Add Android support
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@ -2,14 +2,23 @@
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*.c text eol=lf
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*.cc text eol=lf
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*.cmake text eol=lf
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*.gradle text eol=lf
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*.h text eol=lf
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*.md text eol=lf
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*.java text eol=lf
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*.json text eol=lf
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*.md text eol=lf
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*.plist text eol=lf
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*.pro text eol=lf
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*.properties text eol=lf
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*.xml text eol=lf
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*.yml text eol=lf
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.clang-format text eol=lf
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.editorconfig text eol=lf
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.gitattributes text eol=lf
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.gitignore text eol=lf
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gradlew text eol=lf
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CMakeLists.txt text eol=lf
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LICENSE text eol=lf
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# Force CRLF
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*.bat text eol=crlf
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@ -38,6 +38,49 @@ jobs:
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- name: cppcheck
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run: cppcheck --std=c++17 src/
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android:
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name: Android
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runs-on: ubuntu-latest
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steps:
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- name: Clone
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uses: actions/checkout@v3
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- name: Setup Java
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uses: actions/setup-java@v2
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with:
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distribution: temurin
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java-version: 11
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cache: gradle
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- name: Cache cmake build
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uses: actions/cache@v3
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with:
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path: os/android/app/.cxx
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key: android-cmake-v1
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- name: Setup signing config
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run: |
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cd os/android
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echo "$KEYSTORE_FILE_BASE64" | base64 --decode > debug.keystore
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echo "$KEYSTORE_PROPERTIES_FILE_BASE64" | base64 --decode > debug-keystore.properties
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env:
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KEYSTORE_FILE_BASE64: ${{ secrets.ANDROID_DEBUG_KEYSTORE_FILE_BASE64 }}
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KEYSTORE_PROPERTIES_FILE_BASE64: ${{ secrets.ANDROID_DEBUG_KEYSTORE_PROPERTIES_FILE_BASE64 }}
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- name: Build
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run: |
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cd os/android
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./gradlew assembleDebug
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- name: Upload
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uses: actions/upload-artifact@v3
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with:
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name: fallout2-ce-debug.apk
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path: os/android/app/build/outputs/apk/debug/app-debug.apk
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retention-days: 7
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linux:
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name: Linux (${{ matrix.arch }})
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@ -7,3 +7,7 @@
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/.idea/navEditor.xml
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/.idea/workspace.xml
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/local.properties
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/debug-keystore.properties
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/debug.keystore
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/release-keystore.properties
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/release.keystore
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@ -1,2 +1,5 @@
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/.cxx
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/build
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# TODO: Cleanup root .gitignore
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!/src/debug
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@ -26,10 +26,49 @@ android {
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}
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}
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signingConfigs {
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// Override default debug signing config to make sure every CI runner
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// uses the same key for painless updates.
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def debugKeystorePropertiesFile = rootProject.file('debug-keystore.properties')
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if (debugKeystorePropertiesFile.exists()) {
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def debugKeystoreProperties = new Properties()
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debugKeystoreProperties.load(new FileInputStream(debugKeystorePropertiesFile))
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debug {
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storeFile rootProject.file(debugKeystoreProperties.getProperty('storeFile'))
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storePassword debugKeystoreProperties.getProperty('storePassword')
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keyAlias debugKeystoreProperties.getProperty('keyAlias')
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keyPassword debugKeystoreProperties.getProperty('keyPassword')
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}
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}
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def releaseKeystoreProperties = new Properties()
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def releaseKeystorePropertiesFile = rootProject.file('release-keystore.properties')
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if (releaseKeystorePropertiesFile.exists()) {
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releaseKeystoreProperties.load(new FileInputStream(releaseKeystorePropertiesFile))
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release {
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storeFile rootProject.file(releaseKeystoreProperties.getProperty('storeFile'))
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storePassword releaseKeystoreProperties.getProperty('storePassword')
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keyAlias releaseKeystoreProperties.getProperty('keyAlias')
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keyPassword releaseKeystoreProperties.getProperty('keyPassword')
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}
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}
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}
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buildTypes {
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debug {
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// Prevents signing keys clashes between debug and release versions
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// for painless development.
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applicationIdSuffix '.debug'
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}
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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// Release signing config is optional and might not be present in CI
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// builds, hence `findByName`.
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signingConfig signingConfigs.findByName('release')
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}
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}
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@ -0,0 +1,3 @@
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<resources>
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<string name="app_name">Fallout 2 (Debug)</string>
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</resources>
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@ -1,3 +1,3 @@
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<resources>
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<string name="app_name">Fallout 2 Community Edition</string>
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<string name="app_name">Fallout 2</string>
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</resources>
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@ -1272,6 +1272,11 @@ void _GNW95_process_message()
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// The data is accumulated in SDL itself and will be processed
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// in `_mouse_info`.
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break;
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case SDL_FINGERDOWN:
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case SDL_FINGERMOTION:
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case SDL_FINGERUP:
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handleTouchFingerEvent(&(e.tfinger));
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break;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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if (!keyboardIsDisabled()) {
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@ -1,6 +1,18 @@
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#include "dinput.h"
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#include <SDL.h>
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static int gTouchMouseLastX = 0;
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static int gTouchMouseLastY = 0;
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static int gTouchMouseDeltaX = 0;
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static int gTouchMouseDeltaY = 0;
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static int gTouchFingers = 0;
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static unsigned int gTouchGestureLastTouchDownTimestamp = 0;
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static unsigned int gTouchGestureLastTouchUpTimestamp = 0;
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static int gTouchGestureTaps = 0;
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static bool gTouchGestureHandled = false;
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extern int screenGetWidth();
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extern int screenGetHeight();
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// 0x4E0400
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bool directInputInit()
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@ -47,9 +59,42 @@ bool mouseDeviceUnacquire()
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// 0x4E053C
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bool mouseDeviceGetData(MouseData* mouseState)
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{
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#if __ANDROID__
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mouseState->x = gTouchMouseDeltaX;
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mouseState->y = gTouchMouseDeltaY;
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mouseState->buttons[0] = 0;
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mouseState->buttons[1] = 0;
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gTouchMouseDeltaX = 0;
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gTouchMouseDeltaY = 0;
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if (gTouchFingers == 0) {
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if (SDL_GetTicks() - gTouchGestureLastTouchUpTimestamp > 150) {
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if (!gTouchGestureHandled) {
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if (gTouchGestureTaps == 2) {
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mouseState->buttons[0] = 1;
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gTouchGestureHandled = true;
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} else if (gTouchGestureTaps == 3) {
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mouseState->buttons[1] = 1;
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gTouchGestureHandled = true;
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}
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}
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}
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} else if (gTouchFingers == 1) {
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if (SDL_GetTicks() - gTouchGestureLastTouchDownTimestamp > 150) {
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if (gTouchGestureTaps == 1) {
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mouseState->buttons[0] = 1;
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gTouchGestureHandled = true;
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} else if (gTouchGestureTaps == 2) {
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mouseState->buttons[1] = 1;
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gTouchGestureHandled = true;
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}
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}
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}
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#else
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Uint32 buttons = SDL_GetRelativeMouseState(&(mouseState->x), &(mouseState->y));
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mouseState->buttons[0] = (buttons & SDL_BUTTON(SDL_BUTTON_LEFT)) != 0;
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mouseState->buttons[1] = (buttons & SDL_BUTTON(SDL_BUTTON_RIGHT)) != 0;
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#endif
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return true;
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}
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void keyboardDeviceFree()
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{
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}
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void handleTouchFingerEvent(SDL_TouchFingerEvent* event)
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{
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int windowWidth = screenGetWidth();
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int windowHeight = screenGetHeight();
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if (event->type == SDL_FINGERDOWN) {
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gTouchFingers++;
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gTouchMouseLastX = (int)(event->x * windowWidth);
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gTouchMouseLastY = (int)(event->y * windowHeight);
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gTouchMouseDeltaX = 0;
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gTouchMouseDeltaY = 0;
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if (event->timestamp - gTouchGestureLastTouchDownTimestamp > 250) {
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gTouchGestureTaps = 0;
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gTouchGestureHandled = false;
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}
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gTouchGestureLastTouchDownTimestamp = event->timestamp;
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} else if (event->type == SDL_FINGERMOTION) {
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int prevX = gTouchMouseLastX;
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int prevY = gTouchMouseLastY;
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gTouchMouseLastX = (int)(event->x * windowWidth);
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gTouchMouseLastY = (int)(event->y * windowHeight);
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gTouchMouseDeltaX += gTouchMouseLastX - prevX;
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gTouchMouseDeltaY += gTouchMouseLastY - prevY;
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} else if (event->type == SDL_FINGERUP) {
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gTouchFingers--;
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int prevX = gTouchMouseLastX;
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int prevY = gTouchMouseLastY;
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gTouchMouseLastX = (int)(event->x * windowWidth);
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gTouchMouseLastY = (int)(event->y * windowHeight);
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gTouchMouseDeltaX += gTouchMouseLastX - prevX;
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gTouchMouseDeltaY += gTouchMouseLastY - prevY;
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gTouchGestureTaps++;
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gTouchGestureLastTouchUpTimestamp = event->timestamp;
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}
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}
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#ifndef DINPUT_H
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#define DINPUT_H
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#include <SDL.h>
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typedef struct MouseData {
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int x;
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int y;
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bool keyboardDeviceInit();
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void keyboardDeviceFree();
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void handleTouchFingerEvent(SDL_TouchFingerEvent* event);
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#endif /* DINPUT_H */
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#endif
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#if __ANDROID__
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SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
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SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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chdir(SDL_AndroidGetExternalStoragePath());
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#endif
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