2022-05-19 01:51:26 -07:00
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#ifndef TILE_H
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#define TILE_H
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#include "geometry.h"
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#include "map.h"
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2022-09-23 05:43:44 -07:00
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namespace fallout {
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2022-05-19 01:51:26 -07:00
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#define TILE_SET_CENTER_FLAG_0x01 0x01
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#define TILE_SET_CENTER_FLAG_0x02 0x02
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typedef void(TileWindowRefreshProc)(Rect* rect);
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typedef void(TileWindowRefreshElevationProc)(Rect* rect, int elevation);
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extern const int _off_tile[6];
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extern const int dword_51D984[6];
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extern int gHexGridSize;
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extern int gCenterTile;
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int tileInit(TileData** a1, int squareGridWidth, int squareGridHeight, int hexGridWidth, int hexGridHeight, unsigned char* buf, int windowWidth, int windowHeight, int windowPitch, TileWindowRefreshProc* windowRefreshProc);
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void _tile_reset_();
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void tileReset();
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void tileExit();
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void tileDisable();
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void tileEnable();
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void tileWindowRefreshRect(Rect* rect, int elevation);
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void tileWindowRefresh();
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2022-05-23 15:37:46 -07:00
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int tileSetCenter(int tile, int flags);
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int tileRoofIsVisible();
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2022-05-19 01:51:26 -07:00
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int tileToScreenXY(int tile, int* x, int* y, int elevation);
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int tileFromScreenXY(int x, int y, int elevation);
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int tileDistanceBetween(int a1, int a2);
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bool tileIsInFrontOf(int tile1, int tile2);
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bool tileIsToRightOf(int tile1, int tile2);
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2022-05-19 01:51:26 -07:00
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int tileGetTileInDirection(int tile, int rotation, int distance);
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int tileGetRotationTo(int a1, int a2);
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int _tile_num_beyond(int from, int to, int distance);
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2022-05-23 15:37:46 -07:00
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bool tileIsEdge(int tile);
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void tileScrollBlockingEnable();
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void tileScrollBlockingDisable();
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bool tileScrollBlockingIsEnabled();
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void tileScrollLimitingEnable();
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void tileScrollLimitingDisable();
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bool tileScrollLimitingIsEnabled();
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int squareTileToScreenXY(int squareTile, int* coordX, int* coordY, int elevation);
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int squareTileToRoofScreenXY(int squareTile, int* screenX, int* screenY, int elevation);
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int squareTileFromScreenXY(int screenX, int screenY, int elevation);
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void squareTileScreenToCoord(int screenX, int screenY, int elevation, int* coordX, int* coordY);
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void squareTileScreenToCoordRoof(int screenX, int screenY, int elevation, int* coordX, int* coordY);
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2022-05-19 01:51:26 -07:00
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void tileRenderRoofsInRect(Rect* rect, int elevation);
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void _tile_fill_roof(int x, int y, int elevation, int a4);
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void tileRenderFloorsInRect(Rect* rect, int elevation);
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bool _square_roof_intersect(int x, int y, int elevation);
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void _grid_render(Rect* rect, int elevation);
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int _tile_scroll_to(int tile, int flags);
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2022-05-23 15:37:46 -07:00
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static bool tileIsValid(int tile)
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{
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return tile >= 0 && tile < gHexGridSize;
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}
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2022-09-23 05:43:44 -07:00
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} // namespace fallout
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2022-05-19 01:51:26 -07:00
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#endif /* TILE_H */
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