fallout2-ce/third_party/zlib/CMakeLists.txt

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CMake
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include(FetchContent)
FetchContent_Declare(zlib
GIT_REPOSITORY "https://github.com/madler/zlib"
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GIT_TAG "v1.3"
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)
FetchContent_GetProperties(zlib)
if (NOT zlib_POPULATED)
FetchContent_Populate(zlib)
endif()
add_subdirectory("${zlib_SOURCE_DIR}" "${zlib_BINARY_DIR}" EXCLUDE_FROM_ALL)
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set(ZLIB_LIBRARIES "zlibstatic" PARENT_SCOPE)
set(ZLIB_INCLUDE_DIRS "${zlib_SOURCE_DIR}" "${zlib_BINARY_DIR}" PARENT_SCOPE)