825 lines
26 KiB
C
825 lines
26 KiB
C
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#ifndef WORLD_MAP_H
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#define WORLD_MAP_H
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#include "art.h"
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#include "config.h"
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#include "db.h"
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#include "map_defs.h"
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#include "message.h"
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#include "obj_types.h"
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#define CITY_NAME_SIZE (40)
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#define TILE_WALK_MASK_NAME_SIZE (40)
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#define ENTRANCE_LIST_CAPACITY (10)
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#define MAP_AMBIENT_SOUND_EFFECTS_CAPACITY (6)
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#define MAP_STARTING_POINTS_CAPACITY (15)
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#define SUBTILE_GRID_WIDTH (7)
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#define SUBTILE_GRID_HEIGHT (6)
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#define ENCOUNTER_ENTRY_SPECIAL (0x01)
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#define ENCOUNTER_SUBINFO_DEAD (0x01)
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#define CAR_FUEL_MAX (80000)
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#define WM_WINDOW_DIAL_X (532)
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#define WM_WINDOW_DIAL_Y (48)
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#define WM_TOWN_LIST_SCROLL_UP_X (480)
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#define WM_TOWN_LIST_SCROLL_UP_Y (137)
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#define WM_TOWN_LIST_SCROLL_DOWN_X (WM_TOWN_LIST_SCROLL_UP_X)
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#define WM_TOWN_LIST_SCROLL_DOWN_Y (152)
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#define WM_WINDOW_GLOBE_OVERLAY_X (495)
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#define WM_WINDOW_GLOBE_OVERLAY_Y (330)
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#define WM_WINDOW_CAR_X (514)
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#define WM_WINDOW_CAR_Y (336)
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#define WM_WINDOW_CAR_OVERLAY_X (499)
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#define WM_WINDOW_CAR_OVERLAY_Y (330)
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#define WM_WINDOW_CAR_FUEL_BAR_X (500)
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#define WM_WINDOW_CAR_FUEL_BAR_Y (339)
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#define WM_WINDOW_CAR_FUEL_BAR_HEIGHT (70)
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#define WM_TOWN_WORLD_SWITCH_X (519)
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#define WM_TOWN_WORLD_SWITCH_Y (439)
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typedef enum MapFlags {
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MAP_SAVED = 0x01,
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MAP_DEAD_BODIES_AGE = 0x02,
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MAP_PIPBOY_ACTIVE = 0x04,
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MAP_CAN_REST_ELEVATION_0 = 0x08,
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MAP_CAN_REST_ELEVATION_1 = 0x10,
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MAP_CAN_REST_ELEVATION_2 = 0x20,
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} MapFlags;
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typedef enum EncounterFormationType {
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ENCOUNTER_FORMATION_TYPE_SURROUNDING,
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ENCOUNTER_FORMATION_TYPE_STRAIGHT_LINE,
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ENCOUNTER_FORMATION_TYPE_DOUBLE_LINE,
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ENCOUNTER_FORMATION_TYPE_WEDGE,
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ENCOUNTER_FORMATION_TYPE_CONE,
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ENCOUNTER_FORMATION_TYPE_HUDDLE,
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ENCOUNTER_FORMATION_TYPE_COUNT,
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} EncounterFormationType;
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typedef enum EncounterFrequencyType {
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ENCOUNTER_FREQUENCY_TYPE_NONE,
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ENCOUNTER_FREQUENCY_TYPE_RARE,
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ENCOUNTER_FREQUENCY_TYPE_UNCOMMON,
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ENCOUNTER_FREQUENCY_TYPE_COMMON,
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ENCOUNTER_FREQUENCY_TYPE_FREQUENT,
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ENCOUNTER_FREQUENCY_TYPE_FORCED,
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ENCOUNTER_FREQUENCY_TYPE_COUNT,
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} EncounterFrequencyType;
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typedef enum EncounterSceneryType {
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ENCOUNTER_SCENERY_TYPE_NONE,
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ENCOUNTER_SCENERY_TYPE_LIGHT,
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ENCOUNTER_SCENERY_TYPE_NORMAL,
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ENCOUNTER_SCENERY_TYPE_HEAVY,
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ENCOUNTER_SCENERY_TYPE_COUNT,
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} EncounterSceneryType;
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typedef enum EncounterSituation {
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ENCOUNTER_SITUATION_NOTHING,
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ENCOUNTER_SITUATION_AMBUSH,
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ENCOUNTER_SITUATION_FIGHTING,
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ENCOUNTER_SITUATION_AND,
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ENCOUNTER_SITUATION_COUNT,
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} EncounterSituation;
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typedef enum EncounterLogicalOperator {
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ENCOUNTER_LOGICAL_OPERATOR_NONE,
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ENCOUNTER_LOGICAL_OPERATOR_AND,
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ENCOUNTER_LOGICAL_OPERATOR_OR,
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} EncounterLogicalOperator;
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typedef enum EncounterConditionType {
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ENCOUNTER_CONDITION_TYPE_NONE = 0,
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ENCOUNTER_CONDITION_TYPE_GLOBAL = 1,
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ENCOUNTER_CONDITION_TYPE_NUMBER_OF_CRITTERS = 2,
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ENCOUNTER_CONDITION_TYPE_RANDOM = 3,
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ENCOUNTER_CONDITION_TYPE_PLAYER = 4,
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ENCOUNTER_CONDITION_TYPE_DAYS_PLAYED = 5,
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ENCOUNTER_CONDITION_TYPE_TIME_OF_DAY = 6,
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} EncounterConditionType;
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typedef enum EncounterConditionalOperator {
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ENCOUNTER_CONDITIONAL_OPERATOR_NONE,
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ENCOUNTER_CONDITIONAL_OPERATOR_EQUAL,
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ENCOUNTER_CONDITIONAL_OPERATOR_NOT_EQUAL,
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ENCOUNTER_CONDITIONAL_OPERATOR_LESS_THAN,
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ENCOUNTER_CONDITIONAL_OPERATOR_GREATER_THAN,
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ENCOUNTER_CONDITIONAL_OPERATOR_COUNT,
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} EncounterConditionalOperator;
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typedef enum Daytime {
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DAY_PART_MORNING,
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DAY_PART_AFTERNOON,
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DAY_PART_NIGHT,
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DAY_PART_COUNT,
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} Daytime;
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typedef enum CityState {
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CITY_STATE_UNKNOWN,
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CITY_STATE_KNOWN,
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CITY_STATE_VISITED,
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CITY_STATE_INVISIBLE = -66,
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} CityState;
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typedef enum SubtileState {
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SUBTILE_STATE_UNKNOWN,
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SUBTILE_STATE_KNOWN,
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SUBTILE_STATE_VISITED,
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} SubtileState;
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typedef enum City {
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CITY_ARROYO,
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CITY_DEN,
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CITY_KLAMATH,
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CITY_MODOC,
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CITY_VAULT_CITY,
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CITY_GECKO,
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CITY_BROKEN_HILLS,
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CITY_NEW_RENO,
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CITY_SIERRA_ARMY_BASE,
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CITY_VAULT_15,
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CITY_NEW_CALIFORNIA_REPUBLIC,
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CITY_VAULT_13,
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CITY_MILITARY_BASE,
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CITY_REDDING,
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CITY_SAN_FRANCISCO,
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CITY_NAVARRO,
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CITY_ENCLAVE,
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CITY_ABBEY,
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CITY_PRIMITIVE_TRIBE,
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CITY_ENV_PROTECTION_AGENCY,
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CITY_MODOC_GHOST_TOWN,
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CITY_CAR_OUT_OF_GAS,
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CITY_DESTROYED_ARROYO,
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CITY_KLAMATH_TOXIC_CAVES,
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CITY_DEN_SLAVE_RUN,
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CITY_RAIDERS,
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CITY_RANDOM_ENCOUNTER_DESERT,
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CITY_RANDOM_ENCOUNTER_MOUNTAIN,
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CITY_RANDOM_ENCOUNTER_CITY,
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CITY_RANDOM_ENCOUNTER_COAST,
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CITY_GOLGOTHA,
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CITY_SPECIAL_ENCOUNTER_WHALE,
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CITY_SPECIAL_ENCOUNTER_TIN_WOODSMAN,
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CITY_SPECIAL_ENCOUNTER_BIG_HEAD,
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CITY_SPECIAL_ENCOUNTER_FEDERATION_SHUTTLE,
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CITY_SPECIAL_ENCOUNTER_UNWASHED_VILLAGERS,
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CITY_SPECIAL_ENCOUNTER_MONTY_PYTHON_BRIDGE,
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CITY_SPECIAL_ENCOUNTER_CAFE_OF_BROKEN_DREAMS,
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CITY_SPECIAL_ENCOUNTER_HOLY_HAND_GRANADE_I,
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CITY_SPECIAL_ENCOUNTER_HOLY_HAND_GRANADE_II,
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CITY_SPECIAL_ENCOUNTER_GUARDIAN_OF_FOREVER,
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CITY_SPECIAL_ENCOUNTER_TOXIC_WASTE_DUMP,
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CITY_SPECIAL_ENCOUNTER_PARIAHS,
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CITY_SPECIAL_ENCOUNTER_MAD_COWS,
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CITY_CARAVAN_ENCOUNTERS,
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CITY_FAKE_VAULT_13_A,
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CITY_FAKE_VAULT_13_B,
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CITY_SHADOW_WORLDS,
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CITY_RENO_STABLES,
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CITY_COUNT,
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} City;
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typedef enum Map {
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MAP_RND_DESERT_1 = 0,
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MAP_RND_DESERT_2 = 1,
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MAP_RND_DESERT_3 = 2,
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MAP_ARROYO_CAVES = 3,
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MAP_ARROYO_VILLAGE = 4,
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MAP_ARROYO_BRIDGE = 5,
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MAP_DEN_ENTRANCE = 6,
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MAP_DEN_BUSINESS = 7,
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MAP_DEN_RESIDENTIAL = 8,
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MAP_KLAMATH_1 = 9,
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MAP_KLAMATH_MALL = 10,
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MAP_KLAMATH_RATCAVES = 11,
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MAP_KLAMATH_TOXICCAVES = 12,
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MAP_KLAMATH_TRAPCAVES = 13,
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MAP_KLAMATH_GRAZE = 14,
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MAP_VAULTCITY_COURTYARD = 15,
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MAP_VAULTCITY_DOWNTOWN = 16,
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MAP_VAULTCITY_COUNCIL = 17,
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MAP_MODOC_MAINSTREET = 18,
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MAP_MODOC_BEDNBREAKFAST = 19,
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MAP_MODOC_BRAHMINPASTURES = 20,
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MAP_MODOC_GARDEN = 21,
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MAP_MODOC_DOWNTHESHITTER = 22,
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MAP_MODOC_WELL = 23,
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MAP_GHOST_FARM = 24,
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MAP_GHOST_CAVERN = 25,
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MAP_GHOST_LAKE = 26,
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MAP_SIERRA_BATTLE = 27,
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MAP_SIERRA_123 = 28,
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MAP_SIERRA_4 = 29,
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MAP_VAULT_CITY_VAULT = 30,
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MAP_GECKO_SETTLEMENT = 31,
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MAP_GECKO_POWER_PLANT = 32,
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MAP_GECKO_JUNKYARD = 33,
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MAP_GECKO_ACCESS_TUNNELS = 34,
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MAP_ARROYO_WILDERNESS = 35,
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MAP_VAULT_15 = 36,
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MAP_THE_SQUAT_A = 37,
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MAP_THE_SQUAT_B = 38,
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MAP_VAULT_15_EAST_ENTRANCE = 39,
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MAP_VAULT_13 = 40,
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MAP_VAULT_13_ENTRANCE = 41,
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MAP_NCR_DOWNTOWN = 42,
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MAP_NCR_COUNCIL_1 = 43,
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MAP_NCR_WESTIN_RANCH = 44,
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MAP_NCR_GRAZING_LANDS = 45,
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MAP_NCR_BAZAAR = 46,
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MAP_NCR_COUNCIL_2 = 47,
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MAP_KLAMATH_CANYON = 48,
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MAP_MILITARY_BASE_12 = 49,
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MAP_MILITARY_BASE_34 = 50,
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MAP_MILITARY_BASE_ENTRANCE = 51,
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MAP_DEN_SLAVE_RUN = 52,
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MAP_CAR_DESERT = 53,
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MAP_NEW_RENO_1 = 54,
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MAP_NEW_RENO_2 = 55,
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MAP_NEW_RENO_3 = 56,
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MAP_NEW_RENO_4 = 57,
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MAP_NEW_RENO_CHOP_SHOP = 58,
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MAP_NEW_RENO_GOLGATHA = 59,
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MAP_NEW_RENO_STABLES = 60,
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MAP_NEW_RENO_BOXING = 61,
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MAP_REDDING_WANAMINGO_ENT = 62,
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MAP_REDDING_WANAMINGO_12 = 63,
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MAP_REDDING_DOWNTOWN = 64,
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MAP_REDDING_MINE_ENT = 65,
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MAP_REDDING_DTOWN_TUNNEL = 66,
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MAP_REDDING_MINE_TUNNEL = 67,
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MAP_RND_CITY1 = 68,
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MAP_RND_CAVERN0 = 69,
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MAP_RND_CAVERN1 = 70,
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MAP_RND_CAVERN2 = 71,
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MAP_RND_CAVERN3 = 72,
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MAP_RND_CAVERN4 = 73,
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MAP_RND_MOUNTAIN1 = 74,
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MAP_RND_MOUNTAIN2 = 75,
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MAP_RND_COAST1 = 76,
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MAP_RND_COAST2 = 77,
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MAP_BROKEN_HILLS1 = 78,
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MAP_BROKEN_HILLS2 = 79,
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MAP_RND_CAVERN5 = 80,
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MAP_RND_DESERT4 = 81,
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MAP_RND_DESERT5 = 82,
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MAP_RND_DESERT6 = 83,
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MAP_RND_DESERT7 = 84,
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MAP_RND_COAST3 = 85,
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MAP_RND_COAST4 = 86,
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MAP_RND_COAST5 = 87,
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MAP_RND_COAST6 = 88,
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MAP_RND_COAST7 = 89,
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MAP_RND_COAST8 = 90,
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MAP_RND_COAST9 = 91,
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MAP_RAIDERS_CAMP1 = 92,
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MAP_RAIDERS_CAMP2 = 93,
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MAP_BH_RND_DESERT = 94,
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MAP_BH_RND_MOUNTAIN = 95,
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MAP_SPECIAL_RND_WHALE = 96,
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MAP_SPECIAL_RND_WOODSMAN = 97,
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MAP_SPECIAL_RND_HEAD = 98,
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MAP_SPECIAL_RND_SHUTTLE = 99,
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MAP_SPECIAL_RND_UNWASHED = 100,
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MAP_SPECIAL_RND_BRIDGE = 101,
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MAP_SPECIAL_RND_CAFE = 102,
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MAP_SPECIAL_RND_HOLY1 = 103,
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MAP_SPECIAL_RND_HOLY2 = 104,
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MAP_SPECIAL_RND_GUARDIAN = 105,
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MAP_SPECIAL_RND_TOXIC = 106,
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MAP_SPECIAL_RND_PARIAH = 107,
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MAP_SPECIAL_RND_MAD_COW = 108,
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MAP_NAVARRO_ENTRANCE = 109,
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MAP_RND_COAST_10 = 110,
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MAP_RND_COAST_11 = 111,
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MAP_RND_COAST_12 = 112,
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MAP_RND_DESERT_8 = 113,
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MAP_RND_DESERT_9 = 114,
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MAP_RND_DESERT_10 = 115,
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MAP_RND_DESERT_11 = 116,
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MAP_RND_DESERT_12 = 117,
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MAP_RND_CAVERN_5 = 118,
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MAP_RND_CAVERN_6 = 119,
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MAP_RND_CAVERN_7 = 120,
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MAP_RND_MOUNTAIN_3 = 121,
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MAP_RND_MOUNTAIN_4 = 122,
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MAP_RND_MOUNTAIN_5 = 123,
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MAP_RND_MOUNTAIN_6 = 124,
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MAP_RND_CITY_2 = 125,
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MAP_ARROYO_TEMPLE = 126,
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MAP_DESTROYED_ARROYO_BRIDGE = 127,
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MAP_ENCLAVE_DETENTION = 128,
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MAP_ENCLAVE_DOCK = 129,
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MAP_ENCLAVE_END_FIGHT = 130,
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MAP_ENCLAVE_BARRACKS = 131,
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MAP_ENCLAVE_PRESIDENT = 132,
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MAP_ENCLAVE_REACTOR = 133,
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MAP_ENCLAVE_TRAP_ROOM = 134,
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MAP_SAN_FRAN_TANKER = 135,
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MAP_SAN_FRAN_DOCK = 136,
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MAP_SAN_FRAN_CHINATOWN = 137,
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MAP_SHUTTLE_EXTERIOR = 138,
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MAP_SHUTTLE_INTERIOR = 139,
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MAP_ELRONOLOGIST_BASE = 140,
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MAP_RND_CITY_3 = 141,
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MAP_RND_CITY_4 = 142,
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MAP_RND_CITY_5 = 143,
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MAP_RND_CITY_6 = 144,
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MAP_RND_CITY_7 = 145,
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MAP_RND_CITY_8 = 146,
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MAP_NEW_RENO_VB = 147,
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MAP_SHI_TEMPLE = 148,
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MAP_IN_GAME_MOVIE1 = 149,
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} Map;
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typedef enum CitySize {
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CITY_SIZE_SMALL,
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CITY_SIZE_MEDIUM,
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CITY_SIZE_LARGE,
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CITY_SIZE_COUNT,
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} CitySize;
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typedef struct EntranceInfo {
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int state;
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int x;
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int y;
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int map;
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int elevation;
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int tile;
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int rotation;
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} EntranceInfo;
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typedef struct CityInfo {
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char name[CITY_NAME_SIZE];
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int field_28;
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int x;
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int y;
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int size;
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int state;
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// lock state
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int field_3C;
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int field_40;
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int mapFid;
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int labelFid;
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int entrancesLength;
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EntranceInfo entrances[ENTRANCE_LIST_CAPACITY];
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} CityInfo;
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|
||
|
typedef struct MapAmbientSoundEffectInfo {
|
||
|
char name[40];
|
||
|
int chance;
|
||
|
} MapAmbientSoundEffectInfo;
|
||
|
|
||
|
typedef struct MapStartPointInfo {
|
||
|
int elevation;
|
||
|
int tile;
|
||
|
int field_8;
|
||
|
} MapStartPointInfo;
|
||
|
|
||
|
typedef struct MapInfo {
|
||
|
char lookupName[40];
|
||
|
int field_28;
|
||
|
int field_2C;
|
||
|
char mapFileName[40];
|
||
|
char music[40];
|
||
|
int flags;
|
||
|
int ambientSoundEffectsLength;
|
||
|
MapAmbientSoundEffectInfo ambientSoundEffects[MAP_AMBIENT_SOUND_EFFECTS_CAPACITY];
|
||
|
int startPointsLength;
|
||
|
MapStartPointInfo startPoints[MAP_STARTING_POINTS_CAPACITY];
|
||
|
} MapInfo;
|
||
|
|
||
|
typedef struct Terrain {
|
||
|
char field_0[40];
|
||
|
int field_28;
|
||
|
int mapsLength;
|
||
|
int maps[20];
|
||
|
} Terrain;
|
||
|
|
||
|
typedef struct EncounterConditionEntry {
|
||
|
int type;
|
||
|
int conditionalOperator;
|
||
|
int param;
|
||
|
int value;
|
||
|
} EncounterConditionEntry;
|
||
|
|
||
|
typedef struct EncounterCondition {
|
||
|
int entriesLength;
|
||
|
EncounterConditionEntry entries[3];
|
||
|
int logicalOperators[2];
|
||
|
} EncounterCondition;
|
||
|
|
||
|
typedef struct ENCOUNTER_ENTRY_ENC {
|
||
|
int minQuantity; // min
|
||
|
int maxQuantity; // max
|
||
|
int field_8;
|
||
|
int situation;
|
||
|
} ENCOUNTER_ENTRY_ENC;
|
||
|
|
||
|
typedef struct EncounterEntry {
|
||
|
int flags;
|
||
|
int map;
|
||
|
int scenery;
|
||
|
int chance;
|
||
|
int counter;
|
||
|
EncounterCondition condition;
|
||
|
int field_50;
|
||
|
ENCOUNTER_ENTRY_ENC field_54[6];
|
||
|
} EncounterEntry;
|
||
|
|
||
|
typedef struct EncounterTable {
|
||
|
char lookupName[40];
|
||
|
int field_28;
|
||
|
int mapsLength;
|
||
|
int maps[6];
|
||
|
int field_48;
|
||
|
int entriesLength;
|
||
|
EncounterEntry entries[41];
|
||
|
} EncounterTable;
|
||
|
|
||
|
typedef struct ENC_BASE_TYPE_38_48 {
|
||
|
int pid;
|
||
|
int minimumQuantity;
|
||
|
int maximumQuantity;
|
||
|
bool isEquipped;
|
||
|
} ENC_BASE_TYPE_38_48;
|
||
|
|
||
|
typedef struct ENC_BASE_TYPE_38 {
|
||
|
char field_0[40];
|
||
|
int field_28;
|
||
|
int field_2C;
|
||
|
int ratio;
|
||
|
int pid;
|
||
|
int flags;
|
||
|
int distance;
|
||
|
int tile;
|
||
|
int itemsLength;
|
||
|
ENC_BASE_TYPE_38_48 items[10];
|
||
|
int team;
|
||
|
int script;
|
||
|
EncounterCondition condition;
|
||
|
} ENC_BASE_TYPE_38;
|
||
|
|
||
|
typedef struct ENC_BASE_TYPE {
|
||
|
char name[40];
|
||
|
int position;
|
||
|
int spacing;
|
||
|
int distance;
|
||
|
int field_34;
|
||
|
ENC_BASE_TYPE_38 field_38[10];
|
||
|
} ENC_BASE_TYPE;
|
||
|
|
||
|
typedef struct SubtileInfo {
|
||
|
int terrain;
|
||
|
int field_4;
|
||
|
int encounterChance[DAY_PART_COUNT];
|
||
|
int encounterType;
|
||
|
int state;
|
||
|
} SubtileInfo;
|
||
|
|
||
|
// A worldmap tile is 7x6 area, thus consisting of 42 individual subtiles.
|
||
|
typedef struct TileInfo {
|
||
|
int fid;
|
||
|
CacheEntry* handle;
|
||
|
unsigned char* data;
|
||
|
char walkMaskName[TILE_WALK_MASK_NAME_SIZE];
|
||
|
unsigned char* walkMaskData;
|
||
|
int encounterDifficultyModifier;
|
||
|
SubtileInfo subtiles[SUBTILE_GRID_HEIGHT][SUBTILE_GRID_WIDTH];
|
||
|
} TileInfo;
|
||
|
|
||
|
//
|
||
|
typedef struct CitySizeDescription {
|
||
|
int fid;
|
||
|
int width;
|
||
|
int height;
|
||
|
CacheEntry* handle;
|
||
|
unsigned char* data;
|
||
|
} CitySizeDescription;
|
||
|
|
||
|
typedef enum WorldMapEncounterFrm {
|
||
|
WORLD_MAP_ENCOUNTER_FRM_RANDOM_BRIGHT,
|
||
|
WORLD_MAP_ENCOUNTER_FRM_RANDOM_DARK,
|
||
|
WORLD_MAP_ENCOUNTER_FRM_SPECIAL_BRIGHT,
|
||
|
WORLD_MAP_ENCOUNTER_FRM_SPECIAL_DARK,
|
||
|
WORLD_MAP_ENCOUNTER_FRM_COUNT,
|
||
|
} WorldMapEncounterFrm;
|
||
|
|
||
|
typedef enum WorldmapArrowFrm {
|
||
|
WORLDMAP_ARROW_FRM_NORMAL,
|
||
|
WORLDMAP_ARROW_FRM_PRESSED,
|
||
|
WORLDMAP_ARROW_FRM_COUNT,
|
||
|
} WorldmapArrowFrm;
|
||
|
|
||
|
extern const int _can_rest_here[ELEVATION_COUNT];
|
||
|
extern const int gDayPartEncounterFrequencyModifiers[DAY_PART_COUNT];
|
||
|
extern const char* off_4BC878[2];
|
||
|
extern MessageListItem stru_4BC880;
|
||
|
|
||
|
extern char _aCricket[];
|
||
|
extern char _aCricket1[];
|
||
|
|
||
|
extern const char* _wmStateStrs[2];
|
||
|
extern const char* _wmYesNoStrs[2];
|
||
|
extern const char* gEncounterFrequencyTypeKeys[ENCOUNTER_FREQUENCY_TYPE_COUNT];
|
||
|
extern const char* _wmFillStrs[9];
|
||
|
extern const char* _wmSceneryStrs[ENCOUNTER_SCENERY_TYPE_COUNT];
|
||
|
extern Terrain* gTerrains;
|
||
|
extern int gTerrainsLength;
|
||
|
extern TileInfo* gWorldmapTiles;
|
||
|
extern int gWorldmapTilesLength;
|
||
|
extern int gWorldmapGridWidth;
|
||
|
extern CityInfo* gCities;
|
||
|
extern int gCitiesLength;
|
||
|
extern const char* gCitySizeKeys[CITY_SIZE_COUNT];
|
||
|
extern MapInfo* gMaps;
|
||
|
extern int gMapsLength;
|
||
|
extern int gWorldmapWindow;
|
||
|
extern CacheEntry* gWorldmapBoxFrmHandle;
|
||
|
extern int gWorldmapBoxFrmWidth;
|
||
|
extern int gWorldmapBoxFrmHeight;
|
||
|
extern unsigned char* gWorldmapWindowBuffer;
|
||
|
extern unsigned char* gWorldmapBoxFrmData;
|
||
|
extern int gWorldmapOffsetX;
|
||
|
extern int gWorldmapOffsetY;
|
||
|
extern unsigned char* _circleBlendTable;
|
||
|
extern int _wmInterfaceWasInitialized;
|
||
|
extern const char* _wmEncOpStrs[ENCOUNTER_SITUATION_COUNT];
|
||
|
extern const char* _wmConditionalOpStrs[ENCOUNTER_CONDITIONAL_OPERATOR_COUNT];
|
||
|
extern const char* gEncounterFormationTypeKeys[ENCOUNTER_FORMATION_TYPE_COUNT];
|
||
|
extern int gWorldmapEncounterFrmIds[WORLD_MAP_ENCOUNTER_FRM_COUNT];
|
||
|
extern int* gQuickDestinations;
|
||
|
extern int gQuickDestinationsLength;
|
||
|
extern int _wmTownMapCurArea;
|
||
|
extern unsigned int _wmLastRndTime;
|
||
|
extern int _wmRndIndex;
|
||
|
extern int _wmRndCallCount;
|
||
|
extern int _terrainCounter;
|
||
|
extern unsigned int _lastTime_2;
|
||
|
extern bool _couldScroll;
|
||
|
extern unsigned char* gWorldmapCurrentCityMapFrmData;
|
||
|
extern CacheEntry* gWorldmapCityMapFrmHandle;
|
||
|
extern int gWorldmapCityMapFrmWidth;
|
||
|
extern int gWorldmapCityMapFrmHeight;
|
||
|
extern char* _wmRemapSfxList[2];
|
||
|
|
||
|
extern int _wmRndTileDirs[2];
|
||
|
extern int _wmRndCenterTiles[2];
|
||
|
extern int _wmRndCenterRotations[2];
|
||
|
extern int _wmRndRotOffsets[2];
|
||
|
extern int _wmTownMapButtonId[ENTRANCE_LIST_CAPACITY];
|
||
|
extern int _wmGenData;
|
||
|
extern int _Meet_Frank_Horrigan;
|
||
|
extern int _WorldMapCurrArea;
|
||
|
extern int _world_xpos;
|
||
|
extern int _world_ypos;
|
||
|
extern SubtileInfo* _world_subtile;
|
||
|
extern int dword_672E18;
|
||
|
extern bool gWorldmapIsTravelling;
|
||
|
extern int gWorldmapTravelDestX;
|
||
|
extern int gWorldmapTravelDestY;
|
||
|
extern int dword_672E28;
|
||
|
extern int dword_672E2C;
|
||
|
extern int dword_672E30;
|
||
|
extern int dword_672E34;
|
||
|
extern int _x_line_inc;
|
||
|
extern int dword_672E3C;
|
||
|
extern int _y_line_inc;
|
||
|
extern int dword_672E44;
|
||
|
extern int _wmEncounterIconShow;
|
||
|
extern int _EncounterMapID;
|
||
|
extern int dword_672E50;
|
||
|
extern int dword_672E54;
|
||
|
extern int _wmRndCursorFid;
|
||
|
extern int _old_world_xpos;
|
||
|
extern int _old_world_ypos;
|
||
|
extern bool gWorldmapIsInCar;
|
||
|
extern int _carCurrentArea;
|
||
|
extern int gWorldmapCarFuel;
|
||
|
extern CacheEntry* gWorldmapCarFrmHandle;
|
||
|
extern Art* gWorldmapCarFrm;
|
||
|
extern int gWorldmapCarFrmWidth;
|
||
|
extern int gWorldmapCarFrmHeight;
|
||
|
extern int gWorldmapCarFrmCurrentFrame;
|
||
|
extern CacheEntry* gWorldmapHotspotUpFrmHandle;
|
||
|
extern unsigned char* gWorldmapHotspotUpFrmData;
|
||
|
extern CacheEntry* gWorldmapHotspotDownFrmHandle;
|
||
|
extern unsigned char* gWorldmapHotspotDownFrmData;
|
||
|
extern int gWorldmapHotspotUpFrmWidth;
|
||
|
extern int gWorldmapHotspotUpFrmHeight;
|
||
|
extern CacheEntry* gWorldmapDestinationMarkerFrmHandle;
|
||
|
extern unsigned char* gWorldmapDestinationMarkerFrmData;
|
||
|
extern int gWorldmapDestinationMarkerFrmWidth;
|
||
|
extern int gWorldmapDestinationMarkerFrmHeight;
|
||
|
extern CacheEntry* gWorldmapLocationMarkerFrmHandle;
|
||
|
extern unsigned char* gWorldmapLocationMarkerFrmData;
|
||
|
extern int gWorldmapLocationMarkerFrmWidth;
|
||
|
extern int gWorldmapLocationMarkerFrmHeight;
|
||
|
extern CacheEntry* gWorldmapEncounterFrmHandles[WORLD_MAP_ENCOUNTER_FRM_COUNT];
|
||
|
extern unsigned char* gWorldmapEncounterFrmData[WORLD_MAP_ENCOUNTER_FRM_COUNT];
|
||
|
extern int gWorldmapEncounterFrmWidths[WORLD_MAP_ENCOUNTER_FRM_COUNT];
|
||
|
extern int gWorldmapEncounterFrmHeights[WORLD_MAP_ENCOUNTER_FRM_COUNT];
|
||
|
extern int _wmViewportRightScrlLimit;
|
||
|
extern int _wmViewportBottomtScrlLimit;
|
||
|
extern CacheEntry* gWorldmapTownTabsUnderlayFrmHandle;
|
||
|
extern int gWorldmapTownTabsUnderlayFrmWidth;
|
||
|
extern int gWorldmapTownTabsUnderlayFrmHeight;
|
||
|
extern int _LastTabsYOffset;
|
||
|
extern unsigned char* gWorldmapTownTabsUnderlayFrmData;
|
||
|
extern CacheEntry* gWorldmapTownTabsEdgeFrmHandle;
|
||
|
extern unsigned char* gWorldmapTownTabsEdgeFrmData;
|
||
|
extern CacheEntry* gWorldmapDialFrmHandle;
|
||
|
extern int gWorldmapDialWidth;
|
||
|
extern int gWorldmapDialHeight;
|
||
|
extern int gWorldmapDialFrmCurrentFrame;
|
||
|
extern Art* gWorldmapDialFrm;
|
||
|
extern CacheEntry* gWorldmapCarOverlayFrmHandle;
|
||
|
extern int gWorldmapCarOverlayFrmWidth;
|
||
|
extern int gWorldmapCarOverlayFrmHeight;
|
||
|
extern unsigned char* gWorldmapOverlayFrmData;
|
||
|
extern CacheEntry* gWorldmapGlobeOverlayFrmHandle;
|
||
|
extern int gWorldmapGlobeOverlayFrmWidth;
|
||
|
extern int gWorldmapGloveOverlayFrmHeight;
|
||
|
extern unsigned char* gWorldmapGlobeOverlayFrmData;
|
||
|
extern int dword_672F54;
|
||
|
extern int _tabsOffset;
|
||
|
extern CacheEntry* gWorldmapLittleRedButtonUpFrmHandle;
|
||
|
extern CacheEntry* gWorldmapLittleRedButtonDownFrmHandle;
|
||
|
extern unsigned char* gWorldmapLittleRedButtonUpFrmData;
|
||
|
extern unsigned char* gWorldmapLittleRedButtonDownFrmData;
|
||
|
extern CacheEntry* gWorldmapTownListScrollUpFrmHandle[2];
|
||
|
extern int gWorldmapTownListScrollUpFrmWidth;
|
||
|
extern int gWorldmapTownListScrollUpFrmHeight;
|
||
|
extern unsigned char* gWorldmapTownListScrollUpFrmData[2];
|
||
|
extern CacheEntry* gWorldmapTownListScrollDownFrmHandle[2];
|
||
|
extern int gWorldmapTownListScrollDownFrmWidth;
|
||
|
extern int gWorldmapTownListScrollDownFrmHeight;
|
||
|
extern unsigned char* gWorldmapTownListScrollDownFrmData[2];
|
||
|
extern CacheEntry* gWorldmapMonthsFrmHandle;
|
||
|
extern Art* gWorldmapMonthsFrm;
|
||
|
extern CacheEntry* gWorldmapNumbersFrmHandle;
|
||
|
extern Art* gWorldmapNumbersFrm;
|
||
|
extern int _fontnum;
|
||
|
extern MessageList gWorldmapMessageList;
|
||
|
extern int _wmFreqValues[6];
|
||
|
extern int _wmRndOriginalCenterTile;
|
||
|
extern Config* gWorldmapConfig;
|
||
|
extern int _wmTownMapSubButtonIds[7];
|
||
|
extern ENC_BASE_TYPE* _wmEncBaseTypeList;
|
||
|
extern CitySizeDescription gCitySizeDescriptions[CITY_SIZE_COUNT];
|
||
|
extern EncounterTable* gEncounterTables;
|
||
|
extern int _wmMaxEncBaseTypes;
|
||
|
extern int gEncounterTablesLength;
|
||
|
|
||
|
int worldmapInit();
|
||
|
int _wmGenDataInit();
|
||
|
int _wmGenDataReset();
|
||
|
void worldmapExit();
|
||
|
int worldmapReset();
|
||
|
int worldmapSave(File* stream);
|
||
|
int worldmapLoad(File* stream);
|
||
|
int _wmWorldMapSaveTempData();
|
||
|
int _wmWorldMapLoadTempData();
|
||
|
int worldmapConfigInit();
|
||
|
int worldmapConfigLoadEncounterTable(Config* config, char* lookup_name, char* section);
|
||
|
int worldmapConfigLoadEncounterEntry(EncounterEntry* entry, char* str);
|
||
|
int _wmParseEncounterSubEncStr(EncounterEntry* entry, char** str_ptr);
|
||
|
int _wmParseFindSubEncTypeMatch(char* str, int* out_value);
|
||
|
int _wmFindEncBaseTypeMatch(char* str, int* out_value);
|
||
|
int _wmReadEncBaseType(char* str, int* out_value);
|
||
|
int _wmParseEncBaseSubTypeStr(ENC_BASE_TYPE_38* ptr, char** str_ptr);
|
||
|
int _wmEncBaseTypeSlotInit(ENC_BASE_TYPE* entry);
|
||
|
int _wmEncBaseSubTypeSlotInit(ENC_BASE_TYPE_38* entry);
|
||
|
int _wmEncounterSubEncSlotInit(ENCOUNTER_ENTRY_ENC* entry);
|
||
|
int worldmapEncounterTableEntryInit(EncounterEntry* entry);
|
||
|
int worldmapEncounterTableInit(EncounterTable* encounterTable);
|
||
|
int worldmapTileInfoInit(TileInfo* tile);
|
||
|
int worldmapTerrainInfoInit(Terrain* terrain);
|
||
|
int worldmapConfigInitEncounterCondition(EncounterCondition* condition);
|
||
|
int _wmParseTerrainTypes(Config* config, char* str);
|
||
|
int _wmParseTerrainRndMaps(Config* config, Terrain* terrain);
|
||
|
int worldmapConfigLoadSubtile(TileInfo* tile, int x, int y, char* str);
|
||
|
int worldmapFindEncounterTableByLookupName(char* str, int* out_value);
|
||
|
int worldmapFindTerrainByLookupName(char* str, int* out_value);
|
||
|
int _wmParseEncounterItemType(char** str_ptr, ENC_BASE_TYPE_38_48* a2, int* a3, const char* delim);
|
||
|
int _wmParseItemType(char* str, ENC_BASE_TYPE_38_48* ptr);
|
||
|
int worldmapConfigParseCondition(char** stringPtr, const char* a2, EncounterCondition* condition);
|
||
|
int worldmapConfigParseConditionEntry(char** stringPtr, const char* a2, int* typePtr, int* operatorPtr, int* paramPtr, int* valuePtr);
|
||
|
int worldmapConfigParseEncounterConditionalOperator(char** str_ptr, int* out_op);
|
||
|
int worldmapCityInfoInit(CityInfo* area);
|
||
|
int cityInit();
|
||
|
int worldmapFindMapByLookupName(char* str, int* out_value);
|
||
|
int worldmapCityEntranceInfoInit(EntranceInfo* entrance);
|
||
|
int worldmapMapInfoInit(MapInfo* map);
|
||
|
int _wmMapInit();
|
||
|
int worldmapRandomStartingPointInit(MapStartPointInfo* rsp);
|
||
|
int mapGetCount();
|
||
|
int mapGetFileName(int map_index, char* dest);
|
||
|
int mapGetIndexByFileName(char* name);
|
||
|
bool _wmMapIdxIsSaveable(int map_index);
|
||
|
bool _wmMapIsSaveable();
|
||
|
bool _wmMapDeadBodiesAge();
|
||
|
bool _wmMapCanRestHere(int elevation);
|
||
|
bool _wmMapPipboyActive();
|
||
|
int _wmMapMarkVisited(int map_index);
|
||
|
int _wmMatchEntranceFromMap(int cityIndex, int mapIndex, int* entranceIndexPtr);
|
||
|
int _wmMatchEntranceElevFromMap(int cityIndex, int map, int elevation, int* entranceIndexPtr);
|
||
|
int _wmMatchAreaFromMap(int a1, int* out_a2);
|
||
|
int _wmMapMarkMapEntranceState(int a1, int a2, int a3);
|
||
|
void _wmWorldMap();
|
||
|
int _wmWorldMapFunc(int a1);
|
||
|
int _wmCheckGameAreaEvents();
|
||
|
int _wmInterfaceCenterOnParty();
|
||
|
int _wmRndEncounterOccurred();
|
||
|
int _wmPartyFindCurSubTile();
|
||
|
int _wmFindCurSubTileFromPos(int x, int y, SubtileInfo** subtile);
|
||
|
int _wmFindCurTileFromPos(int x, int y, TileInfo** tile);
|
||
|
int _wmRndEncounterPick();
|
||
|
int worldmapSetupRandomEncounter();
|
||
|
int worldmapSetupRandomEncounter();
|
||
|
int worldmapSetupCritters(int type_idx, Object** out_critter, int a3);
|
||
|
int _wmSetupRndNextTileNumInit(ENC_BASE_TYPE* a1);
|
||
|
int _wmSetupRndNextTileNum(ENC_BASE_TYPE* a1, ENC_BASE_TYPE_38* a2, int* out_tile_num);
|
||
|
bool _wmEvalTileNumForPlacement(int tile);
|
||
|
bool _wmEvalConditional(EncounterCondition* a1, int* a2);
|
||
|
bool _wmEvalSubConditional(int a1, int a2, int a3);
|
||
|
bool _wmGameTimeIncrement(int a1);
|
||
|
int _wmGrabTileWalkMask(int tile_index);
|
||
|
bool _wmWorldPosInvalid(int a1, int a2);
|
||
|
void _wmPartyInitWalking(int x, int y);
|
||
|
void worldmapPerformTravel();
|
||
|
void _wmInterfaceScrollTabsStart(int a1);
|
||
|
void _wmInterfaceScrollTabsStop();
|
||
|
int worldmapWindowInit();
|
||
|
int worldmapWindowFree();
|
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|
int worldmapWindowScroll(int a1, int a2, int a3, int a4, bool* a5, bool a6);
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|
void worldmapWindowHandleMouseScrolling();
|
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int _wmMarkSubTileOffsetVisitedFunc(int a1, int a2, int a3, int a4, int a5, int a6);
|
||
|
void _wmMarkSubTileRadiusVisited(int x, int y);
|
||
|
int _wmSubTileMarkRadiusVisited(int x, int y, int radius);
|
||
|
int _wmSubTileGetVisitedState(int a1, int a2, int* a3);
|
||
|
int _wmTileGrabArt(int tile_index);
|
||
|
int worldmapWindowRefresh();
|
||
|
void worldmapWindowRenderDate(bool shouldRefreshWindow);
|
||
|
int _wmMatchWorldPosToArea(int a1, int a2, int* a3);
|
||
|
int worldmapWindowRenderCity(CityInfo* cityInfo, CitySizeDescription* citySizeInfo, unsigned char* buffer, int x, int y);
|
||
|
void worldmapWindowDimRect(unsigned char* dest, int width, int height, int pitch);
|
||
|
int worldmapWindowDimSubtile(TileInfo* tileInfo, int a2, int a3, int a4, int a5, int a6);
|
||
|
int _wmDrawCursorStopped();
|
||
|
bool _wmCursorIsVisible();
|
||
|
int _wmGetAreaIdxName(int index, char* name);
|
||
|
bool _wmAreaIsKnown(int city_index);
|
||
|
int _wmAreaVisitedState(int a1);
|
||
|
bool _wmMapIsKnown(int map_index);
|
||
|
bool _wmAreaMarkVisitedState(int a1, int a2);
|
||
|
bool _wmAreaSetVisibleState(int a1, int a2, int a3);
|
||
|
int worldmapCitySetPos(int index, int x, int y);
|
||
|
int _wmGetPartyWorldPos(int* out_x, int* out_y);
|
||
|
int _wmGetPartyCurArea(int* a1);
|
||
|
void _wmMarkAllSubTiles(int a1);
|
||
|
void _wmTownMap();
|
||
|
int worldmapCityMapViewSelect(int* mapIndexPtr);
|
||
|
int worldmapCityMapViewInit();
|
||
|
int worldmapCityMapViewRefresh();
|
||
|
int worldmapCityMapViewFree();
|
||
|
int carConsumeFuel(int a1);
|
||
|
int carAddFuel(int a1);
|
||
|
int carGetFuel();
|
||
|
bool carIsEmpty();
|
||
|
int carGetCity();
|
||
|
int _wmCarGiveToParty();
|
||
|
int ambientSoundEffectGetLength();
|
||
|
int ambientSoundEffectGetRandom();
|
||
|
int ambientSoundEffectGetName(int ambientSoundEffectIndex, char** namePtr);
|
||
|
int worldmapWindowRenderChrome(bool shouldRefreshWindow);
|
||
|
void worldmapWindowRenderCarFuelBar();
|
||
|
int worldmapRenderQuickDestinations();
|
||
|
int _wmMakeTabsLabelList(int** out_cities, int* out_len);
|
||
|
int worldmapCompareCitiesByName(const void* a1, const void* a2);
|
||
|
void worldmapWindowRenderDial(bool shouldRefreshWindow);
|
||
|
int _wmAreaFindFirstValidMap(int* out_a1);
|
||
|
int worldmapStartMapMusic();
|
||
|
int worldmapSetMapMusic(int a1, const char* name);
|
||
|
int _wmMatchAreaContainingMapIdx(int map_index, int* out_city_index);
|
||
|
int _wmTeleportToArea(int a1);
|
||
|
|
||
|
static inline bool cityIsValid(int city)
|
||
|
{
|
||
|
return city >= 0 && city < gCitiesLength;
|
||
|
}
|
||
|
|
||
|
#endif /* WORLD_MAP_H */
|