Add keyboard opcodes (#295)
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@ -271,6 +271,8 @@ target_sources(${EXECUTABLE_NAME} PUBLIC
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"src/sfall_global_scripts.h"
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"src/sfall_ini.cc"
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"src/sfall_ini.h"
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"src/sfall_kb_helpers.cc"
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"src/sfall_kb_helpers.h"
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"src/sfall_lists.cc"
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"src/sfall_lists.h"
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"src/sfall_opcodes.cc"
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@ -0,0 +1,297 @@
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#include "sfall_kb_helpers.h"
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#include <SDL.h>
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/// Maps DirectInput DIK constants to SDL scancodes.
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static constexpr SDL_Scancode kDiks[256] = {
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_ESCAPE, // DIK_ESCAPE
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SDL_SCANCODE_1, // DIK_1
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SDL_SCANCODE_2, // DIK_2
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SDL_SCANCODE_3, // DIK_3
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SDL_SCANCODE_4, // DIK_4
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SDL_SCANCODE_5, // DIK_5
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SDL_SCANCODE_6, // DIK_6
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SDL_SCANCODE_7, // DIK_7
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SDL_SCANCODE_8, // DIK_8
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SDL_SCANCODE_9, // DIK_9
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SDL_SCANCODE_0, // DIK_0
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SDL_SCANCODE_MINUS, // DIK_MINUS
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SDL_SCANCODE_EQUALS, // DIK_EQUALS
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SDL_SCANCODE_BACKSPACE, // DIK_BACK
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SDL_SCANCODE_TAB, // DIK_TAB
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SDL_SCANCODE_Q, // DIK_Q
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SDL_SCANCODE_W, // DIK_W
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SDL_SCANCODE_E, // DIK_E
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SDL_SCANCODE_R, // DIK_R
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SDL_SCANCODE_T, // DIK_T
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SDL_SCANCODE_Y, // DIK_Y
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SDL_SCANCODE_U, // DIK_U
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SDL_SCANCODE_I, // DIK_I
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SDL_SCANCODE_O, // DIK_O
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SDL_SCANCODE_P, // DIK_P
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SDL_SCANCODE_LEFTBRACKET, // DIK_LBRACKET
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SDL_SCANCODE_RIGHTBRACKET, // DIK_RBRACKET
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SDL_SCANCODE_RETURN, // DIK_RETURN
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SDL_SCANCODE_LCTRL, // DIK_LCONTROL
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SDL_SCANCODE_A, // DIK_A
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SDL_SCANCODE_S, // DIK_S
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SDL_SCANCODE_D, // DIK_D
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SDL_SCANCODE_F, // DIK_F
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SDL_SCANCODE_G, // DIK_G
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SDL_SCANCODE_H, // DIK_H
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SDL_SCANCODE_J, // DIK_J
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SDL_SCANCODE_K, // DIK_K
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SDL_SCANCODE_L, // DIK_L
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SDL_SCANCODE_SEMICOLON, // DIK_SEMICOLON
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SDL_SCANCODE_APOSTROPHE, // DIK_APOSTROPHE
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SDL_SCANCODE_GRAVE, // DIK_GRAVE
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SDL_SCANCODE_LSHIFT, // DIK_LSHIFT
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SDL_SCANCODE_BACKSLASH, // DIK_BACKSLASH
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SDL_SCANCODE_Z, // DIK_Z
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SDL_SCANCODE_X, // DIK_X
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SDL_SCANCODE_C, // DIK_C
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SDL_SCANCODE_V, // DIK_V
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SDL_SCANCODE_B, // DIK_B
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SDL_SCANCODE_N, // DIK_N
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SDL_SCANCODE_M, // DIK_M
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SDL_SCANCODE_COMMA, // DIK_COMMA
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SDL_SCANCODE_PERIOD, // DIK_PERIOD
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SDL_SCANCODE_SLASH, // DIK_SLASH
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SDL_SCANCODE_RSHIFT, // DIK_RSHIFT
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SDL_SCANCODE_KP_MULTIPLY, // DIK_MULTIPLY
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SDL_SCANCODE_LALT, // DIK_LMENU
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SDL_SCANCODE_SPACE, // DIK_SPACE
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SDL_SCANCODE_CAPSLOCK, // DIK_CAPITAL
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SDL_SCANCODE_F1, // DIK_F1
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SDL_SCANCODE_F2, // DIK_F2
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SDL_SCANCODE_F3, // DIK_F3
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SDL_SCANCODE_F4, // DIK_F4
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SDL_SCANCODE_F5, // DIK_F5
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SDL_SCANCODE_F6, // DIK_F6
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SDL_SCANCODE_F7, // DIK_F7
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SDL_SCANCODE_F8, // DIK_F8
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SDL_SCANCODE_F9, // DIK_F9
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SDL_SCANCODE_F10, // DIK_F10
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SDL_SCANCODE_NUMLOCKCLEAR, // DIK_NUMLOCK
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SDL_SCANCODE_SCROLLLOCK, // DIK_SCROLL
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SDL_SCANCODE_KP_7, // DIK_NUMPAD7
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SDL_SCANCODE_KP_8, // DIK_NUMPAD8
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SDL_SCANCODE_KP_9, // DIK_NUMPAD9
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SDL_SCANCODE_KP_MINUS, // DIK_SUBTRACT
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SDL_SCANCODE_KP_4, // DIK_NUMPAD4
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SDL_SCANCODE_KP_5, // DIK_NUMPAD5
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SDL_SCANCODE_KP_6, // DIK_NUMPAD6
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SDL_SCANCODE_KP_PLUS, // DIK_ADD
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SDL_SCANCODE_KP_1, // DIK_NUMPAD1
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SDL_SCANCODE_KP_2, // DIK_NUMPAD2
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SDL_SCANCODE_KP_3, // DIK_NUMPAD3
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SDL_SCANCODE_KP_0, // DIK_NUMPAD0
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SDL_SCANCODE_KP_PERIOD, // DIK_DECIMAL
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_F11, // DIK_F11
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SDL_SCANCODE_F12, // DIK_F12
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_KP_EQUALS, // DIK_NUMPADEQUALS
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, // DIK_AT
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SDL_SCANCODE_UNKNOWN, // DIK_COLON
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SDL_SCANCODE_UNKNOWN, // DIK_UNDERLINE
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, // DIK_STOP
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SDL_SCANCODE_UNKNOWN, // DIK_AX
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SDL_SCANCODE_UNKNOWN, // DIK_UNLABELED
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_KP_ENTER, // DIK_NUMPADENTER
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SDL_SCANCODE_RCTRL, // DIK_RCONTROL
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_KP_COMMA, // DIK_NUMPADCOMMA
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_SLASH, // DIK_DIVIDE
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_SYSREQ, // DIK_SYSRQ
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SDL_SCANCODE_RALT, // DIK_RMENU
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_HOME, // DIK_HOME
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SDL_SCANCODE_UP, // DIK_UP
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SDL_SCANCODE_PAGEUP, // DIK_PRIOR
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_LEFT, // DIK_LEFT
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_RIGHT, // DIK_RIGHT
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_END, // DIK_END
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SDL_SCANCODE_DOWN, // DIK_DOWN
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SDL_SCANCODE_PAGEDOWN, // DIK_NEXT
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SDL_SCANCODE_INSERT, // DIK_INSERT
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SDL_SCANCODE_DELETE, // DIK_DELETE
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_LGUI, // DIK_LWIN
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SDL_SCANCODE_RGUI, // DIK_RWIN
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SDL_SCANCODE_APPLICATION, // DIK_APPS
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN,
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};
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/// Translates Sfall key code (DIK or VK constant) to SDL scancode.
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static SDL_Scancode get_scancode_from_key(int key)
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{
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return kDiks[key & 0xFF];
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}
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bool sfall_kb_is_key_pressed(int key)
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{
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SDL_Scancode scancode = get_scancode_from_key(key);
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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return false;
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}
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const Uint8* state = SDL_GetKeyboardState(nullptr);
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return state[scancode] != 0;
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}
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void sfall_kb_press_key(int key)
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{
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SDL_Scancode scancode = get_scancode_from_key(key);
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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return;
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}
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SDL_Event event;
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event.key.keysym.scancode = scancode;
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event.type = SDL_KEYDOWN;
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SDL_PushEvent(&event);
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event.type = SDL_KEYUP;
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SDL_PushEvent(&event);
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}
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@ -0,0 +1,10 @@
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#ifndef FALLOUT_SFALL_KB_HELPERS_H_
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#define FALLOUT_SFALL_KB_HELPERS_H_
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/// Returns `true` if given key is pressed.
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bool sfall_kb_is_key_pressed(int key);
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/// Simulates pressing `key`.
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void sfall_kb_press_key(int key);
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#endif /* FALLOUT_SFALL_KB_HELPERS_H_ */
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@ -24,6 +24,7 @@
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#include "sfall_global_scripts.h"
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#include "sfall_global_vars.h"
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#include "sfall_ini.h"
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#include "sfall_kb_helpers.h"
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#include "sfall_lists.h"
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#include "stat.h"
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#include "svga.h"
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@ -94,6 +95,13 @@ static void opGetPcBonusStat(Program* program)
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programStackPushInteger(program, value);
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}
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// tap_key
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static void op_tap_key(Program* program)
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{
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int key = programStackPopInteger(program);
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sfall_kb_press_key(key);
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}
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// get_year
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static void op_get_year(Program* program)
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{
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@ -120,10 +128,8 @@ static void op_set_global_script_repeat(Program* program)
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static void op_key_pressed(Program* program)
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{
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int key = programStackPopInteger(program);
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// TODO: Incomplete.
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programStackPushInteger(program, 0);
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bool pressed = sfall_kb_is_key_pressed(key);
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programStackPushInteger(program, pressed ? 1 : 0);
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}
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// in_world_map
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@ -882,6 +888,7 @@ void sfallOpcodesInit()
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interpreterRegisterOpcode(0x815B, opSetPcBonusStat);
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interpreterRegisterOpcode(0x815C, op_get_pc_base_stat);
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interpreterRegisterOpcode(0x815D, opGetPcBonusStat);
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interpreterRegisterOpcode(0x8162, op_tap_key);
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interpreterRegisterOpcode(0x8163, op_get_year);
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interpreterRegisterOpcode(0x8164, op_game_loaded);
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interpreterRegisterOpcode(0x816A, op_set_global_script_repeat);
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