Fix item name separator position
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@ -3270,12 +3270,13 @@ static void inventoryExamineItem(Object* critter, Object* item)
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int lineHeight = fontGetLineHeight();
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// Draw separator.
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// SFALL: Fix separator position when item name is longer than one line.
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bufferDrawLine(windowBuffer,
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INVENTORY_WINDOW_WIDTH,
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INVENTORY_SUMMARY_X,
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3 * lineHeight / 2 + 49,
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(_inven_display_msg_line - 1) * lineHeight + lineHeight / 2 + 49,
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INVENTORY_SUMMARY_MAX_X,
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3 * lineHeight / 2 + 49,
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(_inven_display_msg_line - 1) * lineHeight + lineHeight / 2 + 49,
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_colorTable[992]);
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// Examine item.
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