Add categoryInit
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@ -17,6 +17,7 @@
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namespace fallout {
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namespace fallout {
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static int categoryInit();
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static int categoryExit();
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static int categoryExit();
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static int categoryHide();
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static int categoryHide();
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static int categoryToggleState();
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static int categoryToggleState();
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@ -43,6 +44,12 @@ unsigned char* tool;
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// 0x6EC4AC
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// 0x6EC4AC
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int tool_win;
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int tool_win;
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// 0x4875B4
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int categoryInit()
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{
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return 0;
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}
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// 0x487700
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// 0x487700
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int categoryExit()
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int categoryExit()
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{
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{
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