2022-05-19 01:51:26 -07:00
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#include "game_mouse.h"
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2022-09-15 02:38:23 -07:00
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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2022-05-19 01:51:26 -07:00
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#include "actions.h"
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2022-06-19 02:00:14 -07:00
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#include "animation.h"
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2022-06-19 03:32:42 -07:00
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#include "art.h"
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2022-05-19 01:51:26 -07:00
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#include "color.h"
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#include "combat.h"
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#include "critter.h"
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#include "draw.h"
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#include "game.h"
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#include "game_sound.h"
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2022-10-04 23:23:27 -07:00
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#include "input.h"
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2022-05-19 01:51:26 -07:00
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#include "interface.h"
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#include "item.h"
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2022-10-03 06:42:34 -07:00
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#include "kb.h"
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2022-10-03 02:41:33 -07:00
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#include "mouse.h"
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2022-05-19 01:51:26 -07:00
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#include "object.h"
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#include "proto.h"
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#include "proto_instance.h"
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2022-10-06 06:32:46 -07:00
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#include "settings.h"
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2022-08-12 04:19:16 -07:00
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#include "sfall_config.h"
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2022-06-19 04:42:07 -07:00
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#include "skill.h"
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2022-05-19 01:51:26 -07:00
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#include "skilldex.h"
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2022-10-05 00:35:05 -07:00
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#include "svga.h"
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2022-05-19 01:51:26 -07:00
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#include "text_font.h"
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#include "tile.h"
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#include "window_manager.h"
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2022-09-23 05:43:44 -07:00
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namespace fallout {
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2022-06-19 00:58:46 -07:00
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typedef enum ScrollableDirections {
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SCROLLABLE_W = 0x01,
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SCROLLABLE_E = 0x02,
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SCROLLABLE_N = 0x04,
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SCROLLABLE_S = 0x08,
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} ScrollableDirections;
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2022-05-19 01:51:26 -07:00
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// 0x518BF8
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2022-06-19 00:58:46 -07:00
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static bool gGameMouseInitialized = false;
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2022-05-19 01:51:26 -07:00
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// 0x518BFC
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2022-06-19 00:58:46 -07:00
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static int _gmouse_enabled = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518C00
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2022-06-19 00:58:46 -07:00
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static int _gmouse_mapper_mode = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518C04
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2022-06-19 00:58:46 -07:00
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static int _gmouse_click_to_scroll = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518C08
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2022-06-19 00:58:46 -07:00
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static int _gmouse_scrolling_enabled = 1;
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2022-05-19 01:51:26 -07:00
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// 0x518C0C
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2022-06-19 00:58:46 -07:00
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static int gGameMouseCursor = MOUSE_CURSOR_NONE;
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2022-05-19 01:51:26 -07:00
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// 0x518C10
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2022-06-19 00:58:46 -07:00
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static CacheEntry* gGameMouseCursorFrmHandle = INVALID_CACHE_ENTRY;
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2022-05-19 01:51:26 -07:00
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// 0x518C14
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2022-06-19 00:58:46 -07:00
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static const int gGameMouseCursorFrmIds[MOUSE_CURSOR_TYPE_COUNT] = {
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2022-05-19 01:51:26 -07:00
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266,
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267,
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268,
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269,
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270,
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271,
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272,
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273,
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274,
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275,
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276,
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277,
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330,
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331,
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329,
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328,
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332,
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334,
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333,
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335,
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279,
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280,
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281,
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293,
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310,
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278,
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295,
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};
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// 0x518C80
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2022-06-19 00:58:46 -07:00
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static bool gGameMouseObjectsInitialized = false;
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2022-05-19 01:51:26 -07:00
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// 0x518C84
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2022-06-19 00:58:46 -07:00
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static bool _gmouse_3d_hover_test = false;
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2022-05-19 01:51:26 -07:00
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// 0x518C88
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2022-06-19 00:58:46 -07:00
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static unsigned int _gmouse_3d_last_move_time = 0;
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2022-05-19 01:51:26 -07:00
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// actmenu.frm
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// 0x518C8C
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2022-06-19 00:58:46 -07:00
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static Art* gGameMouseActionMenuFrm = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518C90
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2022-06-19 00:58:46 -07:00
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static CacheEntry* gGameMouseActionMenuFrmHandle = INVALID_CACHE_ENTRY;
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2022-05-19 01:51:26 -07:00
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// 0x518C94
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionMenuFrmWidth = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518C98
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionMenuFrmHeight = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518C9C
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionMenuFrmDataSize = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CA0
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2022-06-19 00:58:46 -07:00
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static int _gmouse_3d_menu_frame_hot_x = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CA4
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2022-06-19 00:58:46 -07:00
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static int _gmouse_3d_menu_frame_hot_y = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CA8
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2022-06-19 00:58:46 -07:00
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static unsigned char* gGameMouseActionMenuFrmData = NULL;
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2022-05-19 01:51:26 -07:00
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// actpick.frm
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// 0x518CAC
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2022-06-19 00:58:46 -07:00
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static Art* gGameMouseActionPickFrm = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518CB0
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2022-06-19 00:58:46 -07:00
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static CacheEntry* gGameMouseActionPickFrmHandle = INVALID_CACHE_ENTRY;
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2022-05-19 01:51:26 -07:00
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// 0x518CB4
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionPickFrmWidth = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CB8
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionPickFrmHeight = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CBC
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionPickFrmDataSize = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CC0
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2022-06-19 00:58:46 -07:00
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static int _gmouse_3d_pick_frame_hot_x = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CC4
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2022-06-19 00:58:46 -07:00
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static int _gmouse_3d_pick_frame_hot_y = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CC8
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2022-06-19 00:58:46 -07:00
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static unsigned char* gGameMouseActionPickFrmData = NULL;
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2022-05-19 01:51:26 -07:00
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// acttohit.frm
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// 0x518CCC
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2022-06-19 00:58:46 -07:00
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static Art* gGameMouseActionHitFrm = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518CD0
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2022-06-19 00:58:46 -07:00
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static CacheEntry* gGameMouseActionHitFrmHandle = INVALID_CACHE_ENTRY;
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2022-05-19 01:51:26 -07:00
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// 0x518CD4
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionHitFrmWidth = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CD8
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionHitFrmHeight = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CDC
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionHitFrmDataSize = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CE0
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2022-06-19 00:58:46 -07:00
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static unsigned char* gGameMouseActionHitFrmData = NULL;
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2022-05-19 01:51:26 -07:00
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// blank.frm
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// 0x518CE4
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2022-06-19 00:58:46 -07:00
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static Art* gGameMouseBouncingCursorFrm = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518CE8
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2022-06-19 00:58:46 -07:00
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static CacheEntry* gGameMouseBouncingCursorFrmHandle = INVALID_CACHE_ENTRY;
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2022-05-19 01:51:26 -07:00
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// 0x518CEC
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2022-06-19 00:58:46 -07:00
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static int gGameMouseBouncingCursorFrmWidth = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CF0
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2022-06-19 00:58:46 -07:00
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static int gGameMouseBouncingCursorFrmHeight = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CF4
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2022-06-19 00:58:46 -07:00
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static int gGameMouseBouncingCursorFrmDataSize = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518CF8
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2022-06-19 00:58:46 -07:00
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static unsigned char* gGameMouseBouncingCursorFrmData = NULL;
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2022-05-19 01:51:26 -07:00
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// msef000.frm
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// 0x518CFC
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2022-06-19 00:58:46 -07:00
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static Art* gGameMouseHexCursorFrm = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518D00
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2022-06-19 00:58:46 -07:00
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static CacheEntry* gGameMouseHexCursorFrmHandle = INVALID_CACHE_ENTRY;
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2022-05-19 01:51:26 -07:00
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// 0x518D04
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2022-06-19 00:58:46 -07:00
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static int gGameMouseHexCursorFrmWidth = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D08
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2022-06-19 00:58:46 -07:00
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static int gGameMouseHexCursorHeight = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D0C
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2022-06-19 00:58:46 -07:00
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static int gGameMouseHexCursorDataSize = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D10
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2022-06-19 00:58:46 -07:00
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static unsigned char* gGameMouseHexCursorFrmData = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518D14
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2022-06-19 00:58:46 -07:00
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static unsigned char gGameMouseActionMenuItemsLength = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D18
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2022-06-19 00:58:46 -07:00
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static unsigned char* _gmouse_3d_menu_actions_start = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518D1C
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2022-06-19 00:58:46 -07:00
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static unsigned char gGameMouseActionMenuHighlightedItemIndex = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D1E
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2022-06-19 00:58:46 -07:00
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static const short gGameMouseActionMenuItemFrmIds[GAME_MOUSE_ACTION_MENU_ITEM_COUNT] = {
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2022-05-19 01:51:26 -07:00
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253, // Cancel
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255, // Drop
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257, // Inventory
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259, // Look
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261, // Rotate
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263, // Talk
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265, // Use/Get
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302, // Unload
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304, // Skill
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435, // Push
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};
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// 0x518D34
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2022-06-19 00:58:46 -07:00
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static int _gmouse_3d_modes_enabled = 1;
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2022-05-19 01:51:26 -07:00
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// 0x518D38
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2022-06-19 00:58:46 -07:00
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static int gGameMouseMode = GAME_MOUSE_MODE_MOVE;
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2022-05-19 01:51:26 -07:00
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// 0x518D3C
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2022-06-19 00:58:46 -07:00
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static int gGameMouseModeFrmIds[GAME_MOUSE_MODE_COUNT] = {
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2022-05-19 01:51:26 -07:00
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249,
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250,
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251,
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293,
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293,
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293,
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293,
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293,
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293,
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293,
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293,
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};
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// 0x518D68
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2022-06-19 00:58:46 -07:00
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static const int gGameMouseModeSkills[GAME_MOUSE_MODE_SKILL_COUNT] = {
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2022-05-19 01:51:26 -07:00
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SKILL_FIRST_AID,
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SKILL_DOCTOR,
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SKILL_LOCKPICK,
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SKILL_STEAL,
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SKILL_TRAPS,
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SKILL_SCIENCE,
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SKILL_REPAIR,
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};
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// 0x518D84
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2022-06-19 00:58:46 -07:00
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static int gGameMouseAnimatedCursorNextFrame = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D88
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2022-06-19 00:58:46 -07:00
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static unsigned int gGameMouseAnimatedCursorLastUpdateTimestamp = 0;
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2022-05-19 01:51:26 -07:00
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// 0x518D8C
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2022-06-19 00:58:46 -07:00
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static int _gmouse_bk_last_cursor = -1;
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2022-05-19 01:51:26 -07:00
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// 0x518D90
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2022-06-19 00:58:46 -07:00
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static bool gGameMouseItemHighlightEnabled = true;
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2022-05-19 01:51:26 -07:00
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// 0x518D94
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2022-06-19 00:58:46 -07:00
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static Object* gGameMouseHighlightedItem = NULL;
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2022-05-19 01:51:26 -07:00
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// 0x518D98
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bool _gmouse_clicked_on_edge = false;
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// 0x518D9C
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2022-06-19 00:58:46 -07:00
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static int dword_518D9C = -1;
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2022-05-19 01:51:26 -07:00
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// 0x596C3C
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2022-06-19 00:58:46 -07:00
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static int gGameMouseActionMenuItems[GAME_MOUSE_ACTION_MENU_ITEM_COUNT];
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2022-05-19 01:51:26 -07:00
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// 0x596C64
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2022-06-19 00:58:46 -07:00
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static int gGameMouseLastX;
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2022-05-19 01:51:26 -07:00
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// 0x596C68
|
2022-06-19 00:58:46 -07:00
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static int gGameMouseLastY;
|
2022-05-19 01:51:26 -07:00
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// blank.frm
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// 0x596C6C
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Object* gGameMouseBouncingCursor;
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// msef000.frm
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// 0x596C70
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Object* gGameMouseHexCursor;
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// 0x596C74
|
2022-06-19 00:58:46 -07:00
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static Object* gGameMousePointedObject;
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static int _gmouse_get_click_to_scroll();
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static void _gmouse_3d_enable_modes();
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static int gameMouseSetBouncingCursorFid(int fid);
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static Object* gameMouseGetObjectUnderCursor(int objectType, bool a2, int elevation);
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static int gameMouseRenderAccuracy(const char* string, int color);
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static int gameMouseRenderActionPoints(const char* string, int color);
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static int gameMouseObjectsInit();
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static int gameMouseObjectsReset();
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static void gameMouseObjectsFree();
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static int gameMouseActionMenuInit();
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static void gameMouseActionMenuFree();
|
2022-09-01 08:41:37 -07:00
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static int gmouse_3d_set_flat_fid(int fid, Rect* rect);
|
2022-06-19 00:58:46 -07:00
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static int gameMouseUpdateHexCursorFid(Rect* rect);
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static int _gmouse_3d_move_to(int x, int y, int elevation, Rect* a4);
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static int gameMouseHandleScrolling(int x, int y, int cursor);
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static int objectIsDoor(Object* object);
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static bool gameMouseClickOnInterfaceBar();
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2022-05-19 01:51:26 -07:00
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2022-08-12 04:19:16 -07:00
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static void customMouseModeFrmsInit();
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2022-05-19 01:51:26 -07:00
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// 0x44B2B0
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int gameMouseInit()
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{
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if (gGameMouseInitialized) {
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return -1;
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}
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if (gameMouseObjectsInit() != 0) {
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return -1;
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}
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gGameMouseInitialized = true;
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_gmouse_enabled = 1;
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gameMouseSetCursor(MOUSE_CURSOR_ARROW);
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2022-08-12 04:19:16 -07:00
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// SFALL
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customMouseModeFrmsInit();
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2022-05-19 01:51:26 -07:00
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return 0;
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}
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// 0x44B2E8
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int gameMouseReset()
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{
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if (!gGameMouseInitialized) {
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return -1;
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}
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// NOTE: Uninline.
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if (gameMouseObjectsReset() != 0) {
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return -1;
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}
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// NOTE: Uninline.
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_gmouse_enable();
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_gmouse_scrolling_enabled = 1;
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gameMouseSetCursor(MOUSE_CURSOR_ARROW);
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gGameMouseAnimatedCursorNextFrame = 0;
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gGameMouseAnimatedCursorLastUpdateTimestamp = 0;
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_gmouse_clicked_on_edge = 0;
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return 0;
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}
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// 0x44B3B8
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void gameMouseExit()
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{
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if (!gGameMouseInitialized) {
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return;
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}
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mouseHideCursor();
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mouseSetFrame(NULL, 0, 0, 0, 0, 0, 0);
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// NOTE: Uninline.
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gameMouseObjectsFree();
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if (gGameMouseCursorFrmHandle != INVALID_CACHE_ENTRY) {
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artUnlock(gGameMouseCursorFrmHandle);
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}
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gGameMouseCursorFrmHandle = INVALID_CACHE_ENTRY;
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_gmouse_enabled = 0;
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gGameMouseInitialized = false;
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gGameMouseCursor = -1;
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}
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// 0x44B454
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void _gmouse_enable()
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{
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if (!_gmouse_enabled) {
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gGameMouseCursor = -1;
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gameMouseSetCursor(MOUSE_CURSOR_NONE);
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_gmouse_scrolling_enabled = 1;
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_gmouse_enabled = 1;
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_gmouse_bk_last_cursor = -1;
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}
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}
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// 0x44B48C
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void _gmouse_disable(int a1)
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{
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if (_gmouse_enabled) {
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gameMouseSetCursor(MOUSE_CURSOR_NONE);
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_gmouse_enabled = 0;
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if (a1 & 1) {
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_gmouse_scrolling_enabled = 1;
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} else {
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_gmouse_scrolling_enabled = 0;
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}
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}
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}
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// 0x44B4CC
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void _gmouse_enable_scrolling()
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{
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_gmouse_scrolling_enabled = 1;
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}
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// 0x44B4D8
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void _gmouse_disable_scrolling()
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{
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|
_gmouse_scrolling_enabled = 0;
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}
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|
2022-09-01 08:41:37 -07:00
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// NOTE: Inlined.
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//
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// 0x44B4E4
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bool gmouse_scrolling_is_enabled()
|
|
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|
{
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return _gmouse_scrolling_enabled;
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}
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|
2022-05-19 01:51:26 -07:00
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// 0x44B504
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int _gmouse_get_click_to_scroll()
|
|
|
|
{
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|
return _gmouse_click_to_scroll;
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|
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|
}
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// 0x44B54C
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|
int _gmouse_is_scrolling()
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|
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|
{
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|
int v1 = 0;
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if (_gmouse_scrolling_enabled) {
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int x;
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|
int y;
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mouseGetPosition(&x, &y);
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if (x == _scr_size.left || x == _scr_size.right || y == _scr_size.top || y == _scr_size.bottom) {
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switch (gGameMouseCursor) {
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case MOUSE_CURSOR_SCROLL_NW:
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case MOUSE_CURSOR_SCROLL_N:
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case MOUSE_CURSOR_SCROLL_NE:
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case MOUSE_CURSOR_SCROLL_E:
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case MOUSE_CURSOR_SCROLL_SE:
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case MOUSE_CURSOR_SCROLL_S:
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case MOUSE_CURSOR_SCROLL_SW:
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case MOUSE_CURSOR_SCROLL_W:
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case MOUSE_CURSOR_SCROLL_NW_INVALID:
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case MOUSE_CURSOR_SCROLL_N_INVALID:
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case MOUSE_CURSOR_SCROLL_NE_INVALID:
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case MOUSE_CURSOR_SCROLL_E_INVALID:
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case MOUSE_CURSOR_SCROLL_SE_INVALID:
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case MOUSE_CURSOR_SCROLL_S_INVALID:
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case MOUSE_CURSOR_SCROLL_SW_INVALID:
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case MOUSE_CURSOR_SCROLL_W_INVALID:
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v1 = 1;
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break;
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default:
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return v1;
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}
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}
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}
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return v1;
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}
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// 0x44B684
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void gameMouseRefresh()
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{
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|
if (!gGameMouseInitialized) {
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return;
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}
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int mouseX;
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int mouseY;
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if (gGameMouseCursor >= FIRST_GAME_MOUSE_ANIMATED_CURSOR) {
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_mouse_info();
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|
2022-09-01 08:41:37 -07:00
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|
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// NOTE: Uninline.
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|
if (gmouse_scrolling_is_enabled()) {
|
2022-05-19 01:51:26 -07:00
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mouseGetPosition(&mouseX, &mouseY);
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int oldMouseCursor = gGameMouseCursor;
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if (gameMouseHandleScrolling(mouseX, mouseY, gGameMouseCursor) == 0) {
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switch (oldMouseCursor) {
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case MOUSE_CURSOR_SCROLL_NW:
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case MOUSE_CURSOR_SCROLL_N:
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case MOUSE_CURSOR_SCROLL_NE:
|
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case MOUSE_CURSOR_SCROLL_E:
|
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case MOUSE_CURSOR_SCROLL_SE:
|
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case MOUSE_CURSOR_SCROLL_S:
|
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case MOUSE_CURSOR_SCROLL_SW:
|
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case MOUSE_CURSOR_SCROLL_W:
|
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case MOUSE_CURSOR_SCROLL_NW_INVALID:
|
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case MOUSE_CURSOR_SCROLL_N_INVALID:
|
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case MOUSE_CURSOR_SCROLL_NE_INVALID:
|
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case MOUSE_CURSOR_SCROLL_E_INVALID:
|
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case MOUSE_CURSOR_SCROLL_SE_INVALID:
|
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case MOUSE_CURSOR_SCROLL_S_INVALID:
|
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case MOUSE_CURSOR_SCROLL_SW_INVALID:
|
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|
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case MOUSE_CURSOR_SCROLL_W_INVALID:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_gmouse_bk_last_cursor = oldMouseCursor;
|
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|
|
break;
|
|
|
|
}
|
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|
return;
|
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|
|
}
|
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|
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if (_gmouse_bk_last_cursor != -1) {
|
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|
|
gameMouseSetCursor(_gmouse_bk_last_cursor);
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|
_gmouse_bk_last_cursor = -1;
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|
return;
|
|
|
|
}
|
|
|
|
}
|
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|
|
|
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|
|
gameMouseSetCursor(gGameMouseCursor);
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|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!_gmouse_enabled) {
|
2022-09-01 08:41:37 -07:00
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|
|
// NOTE: Uninline.
|
|
|
|
if (gmouse_scrolling_is_enabled()) {
|
2022-05-19 01:51:26 -07:00
|
|
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mouseGetPosition(&mouseX, &mouseY);
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|
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int oldMouseCursor = gGameMouseCursor;
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|
|
|
|
|
|
if (gameMouseHandleScrolling(mouseX, mouseY, gGameMouseCursor) == 0) {
|
|
|
|
switch (oldMouseCursor) {
|
|
|
|
case MOUSE_CURSOR_SCROLL_NW:
|
|
|
|
case MOUSE_CURSOR_SCROLL_N:
|
|
|
|
case MOUSE_CURSOR_SCROLL_NE:
|
|
|
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case MOUSE_CURSOR_SCROLL_E:
|
|
|
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case MOUSE_CURSOR_SCROLL_SE:
|
|
|
|
case MOUSE_CURSOR_SCROLL_S:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SW:
|
|
|
|
case MOUSE_CURSOR_SCROLL_W:
|
|
|
|
case MOUSE_CURSOR_SCROLL_NW_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_N_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_NE_INVALID:
|
|
|
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case MOUSE_CURSOR_SCROLL_E_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SE_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_S_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SW_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_W_INVALID:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_gmouse_bk_last_cursor = oldMouseCursor;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_gmouse_bk_last_cursor != -1) {
|
|
|
|
gameMouseSetCursor(_gmouse_bk_last_cursor);
|
|
|
|
_gmouse_bk_last_cursor = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mouseGetPosition(&mouseX, &mouseY);
|
|
|
|
|
|
|
|
int oldMouseCursor = gGameMouseCursor;
|
|
|
|
if (gameMouseHandleScrolling(mouseX, mouseY, MOUSE_CURSOR_NONE) == 0) {
|
|
|
|
switch (oldMouseCursor) {
|
|
|
|
case MOUSE_CURSOR_SCROLL_NW:
|
|
|
|
case MOUSE_CURSOR_SCROLL_N:
|
|
|
|
case MOUSE_CURSOR_SCROLL_NE:
|
|
|
|
case MOUSE_CURSOR_SCROLL_E:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SE:
|
|
|
|
case MOUSE_CURSOR_SCROLL_S:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SW:
|
|
|
|
case MOUSE_CURSOR_SCROLL_W:
|
|
|
|
case MOUSE_CURSOR_SCROLL_NW_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_N_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_NE_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_E_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SE_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_S_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_SW_INVALID:
|
|
|
|
case MOUSE_CURSOR_SCROLL_W_INVALID:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_gmouse_bk_last_cursor = oldMouseCursor;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_gmouse_bk_last_cursor != -1) {
|
|
|
|
gameMouseSetCursor(_gmouse_bk_last_cursor);
|
|
|
|
_gmouse_bk_last_cursor = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (windowGetAtPoint(mouseX, mouseY) != gIsoWindow) {
|
|
|
|
if (gGameMouseCursor == MOUSE_CURSOR_NONE) {
|
|
|
|
gameMouseObjectsHide();
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
|
|
|
|
if (gGameMouseMode >= 2 && !isInCombat()) {
|
|
|
|
gameMouseSetMode(GAME_MOUSE_MODE_MOVE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// NOTE: Strange set of conditions and jumps. Not sure about this one.
|
|
|
|
switch (gGameMouseCursor) {
|
|
|
|
case MOUSE_CURSOR_NONE:
|
|
|
|
case MOUSE_CURSOR_ARROW:
|
|
|
|
case MOUSE_CURSOR_SMALL_ARROW_UP:
|
|
|
|
case MOUSE_CURSOR_SMALL_ARROW_DOWN:
|
|
|
|
case MOUSE_CURSOR_CROSSHAIR:
|
|
|
|
case MOUSE_CURSOR_USE_CROSSHAIR:
|
|
|
|
if (gGameMouseCursor != MOUSE_CURSOR_NONE) {
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_NONE);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((gGameMouseHexCursor->flags & OBJECT_HIDDEN) != 0) {
|
|
|
|
gameMouseObjectsShow();
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect r1;
|
|
|
|
if (_gmouse_3d_move_to(mouseX, mouseY, gElevation, &r1) == 0) {
|
|
|
|
tileWindowRefreshRect(&r1, gElevation);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((gGameMouseHexCursor->flags & OBJECT_HIDDEN) != 0 || _gmouse_mapper_mode != 0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int v3 = _get_bk_time();
|
|
|
|
if (mouseX == gGameMouseLastX && mouseY == gGameMouseLastY) {
|
|
|
|
if (_gmouse_3d_hover_test || getTicksBetween(v3, _gmouse_3d_last_move_time) < 250) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode != GAME_MOUSE_MODE_MOVE) {
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_ARROW) {
|
|
|
|
_gmouse_3d_last_move_time = v3;
|
|
|
|
_gmouse_3d_hover_test = true;
|
|
|
|
|
|
|
|
Object* pointedObject = gameMouseGetObjectUnderCursor(-1, true, gElevation);
|
|
|
|
if (pointedObject != NULL) {
|
|
|
|
int primaryAction = -1;
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
switch (FID_TYPE(pointedObject->fid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
case OBJ_TYPE_ITEM:
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_USE;
|
|
|
|
if (gGameMouseItemHighlightEnabled) {
|
|
|
|
Rect tmp;
|
|
|
|
if (objectSetOutline(pointedObject, OUTLINE_TYPE_ITEM, &tmp) == 0) {
|
|
|
|
tileWindowRefreshRect(&tmp, gElevation);
|
|
|
|
gGameMouseHighlightedItem = pointedObject;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_CRITTER:
|
|
|
|
if (pointedObject == gDude) {
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_ROTATE;
|
|
|
|
} else {
|
|
|
|
if (_obj_action_can_talk_to(pointedObject)) {
|
|
|
|
if (isInCombat()) {
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
} else {
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_TALK;
|
|
|
|
}
|
|
|
|
} else {
|
2022-10-05 03:06:49 -07:00
|
|
|
if (_critter_flag_check(pointedObject->pid, CRITTER_NO_STEAL)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
} else {
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_USE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_SCENERY:
|
|
|
|
if (!_obj_action_can_use(pointedObject)) {
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
} else {
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_USE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_WALL:
|
|
|
|
primaryAction = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (primaryAction != -1) {
|
|
|
|
if (gameMouseRenderPrimaryAction(mouseX, mouseY, primaryAction, _scr_size.right - _scr_size.left + 1, _scr_size.bottom - _scr_size.top - 99) == 0) {
|
|
|
|
Rect tmp;
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 282, 0, 0, 0);
|
2022-09-01 08:41:37 -07:00
|
|
|
// NOTE: Uninline.
|
|
|
|
if (gmouse_3d_set_flat_fid(fid, &tmp) == 0) {
|
2022-05-19 01:51:26 -07:00
|
|
|
tileWindowRefreshRect(&tmp, gElevation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pointedObject != gGameMousePointedObject) {
|
|
|
|
gGameMousePointedObject = pointedObject;
|
|
|
|
_obj_look_at(gDude, gGameMousePointedObject);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else if (gGameMouseMode == GAME_MOUSE_MODE_CROSSHAIR) {
|
|
|
|
Object* pointedObject = gameMouseGetObjectUnderCursor(OBJ_TYPE_CRITTER, false, gElevation);
|
|
|
|
if (pointedObject == NULL) {
|
|
|
|
pointedObject = gameMouseGetObjectUnderCursor(-1, false, gElevation);
|
|
|
|
if (!objectIsDoor(pointedObject)) {
|
|
|
|
pointedObject = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pointedObject != NULL) {
|
2022-07-29 06:04:05 -07:00
|
|
|
bool pointedObjectIsCritter = FID_TYPE(pointedObject->fid) == OBJ_TYPE_CRITTER;
|
2022-05-19 01:51:26 -07:00
|
|
|
|
2022-10-06 06:32:46 -07:00
|
|
|
if (settings.preferences.combat_looks) {
|
2022-05-19 01:51:26 -07:00
|
|
|
if (_obj_examine(gDude, pointedObject) == -1) {
|
|
|
|
_obj_look_at(gDude, pointedObject);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int color;
|
|
|
|
int accuracy;
|
|
|
|
char formattedAccuracy[8];
|
|
|
|
if (_combat_to_hit(pointedObject, &accuracy)) {
|
|
|
|
sprintf(formattedAccuracy, "%d%%", accuracy);
|
|
|
|
|
|
|
|
if (pointedObjectIsCritter) {
|
|
|
|
if (pointedObject->data.critter.combat.team != 0) {
|
|
|
|
color = _colorTable[32767];
|
|
|
|
} else {
|
|
|
|
color = _colorTable[32495];
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
color = _colorTable[17969];
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
sprintf(formattedAccuracy, " %c ", 'X');
|
|
|
|
|
|
|
|
if (pointedObjectIsCritter) {
|
|
|
|
if (pointedObject->data.critter.combat.team != 0) {
|
|
|
|
color = _colorTable[31744];
|
|
|
|
} else {
|
|
|
|
color = _colorTable[18161];
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
color = _colorTable[32239];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gameMouseRenderAccuracy(formattedAccuracy, color) == 0) {
|
|
|
|
Rect tmp;
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 284, 0, 0, 0);
|
2022-09-01 08:41:37 -07:00
|
|
|
// NOTE: Uninline.
|
|
|
|
if (gmouse_3d_set_flat_fid(fid, &tmp) == 0) {
|
2022-05-19 01:51:26 -07:00
|
|
|
tileWindowRefreshRect(&tmp, gElevation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMousePointedObject != pointedObject) {
|
|
|
|
gGameMousePointedObject = pointedObject;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
Rect tmp;
|
|
|
|
if (gameMouseUpdateHexCursorFid(&tmp) == 0) {
|
|
|
|
tileWindowRefreshRect(&tmp, gElevation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
_gmouse_3d_last_move_time = v3;
|
|
|
|
_gmouse_3d_hover_test = true;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
char formattedActionPoints[8];
|
|
|
|
int color;
|
|
|
|
int v6 = _make_path(gDude, gDude->tile, gGameMouseHexCursor->tile, NULL, 1);
|
|
|
|
if (v6) {
|
|
|
|
if (!isInCombat()) {
|
|
|
|
formattedActionPoints[0] = '\0';
|
|
|
|
color = _colorTable[31744];
|
|
|
|
} else {
|
|
|
|
int v7 = critterGetMovementPointCostAdjustedForCrippledLegs(gDude, v6);
|
|
|
|
int v8;
|
|
|
|
if (v7 - _combat_free_move >= 0) {
|
|
|
|
v8 = v7 - _combat_free_move;
|
|
|
|
} else {
|
|
|
|
v8 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (v8 <= gDude->data.critter.combat.ap) {
|
|
|
|
sprintf(formattedActionPoints, "%d", v8);
|
|
|
|
color = _colorTable[32767];
|
|
|
|
} else {
|
|
|
|
sprintf(formattedActionPoints, "%c", 'X');
|
|
|
|
color = _colorTable[31744];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
sprintf(formattedActionPoints, "%c", 'X');
|
|
|
|
color = _colorTable[31744];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gameMouseRenderActionPoints(formattedActionPoints, color) == 0) {
|
|
|
|
Rect tmp;
|
|
|
|
objectGetRect(gGameMouseHexCursor, &tmp);
|
|
|
|
tileWindowRefreshRect(&tmp, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
_gmouse_3d_last_move_time = v3;
|
|
|
|
_gmouse_3d_hover_test = true;
|
|
|
|
dword_518D9C = gGameMouseHexCursor->tile;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
_gmouse_3d_last_move_time = v3;
|
|
|
|
_gmouse_3d_hover_test = false;
|
|
|
|
gGameMouseLastX = mouseX;
|
|
|
|
gGameMouseLastY = mouseY;
|
|
|
|
|
|
|
|
if (!_gmouse_mapper_mode) {
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 0, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gameMouseSetBouncingCursorFid(fid);
|
|
|
|
}
|
|
|
|
|
|
|
|
int v34 = 0;
|
|
|
|
|
|
|
|
Rect r2;
|
|
|
|
Rect r26;
|
|
|
|
if (gameMouseUpdateHexCursorFid(&r2) == 0) {
|
|
|
|
v34 |= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseHighlightedItem != NULL) {
|
|
|
|
if (objectClearOutline(gGameMouseHighlightedItem, &r26) == 0) {
|
|
|
|
v34 |= 2;
|
|
|
|
}
|
|
|
|
gGameMouseHighlightedItem = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (v34) {
|
|
|
|
case 3:
|
|
|
|
rectUnion(&r2, &r26, &r2);
|
|
|
|
// FALLTHROUGH
|
|
|
|
case 1:
|
|
|
|
tileWindowRefreshRect(&r2, gElevation);
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
tileWindowRefreshRect(&r26, gElevation);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-23 12:24:05 -07:00
|
|
|
bool gameMouseClickOnInterfaceBar()
|
|
|
|
{
|
|
|
|
Rect interfaceBarWindowRect;
|
|
|
|
windowGetRect(gInterfaceBarWindow, &interfaceBarWindowRect);
|
|
|
|
|
|
|
|
int interfaceBarWindowRectLeft = 0;
|
|
|
|
int interfaceBarWindowRectRight = _scr_size.right;
|
|
|
|
|
|
|
|
if (gInterfaceBarMode) {
|
|
|
|
interfaceBarWindowRectLeft = interfaceBarWindowRect.left;
|
|
|
|
interfaceBarWindowRectRight = interfaceBarWindowRect.right;
|
|
|
|
}
|
|
|
|
|
|
|
|
return _mouse_click_in(interfaceBarWindowRectLeft, interfaceBarWindowRect.top, interfaceBarWindowRectRight, interfaceBarWindowRect.bottom);
|
|
|
|
}
|
|
|
|
|
2022-05-19 01:51:26 -07:00
|
|
|
// 0x44BFA8
|
|
|
|
void _gmouse_handle_event(int mouseX, int mouseY, int mouseState)
|
|
|
|
{
|
|
|
|
if (!gGameMouseInitialized) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseCursor >= MOUSE_CURSOR_WAIT_PLANET) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!_gmouse_enabled) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_gmouse_clicked_on_edge) {
|
|
|
|
if (_gmouse_get_click_to_scroll()) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-23 12:24:05 -07:00
|
|
|
if (gameMouseClickOnInterfaceBar()) {
|
2022-05-19 01:51:26 -07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((mouseState & MOUSE_EVENT_RIGHT_BUTTON_DOWN) != 0) {
|
|
|
|
if ((mouseState & MOUSE_EVENT_RIGHT_BUTTON_REPEAT) == 0 && (gGameMouseHexCursor->flags & OBJECT_HIDDEN) == 0) {
|
|
|
|
gameMouseCycleMode();
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((mouseState & MOUSE_EVENT_LEFT_BUTTON_UP) != 0) {
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_MOVE) {
|
|
|
|
int actionPoints;
|
|
|
|
if (isInCombat()) {
|
|
|
|
actionPoints = _combat_free_move + gDude->data.critter.combat.ap;
|
|
|
|
} else {
|
|
|
|
actionPoints = -1;
|
|
|
|
}
|
|
|
|
|
2022-05-23 01:44:49 -07:00
|
|
|
if (gPressedPhysicalKeys[SDL_SCANCODE_LSHIFT] || gPressedPhysicalKeys[SDL_SCANCODE_RSHIFT]) {
|
2022-10-06 06:32:46 -07:00
|
|
|
if (settings.preferences.running) {
|
2022-05-19 01:51:26 -07:00
|
|
|
_dude_move(actionPoints);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else {
|
2022-10-06 06:32:46 -07:00
|
|
|
if (!settings.preferences.running) {
|
2022-05-19 01:51:26 -07:00
|
|
|
_dude_move(actionPoints);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
_dude_run(actionPoints);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_ARROW) {
|
|
|
|
Object* v5 = gameMouseGetObjectUnderCursor(-1, true, gElevation);
|
|
|
|
if (v5 != NULL) {
|
2022-07-29 06:04:05 -07:00
|
|
|
switch (FID_TYPE(v5->fid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
case OBJ_TYPE_ITEM:
|
|
|
|
actionPickUp(gDude, v5);
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_CRITTER:
|
|
|
|
if (v5 == gDude) {
|
2022-07-29 06:04:05 -07:00
|
|
|
if (FID_ANIM_TYPE(gDude->fid) == ANIM_STAND) {
|
2022-05-19 01:51:26 -07:00
|
|
|
Rect a1;
|
|
|
|
if (objectRotateClockwise(v5, &a1) == 0) {
|
|
|
|
tileWindowRefreshRect(&a1, v5->elevation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (_obj_action_can_talk_to(v5)) {
|
|
|
|
if (isInCombat()) {
|
|
|
|
if (_obj_examine(gDude, v5) == -1) {
|
|
|
|
_obj_look_at(gDude, v5);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
actionTalk(gDude, v5);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
_action_loot_container(gDude, v5);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_SCENERY:
|
|
|
|
if (_obj_action_can_use(v5)) {
|
|
|
|
_action_use_an_object(gDude, v5);
|
|
|
|
} else {
|
|
|
|
if (_obj_examine(gDude, v5) == -1) {
|
|
|
|
_obj_look_at(gDude, v5);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_WALL:
|
|
|
|
if (_obj_examine(gDude, v5) == -1) {
|
|
|
|
_obj_look_at(gDude, v5);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_CROSSHAIR) {
|
|
|
|
Object* v7 = gameMouseGetObjectUnderCursor(OBJ_TYPE_CRITTER, false, gElevation);
|
|
|
|
if (v7 == NULL) {
|
|
|
|
v7 = gameMouseGetObjectUnderCursor(-1, false, gElevation);
|
|
|
|
if (!objectIsDoor(v7)) {
|
|
|
|
v7 = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (v7 != NULL) {
|
|
|
|
_combat_attack_this(v7);
|
|
|
|
_gmouse_3d_hover_test = true;
|
|
|
|
gGameMouseLastY = mouseY;
|
|
|
|
gGameMouseLastX = mouseX;
|
2022-10-05 00:11:47 -07:00
|
|
|
_gmouse_3d_last_move_time = getTicks() - 250;
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_USE_CROSSHAIR) {
|
|
|
|
Object* object = gameMouseGetObjectUnderCursor(-1, true, gElevation);
|
|
|
|
if (object != NULL) {
|
|
|
|
Object* weapon;
|
|
|
|
if (interfaceGetActiveItem(&weapon) != -1) {
|
|
|
|
if (isInCombat()) {
|
|
|
|
int hitMode = interfaceGetCurrentHand()
|
|
|
|
? HIT_MODE_RIGHT_WEAPON_PRIMARY
|
|
|
|
: HIT_MODE_LEFT_WEAPON_PRIMARY;
|
|
|
|
|
2022-08-17 22:41:15 -07:00
|
|
|
int actionPointsRequired = itemGetActionPointCost(gDude, hitMode, false);
|
2022-05-19 01:51:26 -07:00
|
|
|
if (actionPointsRequired <= gDude->data.critter.combat.ap) {
|
|
|
|
if (_action_use_an_item_on_object(gDude, object, weapon) != -1) {
|
|
|
|
int actionPoints = gDude->data.critter.combat.ap;
|
|
|
|
if (actionPointsRequired > actionPoints) {
|
|
|
|
gDude->data.critter.combat.ap = 0;
|
|
|
|
} else {
|
|
|
|
gDude->data.critter.combat.ap -= actionPointsRequired;
|
|
|
|
}
|
|
|
|
interfaceRenderActionPoints(gDude->data.critter.combat.ap, _combat_free_move);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
_action_use_an_item_on_object(gDude, object, weapon);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_NONE);
|
|
|
|
gameMouseSetMode(GAME_MOUSE_MODE_MOVE);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_USE_FIRST_AID
|
|
|
|
|| gGameMouseMode == GAME_MOUSE_MODE_USE_DOCTOR
|
|
|
|
|| gGameMouseMode == GAME_MOUSE_MODE_USE_LOCKPICK
|
|
|
|
|| gGameMouseMode == GAME_MOUSE_MODE_USE_STEAL
|
|
|
|
|| gGameMouseMode == GAME_MOUSE_MODE_USE_TRAPS
|
|
|
|
|| gGameMouseMode == GAME_MOUSE_MODE_USE_SCIENCE
|
|
|
|
|| gGameMouseMode == GAME_MOUSE_MODE_USE_REPAIR) {
|
|
|
|
Object* object = gameMouseGetObjectUnderCursor(-1, 1, gElevation);
|
|
|
|
if (object == NULL || actionUseSkill(gDude, object, gGameMouseModeSkills[gGameMouseMode - FIRST_GAME_MOUSE_MODE_SKILL]) != -1) {
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_NONE);
|
|
|
|
gameMouseSetMode(GAME_MOUSE_MODE_MOVE);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((mouseState & MOUSE_EVENT_LEFT_BUTTON_DOWN_REPEAT) == MOUSE_EVENT_LEFT_BUTTON_DOWN_REPEAT && gGameMouseMode == GAME_MOUSE_MODE_ARROW) {
|
|
|
|
Object* v16 = gameMouseGetObjectUnderCursor(-1, true, gElevation);
|
|
|
|
if (v16 != NULL) {
|
|
|
|
int actionMenuItemsCount = 0;
|
|
|
|
int actionMenuItems[6];
|
2022-07-29 06:04:05 -07:00
|
|
|
switch (FID_TYPE(v16->fid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
case OBJ_TYPE_ITEM:
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_USE;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
if (itemGetType(v16) == ITEM_TYPE_CONTAINER) {
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_INVENTORY;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_USE_SKILL;
|
|
|
|
}
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_CANCEL;
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_CRITTER:
|
|
|
|
if (v16 == gDude) {
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_ROTATE;
|
|
|
|
} else {
|
|
|
|
if (_obj_action_can_talk_to(v16)) {
|
|
|
|
if (!isInCombat()) {
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_TALK;
|
|
|
|
}
|
|
|
|
} else {
|
2022-10-05 03:06:49 -07:00
|
|
|
if (!_critter_flag_check(v16->pid, CRITTER_NO_STEAL)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_USE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (actionCheckPush(gDude, v16)) {
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_PUSH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_INVENTORY;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_USE_SKILL;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_CANCEL;
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_SCENERY:
|
|
|
|
if (_obj_action_can_use(v16)) {
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_USE;
|
|
|
|
}
|
|
|
|
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_INVENTORY;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_USE_SKILL;
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_CANCEL;
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_WALL:
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_LOOK;
|
|
|
|
if (_obj_action_can_use(v16)) {
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_INVENTORY;
|
|
|
|
}
|
|
|
|
actionMenuItems[actionMenuItemsCount++] = GAME_MOUSE_ACTION_MENU_ITEM_CANCEL;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gameMouseRenderActionMenuItems(mouseX, mouseY, actionMenuItems, actionMenuItemsCount, _scr_size.right - _scr_size.left + 1, _scr_size.bottom - _scr_size.top - 99) == 0) {
|
|
|
|
Rect v43;
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 283, 0, 0, 0);
|
2022-09-01 08:41:37 -07:00
|
|
|
// NOTE: Uninline.
|
|
|
|
if (gmouse_3d_set_flat_fid(fid, &v43) == 0 && _gmouse_3d_move_to(mouseX, mouseY, gElevation, &v43) == 0) {
|
2022-05-19 01:51:26 -07:00
|
|
|
tileWindowRefreshRect(&v43, gElevation);
|
|
|
|
isoDisable();
|
|
|
|
|
|
|
|
int v33 = mouseY;
|
|
|
|
int actionIndex = 0;
|
|
|
|
while ((mouseGetEvent() & MOUSE_EVENT_LEFT_BUTTON_UP) == 0) {
|
2022-10-05 00:11:47 -07:00
|
|
|
inputGetInput();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
if (_game_user_wants_to_quit != 0) {
|
|
|
|
actionMenuItems[actionIndex] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int v48;
|
|
|
|
int v47;
|
|
|
|
mouseGetPosition(&v48, &v47);
|
|
|
|
|
|
|
|
if (abs(v47 - v33) > 10) {
|
|
|
|
if (v33 >= v47) {
|
|
|
|
actionIndex -= 1;
|
|
|
|
} else {
|
|
|
|
actionIndex += 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gameMouseHighlightActionMenuItemAtIndex(actionIndex) == 0) {
|
|
|
|
tileWindowRefreshRect(&v43, gElevation);
|
|
|
|
}
|
|
|
|
v33 = v47;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
isoEnable();
|
|
|
|
|
|
|
|
_gmouse_3d_hover_test = false;
|
|
|
|
gGameMouseLastX = mouseX;
|
|
|
|
gGameMouseLastY = mouseY;
|
2022-10-05 00:11:47 -07:00
|
|
|
_gmouse_3d_last_move_time = getTicks();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
_mouse_set_position(mouseX, v33);
|
|
|
|
|
|
|
|
if (gameMouseUpdateHexCursorFid(&v43) == 0) {
|
|
|
|
tileWindowRefreshRect(&v43, gElevation);
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (actionMenuItems[actionIndex]) {
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_INVENTORY:
|
|
|
|
inventoryOpenUseItemOn(v16);
|
|
|
|
break;
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_LOOK:
|
|
|
|
if (_obj_examine(gDude, v16) == -1) {
|
|
|
|
_obj_look_at(gDude, v16);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_ROTATE:
|
|
|
|
if (objectRotateClockwise(v16, &v43) == 0) {
|
|
|
|
tileWindowRefreshRect(&v43, v16->elevation);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_TALK:
|
|
|
|
actionTalk(gDude, v16);
|
|
|
|
break;
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_USE:
|
2022-07-29 06:04:05 -07:00
|
|
|
switch (FID_TYPE(v16->fid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
case OBJ_TYPE_SCENERY:
|
|
|
|
_action_use_an_object(gDude, v16);
|
|
|
|
break;
|
|
|
|
case OBJ_TYPE_CRITTER:
|
|
|
|
_action_loot_container(gDude, v16);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
actionPickUp(gDude, v16);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_USE_SKILL:
|
|
|
|
if (1) {
|
|
|
|
int skill = -1;
|
|
|
|
|
|
|
|
int rc = skilldexOpen();
|
|
|
|
switch (rc) {
|
|
|
|
case SKILLDEX_RC_SNEAK:
|
|
|
|
_action_skill_use(SKILL_SNEAK);
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_LOCKPICK:
|
|
|
|
skill = SKILL_LOCKPICK;
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_STEAL:
|
|
|
|
skill = SKILL_STEAL;
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_TRAPS:
|
|
|
|
skill = SKILL_TRAPS;
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_FIRST_AID:
|
|
|
|
skill = SKILL_FIRST_AID;
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_DOCTOR:
|
|
|
|
skill = SKILL_DOCTOR;
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_SCIENCE:
|
|
|
|
skill = SKILL_SCIENCE;
|
|
|
|
break;
|
|
|
|
case SKILLDEX_RC_REPAIR:
|
|
|
|
skill = SKILL_REPAIR;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (skill != -1) {
|
|
|
|
actionUseSkill(gDude, v16, skill);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case GAME_MOUSE_ACTION_MENU_ITEM_PUSH:
|
|
|
|
actionPush(gDude, v16);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44C840
|
|
|
|
int gameMouseSetCursor(int cursor)
|
|
|
|
{
|
|
|
|
if (!gGameMouseInitialized) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cursor != MOUSE_CURSOR_ARROW && cursor == gGameMouseCursor && (gGameMouseCursor < 25 || gGameMouseCursor >= 27)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
CacheEntry* mouseCursorFrmHandle;
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseCursorFrmIds[cursor], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
Art* mouseCursorFrm = artLock(fid, &mouseCursorFrmHandle);
|
|
|
|
if (mouseCursorFrm == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool shouldUpdate = true;
|
|
|
|
int frame = 0;
|
|
|
|
if (cursor >= FIRST_GAME_MOUSE_ANIMATED_CURSOR) {
|
2022-10-05 00:11:47 -07:00
|
|
|
unsigned int tick = getTicks();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
if ((gGameMouseHexCursor->flags & OBJECT_HIDDEN) == 0) {
|
|
|
|
gameMouseObjectsHide();
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int delay = 1000 / artGetFramesPerSecond(mouseCursorFrm);
|
|
|
|
if (getTicksBetween(tick, gGameMouseAnimatedCursorLastUpdateTimestamp) < delay) {
|
|
|
|
shouldUpdate = false;
|
|
|
|
} else {
|
|
|
|
if (artGetFrameCount(mouseCursorFrm) <= gGameMouseAnimatedCursorNextFrame) {
|
|
|
|
gGameMouseAnimatedCursorNextFrame = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
frame = gGameMouseAnimatedCursorNextFrame;
|
|
|
|
gGameMouseAnimatedCursorLastUpdateTimestamp = tick;
|
|
|
|
gGameMouseAnimatedCursorNextFrame++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!shouldUpdate) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int width = artGetWidth(mouseCursorFrm, frame, 0);
|
|
|
|
int height = artGetHeight(mouseCursorFrm, frame, 0);
|
|
|
|
|
|
|
|
int offsetX;
|
|
|
|
int offsetY;
|
|
|
|
artGetRotationOffsets(mouseCursorFrm, 0, &offsetX, &offsetY);
|
|
|
|
|
|
|
|
offsetX = width / 2 - offsetX;
|
|
|
|
offsetY = height - 1 - offsetY;
|
|
|
|
|
|
|
|
unsigned char* mouseCursorFrmData = artGetFrameData(mouseCursorFrm, frame, 0);
|
|
|
|
if (mouseSetFrame(mouseCursorFrmData, width, height, width, offsetX, offsetY, 0) != 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseCursorFrmHandle != INVALID_CACHE_ENTRY) {
|
|
|
|
artUnlock(gGameMouseCursorFrmHandle);
|
|
|
|
}
|
|
|
|
|
|
|
|
gGameMouseCursor = cursor;
|
|
|
|
gGameMouseCursorFrmHandle = mouseCursorFrmHandle;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44C9E8
|
|
|
|
int gameMouseGetCursor()
|
|
|
|
{
|
|
|
|
return gGameMouseCursor;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44C9F8
|
|
|
|
void _gmouse_3d_enable_modes()
|
|
|
|
{
|
|
|
|
_gmouse_3d_modes_enabled = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CA18
|
|
|
|
void gameMouseSetMode(int mode)
|
|
|
|
{
|
|
|
|
if (!gGameMouseInitialized) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!_gmouse_3d_modes_enabled) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mode == gGameMouseMode) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 0, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gameMouseSetBouncingCursorFid(fid);
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseModeFrmIds[mode], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
Rect rect;
|
2022-09-01 08:41:37 -07:00
|
|
|
// NOTE: Uninline.
|
|
|
|
if (gmouse_3d_set_flat_fid(fid, &rect) == -1) {
|
2022-05-19 01:51:26 -07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int mouseX;
|
|
|
|
int mouseY;
|
|
|
|
mouseGetPosition(&mouseX, &mouseY);
|
|
|
|
|
|
|
|
Rect r2;
|
|
|
|
if (_gmouse_3d_move_to(mouseX, mouseY, gElevation, &r2) == 0) {
|
|
|
|
rectUnion(&rect, &r2, &rect);
|
|
|
|
}
|
|
|
|
|
|
|
|
int v5 = 0;
|
|
|
|
if (gGameMouseMode == GAME_MOUSE_MODE_CROSSHAIR) {
|
|
|
|
v5 = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mode != 0) {
|
|
|
|
if (mode == GAME_MOUSE_MODE_CROSSHAIR) {
|
|
|
|
v5 = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode == 0) {
|
|
|
|
if (objectDisableOutline(gGameMouseHexCursor, &r2) == 0) {
|
|
|
|
rectUnion(&rect, &r2, &rect);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (objectEnableOutline(gGameMouseHexCursor, &r2) == 0) {
|
|
|
|
rectUnion(&rect, &r2, &rect);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
gGameMouseMode = mode;
|
|
|
|
_gmouse_3d_hover_test = false;
|
2022-10-05 00:11:47 -07:00
|
|
|
_gmouse_3d_last_move_time = getTicks();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
tileWindowRefreshRect(&rect, gElevation);
|
|
|
|
|
|
|
|
switch (v5) {
|
|
|
|
case 1:
|
|
|
|
_combat_outline_on();
|
|
|
|
break;
|
|
|
|
case -1:
|
|
|
|
_combat_outline_off();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CB6C
|
|
|
|
int gameMouseGetMode()
|
|
|
|
{
|
|
|
|
return gGameMouseMode;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CB74
|
|
|
|
void gameMouseCycleMode()
|
|
|
|
{
|
|
|
|
int mode = (gGameMouseMode + 1) % 3;
|
|
|
|
|
|
|
|
if (isInCombat()) {
|
|
|
|
Object* item;
|
|
|
|
if (interfaceGetActiveItem(&item) == 0) {
|
|
|
|
if (item != NULL && itemGetType(item) != ITEM_TYPE_WEAPON && mode == GAME_MOUSE_MODE_CROSSHAIR) {
|
|
|
|
mode = GAME_MOUSE_MODE_MOVE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (mode == GAME_MOUSE_MODE_CROSSHAIR) {
|
|
|
|
mode = GAME_MOUSE_MODE_MOVE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
gameMouseSetMode(mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CBD0
|
|
|
|
void _gmouse_3d_refresh()
|
|
|
|
{
|
|
|
|
gGameMouseLastX = -1;
|
|
|
|
gGameMouseLastY = -1;
|
|
|
|
_gmouse_3d_hover_test = false;
|
|
|
|
_gmouse_3d_last_move_time = 0;
|
|
|
|
gameMouseRefresh();
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CBFC
|
|
|
|
int gameMouseSetBouncingCursorFid(int fid)
|
|
|
|
{
|
|
|
|
if (!gGameMouseInitialized) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!artExists(fid)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseBouncingCursor->fid == fid) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!_gmouse_mapper_mode) {
|
|
|
|
return objectSetFid(gGameMouseBouncingCursor, fid, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
int v1 = 0;
|
|
|
|
|
|
|
|
Rect oldRect;
|
|
|
|
if (gGameMouseBouncingCursor->fid != -1) {
|
|
|
|
objectGetRect(gGameMouseBouncingCursor, &oldRect);
|
|
|
|
v1 |= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int rc = -1;
|
|
|
|
|
|
|
|
Rect rect;
|
|
|
|
if (objectSetFid(gGameMouseBouncingCursor, fid, &rect) == 0) {
|
|
|
|
rc = 0;
|
|
|
|
v1 |= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((gGameMouseHexCursor->flags & OBJECT_HIDDEN) == 0) {
|
|
|
|
if (v1 == 1) {
|
|
|
|
tileWindowRefreshRect(&oldRect, gElevation);
|
|
|
|
} else if (v1 == 2) {
|
|
|
|
tileWindowRefreshRect(&rect, gElevation);
|
|
|
|
} else if (v1 == 3) {
|
|
|
|
rectUnion(&oldRect, &rect, &oldRect);
|
|
|
|
tileWindowRefreshRect(&oldRect, gElevation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CD0C
|
|
|
|
void gameMouseResetBouncingCursorFid()
|
|
|
|
{
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 0, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gameMouseSetBouncingCursorFid(fid);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CD2C
|
|
|
|
void gameMouseObjectsShow()
|
|
|
|
{
|
|
|
|
if (!gGameMouseInitialized) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int v2 = 0;
|
|
|
|
|
|
|
|
Rect rect1;
|
|
|
|
if (objectShow(gGameMouseBouncingCursor, &rect1) == 0) {
|
|
|
|
v2 |= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect rect2;
|
|
|
|
if (objectShow(gGameMouseHexCursor, &rect2) == 0) {
|
|
|
|
v2 |= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect tmp;
|
|
|
|
if (gGameMouseMode != GAME_MOUSE_MODE_MOVE) {
|
|
|
|
if (objectDisableOutline(gGameMouseHexCursor, &tmp) == 0) {
|
|
|
|
if ((v2 & 2) != 0) {
|
|
|
|
rectUnion(&rect2, &tmp, &rect2);
|
|
|
|
} else {
|
|
|
|
memcpy(&rect2, &tmp, sizeof(rect2));
|
|
|
|
v2 |= 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gameMouseUpdateHexCursorFid(&tmp) == 0) {
|
|
|
|
if ((v2 & 2) != 0) {
|
|
|
|
rectUnion(&rect2, &tmp, &rect2);
|
|
|
|
} else {
|
|
|
|
memcpy(&rect2, &tmp, sizeof(rect2));
|
|
|
|
v2 |= 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (v2 != 0) {
|
|
|
|
Rect* rect;
|
|
|
|
switch (v2) {
|
|
|
|
case 1:
|
|
|
|
rect = &rect1;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
rect = &rect2;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
rectUnion(&rect1, &rect2, &rect1);
|
|
|
|
rect = &rect1;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
assert(false && "Should be unreachable");
|
|
|
|
}
|
|
|
|
|
|
|
|
tileWindowRefreshRect(rect, gElevation);
|
|
|
|
}
|
|
|
|
|
|
|
|
_gmouse_3d_hover_test = false;
|
2022-10-05 00:11:47 -07:00
|
|
|
_gmouse_3d_last_move_time = getTicks() - 250;
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CE34
|
|
|
|
void gameMouseObjectsHide()
|
|
|
|
{
|
|
|
|
if (!gGameMouseInitialized) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int v1 = 0;
|
|
|
|
|
|
|
|
Rect rect1;
|
|
|
|
if (objectHide(gGameMouseBouncingCursor, &rect1) == 0) {
|
|
|
|
v1 |= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect rect2;
|
|
|
|
if (objectHide(gGameMouseHexCursor, &rect2) == 0) {
|
|
|
|
v1 |= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (v1 == 1) {
|
|
|
|
tileWindowRefreshRect(&rect1, gElevation);
|
|
|
|
} else if (v1 == 2) {
|
|
|
|
tileWindowRefreshRect(&rect2, gElevation);
|
|
|
|
} else if (v1 == 3) {
|
|
|
|
rectUnion(&rect1, &rect2, &rect1);
|
|
|
|
tileWindowRefreshRect(&rect1, gElevation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CEB0
|
|
|
|
bool gameMouseObjectsIsVisible()
|
|
|
|
{
|
|
|
|
return (gGameMouseHexCursor->flags & OBJECT_HIDDEN) == 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CEC4
|
|
|
|
Object* gameMouseGetObjectUnderCursor(int objectType, bool a2, int elevation)
|
|
|
|
{
|
|
|
|
int mouseX;
|
|
|
|
int mouseY;
|
|
|
|
mouseGetPosition(&mouseX, &mouseY);
|
|
|
|
|
|
|
|
bool v13 = false;
|
|
|
|
if (objectType == -1) {
|
|
|
|
if (_square_roof_intersect(mouseX, mouseY, elevation)) {
|
|
|
|
if (_obj_intersects_with(gEgg, mouseX, mouseY) == 0) {
|
|
|
|
v13 = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Object* v4 = NULL;
|
|
|
|
if (!v13) {
|
|
|
|
ObjectWithFlags* entries;
|
|
|
|
int count = _obj_create_intersect_list(mouseX, mouseY, elevation, objectType, &entries);
|
|
|
|
for (int index = count - 1; index >= 0; index--) {
|
|
|
|
ObjectWithFlags* ptr = &(entries[index]);
|
|
|
|
if (a2 || gDude != ptr->object) {
|
|
|
|
v4 = ptr->object;
|
|
|
|
if ((ptr->flags & 0x01) != 0) {
|
|
|
|
if ((ptr->flags & 0x04) == 0) {
|
2022-07-29 06:04:05 -07:00
|
|
|
if (FID_TYPE(ptr->object->fid) != OBJ_TYPE_CRITTER || (ptr->object->data.critter.combat.results & (DAM_KNOCKED_OUT | DAM_DEAD)) == 0) {
|
2022-05-19 01:51:26 -07:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (count != 0) {
|
|
|
|
_obj_delete_intersect_list(&entries);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return v4;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44CFA0
|
|
|
|
int gameMouseRenderPrimaryAction(int x, int y, int menuItem, int width, int height)
|
|
|
|
{
|
|
|
|
CacheEntry* menuItemFrmHandle;
|
2022-07-29 06:04:05 -07:00
|
|
|
int menuItemFid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseActionMenuItemFrmIds[menuItem], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
Art* menuItemFrm = artLock(menuItemFid, &menuItemFrmHandle);
|
|
|
|
if (menuItemFrm == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
CacheEntry* arrowFrmHandle;
|
2022-07-29 06:04:05 -07:00
|
|
|
int arrowFid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseModeFrmIds[GAME_MOUSE_MODE_ARROW], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
Art* arrowFrm = artLock(arrowFid, &arrowFrmHandle);
|
|
|
|
if (arrowFrm == NULL) {
|
|
|
|
artUnlock(menuItemFrmHandle);
|
|
|
|
// FIXME: Why this is success?
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned char* arrowFrmData = artGetFrameData(arrowFrm, 0, 0);
|
|
|
|
int arrowFrmWidth = artGetWidth(arrowFrm, 0, 0);
|
|
|
|
int arrowFrmHeight = artGetHeight(arrowFrm, 0, 0);
|
|
|
|
|
|
|
|
unsigned char* menuItemFrmData = artGetFrameData(menuItemFrm, 0, 0);
|
|
|
|
int menuItemFrmWidth = artGetWidth(menuItemFrm, 0, 0);
|
|
|
|
int menuItemFrmHeight = artGetHeight(menuItemFrm, 0, 0);
|
|
|
|
|
|
|
|
unsigned char* arrowFrmDest = gGameMouseActionPickFrmData;
|
|
|
|
unsigned char* menuItemFrmDest = gGameMouseActionPickFrmData;
|
|
|
|
|
|
|
|
_gmouse_3d_pick_frame_hot_x = 0;
|
|
|
|
_gmouse_3d_pick_frame_hot_y = 0;
|
|
|
|
|
|
|
|
gGameMouseActionPickFrm->xOffsets[0] = gGameMouseActionPickFrmWidth / 2;
|
|
|
|
gGameMouseActionPickFrm->yOffsets[0] = gGameMouseActionPickFrmHeight - 1;
|
|
|
|
|
|
|
|
int maxX = x + menuItemFrmWidth + arrowFrmWidth - 1;
|
|
|
|
int maxY = y + menuItemFrmHeight - 1;
|
|
|
|
int shiftY = maxY - height + 2;
|
|
|
|
|
|
|
|
if (maxX < width) {
|
|
|
|
menuItemFrmDest += arrowFrmWidth;
|
|
|
|
if (maxY >= height) {
|
|
|
|
_gmouse_3d_pick_frame_hot_y = shiftY;
|
|
|
|
gGameMouseActionPickFrm->yOffsets[0] -= shiftY;
|
|
|
|
arrowFrmDest += gGameMouseActionPickFrmWidth * shiftY;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
artUnlock(arrowFrmHandle);
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
arrowFid = buildFid(OBJ_TYPE_INTERFACE, 285, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
arrowFrm = artLock(arrowFid, &arrowFrmHandle);
|
|
|
|
arrowFrmData = artGetFrameData(arrowFrm, 0, 0);
|
|
|
|
arrowFrmDest += menuItemFrmWidth;
|
|
|
|
|
|
|
|
gGameMouseActionPickFrm->xOffsets[0] = -gGameMouseActionPickFrm->xOffsets[0];
|
|
|
|
_gmouse_3d_pick_frame_hot_x += menuItemFrmWidth + arrowFrmWidth;
|
|
|
|
|
|
|
|
if (maxY >= height) {
|
|
|
|
_gmouse_3d_pick_frame_hot_y += shiftY;
|
|
|
|
gGameMouseActionPickFrm->yOffsets[0] -= shiftY;
|
|
|
|
|
|
|
|
arrowFrmDest += gGameMouseActionPickFrmWidth * shiftY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(gGameMouseActionPickFrmData, 0, gGameMouseActionPickFrmDataSize);
|
|
|
|
|
|
|
|
blitBufferToBuffer(arrowFrmData, arrowFrmWidth, arrowFrmHeight, arrowFrmWidth, arrowFrmDest, gGameMouseActionPickFrmWidth);
|
|
|
|
blitBufferToBuffer(menuItemFrmData, menuItemFrmWidth, menuItemFrmHeight, menuItemFrmWidth, menuItemFrmDest, gGameMouseActionPickFrmWidth);
|
|
|
|
|
|
|
|
artUnlock(arrowFrmHandle);
|
|
|
|
artUnlock(menuItemFrmHandle);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D200
|
|
|
|
int _gmouse_3d_pick_frame_hot(int* a1, int* a2)
|
|
|
|
{
|
|
|
|
*a1 = _gmouse_3d_pick_frame_hot_x;
|
|
|
|
*a2 = _gmouse_3d_pick_frame_hot_y;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D214
|
|
|
|
int gameMouseRenderActionMenuItems(int x, int y, const int* menuItems, int menuItemsLength, int width, int height)
|
|
|
|
{
|
|
|
|
_gmouse_3d_menu_actions_start = NULL;
|
|
|
|
gGameMouseActionMenuHighlightedItemIndex = 0;
|
|
|
|
gGameMouseActionMenuItemsLength = 0;
|
|
|
|
|
|
|
|
if (menuItems == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menuItemsLength == 0 || menuItemsLength >= GAME_MOUSE_ACTION_MENU_ITEM_COUNT) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
CacheEntry* menuItemFrmHandles[GAME_MOUSE_ACTION_MENU_ITEM_COUNT];
|
|
|
|
Art* menuItemFrms[GAME_MOUSE_ACTION_MENU_ITEM_COUNT];
|
|
|
|
|
|
|
|
for (int index = 0; index < menuItemsLength; index++) {
|
|
|
|
int frmId = gGameMouseActionMenuItemFrmIds[menuItems[index]] & 0xFFFF;
|
|
|
|
if (index == 0) {
|
|
|
|
frmId -= 1;
|
|
|
|
}
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, frmId, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
menuItemFrms[index] = artLock(fid, &(menuItemFrmHandles[index]));
|
|
|
|
if (menuItemFrms[index] == NULL) {
|
|
|
|
while (--index >= 0) {
|
|
|
|
artUnlock(menuItemFrmHandles[index]);
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseModeFrmIds[GAME_MOUSE_MODE_ARROW], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
CacheEntry* arrowFrmHandle;
|
|
|
|
Art* arrowFrm = artLock(fid, &arrowFrmHandle);
|
|
|
|
if (arrowFrm == NULL) {
|
|
|
|
// FIXME: Unlock arts.
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int arrowWidth = artGetWidth(arrowFrm, 0, 0);
|
|
|
|
int arrowHeight = artGetHeight(arrowFrm, 0, 0);
|
|
|
|
|
|
|
|
int menuItemWidth = artGetWidth(menuItemFrms[0], 0, 0);
|
|
|
|
int menuItemHeight = artGetHeight(menuItemFrms[0], 0, 0);
|
|
|
|
|
|
|
|
_gmouse_3d_menu_frame_hot_x = 0;
|
|
|
|
_gmouse_3d_menu_frame_hot_y = 0;
|
|
|
|
|
|
|
|
gGameMouseActionMenuFrm->xOffsets[0] = gGameMouseActionMenuFrmWidth / 2;
|
|
|
|
gGameMouseActionMenuFrm->yOffsets[0] = gGameMouseActionMenuFrmHeight - 1;
|
|
|
|
|
|
|
|
int v60 = y + menuItemsLength * menuItemHeight - 1;
|
|
|
|
int v24 = v60 - height + 2;
|
|
|
|
unsigned char* v22 = gGameMouseActionMenuFrmData;
|
|
|
|
unsigned char* v58 = v22;
|
|
|
|
|
|
|
|
unsigned char* arrowData;
|
|
|
|
if (x + arrowWidth + menuItemWidth - 1 < width) {
|
|
|
|
arrowData = artGetFrameData(arrowFrm, 0, 0);
|
|
|
|
v58 = v22 + arrowWidth;
|
|
|
|
if (height <= v60) {
|
|
|
|
_gmouse_3d_menu_frame_hot_y += v24;
|
|
|
|
v22 += gGameMouseActionMenuFrmWidth * v24;
|
|
|
|
gGameMouseActionMenuFrm->yOffsets[0] -= v24;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// Mirrored arrow (from left to right).
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 285, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
arrowFrm = artLock(fid, &arrowFrmHandle);
|
|
|
|
arrowData = artGetFrameData(arrowFrm, 0, 0);
|
|
|
|
gGameMouseActionMenuFrm->xOffsets[0] = -gGameMouseActionMenuFrm->xOffsets[0];
|
|
|
|
_gmouse_3d_menu_frame_hot_x += menuItemWidth + arrowWidth;
|
|
|
|
if (v60 >= height) {
|
|
|
|
_gmouse_3d_menu_frame_hot_y += v24;
|
|
|
|
gGameMouseActionMenuFrm->yOffsets[0] -= v24;
|
|
|
|
v22 += gGameMouseActionMenuFrmWidth * v24;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(gGameMouseActionMenuFrmData, 0, gGameMouseActionMenuFrmDataSize);
|
|
|
|
blitBufferToBuffer(arrowData, arrowWidth, arrowHeight, arrowWidth, v22, gGameMouseActionPickFrmWidth);
|
|
|
|
|
|
|
|
unsigned char* v38 = v58;
|
|
|
|
for (int index = 0; index < menuItemsLength; index++) {
|
|
|
|
unsigned char* data = artGetFrameData(menuItemFrms[index], 0, 0);
|
|
|
|
blitBufferToBuffer(data, menuItemWidth, menuItemHeight, menuItemWidth, v38, gGameMouseActionPickFrmWidth);
|
|
|
|
v38 += gGameMouseActionMenuFrmWidth * menuItemHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
artUnlock(arrowFrmHandle);
|
|
|
|
|
|
|
|
for (int index = 0; index < menuItemsLength; index++) {
|
|
|
|
artUnlock(menuItemFrmHandles[index]);
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy(gGameMouseActionMenuItems, menuItems, sizeof(*gGameMouseActionMenuItems) * menuItemsLength);
|
|
|
|
gGameMouseActionMenuItemsLength = menuItemsLength;
|
|
|
|
_gmouse_3d_menu_actions_start = v58;
|
|
|
|
|
|
|
|
Sound* sound = soundEffectLoad("iaccuxx1", NULL);
|
|
|
|
if (sound != NULL) {
|
|
|
|
soundEffectPlay(sound);
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D630
|
|
|
|
int gameMouseHighlightActionMenuItemAtIndex(int menuItemIndex)
|
|
|
|
{
|
|
|
|
if (menuItemIndex < 0 || menuItemIndex >= gGameMouseActionMenuItemsLength) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
CacheEntry* handle;
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseActionMenuItemFrmIds[gGameMouseActionMenuItems[gGameMouseActionMenuHighlightedItemIndex]], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
Art* art = artLock(fid, &handle);
|
|
|
|
if (art == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int width = artGetWidth(art, 0, 0);
|
|
|
|
int height = artGetHeight(art, 0, 0);
|
|
|
|
unsigned char* data = artGetFrameData(art, 0, 0);
|
|
|
|
blitBufferToBuffer(data, width, height, width, _gmouse_3d_menu_actions_start + gGameMouseActionMenuFrmWidth * height * gGameMouseActionMenuHighlightedItemIndex, gGameMouseActionMenuFrmWidth);
|
|
|
|
artUnlock(handle);
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseActionMenuItemFrmIds[gGameMouseActionMenuItems[menuItemIndex]] - 1, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
art = artLock(fid, &handle);
|
|
|
|
if (art == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
data = artGetFrameData(art, 0, 0);
|
|
|
|
blitBufferToBuffer(data, width, height, width, _gmouse_3d_menu_actions_start + gGameMouseActionMenuFrmWidth * height * menuItemIndex, gGameMouseActionMenuFrmWidth);
|
|
|
|
artUnlock(handle);
|
|
|
|
|
|
|
|
gGameMouseActionMenuHighlightedItemIndex = menuItemIndex;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D774
|
|
|
|
int gameMouseRenderAccuracy(const char* string, int color)
|
|
|
|
{
|
|
|
|
CacheEntry* crosshairFrmHandle;
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseModeFrmIds[GAME_MOUSE_MODE_CROSSHAIR], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
Art* crosshairFrm = artLock(fid, &crosshairFrmHandle);
|
|
|
|
if (crosshairFrm == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(gGameMouseActionHitFrmData, 0, gGameMouseActionHitFrmDataSize);
|
|
|
|
|
|
|
|
int crosshairFrmWidth = artGetWidth(crosshairFrm, 0, 0);
|
|
|
|
int crosshairFrmHeight = artGetHeight(crosshairFrm, 0, 0);
|
|
|
|
unsigned char* crosshairFrmData = artGetFrameData(crosshairFrm, 0, 0);
|
|
|
|
blitBufferToBuffer(crosshairFrmData,
|
|
|
|
crosshairFrmWidth,
|
|
|
|
crosshairFrmHeight,
|
|
|
|
crosshairFrmWidth,
|
|
|
|
gGameMouseActionHitFrmData,
|
|
|
|
gGameMouseActionHitFrmWidth);
|
|
|
|
|
|
|
|
int oldFont = fontGetCurrent();
|
|
|
|
fontSetCurrent(101);
|
|
|
|
|
|
|
|
fontDrawText(gGameMouseActionHitFrmData + gGameMouseActionHitFrmWidth + crosshairFrmWidth + 1,
|
|
|
|
string,
|
|
|
|
gGameMouseActionHitFrmWidth - crosshairFrmWidth,
|
|
|
|
gGameMouseActionHitFrmWidth,
|
|
|
|
color);
|
|
|
|
|
|
|
|
bufferOutline(gGameMouseActionHitFrmData + crosshairFrmWidth,
|
|
|
|
gGameMouseActionHitFrmWidth - crosshairFrmWidth,
|
|
|
|
gGameMouseActionHitFrmHeight,
|
|
|
|
gGameMouseActionHitFrmWidth,
|
|
|
|
_colorTable[0]);
|
|
|
|
|
|
|
|
fontSetCurrent(oldFont);
|
|
|
|
|
|
|
|
artUnlock(crosshairFrmHandle);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D878
|
|
|
|
int gameMouseRenderActionPoints(const char* string, int color)
|
|
|
|
{
|
|
|
|
memset(gGameMouseHexCursorFrmData, 0, gGameMouseHexCursorFrmWidth * gGameMouseHexCursorHeight);
|
|
|
|
|
|
|
|
if (*string == '\0') {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int oldFont = fontGetCurrent();
|
|
|
|
fontSetCurrent(101);
|
|
|
|
|
|
|
|
int length = fontGetStringWidth(string);
|
|
|
|
fontDrawText(gGameMouseHexCursorFrmData + gGameMouseHexCursorFrmWidth * (gGameMouseHexCursorHeight - fontGetLineHeight()) / 2 + (gGameMouseHexCursorFrmWidth - length) / 2, string, gGameMouseHexCursorFrmWidth, gGameMouseHexCursorFrmWidth, color);
|
|
|
|
|
|
|
|
bufferOutline(gGameMouseHexCursorFrmData, gGameMouseHexCursorFrmWidth, gGameMouseHexCursorHeight, gGameMouseHexCursorFrmWidth, _colorTable[0]);
|
|
|
|
|
|
|
|
fontSetCurrent(oldFont);
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, 1, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gameMouseSetBouncingCursorFid(fid);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D954
|
|
|
|
void gameMouseLoadItemHighlight()
|
|
|
|
{
|
2022-10-06 06:32:46 -07:00
|
|
|
gGameMouseItemHighlightEnabled = settings.preferences.item_highlight;
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44D984
|
|
|
|
int gameMouseObjectsInit()
|
|
|
|
{
|
|
|
|
int fid;
|
|
|
|
|
|
|
|
if (gGameMouseObjectsInitialized) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 0, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
if (objectCreateWithFidPid(&gGameMouseBouncingCursor, fid, -1) != 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 1, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
if (objectCreateWithFidPid(&gGameMouseHexCursor, fid, -1) != 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (objectSetOutline(gGameMouseHexCursor, OUTLINE_PALETTED | OUTLINE_TYPE_2, NULL) != 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gameMouseActionMenuInit() != 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2022-06-08 10:38:46 -07:00
|
|
|
gGameMouseBouncingCursor->flags |= OBJECT_LIGHT_THRU;
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseBouncingCursor->flags |= OBJECT_TEMPORARY;
|
|
|
|
gGameMouseBouncingCursor->flags |= OBJECT_FLAG_0x400;
|
2022-06-08 10:38:46 -07:00
|
|
|
gGameMouseBouncingCursor->flags |= OBJECT_SHOOT_THRU;
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseBouncingCursor->flags |= OBJECT_NO_BLOCK;
|
|
|
|
|
|
|
|
gGameMouseHexCursor->flags |= OBJECT_FLAG_0x400;
|
|
|
|
gGameMouseHexCursor->flags |= OBJECT_TEMPORARY;
|
2022-06-08 10:38:46 -07:00
|
|
|
gGameMouseHexCursor->flags |= OBJECT_LIGHT_THRU;
|
|
|
|
gGameMouseHexCursor->flags |= OBJECT_SHOOT_THRU;
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseHexCursor->flags |= OBJECT_NO_BLOCK;
|
|
|
|
|
|
|
|
_obj_toggle_flat(gGameMouseHexCursor, NULL);
|
|
|
|
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
mouseGetPosition(&x, &y);
|
|
|
|
|
|
|
|
Rect v9;
|
|
|
|
_gmouse_3d_move_to(x, y, gElevation, &v9);
|
|
|
|
|
|
|
|
gGameMouseObjectsInitialized = true;
|
|
|
|
|
|
|
|
gameMouseLoadItemHighlight();
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// NOTE: Inlined.
|
|
|
|
//
|
|
|
|
// 0x44DAC0
|
|
|
|
int gameMouseObjectsReset()
|
|
|
|
{
|
|
|
|
if (!gGameMouseObjectsInitialized) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// NOTE: Uninline.
|
|
|
|
_gmouse_3d_enable_modes();
|
|
|
|
|
|
|
|
// NOTE: Uninline.
|
|
|
|
gameMouseResetBouncingCursorFid();
|
|
|
|
|
|
|
|
gameMouseSetMode(GAME_MOUSE_MODE_MOVE);
|
|
|
|
gameMouseObjectsShow();
|
|
|
|
|
|
|
|
gGameMouseLastX = -1;
|
|
|
|
gGameMouseLastY = -1;
|
|
|
|
_gmouse_3d_hover_test = false;
|
2022-10-05 00:11:47 -07:00
|
|
|
_gmouse_3d_last_move_time = getTicks();
|
2022-05-19 01:51:26 -07:00
|
|
|
gameMouseLoadItemHighlight();
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// NOTE: Inlined.
|
|
|
|
//
|
|
|
|
// 0x44DB34
|
|
|
|
void gameMouseObjectsFree()
|
|
|
|
{
|
|
|
|
if (gGameMouseObjectsInitialized) {
|
|
|
|
gameMouseActionMenuFree();
|
|
|
|
|
|
|
|
gGameMouseBouncingCursor->flags &= ~OBJECT_TEMPORARY;
|
|
|
|
gGameMouseHexCursor->flags &= ~OBJECT_TEMPORARY;
|
|
|
|
|
|
|
|
objectDestroy(gGameMouseBouncingCursor, NULL);
|
|
|
|
objectDestroy(gGameMouseHexCursor, NULL);
|
|
|
|
|
|
|
|
gGameMouseObjectsInitialized = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44DB78
|
|
|
|
int gameMouseActionMenuInit()
|
|
|
|
{
|
|
|
|
int fid;
|
|
|
|
|
|
|
|
// actmenu.frm - action menu
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 283, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseActionMenuFrm = artLock(fid, &gGameMouseActionMenuFrmHandle);
|
|
|
|
if (gGameMouseActionMenuFrm == NULL) {
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
// actpick.frm - action pick
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 282, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseActionPickFrm = artLock(fid, &gGameMouseActionPickFrmHandle);
|
|
|
|
if (gGameMouseActionPickFrm == NULL) {
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
// acttohit.frm - action to hit
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 284, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseActionHitFrm = artLock(fid, &gGameMouseActionHitFrmHandle);
|
|
|
|
if (gGameMouseActionHitFrm == NULL) {
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
// blank.frm - used be mset000.frm for top of bouncing mouse cursor
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 0, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseBouncingCursorFrm = artLock(fid, &gGameMouseBouncingCursorFrmHandle);
|
|
|
|
if (gGameMouseBouncingCursorFrm == NULL) {
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
// msef000.frm - hex mouse cursor
|
2022-07-29 06:04:05 -07:00
|
|
|
fid = buildFid(OBJ_TYPE_INTERFACE, 1, 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
gGameMouseHexCursorFrm = artLock(fid, &gGameMouseHexCursorFrmHandle);
|
|
|
|
if (gGameMouseHexCursorFrm == NULL) {
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
gGameMouseActionMenuFrmWidth = artGetWidth(gGameMouseActionMenuFrm, 0, 0);
|
|
|
|
gGameMouseActionMenuFrmHeight = artGetHeight(gGameMouseActionMenuFrm, 0, 0);
|
|
|
|
gGameMouseActionMenuFrmDataSize = gGameMouseActionMenuFrmWidth * gGameMouseActionMenuFrmHeight;
|
|
|
|
gGameMouseActionMenuFrmData = artGetFrameData(gGameMouseActionMenuFrm, 0, 0);
|
|
|
|
|
|
|
|
gGameMouseActionPickFrmWidth = artGetWidth(gGameMouseActionPickFrm, 0, 0);
|
|
|
|
gGameMouseActionPickFrmHeight = artGetHeight(gGameMouseActionPickFrm, 0, 0);
|
|
|
|
gGameMouseActionPickFrmDataSize = gGameMouseActionPickFrmWidth * gGameMouseActionPickFrmHeight;
|
|
|
|
gGameMouseActionPickFrmData = artGetFrameData(gGameMouseActionPickFrm, 0, 0);
|
|
|
|
|
|
|
|
gGameMouseActionHitFrmWidth = artGetWidth(gGameMouseActionHitFrm, 0, 0);
|
|
|
|
gGameMouseActionHitFrmHeight = artGetHeight(gGameMouseActionHitFrm, 0, 0);
|
|
|
|
gGameMouseActionHitFrmDataSize = gGameMouseActionHitFrmWidth * gGameMouseActionHitFrmHeight;
|
|
|
|
gGameMouseActionHitFrmData = artGetFrameData(gGameMouseActionHitFrm, 0, 0);
|
|
|
|
|
|
|
|
gGameMouseBouncingCursorFrmWidth = artGetWidth(gGameMouseBouncingCursorFrm, 0, 0);
|
|
|
|
gGameMouseBouncingCursorFrmHeight = artGetHeight(gGameMouseBouncingCursorFrm, 0, 0);
|
|
|
|
gGameMouseBouncingCursorFrmDataSize = gGameMouseBouncingCursorFrmWidth * gGameMouseBouncingCursorFrmHeight;
|
|
|
|
gGameMouseBouncingCursorFrmData = artGetFrameData(gGameMouseBouncingCursorFrm, 0, 0);
|
|
|
|
|
|
|
|
gGameMouseHexCursorFrmWidth = artGetWidth(gGameMouseHexCursorFrm, 0, 0);
|
|
|
|
gGameMouseHexCursorHeight = artGetHeight(gGameMouseHexCursorFrm, 0, 0);
|
|
|
|
gGameMouseHexCursorDataSize = gGameMouseHexCursorFrmWidth * gGameMouseHexCursorHeight;
|
|
|
|
gGameMouseHexCursorFrmData = artGetFrameData(gGameMouseHexCursorFrm, 0, 0);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
|
|
|
|
// NOTE: Original code is different. There is no call to this function.
|
|
|
|
// Instead it either use deep nesting or bunch of goto's to unwind
|
|
|
|
// locked frms from the point of failure.
|
|
|
|
gameMouseActionMenuFree();
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44DE44
|
|
|
|
void gameMouseActionMenuFree()
|
|
|
|
{
|
|
|
|
if (gGameMouseBouncingCursorFrmHandle != INVALID_CACHE_ENTRY) {
|
|
|
|
artUnlock(gGameMouseBouncingCursorFrmHandle);
|
|
|
|
}
|
|
|
|
gGameMouseBouncingCursorFrm = NULL;
|
|
|
|
gGameMouseBouncingCursorFrmHandle = INVALID_CACHE_ENTRY;
|
|
|
|
|
|
|
|
if (gGameMouseHexCursorFrmHandle != INVALID_CACHE_ENTRY) {
|
|
|
|
artUnlock(gGameMouseHexCursorFrmHandle);
|
|
|
|
}
|
|
|
|
gGameMouseHexCursorFrm = NULL;
|
|
|
|
gGameMouseHexCursorFrmHandle = INVALID_CACHE_ENTRY;
|
|
|
|
|
|
|
|
if (gGameMouseActionHitFrmHandle != INVALID_CACHE_ENTRY) {
|
|
|
|
artUnlock(gGameMouseActionHitFrmHandle);
|
|
|
|
}
|
|
|
|
gGameMouseActionHitFrm = NULL;
|
|
|
|
gGameMouseActionHitFrmHandle = INVALID_CACHE_ENTRY;
|
|
|
|
|
|
|
|
if (gGameMouseActionMenuFrmHandle != INVALID_CACHE_ENTRY) {
|
|
|
|
artUnlock(gGameMouseActionMenuFrmHandle);
|
|
|
|
}
|
|
|
|
gGameMouseActionMenuFrm = NULL;
|
|
|
|
gGameMouseActionMenuFrmHandle = INVALID_CACHE_ENTRY;
|
|
|
|
|
|
|
|
if (gGameMouseActionPickFrmHandle != INVALID_CACHE_ENTRY) {
|
|
|
|
artUnlock(gGameMouseActionPickFrmHandle);
|
|
|
|
}
|
|
|
|
|
|
|
|
gGameMouseActionPickFrm = NULL;
|
|
|
|
gGameMouseActionPickFrmHandle = INVALID_CACHE_ENTRY;
|
|
|
|
|
|
|
|
gGameMouseActionPickFrmData = NULL;
|
|
|
|
gGameMouseActionPickFrmWidth = 0;
|
|
|
|
gGameMouseActionPickFrmHeight = 0;
|
|
|
|
gGameMouseActionPickFrmDataSize = 0;
|
|
|
|
}
|
|
|
|
|
2022-09-01 08:41:37 -07:00
|
|
|
// NOTE: Inlined.
|
|
|
|
//
|
|
|
|
// 0x44DF1C
|
|
|
|
static int gmouse_3d_set_flat_fid(int fid, Rect* rect)
|
|
|
|
{
|
|
|
|
if (objectSetFid(gGameMouseHexCursor, fid, rect) == 0) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2022-05-19 01:51:26 -07:00
|
|
|
// 0x44DF40
|
|
|
|
int gameMouseUpdateHexCursorFid(Rect* rect)
|
|
|
|
{
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, gGameMouseModeFrmIds[gGameMouseMode], 0, 0, 0);
|
2022-05-19 01:51:26 -07:00
|
|
|
if (gGameMouseHexCursor->fid == fid) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2022-09-01 08:41:37 -07:00
|
|
|
// NOTE: Uninline.
|
|
|
|
return gmouse_3d_set_flat_fid(fid, rect);
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44DF94
|
|
|
|
int _gmouse_3d_move_to(int x, int y, int elevation, Rect* a4)
|
|
|
|
{
|
|
|
|
if (_gmouse_mapper_mode == 0) {
|
|
|
|
if (gGameMouseMode != GAME_MOUSE_MODE_MOVE) {
|
|
|
|
int offsetX = 0;
|
|
|
|
int offsetY = 0;
|
|
|
|
CacheEntry* hexCursorFrmHandle;
|
|
|
|
Art* hexCursorFrm = artLock(gGameMouseHexCursor->fid, &hexCursorFrmHandle);
|
|
|
|
if (hexCursorFrm != NULL) {
|
|
|
|
artGetRotationOffsets(hexCursorFrm, 0, &offsetX, &offsetY);
|
|
|
|
|
|
|
|
int frameOffsetX;
|
|
|
|
int frameOffsetY;
|
|
|
|
artGetFrameOffsets(hexCursorFrm, 0, 0, &frameOffsetX, &frameOffsetY);
|
|
|
|
|
|
|
|
offsetX += frameOffsetX;
|
|
|
|
offsetY += frameOffsetY;
|
|
|
|
|
|
|
|
artUnlock(hexCursorFrmHandle);
|
|
|
|
}
|
|
|
|
|
|
|
|
_obj_move(gGameMouseHexCursor, x + offsetX, y + offsetY, elevation, a4);
|
|
|
|
} else {
|
|
|
|
int tile = tileFromScreenXY(x, y, 0);
|
|
|
|
if (tile != -1) {
|
|
|
|
int screenX;
|
|
|
|
int screenY;
|
|
|
|
|
|
|
|
bool v1 = false;
|
|
|
|
Rect rect1;
|
|
|
|
if (tileToScreenXY(tile, &screenX, &screenY, 0) == 0) {
|
|
|
|
if (_obj_move(gGameMouseBouncingCursor, screenX + 16, screenY + 15, 0, &rect1) == 0) {
|
|
|
|
v1 = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect rect2;
|
|
|
|
if (objectSetLocation(gGameMouseHexCursor, tile, elevation, &rect2) == 0) {
|
|
|
|
if (v1) {
|
|
|
|
rectUnion(&rect1, &rect2, &rect1);
|
|
|
|
} else {
|
|
|
|
rectCopy(&rect1, &rect2);
|
|
|
|
}
|
|
|
|
|
|
|
|
rectCopy(a4, &rect1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int tile;
|
|
|
|
int x1 = 0;
|
|
|
|
int y1 = 0;
|
|
|
|
|
|
|
|
int fid = gGameMouseBouncingCursor->fid;
|
2022-07-29 06:04:05 -07:00
|
|
|
if (FID_TYPE(fid) == OBJ_TYPE_TILE) {
|
2022-05-23 15:37:46 -07:00
|
|
|
int squareTile = squareTileFromScreenXY(x, y, elevation);
|
2022-05-19 01:51:26 -07:00
|
|
|
if (squareTile == -1) {
|
|
|
|
tile = HEX_GRID_WIDTH * (2 * (squareTile / SQUARE_GRID_WIDTH) + 1) + 2 * (squareTile % SQUARE_GRID_WIDTH) + 1;
|
|
|
|
x1 = -8;
|
|
|
|
y1 = 13;
|
|
|
|
|
2022-10-06 06:32:46 -07:00
|
|
|
if (compat_stricmp(settings.system.executable.c_str(), "mapper") == 0) {
|
2022-05-23 15:37:46 -07:00
|
|
|
if (tileRoofIsVisible()) {
|
2022-05-19 01:51:26 -07:00
|
|
|
if ((gDude->flags & OBJECT_HIDDEN) == 0) {
|
|
|
|
y1 = -83;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
tile = -1;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
tile = tileFromScreenXY(x, y, elevation);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (tile != -1) {
|
|
|
|
bool v1 = false;
|
|
|
|
|
|
|
|
Rect rect1;
|
|
|
|
Rect rect2;
|
|
|
|
|
|
|
|
if (objectSetLocation(gGameMouseBouncingCursor, tile, elevation, &rect1) == 0) {
|
|
|
|
if (x1 != 0 || y1 != 0) {
|
|
|
|
if (_obj_offset(gGameMouseBouncingCursor, x1, y1, &rect2) == 0) {
|
|
|
|
rectUnion(&rect1, &rect2, &rect1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
v1 = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameMouseMode != GAME_MOUSE_MODE_MOVE) {
|
|
|
|
int offsetX = 0;
|
|
|
|
int offsetY = 0;
|
|
|
|
CacheEntry* hexCursorFrmHandle;
|
|
|
|
Art* hexCursorFrm = artLock(gGameMouseHexCursor->fid, &hexCursorFrmHandle);
|
|
|
|
if (hexCursorFrm != NULL) {
|
|
|
|
artGetRotationOffsets(hexCursorFrm, 0, &offsetX, &offsetY);
|
|
|
|
|
|
|
|
int frameOffsetX;
|
|
|
|
int frameOffsetY;
|
|
|
|
artGetFrameOffsets(hexCursorFrm, 0, 0, &frameOffsetX, &frameOffsetY);
|
|
|
|
|
|
|
|
offsetX += frameOffsetX;
|
|
|
|
offsetY += frameOffsetY;
|
|
|
|
|
|
|
|
artUnlock(hexCursorFrmHandle);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_obj_move(gGameMouseHexCursor, x + offsetX, y + offsetY, elevation, &rect2) == 0) {
|
|
|
|
if (v1) {
|
|
|
|
rectUnion(&rect1, &rect2, &rect1);
|
|
|
|
} else {
|
|
|
|
rectCopy(&rect1, &rect2);
|
|
|
|
v1 = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (objectSetLocation(gGameMouseHexCursor, tile, elevation, &rect2) == 0) {
|
|
|
|
if (v1) {
|
|
|
|
rectUnion(&rect1, &rect2, &rect1);
|
|
|
|
} else {
|
|
|
|
rectCopy(&rect1, &rect2);
|
|
|
|
v1 = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (v1) {
|
|
|
|
rectCopy(a4, &rect1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44E42C
|
|
|
|
int gameMouseHandleScrolling(int x, int y, int cursor)
|
|
|
|
{
|
|
|
|
if (!_gmouse_scrolling_enabled) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int flags = 0;
|
|
|
|
|
|
|
|
if (x <= _scr_size.left) {
|
|
|
|
flags |= SCROLLABLE_W;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (x >= _scr_size.right) {
|
|
|
|
flags |= SCROLLABLE_E;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (y <= _scr_size.top) {
|
|
|
|
flags |= SCROLLABLE_N;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (y >= _scr_size.bottom) {
|
|
|
|
flags |= SCROLLABLE_S;
|
|
|
|
}
|
|
|
|
|
|
|
|
int dx = 0;
|
|
|
|
int dy = 0;
|
|
|
|
|
|
|
|
switch (flags) {
|
|
|
|
case SCROLLABLE_W:
|
|
|
|
dx = -1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_W;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_E:
|
|
|
|
dx = 1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_E;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_N:
|
|
|
|
dy = -1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_N;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_N | SCROLLABLE_W:
|
|
|
|
dx = -1;
|
|
|
|
dy = -1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_NW;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_N | SCROLLABLE_E:
|
|
|
|
dx = 1;
|
|
|
|
dy = -1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_NE;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_S:
|
|
|
|
dy = 1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_S;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_S | SCROLLABLE_W:
|
|
|
|
dx = -1;
|
|
|
|
dy = 1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_SW;
|
|
|
|
break;
|
|
|
|
case SCROLLABLE_S | SCROLLABLE_E:
|
|
|
|
dx = 1;
|
|
|
|
dy = 1;
|
|
|
|
cursor = MOUSE_CURSOR_SCROLL_SE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (dx == 0 && dy == 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int rc = mapScroll(dx, dy);
|
|
|
|
switch (rc) {
|
|
|
|
case -1:
|
|
|
|
// Scrolling is blocked for whatever reason, upgrade cursor to
|
|
|
|
// appropriate blocked version.
|
|
|
|
cursor += 8;
|
|
|
|
// FALLTHROUGH
|
|
|
|
case 0:
|
|
|
|
gameMouseSetCursor(cursor);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44E544
|
|
|
|
void _gmouse_remove_item_outline(Object* object)
|
|
|
|
{
|
|
|
|
if (gGameMouseHighlightedItem != NULL && gGameMouseHighlightedItem == object) {
|
|
|
|
Rect rect;
|
|
|
|
if (objectClearOutline(object, &rect) == 0) {
|
|
|
|
tileWindowRefreshRect(&rect, gElevation);
|
|
|
|
}
|
|
|
|
gGameMouseHighlightedItem = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x44E580
|
|
|
|
int objectIsDoor(Object* object)
|
|
|
|
{
|
|
|
|
if (object == NULL) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
if (PID_TYPE(object->pid) != OBJ_TYPE_SCENERY) {
|
2022-05-19 01:51:26 -07:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
Proto* proto;
|
|
|
|
if (protoGetProto(object->pid, &proto) == -1) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return proto->scenery.type == SCENERY_TYPE_DOOR;
|
|
|
|
}
|
2022-08-12 04:19:16 -07:00
|
|
|
|
|
|
|
static void customMouseModeFrmsInit()
|
|
|
|
{
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_FIRST_AID_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_FIRST_AID]));
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_DOCTOR_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_DOCTOR]));
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_LOCKPICK_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_LOCKPICK]));
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_STEAL_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_STEAL]));
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_TRAPS_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_TRAPS]));
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_SCIENCE_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_SCIENCE]));
|
|
|
|
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_USE_REPAIR_FRM_KEY, &(gGameMouseModeFrmIds[GAME_MOUSE_MODE_USE_REPAIR]));
|
|
|
|
}
|
2022-09-23 05:43:44 -07:00
|
|
|
|
|
|
|
} // namespace fallout
|