61 lines
1.5 KiB
Groovy
61 lines
1.5 KiB
Groovy
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plugins {
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id 'com.android.application'
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}
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android {
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compileSdk 32
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defaultConfig {
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applicationId 'com.alexbatalov.fallout2ce'
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minSdk 21
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targetSdk 32
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versionCode 1
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versionName '1.0'
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externalNativeBuild {
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cmake {
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arguments '-DANDROID_STL=c++_static'
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abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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// TODO: Remove once format issues are resolved.
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cppFlags '-Wno-format-security'
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// Specify target library explicitly as there is a shared zlib,
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// that we don't need to be linked in.
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targets 'fallout2-ce'
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}
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}
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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applicationVariants.all { variant ->
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tasks["merge${variant.name.capitalize()}Assets"]
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.dependsOn("externalNativeBuild${variant.name.capitalize()}")
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}
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if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
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sourceSets.main {
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jniLibs.srcDir 'libs'
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}
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externalNativeBuild {
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cmake {
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path '../../../CMakeLists.txt'
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}
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}
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}
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}
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dependencies {
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implementation fileTree(include: ['*.jar'], dir: 'libs')
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}
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