diff --git a/.github/workflows/Build.yml b/.github/workflows/Build.yml
index f3ed011..404938c 100644
--- a/.github/workflows/Build.yml
+++ b/.github/workflows/Build.yml
@@ -115,7 +115,7 @@ jobs:
uses: actions/cache@v3
with:
path: build
- key: macos-cmake-v2
+ key: macos-cmake-v3
- name: Configure
run: |
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml
index ba8445c..3889610 100644
--- a/.github/workflows/release.yml
+++ b/.github/workflows/release.yml
@@ -95,7 +95,7 @@ jobs:
uses: actions/cache@v3
with:
path: build
- key: macos-cmake-v2
+ key: macos-cmake-v3
- name: Configure
run: |
diff --git a/CMakeLists.txt b/CMakeLists.txt
index fd2f47f..c469d14 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -5,7 +5,7 @@ set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
set(EXECUTABLE_NAME fallout2-ce)
if (APPLE)
- set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "")
+ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING "")
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "")
endif()
diff --git a/README.md b/README.md
index 28453cb..4f10a38 100644
--- a/README.md
+++ b/README.md
@@ -24,7 +24,7 @@ $ sudo apt install libsdl2-2.0-0
### macOS
-> **NOTE**: macOS 11 or higher is required.
+> **NOTE**: macOS 10.11 (El Capitan) or higher is required. Runs natively on Intel-based Macs and Apple Silicon.
- Use Windows installation as a base - it contains data assets needed to play. Copy `Fallout2` folder somewhere, for example `/Applications/Fallout2`.
diff --git a/os/macos/Info.plist b/os/macos/Info.plist
index 8d9cae2..5d5b555 100644
--- a/os/macos/Info.plist
+++ b/os/macos/Info.plist
@@ -29,7 +29,7 @@
NSHighResolutionCapable
True
LSMinimumSystemVersion
- 11
+ 10.11
SDL_FILESYSTEM_BASE_DIR_TYPE
parent