Fix some msvc x86 warnings
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5dd52de43a
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158826ed63
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@ -89,8 +89,8 @@ typedef struct STRUCT_530014 {
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Object* obj;
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int fid; // fid
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int field_C;
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int field_10;
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int field_14; // animation speed?
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unsigned int field_10;
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unsigned int field_14; // animation speed?
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int animationSequenceIndex;
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int field_1C; // length of field_28
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int field_20; // current index in field_28
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@ -2404,7 +2404,7 @@ void _object_animate()
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Object* object = p530014->obj;
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int time = _get_time();
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unsigned int time = _get_time();
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if (getTicksBetween(time, p530014->field_10) < p530014->field_14) {
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continue;
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}
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@ -5060,7 +5060,7 @@ static void characterEditorHandleInfoButtonPressed(int eventCode)
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offset = 0;
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}
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gCharacterEditorCurrentSkill = offset * 0.092307694;
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gCharacterEditorCurrentSkill = (int)(offset * 0.092307694);
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if (gCharacterEditorCurrentSkill >= 18) {
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gCharacterEditorCurrentSkill = 17;
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}
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@ -3380,13 +3380,13 @@ static int aiMessageListFree()
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// 0x42BBF0
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void aiMessageListReloadIfNeeded()
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{
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bool languageFilter = false;
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configGetBool(&gGameConfig, GAME_CONFIG_PREFERENCES_KEY, GAME_CONFIG_LANGUAGE_FILTER_KEY, &languageFilter);
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int languageFilter = 0;
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configGetInt(&gGameConfig, GAME_CONFIG_PREFERENCES_KEY, GAME_CONFIG_LANGUAGE_FILTER_KEY, &languageFilter);
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if (languageFilter != gLanguageFilter) {
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gLanguageFilter = languageFilter;
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if (languageFilter) {
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if (languageFilter == 1) {
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messageListFilterBadwords(&gCombatAiMessageList);
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} else {
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// NOTE: Uninline.
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@ -2376,7 +2376,7 @@ void _GNW95_zero_vid_mem()
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SDL_LockSurface(gSdlSurface);
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unsigned char* surface = (unsigned char*)gSdlSurface->pixels;
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for (unsigned int y = 0; y < gSdlSurface->h; y++) {
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for (int y = 0; y < gSdlSurface->h; y++) {
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memset(surface, 0, gSdlSurface->w);
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surface += gSdlSurface->pitch;
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}
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@ -917,8 +917,8 @@ int interfaceLoad(File* stream)
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int interfaceCurrentHand;
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if (fileReadInt32(stream, &interfaceCurrentHand) == -1) return -1;
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int interfaceBarEndButtonsIsVisible;
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if (fileReadInt32(stream, &interfaceBarEndButtonsIsVisible) == -1) return -1;
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bool interfaceBarEndButtonsIsVisible;
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if (fileReadBool(stream, &interfaceBarEndButtonsIsVisible) == -1) return -1;
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if (!gInterfaceBarEnabled) {
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interfaceBarEnable();
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@ -607,7 +607,7 @@ int programPushString(Program* program, char* string)
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} else {
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program->dynamicStrings = (unsigned char*)internal_malloc_safe(8, __FILE__, __LINE__); // "..\\int\\INTRPRET.C", 631
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*(int*)(program->dynamicStrings) = 0;
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*(short*)(program->dynamicStrings + 4) = 0x8000;
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*(unsigned short*)(program->dynamicStrings + 4) = 0x8000;
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*(short*)(program->dynamicStrings + 6) = 1;
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}
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@ -627,7 +627,7 @@ int programPushString(Program* program, char* string)
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v23 = v20 + v27;
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*(v23 + 3) = '\0';
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*(short*)(v23 + 4) = 0x8000;
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*(unsigned short*)(v23 + 4) = 0x8000;
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*(short*)(v23 + 6) = 1;
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return v20 + 4 - (program->dynamicStrings + 4);
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@ -2857,10 +2857,11 @@ void _updatePrograms()
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ProgramListNode* next = curr->next;
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if (curr->program != NULL) {
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_interpret(curr->program, _cpuBurstSize);
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}
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if (curr->program->exited) {
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programListNodeFree(curr);
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}
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}
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curr = next;
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}
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_doEvents();
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@ -12,7 +12,7 @@
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typedef struct STRUCT_6B3690 {
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void* field_0;
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int field_4;
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unsigned int field_4;
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int field_8;
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} STRUCT_6B3690;
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@ -375,7 +375,7 @@ static int _io_next_hdr;
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static int dword_6B36A0;
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// 0x6B36A4
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static int dword_6B36A4;
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static unsigned int dword_6B36A4;
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// 0x6B36A8
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static int _rm_FrameCount;
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@ -739,7 +739,11 @@ static void* _ioRead(int size)
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return NULL;
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}
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return gMovieLibReadProc(_io_handle, buf, size) < 1 ? NULL : buf;
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if (!gMovieLibReadProc(_io_handle, buf, size)) {
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return NULL;
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}
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return buf;
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}
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// 0x4F4D40
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@ -851,7 +855,6 @@ int _MVE_rmStepMovie()
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int v13;
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unsigned short* v3;
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unsigned short* v21;
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unsigned short v22;
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int v18;
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int v19;
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int v20;
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@ -1228,16 +1231,16 @@ static void _MVE_sndSync()
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DWORD dwCurrentWriteCursor;
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bool v10;
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DWORD dwStatus;
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int v1;
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unsigned int v1;
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bool v2;
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int v3;
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int v4;
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unsigned int v4;
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bool v5;
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bool v0;
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int v6;
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unsigned int v6;
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int v7;
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int v8;
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int v9;
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unsigned int v9;
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v0 = false;
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@ -1323,7 +1326,8 @@ static void _MVE_sndSync()
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}
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v8 = stru_6B3668.dwBufferBytes - v7 - 1;
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if (stru_6B3668.dwBufferBytes / 2 < v8) {
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// NOTE: Original code uses signed comparison.
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if ((int)stru_6B3668.dwBufferBytes / 2 < v8) {
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v8 = stru_6B3668.dwBufferBytes >> 1;
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}
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@ -1458,8 +1462,6 @@ static void _CallsSndBuff_Loc(unsigned char* a1, int a2)
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// 0x4F5B70
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static int _MVE_sndAdd(unsigned char* dest, unsigned char** src_ptr, int a3, int a4, int a5)
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{
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int v5;
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int v7;
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unsigned char* src;
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int v9;
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unsigned short* v10;
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@ -230,7 +230,8 @@ int soundEffectsCacheFileRead(int handle, void* buf, unsigned int size)
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}
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size_t bytesToRead;
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if (size < (soundEffect->dataSize - soundEffect->position)) {
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// NOTE: Original code uses signed comparison.
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if ((int)size < (soundEffect->dataSize - soundEffect->position)) {
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bytesToRead = size;
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} else {
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bytesToRead = soundEffect->dataSize - soundEffect->position;
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@ -512,7 +513,7 @@ static int _sfxc_ad_reader(int handle, void* buf, unsigned int size)
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SoundEffect* soundEffect = &(gSoundEffects[handle]);
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int bytesToRead = soundEffect->fileSize - soundEffect->dataPosition;
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unsigned int bytesToRead = soundEffect->fileSize - soundEffect->dataPosition;
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if (size <= bytesToRead) {
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bytesToRead = size;
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}
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@ -16,9 +16,6 @@
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#include <assert.h>
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#include <string.h>
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#define _USE_MATH_DEFINES
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#include <math.h>
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typedef struct STRUCT_51D99C {
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int field_0;
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int field_4;
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@ -55,7 +55,7 @@ static int _tm_h;
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static STRUCT_6B2370 _tm_queue[5];
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// 0x6B23AC
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static int _tm_persistence;
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static unsigned int _tm_persistence;
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// 0x6B23B0
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static int _scr_center_x;
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