Add gmouse_set_mapper_mode
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@ -1328,6 +1328,12 @@ int gameMouseGetCursor()
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return gGameMouseCursor;
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return gGameMouseCursor;
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}
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}
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// 0x44C9F0
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void gmouse_set_mapper_mode(int mode)
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{
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_gmouse_mapper_mode = mode;
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}
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// 0x44C9F8
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// 0x44C9F8
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void _gmouse_3d_enable_modes()
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void _gmouse_3d_enable_modes()
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{
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{
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@ -86,6 +86,7 @@ void gameMouseRefresh();
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void _gmouse_handle_event(int mouseX, int mouseY, int mouseState);
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void _gmouse_handle_event(int mouseX, int mouseY, int mouseState);
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int gameMouseSetCursor(int cursor);
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int gameMouseSetCursor(int cursor);
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int gameMouseGetCursor();
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int gameMouseGetCursor();
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void gmouse_set_mapper_mode(int mode);
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void gameMouseSetMode(int a1);
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void gameMouseSetMode(int a1);
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int gameMouseGetMode();
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int gameMouseGetMode();
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void gameMouseCycleMode();
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void gameMouseCycleMode();
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