diff --git a/src/combat.cc b/src/combat.cc index 6d4102c..045d0fa 100644 --- a/src/combat.cc +++ b/src/combat.cc @@ -36,6 +36,7 @@ #include "trait.h" #include "window_manager.h" +#include #include #include diff --git a/src/core.cc b/src/core.cc index 6807ee8..bf3ba77 100644 --- a/src/core.cc +++ b/src/core.cc @@ -12,6 +12,7 @@ #include "window_manager.h" #include "window_manager_private.h" +#include #include #include diff --git a/src/endgame.cc b/src/endgame.cc index 8d81c60..92dac41 100644 --- a/src/endgame.cc +++ b/src/endgame.cc @@ -26,6 +26,7 @@ #include "world_map.h" #include +#include #include #include #include diff --git a/src/interpreter.cc b/src/interpreter.cc index ecce1ab..63ceda7 100644 --- a/src/interpreter.cc +++ b/src/interpreter.cc @@ -9,6 +9,7 @@ #include "platform_compat.h" #include +#include #include #include #include diff --git a/src/interpreter_extra.cc b/src/interpreter_extra.cc index f6ef27a..0557437 100644 --- a/src/interpreter_extra.cc +++ b/src/interpreter_extra.cc @@ -37,6 +37,7 @@ #include "trait.h" #include "world_map.h" +#include #include #include diff --git a/src/main.cc b/src/main.cc index 964dd94..ce7ceeb 100644 --- a/src/main.cc +++ b/src/main.cc @@ -31,6 +31,8 @@ #include "word_wrap.h" #include "world_map.h" +#include + #define MAIN_MENU_WINDOW_WIDTH 640 #define MAIN_MENU_WINDOW_HEIGHT 480 diff --git a/src/skill.cc b/src/skill.cc index ba01e2f..b3a73a3 100644 --- a/src/skill.cc +++ b/src/skill.cc @@ -23,6 +23,7 @@ #include "trait.h" #include +#include // Damage flags which can be repaired using "Repair" skill. //