parent
e17e30e13f
commit
2a9e00d730
14
src/tile.cc
14
src/tile.cc
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@ -387,9 +387,23 @@ int tileInit(TileData** a1, int squareGridWidth, int squareGridHeight, int hexGr
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bufferDrawLine(_tile_grid_blocked, 32, v25, v20, v22, v20, _colorTable[31744]);
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}
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// In order to calculate scroll borders correctly we need to pretend we're
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// at original resolution. Since border is calculated only once at start,
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// there is not need to change it all the time.
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gTileWindowWidth = ORIGINAL_ISO_WINDOW_WIDTH;
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gTileWindowHeight = ORIGINAL_ISO_WINDOW_HEIGHT;
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tileSetCenter(hexGridWidth * (hexGridHeight / 2) + hexGridWidth / 2, 2);
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tileSetBorder(windowWidth, windowHeight, hexGridWidth, hexGridHeight);
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// Restore actual window size and set center one more time to calculate
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// correct screen offsets, which are required for subsequent object update
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// area calculations.
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gTileWindowWidth = windowWidth;
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gTileWindowHeight = windowHeight;
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tileSetCenter(hexGridWidth * (hexGridHeight / 2) + hexGridWidth / 2, 2);
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char* executable;
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configGetString(&gGameConfig, GAME_CONFIG_SYSTEM_KEY, GAME_CONFIG_EXECUTABLE_KEY, &executable);
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if (compat_stricmp(executable, "mapper") == 0) {
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