
|
||||
if (stricmp(procedureName, procedureNameToLookup) == 0) {
|
||||
if (compat_stricmp(procedureName, procedureNameToLookup) == 0) {
|
||||
programStackPushInt32(program, index);
|
||||
programStackPushInt16(program, VALUE_TYPE_INT);
|
||||
return;
|
||||
|
@ -3309,7 +3310,7 @@ int programFindProcedure(Program* program, const char* name)
|
|||
unsigned char* ptr = program->procedures + 4;
|
||||
for (int index = 0; index < procedureCount; index++) {
|
||||
int identifierOffset = stackReadInt32(ptr, offsetof(Procedure, field_0));
|
||||
if (stricmp((char*)(program->identifiers + identifierOffset), name) == 0) {
|
||||
if (compat_stricmp((char*)(program->identifiers + identifierOffset), name) == 0) {
|
||||
return index;
|
||||
}
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "object.h"
|
||||
#include "palette.h"
|
||||
#include "pipboy.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto.h"
|
||||
#include "proto_instance.h"
|
||||
#include "queue.h"
|
||||
|
@ -255,7 +256,7 @@ void _map_init()
|
|||
{
|
||||
char* executable;
|
||||
configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, "executable", &executable);
|
||||
if (stricmp(executable, "mapper") == 0) {
|
||||
if (compat_stricmp(executable, "mapper") == 0) {
|
||||
_map_scroll_refresh = isoWindowRefreshRectMapper;
|
||||
}
|
||||
|
||||
|
@ -696,7 +697,7 @@ int mapLoadByName(char* fileName)
|
|||
{
|
||||
int rc;
|
||||
|
||||
strupr(fileName);
|
||||
compat_strupr(fileName);
|
||||
|
||||
rc = -1;
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "debug.h"
|
||||
#include "game_config.h"
|
||||
#include "memory.h"
|
||||
#include "platform_compat.h"
|
||||
#include "random.h"
|
||||
|
||||
#include <ctype.h>
|
||||
|
@ -82,7 +83,7 @@ int badwordsInit()
|
|||
break;
|
||||
}
|
||||
|
||||
strupr(gBadwords[index]);
|
||||
compat_strupr(gBadwords[index]);
|
||||
|
||||
gBadwordsLengths[index] = len;
|
||||
}
|
||||
|
@ -523,7 +524,7 @@ bool messageListFilterBadwords(MessageList* messageList)
|
|||
for (int index = 0; index < messageList->entries_num; index++) {
|
||||
MessageListItem* item = &(messageList->entries[index]);
|
||||
strcpy(_bad_copy, item->text);
|
||||
strupr(_bad_copy);
|
||||
compat_strupr(_bad_copy);
|
||||
|
||||
for (int badwordIndex = 0; badwordIndex < gBadwordsCount; badwordIndex++) {
|
||||
// I don't quite understand the loop below. It has no stop
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "memory.h"
|
||||
#include "movie.h"
|
||||
#include "palette.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
@ -127,7 +128,7 @@ int movieEffectsLoad(const char* filePath)
|
|||
int movieEffectsCreated = 0;
|
||||
for (int index = 0; index < movieEffectsLength; index++) {
|
||||
char section[20];
|
||||
itoa(movieEffectFrameList[index], section, 10);
|
||||
compat_itoa(movieEffectFrameList[index], section, 10);
|
||||
|
||||
char* fadeTypeString;
|
||||
if (!configGetString(&config, section, "fade_type", &fadeTypeString)) {
|
||||
|
@ -135,9 +136,9 @@ int movieEffectsLoad(const char* filePath)
|
|||
}
|
||||
|
||||
int fadeType = MOVIE_EFFECT_TYPE_NONE;
|
||||
if (stricmp(fadeTypeString, "in") == 0) {
|
||||
if (compat_stricmp(fadeTypeString, "in") == 0) {
|
||||
fadeType = MOVIE_EFFECT_TYPE_FADE_IN;
|
||||
} else if (stricmp(fadeTypeString, "out") == 0) {
|
||||
} else if (compat_stricmp(fadeTypeString, "out") == 0) {
|
||||
fadeType = MOVIE_EFFECT_TYPE_FADE_OUT;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "debug.h"
|
||||
#include "memory_manager.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
@ -81,7 +82,7 @@ Nevs* _nevs_find(const char* a1)
|
|||
|
||||
for (int index = 0; index < NEVS_COUNT; index++) {
|
||||
Nevs* nevs = &(_nevs[index]);
|
||||
if (nevs->field_0 != 0 && stricmp(nevs->field_4, a1) == 0) {
|
||||
if (nevs->field_0 != 0 && compat_stricmp(nevs->field_4, a1) == 0) {
|
||||
return nevs;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,28 @@
|
|||
#include "platform_compat.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
int compat_stricmp(const char* string1, const char* string2)
|
||||
{
|
||||
return SDL_strcasecmp(string1, string2);
|
||||
}
|
||||
|
||||
int compat_strnicmp(const char* string1, const char* string2, size_t size)
|
||||
{
|
||||
return SDL_strncasecmp(string1, string2, size);
|
||||
}
|
||||
|
||||
char* compat_strupr(char* string)
|
||||
{
|
||||
return SDL_strupr(string);
|
||||
}
|
||||
|
||||
char* compat_strlwr(char* string)
|
||||
{
|
||||
return SDL_strlwr(string);
|
||||
}
|
||||
|
||||
char* compat_itoa(int value, char* buffer, int radix)
|
||||
{
|
||||
return SDL_itoa(value, buffer, radix);
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
#ifndef PLATFORM_COMPAT_H
|
||||
#define PLATFORM_COMPAT_H
|
||||
|
||||
// TODO: This is compatibility cross-platform layer. Designed to have minimal
|
||||
// impact on the codebase. Remove once it's no longer needed.
|
||||
|
||||
int compat_stricmp(const char* string1, const char* string2);
|
||||
int compat_strnicmp(const char* string1, const char* string2, size_t size);
|
||||
char* compat_strupr(char* string);
|
||||
char* compat_strlwr(char* string);
|
||||
char* compat_itoa(int value, char* buffer, int radix);
|
||||
|
||||
#endif /* PLATFORM_COMPAT_H */
|
|
@ -3,6 +3,7 @@
|
|||
#include "db.h"
|
||||
#include "debug.h"
|
||||
#include "memory.h"
|
||||
#include "platform_compat.h"
|
||||
#include "sound_decoder.h"
|
||||
|
||||
#include <limits.h>
|
||||
|
@ -164,7 +165,7 @@ void soundEffectsListExit()
|
|||
// 0x4A9C28
|
||||
int soundEffectsListGetTag(char* name, int* tagPtr)
|
||||
{
|
||||
if (strnicmp(gSoundEffectsListPath, name, gSoundEffectsListPathLength) != 0) {
|
||||
if (compat_strnicmp(gSoundEffectsListPath, name, gSoundEffectsListPathLength) != 0) {
|
||||
return SFXL_ERR;
|
||||
}
|
||||
|
||||
|
@ -441,7 +442,7 @@ int soundEffectsListCompareByName(const void* a1, const void* a2)
|
|||
SoundEffectsListEntry* v1 = (SoundEffectsListEntry*)a1;
|
||||
SoundEffectsListEntry* v2 = (SoundEffectsListEntry*)a2;
|
||||
|
||||
return stricmp(v1->name, v2->name);
|
||||
return compat_stricmp(v1->name, v2->name);
|
||||
}
|
||||
|
||||
// read via xfile
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "string_parsers.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
@ -19,7 +20,7 @@ int strParseInt(char** stringPtr, int* valuePtr)
|
|||
|
||||
str = *stringPtr;
|
||||
|
||||
strlwr(str);
|
||||
compat_strlwr(str);
|
||||
|
||||
v1 = strspn(str, " ");
|
||||
str += v1;
|
||||
|
@ -63,7 +64,7 @@ int strParseStrFromList(char** stringPtr, int* valuePtr, const char** stringList
|
|||
|
||||
str = *stringPtr;
|
||||
|
||||
strlwr(str);
|
||||
compat_strlwr(str);
|
||||
|
||||
v1 = strspn(str, " ");
|
||||
str += v1;
|
||||
|
@ -84,7 +85,7 @@ int strParseStrFromList(char** stringPtr, int* valuePtr, const char** stringList
|
|||
}
|
||||
|
||||
for (i = 0; i < stringListLength; i++) {
|
||||
if (stricmp(str, stringList[i]) == 0) {
|
||||
if (compat_stricmp(str, stringList[i]) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -119,7 +120,7 @@ int strParseStrFromFunc(char** stringPtr, int* valuePtr, StringParserCallback* c
|
|||
|
||||
str = *stringPtr;
|
||||
|
||||
strlwr(str);
|
||||
compat_strlwr(str);
|
||||
|
||||
v1 = strspn(str, " ");
|
||||
str += v1;
|
||||
|
@ -174,7 +175,7 @@ int strParseIntWithKey(char** stringPtr, const char* key, int* valuePtr, const c
|
|||
return -1;
|
||||
}
|
||||
|
||||
strlwr(str);
|
||||
compat_strlwr(str);
|
||||
|
||||
if (*str == ',') {
|
||||
str++;
|
||||
|
@ -225,7 +226,7 @@ int strParseKeyValue(char** stringPtr, char* key, int* valuePtr, const char* del
|
|||
return -1;
|
||||
}
|
||||
|
||||
strlwr(str);
|
||||
compat_strlwr(str);
|
||||
|
||||
if (*str == ',') {
|
||||
str++;
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "light.h"
|
||||
#include "map.h"
|
||||
#include "object.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
|
@ -391,7 +392,7 @@ int tileInit(TileData** a1, int squareGridWidth, int squareGridHeight, int hexGr
|
|||
|
||||
char* executable;
|
||||
configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_EXECUTABLE_KEY, &executable);
|
||||
if (stricmp(executable, "mapper") == 0) {
|
||||
if (compat_stricmp(executable, "mapper") == 0) {
|
||||
gTileWindowRefreshElevationProc = tileRefreshMapper;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "memory_manager.h"
|
||||
#include "mouse_manager.h"
|
||||
#include "movie.h"
|
||||
#include "platform_compat.h"
|
||||
#include "text_font.h"
|
||||
#include "widget.h"
|
||||
#include "window_manager.h"
|
||||
|
@ -162,7 +163,7 @@ int _selectWindow(const char* windowName)
|
|||
{
|
||||
if (gCurrentManagedWindowIndex != -1) {
|
||||
ManagedWindow* managedWindow = &(gManagedWindows[gCurrentManagedWindowIndex]);
|
||||
if (stricmp(managedWindow->name, windowName) == 0) {
|
||||
if (compat_stricmp(managedWindow->name, windowName) == 0) {
|
||||
return gCurrentManagedWindowIndex;
|
||||
}
|
||||
}
|
||||
|
@ -171,7 +172,7 @@ int _selectWindow(const char* windowName)
|
|||
for (index = 0; index < MANAGED_WINDOW_COUNT; index++) {
|
||||
ManagedWindow* managedWindow = &(gManagedWindows[index]);
|
||||
if (managedWindow->window != -1) {
|
||||
if (stricmp(managedWindow->name, windowName) == 0) {
|
||||
if (compat_stricmp(managedWindow->name, windowName) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -666,7 +667,7 @@ bool _windowDeleteButton(const char* buttonName)
|
|||
|
||||
for (int index = 0; index < managedWindow->buttonsLength; index++) {
|
||||
ManagedButton* managedButton = &(managedWindow->buttons[index]);
|
||||
if (stricmp(managedButton->name, buttonName) == 0) {
|
||||
if (compat_stricmp(managedButton->name, buttonName) == 0) {
|
||||
buttonDestroy(managedButton->btn);
|
||||
|
||||
if (managedButton->field_48 != NULL) {
|
||||
|
@ -724,7 +725,7 @@ bool _windowSetButtonFlag(const char* buttonName, int value)
|
|||
|
||||
for (int index = 0; index < managedWindow->buttonsLength; index++) {
|
||||
ManagedButton* managedButton = &(managedWindow->buttons[index]);
|
||||
if (stricmp(managedButton->name, buttonName) == 0) {
|
||||
if (compat_stricmp(managedButton->name, buttonName) == 0) {
|
||||
managedButton->flags |= value;
|
||||
return true;
|
||||
}
|
||||
|
@ -747,7 +748,7 @@ bool _windowAddButtonProc(const char* buttonName, Program* program, int a3, int
|
|||
|
||||
for (int index = 0; index < managedWindow->buttonsLength; index++) {
|
||||
ManagedButton* managedButton = &(managedWindow->buttons[index]);
|
||||
if (stricmp(managedButton->name, buttonName) == 0) {
|
||||
if (compat_stricmp(managedButton->name, buttonName) == 0) {
|
||||
managedButton->field_5C = a3;
|
||||
managedButton->field_60 = a4;
|
||||
managedButton->field_54 = a5;
|
||||
|
@ -774,7 +775,7 @@ bool _windowAddButtonRightProc(const char* buttonName, Program* program, int a3,
|
|||
|
||||
for (int index = 0; index < managedWindow->buttonsLength; index++) {
|
||||
ManagedButton* managedButton = &(managedWindow->buttons[index]);
|
||||
if (stricmp(managedButton->name, buttonName) == 0) {
|
||||
if (compat_stricmp(managedButton->name, buttonName) == 0) {
|
||||
managedButton->field_68 = a4;
|
||||
managedButton->field_64 = a3;
|
||||
managedButton->program = program;
|
||||
|
@ -814,7 +815,7 @@ bool _windowCheckRegionExists(const char* regionName)
|
|||
for (int index = 0; index < managedWindow->regionsLength; index++) {
|
||||
Region* region = managedWindow->regions[index];
|
||||
if (region != NULL) {
|
||||
if (stricmp(regionGetName(region), regionName) == 0) {
|
||||
if (compat_stricmp(regionGetName(region), regionName) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -898,7 +899,7 @@ bool _windowAddRegionProc(const char* regionName, Program* program, int a3, int
|
|||
for (int index = 0; index < managedWindow->regionsLength; index++) {
|
||||
Region* region = managedWindow->regions[index];
|
||||
if (region != NULL) {
|
||||
if (stricmp(region->name, regionName) == 0) {
|
||||
if (compat_stricmp(region->name, regionName) == 0) {
|
||||
region->field_50 = a3;
|
||||
region->field_54 = a4;
|
||||
region->field_48 = a5;
|
||||
|
@ -923,7 +924,7 @@ bool _windowAddRegionRightProc(const char* regionName, Program* program, int a3,
|
|||
for (int index = 0; index < managedWindow->regionsLength; index++) {
|
||||
Region* region = managedWindow->regions[index];
|
||||
if (region != NULL) {
|
||||
if (stricmp(region->name, regionName) == 0) {
|
||||
if (compat_stricmp(region->name, regionName) == 0) {
|
||||
region->field_58 = a3;
|
||||
region->field_5C = a4;
|
||||
region->program = program;
|
||||
|
@ -943,7 +944,7 @@ bool _windowSetRegionFlag(const char* regionName, int value)
|
|||
for (int index = 0; index < managedWindow->regionsLength; index++) {
|
||||
Region* region = managedWindow->regions[index];
|
||||
if (region != NULL) {
|
||||
if (stricmp(region->name, regionName) == 0) {
|
||||
if (compat_stricmp(region->name, regionName) == 0) {
|
||||
regionAddFlag(region, value);
|
||||
return true;
|
||||
}
|
||||
|
@ -971,7 +972,7 @@ bool _windowAddRegionName(const char* regionName)
|
|||
if (index != managedWindow->currentRegionIndex) {
|
||||
Region* other = managedWindow->regions[index];
|
||||
if (other != NULL) {
|
||||
if (stricmp(regionGetName(other), regionName) == 0) {
|
||||
if (compat_stricmp(regionGetName(other), regionName) == 0) {
|
||||
regionDelete(other);
|
||||
managedWindow->regions[index] = NULL;
|
||||
break;
|
||||
|
@ -1003,7 +1004,7 @@ bool _windowDeleteRegion(const char* regionName)
|
|||
for (int index = 0; index < managedWindow->regionsLength; index++) {
|
||||
Region* region = managedWindow->regions[index];
|
||||
if (region != NULL) {
|
||||
if (stricmp(regionGetName(region), regionName) == 0) {
|
||||
if (compat_stricmp(regionGetName(region), regionName) == 0) {
|
||||
regionDelete(region);
|
||||
managedWindow->regions[index] = NULL;
|
||||
managedWindow->field_38++;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "object.h"
|
||||
#include "party_member.h"
|
||||
#include "perk.h"
|
||||
#include "platform_compat.h"
|
||||
#include "proto_instance.h"
|
||||
#include "queue.h"
|
||||
#include "random.h"
|
||||
|
@ -1306,7 +1307,7 @@ int worldmapConfigLoadEncounterEntry(EncounterEntry* entry, char* string)
|
|||
int _wmParseEncounterSubEncStr(EncounterEntry* encounterEntry, char** stringPtr)
|
||||
{
|
||||
char* string = *stringPtr;
|
||||
if (strnicmp(string, "enc:", 4) != 0) {
|
||||
if (compat_strnicmp(string, "enc:", 4) != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
@ -1411,7 +1412,7 @@ int _wmParseFindSubEncTypeMatch(char* str, int* valuePtr)
|
|||
{
|
||||
*valuePtr = 0;
|
||||
|
||||
if (stricmp(str, "player") == 0) {
|
||||
if (compat_stricmp(str, "player") == 0) {
|
||||
*valuePtr = -1;
|
||||
return 0;
|
||||
}
|
||||
|
@ -1431,7 +1432,7 @@ int _wmParseFindSubEncTypeMatch(char* str, int* valuePtr)
|
|||
int _wmFindEncBaseTypeMatch(char* str, int* valuePtr)
|
||||
{
|
||||
for (int index = 0; index < _wmMaxEncBaseTypes; index++) {
|
||||
if (stricmp(_wmEncBaseTypeList[index].name, str) == 0) {
|
||||
if (compat_stricmp(_wmEncBaseTypeList[index].name, str) == 0) {
|
||||
*valuePtr = index;
|
||||
return 0;
|
||||
}
|
||||
|
@ -1700,7 +1701,7 @@ int _wmParseTerrainTypes(Config* config, char* string)
|
|||
worldmapTerrainInfoInit(terrain);
|
||||
}
|
||||
|
||||
strlwr(string);
|
||||
compat_strlwr(string);
|
||||
|
||||
pch = string;
|
||||
for (int index = 0; index < gTerrainsLength; index++) {
|
||||
|
@ -1794,7 +1795,7 @@ int worldmapConfigLoadSubtile(TileInfo* tile, int row, int column, char* string)
|
|||
int worldmapFindEncounterTableByLookupName(char* string, int* valuePtr)
|
||||
{
|
||||
for (int index = 0; index < gEncounterTablesLength; index++) {
|
||||
if (stricmp(string, gEncounterTables[index].lookupName) == 0) {
|
||||
if (compat_stricmp(string, gEncounterTables[index].lookupName) == 0) {
|
||||
*valuePtr = index;
|
||||
return 0;
|
||||
}
|
||||
|
@ -1812,7 +1813,7 @@ int worldmapFindTerrainByLookupName(char* string, int* valuePtr)
|
|||
{
|
||||
for (int index = 0; index < gTerrainsLength; index++) {
|
||||
Terrain* terrain = &(gTerrains[index]);
|
||||
if (stricmp(string, terrain->field_0) == 0) {
|
||||
if (compat_stricmp(string, terrain->field_0) == 0) {
|
||||
*valuePtr = index;
|
||||
return 0;
|
||||
}
|
||||
|
@ -1840,7 +1841,7 @@ int _wmParseEncounterItemType(char** stringPtr, ENC_BASE_TYPE_38_48* a2, int* a3
|
|||
return -1;
|
||||
}
|
||||
|
||||
strlwr(string);
|
||||
compat_strlwr(string);
|
||||
|
||||
if (*string == ',') {
|
||||
string++;
|
||||
|
@ -1983,7 +1984,7 @@ int worldmapConfigParseConditionEntry(char** stringPtr, const char* a2, int* typ
|
|||
return -1;
|
||||
}
|
||||
|
||||
strlwr(string);
|
||||
compat_strlwr(string);
|
||||
|
||||
if (*string == ',') {
|
||||
string++;
|
||||
|
@ -2383,7 +2384,7 @@ int worldmapFindMapByLookupName(char* string, int* valuePtr)
|
|||
{
|
||||
for (int index = 0; index < gMapsLength; index++) {
|
||||
MapInfo* map = &(gMaps[index]);
|
||||
if (stricmp(string, map->lookupName) == 0) {
|
||||
if (compat_stricmp(string, map->lookupName) == 0) {
|
||||
*valuePtr = index;
|
||||
return 0;
|
||||
}
|
||||
|
@ -2471,7 +2472,7 @@ int _wmMapInit()
|
|||
exit(1);
|
||||
}
|
||||
|
||||
strlwr(str);
|
||||
compat_strlwr(str);
|
||||
strncpy(map->mapFileName, str, 40);
|
||||
|
||||
if (configGetString(&config, section, "music", &str)) {
|
||||
|
@ -2636,7 +2637,7 @@ int mapGetFileName(int map, char* dest)
|
|||
// 0x4BF9BC
|
||||
int mapGetIndexByFileName(char* name)
|
||||
{
|
||||
strlwr(name);
|
||||
compat_strlwr(name);
|
||||
|
||||
char* pch = name;
|
||||
while (*pch != '\0' && *pch != '.') {
|
||||
|
@ -6323,7 +6324,7 @@ int worldmapCompareCitiesByName(const void* a1, const void* a2)
|
|||
CityInfo* city1 = &(gCities[v1]);
|
||||
CityInfo* city2 = &(gCities[v2]);
|
||||
|
||||
return stricmp(city1->name, city2->name);
|
||||
return compat_stricmp(city1->name, city2->name);
|
||||
}
|
||||
|
||||
// 0x4C5734
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "xfile.h"
|
||||
|
||||
#include "file_find.h"
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <direct.h>
|
||||
|
@ -464,7 +465,7 @@ bool xbaseOpen(const char* path)
|
|||
XBase* curr = gXbaseHead;
|
||||
XBase* prev = NULL;
|
||||
while (curr != NULL) {
|
||||
if (stricmp(path, curr->path) == 0) {
|
||||
if (compat_stricmp(path, curr->path) == 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue