Remove trap.cc

This commit is contained in:
Alexander Batalov 2022-10-03 10:01:42 +03:00
parent 16ab9cb958
commit 20a41088c6
4 changed files with 0 additions and 28 deletions

View File

@ -223,8 +223,6 @@ target_sources(${EXECUTABLE_NAME} PUBLIC
"src/trait_defs.h"
"src/trait.cc"
"src/trait.h"
"src/trap.cc"
"src/trap.h"
"src/vcr.cc"
"src/vcr.h"
"src/version.cc"

View File

@ -61,7 +61,6 @@
#include "text_font.h"
#include "tile.h"
#include "trait.h"
#include "trap.h"
#include "version.h"
#include "window_manager.h"
#include "worldmap.h"
@ -173,8 +172,6 @@ int gameInitWithOptions(const char* windowTitle, bool isMapper, int font, int a4
showSplash();
}
_trap_init();
interfaceFontsInit();
fontManagerAdd(&gModernFontManager);
fontSetCurrent(font);
@ -431,7 +428,6 @@ void gameExit()
partyMembersExit();
endgameDeathEndingExit();
interfaceFontsExit();
_trap_init();
_windowClose();
dbExit();
gameConfigExit(true);

View File

@ -1,12 +0,0 @@
#include "trap.h"
namespace fallout {
// NOTE: Likely collapsed trapInit/trapExit.
//
// 0x4B4190
void _trap_init()
{
}
} // namespace fallout

View File

@ -1,10 +0,0 @@
#ifndef TRAP_H
#define TRAP_H
namespace fallout {
void _trap_init();
} // namespace fallout
#endif /* TRAP_H */