fallout2-ce/src/scripts.c

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2022-05-19 01:51:26 -07:00
#include "scripts.h"
#include "actions.h"
#include "automap.h"
#include "combat.h"
#include "core.h"
#include "critter.h"
#include "debug.h"
#include "dialog.h"
#include "elevator.h"
#include "endgame.h"
#include "export.h"
#include "game.h"
#include "game_dialog.h"
#include "game_mouse.h"
#include "game_movie.h"
#include "memory.h"
#include "object.h"
#include "proto.h"
#include "proto_instance.h"
#include "queue.h"
#include "tile.h"
#include "window_manager.h"
#include "window_manager_private.h"
#include "world_map.h"
#include <stdio.h>
#include <time.h>
// 0x50D6B8
char _Error_2[] = "Error";
// 0x50D6C0
char byte_50D6C0[] = "";
// Number of lines in scripts.lst
//
// 0x51C6AC
int _num_script_indexes = 0;
// 0x51C6B0
int gScriptsEnumerationScriptIndex = 0;
// 0x51C6B4
ScriptListExtent* gScriptsEnumerationScriptListExtent = NULL;
// 0x51C6B8
int gScriptsEnumerationElevation = 0;
// 0x51C6BC
bool _scr_SpatialsEnabled = true;
// 0x51C6C0
ScriptList gScriptLists[SCRIPT_TYPE_COUNT];
// 0x51C710
const char* gScriptsBasePath = "scripts\\";
// 0x51C714
bool gScriptsEnabled = false;
// 0x51C718
int _script_engine_run_critters = 0;
// 0x51C71C
int _script_engine_game_mode = 0;
// Game time in ticks (1/10 second).
//
// 0x51C720
int gGameTime = 302400;
// 0x51C724
const int gGameTimeDaysPerMonth[12] = {
31, // Jan
28, // Feb
31, // Mar
30, // Apr
31, // May
30, // Jun
31, // Jul
31, // Aug
30, // Sep
31, // Oct
30, // Nov
31, // Dec
};
// 0x51C758
const char* gScriptProcNames[28] = {
"no_p_proc",
"start",
"spatial_p_proc",
"description_p_proc",
"pickup_p_proc",
"drop_p_proc",
"use_p_proc",
"use_obj_on_p_proc",
"use_skill_on_p_proc",
"none_x_bad",
"none_x_bad",
"talk_p_proc",
"critter_p_proc",
"combat_p_proc",
"damage_p_proc",
"map_enter_p_proc",
"map_exit_p_proc",
"create_p_proc",
"destroy_p_proc",
"none_x_bad",
"none_x_bad",
"look_at_p_proc",
"timed_event_p_proc",
"map_update_p_proc",
"push_p_proc",
"is_dropping_p_proc",
"combat_is_starting_p_proc",
"combat_is_over_p_proc",
};
// scripts.lst
//
// 0x51C7C8
ScriptsListEntry* gScriptsListEntries = NULL;
// 0x51C7CC
int gScriptsListEntriesLength = 0;
// 0x51C7D4
int _cur_id = 4;
// 0x51C7DC
int _count_ = 0;
// 0x51C7E0
int _last_time__ = 0;
// 0x51C7E4
int _last_light_time = 0;
// 0x51C7E8
Object* _scrQueueTestObj = NULL;
// 0x51C7EC
int _scrQueueTestValue = 0;
// 0x51C7F0
char* _err_str = _Error_2;
// 0x51C7F4
char* _blank_str = byte_50D6C0;
// 0x664954
ScriptRequests gScriptsRequests;
// 0x664958
STRUCT_664980 stru_664958;
// 0x664980
STRUCT_664980 stru_664980;
// 0x6649A8
int gScriptsRequestedElevatorType;
// 0x6649AC
int gScriptsRequestedElevatorLevel;
// 0x6649B0
int gScriptsRequestedExplosionTile;
// 0x6649B4
int gScriptsRequestedExplosionElevation;
// 0x6649B8
int gScriptsRequestedExplosionMinDamage;
// 0x6649BC
int gScriptsRequestedExplosionMaxDamage;
// 0x6649C0
Object* gScriptsRequestedDialogWith;
// 0x6649C4
Object* gScriptsRequestedLootingBy;
// 0x6649C8
Object* gScriptsRequestedLootingFrom;
// 0x6649CC
Object* gScriptsRequestedStealingBy;
// 0x6649D0
Object* gScriptsRequestedStealingFrom;
// 0x6649D4
MessageList _script_dialog_msgs[1450];
// scr.msg
//
// 0x667724
MessageList gScrMessageList;
// time string (h:ss)
//
// 0x66772C
char _hour_str[7];
// 0x667748
int _lasttime;
// 0x66774C
bool _set;
// 0x667750
char _tempStr1[20];
// TODO: Make unsigned.
//
// Returns game time in ticks (1/10 second).
//
// 0x4A3330
int gameTimeGetTime()
{
return gGameTime;
}
// 0x4A3338
void gameTimeGetDate(int* monthPtr, int* dayPtr, int* yearPtr)
{
int year = (gGameTime / GAME_TIME_TICKS_PER_DAY + 24) / 365 + 2241;
int month = 6;
int day = (gGameTime / GAME_TIME_TICKS_PER_DAY + 24) % 365;
while (1) {
int daysInMonth = gGameTimeDaysPerMonth[month];
if (day < daysInMonth) {
break;
}
month++;
day -= daysInMonth;
if (month == 12) {
year++;
month = 0;
}
}
if (dayPtr != NULL) {
*dayPtr = day + 1;
}
if (monthPtr != NULL) {
*monthPtr = month + 1;
}
if (yearPtr != NULL) {
*yearPtr = year;
}
}
// Returns game hour/minute in military format (hhmm).
//
// Examples:
// - 8:00 A.M. -> 800
// - 3:00 P.M. -> 1500
// - 11:59 P.M. -> 2359
//
// game_time_hour
// 0x4A33C8
int gameTimeGetHour()
{
return 100 * ((gGameTime / 600) / 60 % 24) + (gGameTime / 600) % 60;
}
// Returns time string (h:mm)
//
// 0x4A3420
char* gameTimeGetTimeString()
{
sprintf(_hour_str, "%d:%02d", (gGameTime / 600) / 60 % 24, (gGameTime / 600) % 60);
return _hour_str;
}
// TODO: Make unsigned.
//
// 0x4A347C
void gameTimeSetTime(int time)
{
if (time == 0) {
time = 1;
}
gGameTime = time;
}
// 0x4A34CC
void gameTimeAddTicks(int ticks)
{
gGameTime += ticks;
int v1 = 0;
unsigned int year = gGameTime / GAME_TIME_TICKS_PER_YEAR;
if (year >= 13) {
endgameSetupDeathEnding(ENDGAME_DEATH_ENDING_REASON_TIMEOUT);
_game_user_wants_to_quit = 2;
}
// FIXME: This condition will never be true.
if (v1) {
gameTimeEventProcess(NULL, NULL);
}
}
// 0x4A3518
void gameTimeAddSeconds(int seconds)
{
// NOTE: Uninline.
gameTimeAddTicks(seconds * 10);
}
// 0x4A3570
int gameTimeScheduleUpdateEvent()
{
int v1 = 10 * (60 * (60 - (gGameTime / 600) % 60 - 1) + 3600 * (24 - (gGameTime / 600) / 60 % 24 - 1) + 60);
if (queueAddEvent(v1, NULL, NULL, EVENT_TYPE_GAME_TIME) == -1) {
return -1;
}
if (gMapHeader.name[0] != '\0') {
if (queueAddEvent(600, NULL, NULL, EVENT_TYPE_MAP_UPDATE_EVENT) == -1) {
return -1;
}
}
return 0;
}
// 0x4A3620
int gameTimeEventProcess(Object* obj, void* data)
{
int movie_index;
int v4;
movie_index = -1;
debugPrint("\nQUEUE PROCESS: Midnight!");
if (gameMovieIsPlaying()) {
return 0;
}
objectUnjamAll();
if (!_gdialogActive()) {
_scriptsCheckGameEvents(&movie_index, -1);
}
v4 = _critter_check_rads(gDude);
_queue_clear_type(4, 0);
gameTimeScheduleUpdateEvent();
if (movie_index != -1) {
v4 = 1;
}
return v4;
}
// 0x4A3690
int _scriptsCheckGameEvents(int* moviePtr, int window)
{
int movie = -1;
int movieFlags = GAME_MOVIE_FADE_IN | GAME_MOVIE_FADE_OUT | GAME_MOVIE_PAUSE_MUSIC;
bool endgame = false;
bool adjustRep = false;
int day = gGameTime / GAME_TIME_TICKS_PER_DAY;
if (gameGetGlobalVar(GVAR_ENEMY_ARROYO)) {
movie = MOVIE_AFAILED;
movieFlags = GAME_MOVIE_FADE_IN | GAME_MOVIE_STOP_MUSIC;
endgame = true;
} else {
if (day >= 360 || gameGetGlobalVar(GVAR_FALLOUT_2) >= 3) {
movie = MOVIE_ARTIMER4;
if (!gameMovieIsSeen(MOVIE_ARTIMER4)) {
adjustRep = true;
_wmAreaSetVisibleState(CITY_ARROYO, 0, 1);
_wmAreaSetVisibleState(CITY_DESTROYED_ARROYO, 1, 1);
_wmAreaMarkVisitedState(CITY_DESTROYED_ARROYO, 2);
}
} else if (day >= 270 && gameGetGlobalVar(GVAR_FALLOUT_2) != 3) {
adjustRep = true;
movie = MOVIE_ARTIMER3;
} else if (day >= 180 && gameGetGlobalVar(GVAR_FALLOUT_2) != 3) {
adjustRep = true;
movie = MOVIE_ARTIMER2;
} else if (day >= 90 && gameGetGlobalVar(GVAR_FALLOUT_2) != 3) {
adjustRep = true;
movie = MOVIE_ARTIMER1;
}
}
if (movie != -1) {
if (gameMovieIsSeen(movie)) {
movie = -1;
} else {
if (window != -1) {
windowHide(window);
}
gameMoviePlay(movie, movieFlags);
if (window != -1) {
windowUnhide(window);
}
if (adjustRep) {
int rep = gameGetGlobalVar(GVAR_TOWN_REP_ARROYO);
gameSetGlobalVar(GVAR_TOWN_REP_ARROYO, rep - 15);
}
}
}
if (endgame) {
_game_user_wants_to_quit = 2;
} else {
tileWindowRefresh();
}
if (moviePtr != NULL) {
*moviePtr = movie;
}
return 0;
}
// 0x4A382C
int mapUpdateEventProcess(Object* obj, void* data)
{
scriptsExecMapUpdateScripts(SCRIPT_PROC_MAP_UPDATE);
_queue_clear_type(EVENT_TYPE_MAP_UPDATE_EVENT, NULL);
if (gMapHeader.name[0] == '\0') {
return 0;
}
if (queueAddEvent(600, NULL, NULL, EVENT_TYPE_MAP_UPDATE_EVENT) != -1) {
return 0;
}
return -1;
}
// new_obj_id
// 0x4A386C
int scriptsNewObjectId()
{
Object* ptr;
do {
_cur_id++;
ptr = objectFindFirst();
while (ptr) {
if (_cur_id == ptr->id) {
break;
}
ptr = objectFindNext();
}
} while (ptr);
if (_cur_id >= 18000) {
debugPrint("\n ERROR: new_obj_id() !!!! Picked PLAYER ID!!!!");
}
_cur_id++;
return _cur_id;
}
// 0x4A390C
int scriptGetSid(Program* program)
{
for (int type = 0; type < SCRIPT_TYPE_COUNT; type++) {
ScriptListExtent* extent = gScriptLists[type].head;
while (extent != NULL) {
for (int index = 0; index < extent->length; index++) {
Script* script = &(extent->scripts[index]);
if (script->program == program) {
return script->sid;
}
}
extent = extent->next;
}
}
return -1;
}
// 0x4A39AC
Object* scriptGetSelf(Program* program)
{
int sid = scriptGetSid(program);
Script* script;
if (scriptGetScript(sid, &script) == -1) {
return NULL;
}
if (script->owner != NULL) {
return script->owner;
}
if ((sid >> 24) != SCRIPT_TYPE_SPATIAL) {
return NULL;
}
Object* object;
int fid = buildFid(6, 3, 0, 0, 0);
objectCreateWithFidPid(&object, fid, -1);
objectHide(object, NULL);
_obj_toggle_flat(object, NULL);
object->sid = sid;
// NOTE: Redundant, we've already obtained script earlier. Probably
// inlining.
Script* v1;
if (scriptGetScript(sid, &v1) == -1) {
// FIXME: this is clearly an error, but I guess it's never reached since
// we've already obtained script for given sid earlier.
return (Object*)-1;
}
object->id = scriptsNewObjectId();
v1->field_1C = object->id;
v1->owner = object;
for (int elevation = 0; elevation < ELEVATION_COUNT; elevation++) {
Script* spatialScript = scriptGetFirstSpatialScript(elevation);
while (spatialScript != NULL) {
if (spatialScript == script) {
objectSetLocation(object, script->sp.built_tile & 0x3FFFFFF, elevation, NULL);
return object;
}
spatialScript = scriptGetNextSpatialScript();
}
}
return object;
}
// 0x4A3B0C
int scriptSetObjects(int sid, Object* source, Object* target)
{
Script* script;
if (scriptGetScript(sid, &script) == -1) {
return -1;
}
script->source = source;
script->target = target;
return 0;
}
// 0x4A3B34
void scriptSetFixedParam(int sid, int value)
{
Script* script;
if (scriptGetScript(sid, &script) != -1) {
script->fixedParam = value;
}
}
// 0x4A3B54
int scriptSetActionBeingUsed(int sid, int value)
{
Script* scr;
if (scriptGetScript(sid, &scr) == -1) {
return -1;
}
scr->actionBeingUsed = value;
return 0;
}
// 0x4A3B74
Program* scriptsCreateProgramByName(const char* name)
{
char path[MAX_PATH];
strcpy(path, _cd_path_base);
strcat(path, gScriptsBasePath);
strcat(path, name);
strcat(path, ".int");
return programCreateByPath(path);
}
// 0x4A3C2C
void _doBkProcesses()
{
if (!_set) {
_lasttime = _get_bk_time();
_set = 1;
}
int v0 = _get_bk_time();
if (gScriptsEnabled) {
_lasttime = v0;
// NOTE: There is a loop at 0x4A3C64, consisting of one iteration, going
// downwards from 1.
for (int index = 0; index < 1; index++) {
_updatePrograms();
}
}
_updateWindows();
if (gScriptsEnabled && _script_engine_run_critters) {
if (!_gdialogActive()) {
_script_chk_critters();
_script_chk_timed_events();
}
}
}
// 0x4A3CA0
void _script_chk_critters()
{
if (!_gdialogActive() && !isInCombat()) {
ScriptList* scriptList;
ScriptListExtent* scriptListExtent;
int scriptsCount = 0;
scriptList = &(gScriptLists[SCRIPT_TYPE_CRITTER]);
scriptListExtent = scriptList->head;
while (scriptListExtent != NULL) {
scriptsCount += scriptListExtent->length;
scriptListExtent = scriptListExtent->next;
}
_count_ += 1;
if (_count_ >= scriptsCount) {
_count_ = 0;
}
if (_count_ < scriptsCount) {
int proc = isInCombat() ? SCRIPT_PROC_COMBAT : SCRIPT_PROC_CRITTER;
int extentIndex = _count_ / SCRIPT_LIST_EXTENT_SIZE;
int scriptIndex = _count_ % SCRIPT_LIST_EXTENT_SIZE;
scriptList = &(gScriptLists[SCRIPT_TYPE_CRITTER]);
scriptListExtent = scriptList->head;
while (scriptListExtent != NULL && extentIndex != 0) {
extentIndex -= 1;
scriptListExtent = scriptListExtent->next;
}
if (scriptListExtent != NULL) {
Script* script = &(scriptListExtent->scripts[scriptIndex]);
scriptExecProc(script->sid, proc);
}
}
}
}
// TODO: Check.
//
// 0x4A3D84
void _script_chk_timed_events()
{
int v0 = _get_bk_time();
int v1 = false;
if (!isInCombat()) {
v1 = true;
}
if (_game_state() != 4) {
if (getTicksBetween(v0, _last_light_time) >= 30000) {
_last_light_time = v0;
scriptsExecMapUpdateScripts(SCRIPT_PROC_MAP_UPDATE);
}
} else {
v1 = false;
}
if (getTicksBetween(v0, _last_time__) >= 100) {
_last_time__ = v0;
if (!isInCombat()) {
gGameTime += 1;
}
v1 = true;
}
if (v1) {
while (!queueIsEmpty()) {
int time = gameTimeGetTime();
int v2 = queueGetNextEventTime();
if (time < v2) {
break;
}
queueProcessEvents();
}
}
}
// 0x4A3E30
void _scrSetQueueTestVals(Object* a1, int a2)
{
_scrQueueTestObj = a1;
_scrQueueTestValue = a2;
}
// 0x4A3E3C
int _scrQueueRemoveFixed(Object* obj, void* data)
{
ScriptEvent* scriptEvent = data;
return obj == _scrQueueTestObj && scriptEvent->field_4 == _scrQueueTestValue;
}
// 0x4A3E60
int scriptAddTimerEvent(int sid, int delay, int param)
{
ScriptEvent* scriptEvent = internal_malloc(sizeof(*scriptEvent));
if (scriptEvent == NULL) {
return -1;
}
scriptEvent->sid = sid;
scriptEvent->field_4 = param;
Script* script;
if (scriptGetScript(sid, &script) == -1) {
internal_free(scriptEvent);
return -1;
}
if (queueAddEvent(delay, script->owner, scriptEvent, EVENT_TYPE_SCRIPT) == -1) {
internal_free(scriptEvent);
return -1;
}
return 0;
}
// 0x4A3EDC
int scriptEventWrite(File* stream, void* data)
{
ScriptEvent* scriptEvent = data;
if (fileWriteInt32(stream, scriptEvent->sid) == -1) return -1;
if (fileWriteInt32(stream, scriptEvent->field_4) == -1) return -1;
return 0;
}
// 0x4A3F04
int scriptEventRead(File* stream, void** dataPtr)
{
ScriptEvent* scriptEvent = internal_malloc(sizeof(*scriptEvent));
if (scriptEvent == NULL) {
return -1;
}
if (fileReadInt32(stream, &(scriptEvent->sid)) == -1) goto err;
if (fileReadInt32(stream, &(scriptEvent->field_4)) == -1) goto err;
*dataPtr = scriptEvent;
return 0;
err:
// there is a memory leak in original code, free is not called
internal_free(scriptEvent);
return -1;
}
// 0x4A3F4C
int scriptEventProcess(Object* obj, void* data)
{
ScriptEvent* scriptEvent = data;
Script* script;
if (scriptGetScript(scriptEvent->sid, &script) == -1) {
return 0;
}
script->fixedParam = scriptEvent->field_4;
scriptExecProc(scriptEvent->sid, SCRIPT_PROC_TIMED);
return 0;
}
// 0x4A3F80
int scriptsClearPendingRequests()
{
gScriptsRequests = 0;
return 0;
}
// NOTE: Inlined.
//
// 0x4A3F90
int _scripts_clear_combat_requests(Script* script)
{
if ((gScriptsRequests & SCRIPT_REQUEST_COMBAT) != 0 && stru_664958.attacker == script->owner) {
gScriptsRequests &= ~(SCRIPT_REQUEST_0x0400 | SCRIPT_REQUEST_COMBAT);
}
return 0;
}
// 0x4A3FB4
int scriptsHandleRequests()
{
if (gScriptsRequests == 0) {
return 0;
}
if ((gScriptsRequests & SCRIPT_REQUEST_COMBAT) != 0) {
if (!_action_explode_running()) {
// entering combat
gScriptsRequests &= ~(SCRIPT_REQUEST_0x0400 | SCRIPT_REQUEST_COMBAT);
memcpy(&stru_664980, &stru_664958, sizeof(stru_664980));
if ((gScriptsRequests & SCRIPT_REQUEST_0x40) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_0x40;
_combat(NULL);
} else {
_combat(&stru_664980);
memset(&stru_664980, 0, sizeof(stru_664980));
}
}
}
if ((gScriptsRequests & SCRIPT_REQUEST_0x02) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_0x02;
_wmTownMap();
}
if ((gScriptsRequests & SCRIPT_REQUEST_WORLD_MAP) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_WORLD_MAP;
_wmWorldMap();
}
if ((gScriptsRequests & SCRIPT_REQUEST_ELEVATOR) != 0) {
int map = gMapHeader.field_34;
int elevation = gScriptsRequestedElevatorLevel;
int tile = -1;
gScriptsRequests &= ~SCRIPT_REQUEST_ELEVATOR;
if (elevatorSelectLevel(gScriptsRequestedElevatorType, &map, &elevation, &tile) != -1) {
automapSaveCurrent();
if (map == gMapHeader.field_34) {
if (elevation == gElevation) {
reg_anim_clear(gDude);
objectSetRotation(gDude, ROTATION_SE, 0);
_obj_attempt_placement(gDude, tile, elevation, 0);
} else {
Object* elevatorDoors = objectFindFirstAtElevation(gDude->elevation);
while (elevatorDoors != NULL) {
int pid = elevatorDoors->pid;
if ((pid >> 24) == OBJ_TYPE_SCENERY
&& (pid == PROTO_ID_0x2000099 || pid == PROTO_ID_0x20001A5 || pid == PROTO_ID_0x20001D6)
&& tileDistanceBetween(elevatorDoors->tile, gDude->tile) <= 4) {
break;
}
elevatorDoors = objectFindNextAtElevation();
}
reg_anim_clear(gDude);
objectSetRotation(gDude, ROTATION_SE, 0);
_obj_attempt_placement(gDude, tile, elevation, 0);
if (elevatorDoors != NULL) {
objectSetFrame(elevatorDoors, 0, NULL);
objectSetLocation(elevatorDoors, elevatorDoors->tile, elevatorDoors->elevation, NULL);
elevatorDoors->flags &= ~OBJECT_OPEN_DOOR;
elevatorDoors->data.scenery.door.openFlags &= ~0x01;
_obj_rebuild_all_light();
} else {
debugPrint("\nWarning: Elevator: Couldn't find old elevator doors!");
}
}
} else {
Object* elevatorDoors = objectFindFirstAtElevation(gDude->elevation);
while (elevatorDoors != NULL) {
int pid = elevatorDoors->pid;
if ((pid >> 24) == OBJ_TYPE_SCENERY
&& (pid == PROTO_ID_0x2000099 || pid == PROTO_ID_0x20001A5 || pid == PROTO_ID_0x20001D6)
&& tileDistanceBetween(elevatorDoors->tile, gDude->tile) <= 4) {
break;
}
elevatorDoors = objectFindNextAtElevation();
}
if (elevatorDoors != NULL) {
objectSetFrame(elevatorDoors, 0, NULL);
objectSetLocation(elevatorDoors, elevatorDoors->tile, elevatorDoors->elevation, NULL);
elevatorDoors->flags &= ~OBJECT_OPEN_DOOR;
elevatorDoors->data.scenery.door.openFlags &= ~0x01;
_obj_rebuild_all_light();
} else {
debugPrint("\nWarning: Elevator: Couldn't find old elevator doors!");
}
MapTransition transition;
memset(&transition, 0, sizeof(transition));
transition.map = map;
transition.elevation = elevation;
transition.tile = tile;
transition.rotation = ROTATION_SE;
mapSetTransition(&transition);
}
}
}
if ((gScriptsRequests & SCRIPT_REQUEST_EXPLOSION) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_EXPLOSION;
actionExplode(gScriptsRequestedExplosionTile, gScriptsRequestedExplosionElevation, gScriptsRequestedExplosionMinDamage, gScriptsRequestedExplosionMaxDamage, NULL, 1);
}
if ((gScriptsRequests & SCRIPT_REQUEST_DIALOG) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_DIALOG;
gameDialogEnter(gScriptsRequestedDialogWith, 0);
}
if ((gScriptsRequests & SCRIPT_REQUEST_ENDGAME) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_ENDGAME;
endgamePlaySlideshow();
endgamePlayMovie();
}
if ((gScriptsRequests & SCRIPT_REQUEST_LOOTING) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_LOOTING;
inventoryOpenLooting(gScriptsRequestedLootingBy, gScriptsRequestedLootingFrom);
}
if ((gScriptsRequests & SCRIPT_REQUEST_STEALING) != 0) {
gScriptsRequests &= ~SCRIPT_REQUEST_STEALING;
inventoryOpenStealing(gScriptsRequestedStealingBy, gScriptsRequestedStealingFrom);
}
return 0;
}
// 0x4A43A0
int _scripts_check_state_in_combat()
{
if ((gScriptsRequests & SCRIPT_REQUEST_ELEVATOR) != 0) {
int map = gMapHeader.field_34;
int elevation = gScriptsRequestedElevatorLevel;
int tile = -1;
if (elevatorSelectLevel(gScriptsRequestedElevatorType, &map, &elevation, &tile) != -1) {
automapSaveCurrent();
if (map == gMapHeader.field_34) {
if (elevation == gElevation) {
reg_anim_clear(gDude);
objectSetRotation(gDude, ROTATION_SE, 0);
_obj_attempt_placement(gDude, tile, elevation, 0);
} else {
Object* elevatorDoors = objectFindFirstAtElevation(gDude->elevation);
while (elevatorDoors != NULL) {
int pid = elevatorDoors->pid;
if ((pid >> 24) == OBJ_TYPE_SCENERY
&& (pid == PROTO_ID_0x2000099 || pid == PROTO_ID_0x20001A5 || pid == PROTO_ID_0x20001D6)
&& tileDistanceBetween(elevatorDoors->tile, gDude->tile) <= 4) {
break;
}
elevatorDoors = objectFindNextAtElevation();
}
reg_anim_clear(gDude);
objectSetRotation(gDude, ROTATION_SE, 0);
_obj_attempt_placement(gDude, tile, elevation, 0);
if (elevatorDoors != NULL) {
objectSetFrame(elevatorDoors, 0, NULL);
objectSetLocation(elevatorDoors, elevatorDoors->tile, elevatorDoors->elevation, NULL);
elevatorDoors->flags &= ~OBJECT_OPEN_DOOR;
elevatorDoors->data.scenery.door.openFlags &= ~0x01;
_obj_rebuild_all_light();
} else {
debugPrint("\nWarning: Elevator: Couldn't find old elevator doors!");
}
}
} else {
MapTransition transition;
memset(&transition, 0, sizeof(transition));
transition.map = map;
transition.elevation = elevation;
transition.tile = tile;
transition.rotation = ROTATION_SE;
mapSetTransition(&transition);
}
}
}
if ((gScriptsRequests & SCRIPT_REQUEST_LOOTING) != 0) {
inventoryOpenLooting(gScriptsRequestedLootingBy, gScriptsRequestedLootingFrom);
}
// NOTE: Uninline.
scriptsClearPendingRequests();
return 0;
}
// 0x4A457C
int scriptsRequestCombat(STRUCT_664980* a1)
{
if ((gScriptsRequests & SCRIPT_REQUEST_0x0400) != 0) {
return -1;
}
if (a1) {
static_assert(sizeof(stru_664958) == sizeof(*a1), "wrong size");
memcpy(&stru_664958, a1, sizeof(stru_664958));
} else {
gScriptsRequests |= SCRIPT_REQUEST_0x40;
}
gScriptsRequests |= SCRIPT_REQUEST_COMBAT;
return 0;
}
// Likely related to random encounter, ala scriptsRequestRandomEncounter RELEASE
//
// 0x4A45D4
void _scripts_request_combat_locked(STRUCT_664980* a1)
{
if (a1 != NULL) {
memcpy(&stru_664958, a1, sizeof(stru_664958));
} else {
gScriptsRequests |= SCRIPT_REQUEST_0x40;
}
gScriptsRequests |= (SCRIPT_REQUEST_0x0400 | SCRIPT_REQUEST_COMBAT);
}
// request_world_map()
// 0x4A4644
void scriptsRequestWorldMap()
{
if (isInCombat()) {
_game_user_wants_to_quit = 1;
}
gScriptsRequests |= SCRIPT_REQUEST_WORLD_MAP;
}
// scripts_request_elevator
// 0x4A466C
int scriptsRequestElevator(Object* a1, int a2)
{
int elevatorType = a2;
int elevatorLevel = gElevation;
int tile = a1->tile;
if (tile == -1) {
debugPrint("\nError: scripts_request_elevator! Bad tile num");
return -1;
}
// TODO: What the hell is this?
tile -= 1005;
Object* obj;
for (int y = -5; y < 5; y++) {
for (int x = -5; x < 5; x++) {
obj = objectFindFirstAtElevation(a1->elevation);
while (obj != NULL) {
if (tile == obj->tile && obj->pid == PROTO_ID_0x200050D) {
break;
}
obj = objectFindNextAtElevation();
}
if (obj != NULL) {
break;
}
tile += 1;
}
if (obj != NULL) {
break;
}
tile += 190;
}
if (obj != NULL) {
elevatorType = obj->data.scenery.elevator.field_0;
elevatorLevel = obj->data.scenery.elevator.field_4;
}
if (elevatorType == -1) {
return -1;
}
gScriptsRequests |= SCRIPT_REQUEST_ELEVATOR;
gScriptsRequestedElevatorType = elevatorType;
gScriptsRequestedElevatorLevel = elevatorLevel;
return 0;
}
// 0x4A4730
int scriptsRequestExplosion(int tile, int elevation, int minDamage, int maxDamage)
{
gScriptsRequests |= SCRIPT_REQUEST_EXPLOSION;
gScriptsRequestedExplosionTile = tile;
gScriptsRequestedExplosionElevation = elevation;
gScriptsRequestedExplosionMinDamage = minDamage;
gScriptsRequestedExplosionMaxDamage = maxDamage;
return 0;
}
// 0x4A4754
void scriptsRequestDialog(Object* obj)
{
gScriptsRequestedDialogWith = obj;
gScriptsRequests |= SCRIPT_REQUEST_DIALOG;
}
// 0x4A4770
void scriptsRequestEndgame()
{
gScriptsRequests |= SCRIPT_REQUEST_ENDGAME;
}
// 0x4A477C
int scriptsRequestLooting(Object* a1, Object* a2)
{
gScriptsRequestedLootingBy = a1;
gScriptsRequestedLootingFrom = a2;
gScriptsRequests |= SCRIPT_REQUEST_LOOTING;
return 0;
}
// 0x4A479C
int scriptsRequestStealing(Object* a1, Object* a2)
{
gScriptsRequestedStealingBy = a1;
gScriptsRequestedStealingFrom = a2;
gScriptsRequests |= SCRIPT_REQUEST_STEALING;
return 0;
}
// exec_script_proc
// 0x4A4810
int scriptExecProc(int sid, int proc)
{
if (!gScriptsEnabled) {
return -1;
}
Script* script;
if (scriptGetScript(sid, &script) == -1) {
return -1;
}
script->scriptOverrides = 0;
bool programLoaded = false;
if ((script->flags & SCRIPT_FLAG_0x01) == 0) {
clock();
char name[16];
if (scriptsGetFileName(script->field_14 & 0xFFFFFF, name) == -1) {
return -1;
}
char* pch = strchr(name, '.');
if (pch != NULL) {
*pch = '\0';
}
script->program = scriptsCreateProgramByName(name);
if (script->program == NULL) {
debugPrint("\nError: exec_script_proc: script load failed!");
return -1;
}
programLoaded = true;
script->flags |= SCRIPT_FLAG_0x01;
}
Program* program = script->program;
if (program == NULL) {
return -1;
}
if ((program->flags & 0x0124) != 0) {
return 0;
}
int v9 = script->procs[proc];
if (v9 == 0) {
v9 = 1;
}
if (v9 == -1) {
return -1;
}
if (script->target == NULL) {
script->target = script->owner;
}
script->flags |= SCRIPT_FLAG_0x04;
if (programLoaded) {
scriptLocateProcs(script);
v9 = script->procs[proc];
if (v9 == 0) {
v9 = 1;
}
script->action = 0;
programListNodeCreate(program);
_interpret(program, -1);
}
script->action = proc;
_executeProcedure(program, v9);
script->source = NULL;
return 0;
}
// Locate built-in procs for given script.
//
// 0x4A49D0
int scriptLocateProcs(Script* script)
{
for (int proc = 0; proc < SCRIPT_PROC_COUNT; proc++) {
int index = programFindProcedure(script->program, gScriptProcNames[proc]);
if (index == -1) {
index = SCRIPT_PROC_NO_PROC;
}
script->procs[proc] = index;
}
return 0;
}
// 0x4A4A08
bool scriptHasProc(int sid, int proc)
{
Script* scr;
if (scriptGetScript(sid, &scr) == -1) {
return 0;
}
return scr->procs[proc] != SCRIPT_PROC_NO_PROC;
}
// 0x4A4D50
int scriptsLoadScriptsList()
{
char path[MAX_PATH];
sprintf(path, "%s%s", "scripts\\", "scripts.lst");
File* stream = fileOpen(path, "rt");
if (stream == NULL) {
return -1;
}
char string[260];
while (fileReadString(string, 260, stream)) {
gScriptsListEntriesLength++;
ScriptsListEntry* entries = internal_realloc(gScriptsListEntries, sizeof(*entries) * gScriptsListEntriesLength);
if (entries == NULL) {
return -1;
}
gScriptsListEntries = entries;
ScriptsListEntry* entry = &(entries[gScriptsListEntriesLength - 1]);
entry->local_vars_num = 0;
char* substr = strstr(string, ".int");
if (substr != NULL) {
int length = substr - string;
if (length > 13) {
return -1;
}
strncpy(entry->name, string, 13);
entry->name[length] = '\0';
}
if (strstr(string, "#") != NULL) {
substr = strstr(string, "local_vars=");
if (substr != NULL) {
entry->local_vars_num = atoi(substr + 11);
}
}
}
fileClose(stream);
return 0;
}
// NOTE: Inlined.
//
// 0x4A4EFC
int scriptsFreeScriptsList()
{
if (gScriptsListEntries != NULL) {
internal_free(gScriptsListEntries);
gScriptsListEntries = NULL;
}
gScriptsListEntriesLength = 0;
return 0;
}
// 0x4A4F28
int _scr_find_str_run_info(int scriptIndex, int* a2, int sid)
{
Script* script;
if (scriptGetScript(sid, &script) == -1) {
return -1;
}
script->localVarsCount = gScriptsListEntries[scriptIndex].local_vars_num;
return 0;
}
// 0x4A4F68
int scriptsGetFileName(int scriptIndex, char* name)
{
sprintf(name, "%s.int", gScriptsListEntries[scriptIndex].name);
return 0;
}
// scr_set_dude_script
// 0x4A4F90
int scriptsSetDudeScript()
{
if (scriptsClearDudeScript() == -1) {
return -1;
}
if (gDude == NULL) {
debugPrint("Error in scr_set_dude_script: obj_dude uninitialized!");
return -1;
}
Proto* proto;
if (protoGetProto(0x1000000, &proto) == -1) {
debugPrint("Error in scr_set_dude_script: can't find obj_dude proto!");
return -1;
}
proto->critter.sid = 0x4000000;
_obj_new_sid(gDude, &(gDude->sid));
Script* script;
if (scriptGetScript(gDude->sid, &script) == -1) {
debugPrint("Error in scr_set_dude_script: can't find obj_dude script!");
return -1;
}
script->flags |= (SCRIPT_FLAG_0x08 | SCRIPT_FLAG_0x10);
return 0;
}
// scr_clear_dude_script
// 0x4A5044
int scriptsClearDudeScript()
{
if (gDude == NULL) {
debugPrint("\nError in scr_clear_dude_script: obj_dude uninitialized!");
return -1;
}
if (gDude->sid != -1) {
Script* script;
if (scriptGetScript(gDude->sid, &script) != -1) {
script->flags &= ~(SCRIPT_FLAG_0x08 | SCRIPT_FLAG_0x10);
}
scriptRemove(gDude->sid);
gDude->sid = -1;
}
return 0;
}
// scr_init
// 0x4A50A8
int scriptsInit()
{
if (!messageListInit(&gScrMessageList)) {
return -1;
}
for (int index = 0; index < 1450; index++) {
if (!messageListInit(&(_script_dialog_msgs[index]))) {
return -1;
}
}
_scr_remove_all();
_interpretOutputFunc(_win_debug);
interpreterRegisterOpcodeHandlers();
_scr_header_load();
// NOTE: Uninline.
scriptsClearPendingRequests();
_partyMemberClear();
if (scriptsLoadScriptsList() == -1) {
return -1;
}
return 0;
}
// 0x4A5120
int _scr_reset()
{
_scr_remove_all();
// NOTE: Uninline.
scriptsClearPendingRequests();
_partyMemberClear();
return 0;
}
// 0x4A5138
int _scr_game_init()
{
int i;
char path[MAX_PATH];
if (!messageListInit(&gScrMessageList)) {
debugPrint("\nError initing script message file!");
return -1;
}
for (i = 0; i < 1450; i++) {
if (!messageListInit(&(_script_dialog_msgs[i]))) {
debugPrint("\nERROR IN SCRIPT_DIALOG_MSGS!");
return -1;
}
}
sprintf(path, "%s%s", asc_5186C8, "script.msg");
if (!messageListLoad(&gScrMessageList, path)) {
debugPrint("\nError loading script message file!");
return -1;
}
gScriptsEnabled = true;
_script_engine_game_mode = 1;
gGameTime = 1;
gameTimeSetTime(302400);
tickersAdd(_doBkProcesses);
if (scriptsSetDudeScript() == -1) {
return -1;
}
_scr_SpatialsEnabled = true;
// NOTE: Uninline.
scriptsClearPendingRequests();
return 0;
}
// 0x4A5240
int scriptsReset()
{
debugPrint("\nScripts: [Game Reset]");
_scr_game_exit();
_scr_game_init();
_partyMemberClear();
_scr_remove_all_force();
return scriptsSetDudeScript();
}
// 0x4A5274
int scriptsExit()
{
gScriptsEnabled = false;
_script_engine_run_critters = 0;
if (!messageListFree(&gScrMessageList)) {
debugPrint("\nError exiting script message file!");
return -1;
}
_scr_remove_all();
_scr_remove_all_force();
_interpretClose();
programListFree();
// NOTE: Uninline.
scriptsClearPendingRequests();
// NOTE: Uninline.
scriptsFreeScriptsList();
return 0;
}
// scr_message_free
// 0x4A52F4
int _scr_message_free()
{
for (int index = 0; index < 1450; index++) {
MessageList* messageList = &(_script_dialog_msgs[index]);
if (messageList->entries_num != 0) {
if (!messageListFree(messageList)) {
debugPrint("\nERROR in scr_message_free!");
return -1;
}
if (!messageListInit(messageList)) {
debugPrint("\nERROR in scr_message_free!");
return -1;
}
}
}
return 0;
}
// 0x4A535C
int _scr_game_exit()
{
_script_engine_game_mode = 0;
gScriptsEnabled = false;
_script_engine_run_critters = 0;
_scr_message_free();
_scr_remove_all();
programListFree();
tickersRemove(_doBkProcesses);
messageListFree(&gScrMessageList);
if (scriptsClearDudeScript() == -1) {
return -1;
}
// NOTE: Uninline.
scriptsClearPendingRequests();
return 0;
}
// scr_enable
// 0x4A53A8
int scriptsEnable()
{
if (!_script_engine_game_mode) {
return -1;
}
_script_engine_run_critters = 1;
gScriptsEnabled = true;
return 0;
}
// scr_disable
// 0x4A53D0
int scriptsDisable()
{
gScriptsEnabled = false;
return 0;
}
// 0x4A53E0
void _scr_enable_critters()
{
_script_engine_run_critters = 1;
}
// 0x4A53F0
void _scr_disable_critters()
{
_script_engine_run_critters = 0;
}
// 0x4A5400
int scriptsSaveGameGlobalVars(File* stream)
{
return fileWriteInt32List(stream, gGameGlobalVars, gGameGlobalVarsLength);
}
// 0x4A5424
int scriptsLoadGameGlobalVars(File* stream)
{
return fileReadInt32List(stream, gGameGlobalVars, gGameGlobalVarsLength);
}
// NOTE: For unknown reason save game files contains two identical sets of game
// global variables (saved with [scriptsSaveGameGlobalVars]). The first set is
// read with [scriptsLoadGameGlobalVars], the second set is simply thrown away
// using this function.
//
// 0x4A5448
int scriptsSkipGameGlobalVars(File* stream)
{
int* vars = internal_malloc(sizeof(*vars) * gGameGlobalVarsLength);
if (vars == NULL) {
return -1;
}
if (fileReadInt32List(stream, vars, gGameGlobalVarsLength) == -1) {
// FIXME: Leaks vars.
return -1;
}
internal_free(vars);
return 0;
}
// 0x4A5490
int _scr_header_load()
{
_num_script_indexes = 0;
char path[MAX_PATH];
strcpy(path, _cd_path_base);
strcat(path, gScriptsBasePath);
strcat(path, "scripts.lst");
File* stream = fileOpen(path, "rt");
if (stream == NULL) {
return -1;
}
while (1) {
char ch = fileReadChar(stream);
if (ch == -1) {
break;
}
if (ch == '\n') {
_num_script_indexes++;
}
}
_num_script_indexes++;
fileClose(stream);
for (int scriptType = 0; scriptType < SCRIPT_TYPE_COUNT; scriptType++) {
ScriptList* scriptList = &(gScriptLists[scriptType]);
scriptList->head = NULL;
scriptList->tail = NULL;
scriptList->length = 0;
scriptList->nextScriptId = 0;
}
return 0;
}
// 0x4A5590
int scriptWrite(Script* scr, File* stream)
{
if (fileWriteInt32(stream, scr->sid) == -1) return -1;
if (fileWriteInt32(stream, scr->field_4) == -1) return -1;
switch (scr->sid >> 24) {
case SCRIPT_TYPE_SPATIAL:
if (fileWriteInt32(stream, scr->sp.built_tile) == -1) return -1;
if (fileWriteInt32(stream, scr->sp.radius) == -1) return -1;
break;
case SCRIPT_TYPE_TIMED:
if (fileWriteInt32(stream, scr->tm.time) == -1) return -1;
break;
}
if (fileWriteInt32(stream, scr->flags) == -1) return -1;
if (fileWriteInt32(stream, scr->field_14) == -1) return -1;
if (fileWriteInt32(stream, (int)scr->program) == -1) return -1; // FIXME: writing pointer to file
if (fileWriteInt32(stream, scr->field_1C) == -1) return -1;
if (fileWriteInt32(stream, scr->localVarsOffset) == -1) return -1;
if (fileWriteInt32(stream, scr->localVarsCount) == -1) return -1;
if (fileWriteInt32(stream, scr->field_28) == -1) return -1;
if (fileWriteInt32(stream, scr->action) == -1) return -1;
if (fileWriteInt32(stream, scr->fixedParam) == -1) return -1;
if (fileWriteInt32(stream, scr->actionBeingUsed) == -1) return -1;
if (fileWriteInt32(stream, scr->scriptOverrides) == -1) return -1;
if (fileWriteInt32(stream, scr->field_48) == -1) return -1;
if (fileWriteInt32(stream, scr->howMuch) == -1) return -1;
if (fileWriteInt32(stream, scr->field_50) == -1) return -1;
return 0;
}
// 0x4A5704
int scriptListExtentWrite(ScriptListExtent* a1, File* stream)
{
for (int index = 0; index < SCRIPT_LIST_EXTENT_SIZE; index++) {
Script* script = &(a1->scripts[index]);
if (scriptWrite(script, stream) != 0) {
return -1;
}
}
if (fileWriteInt32(stream, a1->length) != 0) {
return -1;
}
if (fileWriteInt32(stream, (int)a1->next) != 0) {
// FIXME: writing pointer to file
return -1;
}
return 0;
}
// 0x4A5768
int scriptSaveAll(File* stream)
{
for (int scriptType = 0; scriptType < SCRIPT_TYPE_COUNT; scriptType++) {
ScriptList* scriptList = &(gScriptLists[scriptType]);
int scriptCount = scriptList->length * SCRIPT_LIST_EXTENT_SIZE;
if (scriptList->tail != NULL) {
scriptCount += scriptList->tail->length - SCRIPT_LIST_EXTENT_SIZE;
}
ScriptListExtent* scriptExtent = scriptList->head;
ScriptListExtent* lastScriptExtent = NULL;
while (scriptExtent != NULL) {
for (int index = 0; index < scriptExtent->length; index++) {
Script* script = &(scriptExtent->scripts[index]);
if ((script->flags & SCRIPT_FLAG_0x08) != 0) {
scriptCount--;
lastScriptExtent = scriptList->tail;
int backwardsIndex = lastScriptExtent->length - 1;
while (lastScriptExtent != scriptExtent || backwardsIndex > index) {
if (lastScriptExtent == scriptExtent) {
if (backwardsIndex >= index) {
break;
}
}
Script* backwardsScript = &(lastScriptExtent->scripts[backwardsIndex]);
if ((backwardsScript->flags & SCRIPT_FLAG_0x08) == 0) {
break;
}
backwardsIndex--;
if (backwardsIndex < 0) {
ScriptListExtent* previousScriptExtent = scriptList->head;
while (previousScriptExtent->next != lastScriptExtent) {
previousScriptExtent = previousScriptExtent->next;
}
lastScriptExtent = previousScriptExtent;
backwardsIndex = lastScriptExtent->length - 1;
}
}
if (lastScriptExtent != scriptExtent || backwardsIndex > index) {
Script temp;
memcpy(&temp, script, sizeof(Script));
memcpy(script, &(lastScriptExtent->scripts[backwardsIndex]), sizeof(Script));
memcpy(&(lastScriptExtent->scripts[backwardsIndex]), &temp, sizeof(Script));
scriptCount++;
}
}
}
scriptExtent = scriptExtent->next;
}
if (fileWriteInt32(stream, scriptCount) == -1) {
return -1;
}
if (scriptCount > 0) {
ScriptListExtent* scriptExtent = scriptList->head;
while (scriptExtent != lastScriptExtent) {
if (scriptListExtentWrite(scriptExtent, stream) == -1) {
return -1;
}
scriptExtent = scriptExtent->next;
}
if (lastScriptExtent != NULL) {
int index;
for (index = 0; index < lastScriptExtent->length; index++) {
Script* script = &(lastScriptExtent->scripts[index]);
if ((script->flags & SCRIPT_FLAG_0x08) != 0) {
break;
}
}
if (index > 0) {
int length = lastScriptExtent->length;
lastScriptExtent->length = index;
if (scriptListExtentWrite(lastScriptExtent, stream) == -1) {
return -1;
}
lastScriptExtent->length = length;
}
}
}
}
return 0;
}
// 0x4A5A1C
int scriptRead(Script* scr, File* stream)
{
int prg;
if (fileReadInt32(stream, &(scr->sid)) == -1) return -1;
if (fileReadInt32(stream, &(scr->field_4)) == -1) return -1;
switch (scr->sid >> 24) {
case SCRIPT_TYPE_SPATIAL:
if (fileReadInt32(stream, &(scr->sp.built_tile)) == -1) return -1;
if (fileReadInt32(stream, &(scr->sp.radius)) == -1) return -1;
break;
case SCRIPT_TYPE_TIMED:
if (fileReadInt32(stream, &(scr->tm.time)) == -1) return -1;
break;
}
if (fileReadInt32(stream, &(scr->flags)) == -1) return -1;
if (fileReadInt32(stream, &(scr->field_14)) == -1) return -1;
if (fileReadInt32(stream, &(prg)) == -1) return -1;
if (fileReadInt32(stream, &(scr->field_1C)) == -1) return -1;
if (fileReadInt32(stream, &(scr->localVarsOffset)) == -1) return -1;
if (fileReadInt32(stream, &(scr->localVarsCount)) == -1) return -1;
if (fileReadInt32(stream, &(scr->field_28)) == -1) return -1;
if (fileReadInt32(stream, &(scr->action)) == -1) return -1;
if (fileReadInt32(stream, &(scr->fixedParam)) == -1) return -1;
if (fileReadInt32(stream, &(scr->actionBeingUsed)) == -1) return -1;
if (fileReadInt32(stream, &(scr->scriptOverrides)) == -1) return -1;
if (fileReadInt32(stream, &(scr->field_48)) == -1) return -1;
if (fileReadInt32(stream, &(scr->howMuch)) == -1) return -1;
if (fileReadInt32(stream, &(scr->field_50)) == -1) return -1;
scr->program = NULL;
scr->owner = NULL;
scr->source = NULL;
scr->target = NULL;
for (int index = 0; index < SCRIPT_PROC_COUNT; index++) {
scr->procs[index] = 0;
}
if (!(gMapHeader.flags & 1)) {
scr->localVarsCount = 0;
}
return 0;
}
// 0x4A5BE8
int scriptListExtentRead(ScriptListExtent* scriptExtent, File* stream)
{
for (int index = 0; index < SCRIPT_LIST_EXTENT_SIZE; index++) {
Script* scr = &(scriptExtent->scripts[index]);
if (scriptRead(scr, stream) != 0) {
return -1;
}
}
if (fileReadInt32(stream, &(scriptExtent->length)) != 0) {
return -1;
}
int next;
if (fileReadInt32(stream, &(next)) != 0) {
return -1;
}
return 0;
}
// 0x4A5C50
int scriptLoadAll(File* stream)
{
for (int index = 0; index < SCRIPT_TYPE_COUNT; index++) {
ScriptList* scriptList = &(gScriptLists[index]);
int scriptsCount = 0;
if (fileReadInt32(stream, &scriptsCount) == -1) {
return -1;
}
if (scriptsCount != 0) {
scriptList->length = scriptsCount / 16;
if (scriptsCount % 16 != 0) {
scriptList->length++;
}
ScriptListExtent* extent = internal_malloc(sizeof(*extent));
scriptList->head = extent;
scriptList->tail = extent;
if (extent == NULL) {
return -1;
}
if (scriptListExtentRead(extent, stream) != 0) {
return -1;
}
for (int scriptIndex = 0; scriptIndex < extent->length; scriptIndex++) {
Script* script = &(extent->scripts[scriptIndex]);
script->owner = NULL;
script->source = NULL;
script->target = NULL;
script->program = NULL;
script->flags &= ~SCRIPT_FLAG_0x01;
}
extent->next = NULL;
ScriptListExtent* prevExtent = extent;
for (int extentIndex = 1; extentIndex < scriptList->length; extentIndex++) {
ScriptListExtent* extent = internal_malloc(sizeof(*extent));
if (extent == NULL) {
return -1;
}
if (scriptListExtentRead(extent, stream) != 0) {
return -1;
}
for (int scriptIndex = 0; scriptIndex < extent->length; scriptIndex++) {
Script* script = &(extent->scripts[scriptIndex]);
script->owner = NULL;
script->source = NULL;
script->target = NULL;
script->program = NULL;
script->flags &= ~SCRIPT_FLAG_0x01;
}
prevExtent->next = extent;
extent->next = NULL;
prevExtent = extent;
}
scriptList->tail = prevExtent;
} else {
scriptList->head = NULL;
scriptList->tail = NULL;
scriptList->length = 0;
}
}
return 0;
}
// scr_ptr
// 0x4A5E34
int scriptGetScript(int sid, Script** scriptPtr)
{
*scriptPtr = NULL;
if (sid == -1) {
return -1;
}
if (sid == 0xCCCCCCCC) {
debugPrint("\nERROR: scr_ptr called with UN-SET id #!!!!");
return -1;
}
ScriptList* scriptList = &(gScriptLists[sid >> 24]);
ScriptListExtent* scriptListExtent = scriptList->head;
while (scriptListExtent != NULL) {
for (int index = 0; index < scriptListExtent->length; index++) {
Script* script = &(scriptListExtent->scripts[index]);
if (script->sid == sid) {
*scriptPtr = script;
return 0;
}
}
scriptListExtent = scriptListExtent->next;
}
return -1;
}
// 0x4A5ED8
int scriptGetNewId(int scriptType)
{
int scriptId = gScriptLists[scriptType].nextScriptId++;
int v1 = scriptType << 24;
while (scriptId < 32000) {
Script* script;
if (scriptGetScript(v1 | scriptId, &script) == -1) {
break;
}
scriptId++;
}
return scriptId;
}
// 0x4A5F28
int scriptAdd(int* sidPtr, int scriptType)
{
ScriptList* scriptList = &(gScriptLists[scriptType]);
ScriptListExtent* scriptListExtent = scriptList->tail;
if (scriptList->head != NULL) {
// There is at least one extent available, which means tail is also set.
if (scriptListExtent->length == SCRIPT_LIST_EXTENT_SIZE) {
ScriptListExtent* newExtent = scriptListExtent->next = internal_malloc(sizeof(*newExtent));
if (newExtent == NULL) {
return -1;
}
newExtent->length = 0;
newExtent->next = NULL;
scriptList->tail = newExtent;
scriptList->length++;
scriptListExtent = newExtent;
}
} else {
// Script head
scriptListExtent = internal_malloc(sizeof(ScriptListExtent));
if (scriptListExtent == NULL) {
return -1;
}
scriptListExtent->length = 0;
scriptListExtent->next = NULL;
scriptList->head = scriptListExtent;
scriptList->tail = scriptListExtent;
scriptList->length = 1;
}
int sid = scriptGetNewId(scriptType) | (scriptType << 24);
*sidPtr = sid;
Script* scr = &(scriptListExtent->scripts[scriptListExtent->length]);
scr->sid = sid;
scr->sp.built_tile = -1;
scr->sp.radius = -1;
scr->flags = 0;
scr->field_14 = -1;
scr->program = 0;
scr->localVarsOffset = -1;
scr->localVarsCount = 0;
scr->field_28 = 0;
scr->action = 0;
scr->fixedParam = 0;
scr->owner = 0;
scr->source = 0;
scr->target = 0;
scr->actionBeingUsed = -1;
scr->scriptOverrides = 0;
scr->field_48 = 0;
scr->howMuch = 0;
scr->field_50 = 0;
for (int index = 0; index < SCRIPT_PROC_COUNT; index++) {
scr->procs[index] = SCRIPT_PROC_NO_PROC;
}
scriptListExtent->length++;
return 0;
}
// scr_remove_local_vars
// 0x4A60D4
int scriptsRemoveLocalVars(Script* script)
{
if (script == NULL) {
return -1;
}
if (script->localVarsCount != 0) {
int oldMapLocalVarsCount = gMapLocalVarsLength;
if (oldMapLocalVarsCount > 0 && script->localVarsOffset >= 0) {
gMapLocalVarsLength -= script->localVarsCount;
if (oldMapLocalVarsCount - script->localVarsCount != script->localVarsOffset && script->localVarsOffset != -1) {
memmove(gMapLocalVars + script->localVarsOffset,
gMapLocalVars + (script->localVarsOffset + script->localVarsCount),
sizeof(*gMapLocalVars) * (oldMapLocalVarsCount - script->localVarsCount - script->localVarsOffset));
gMapLocalVars = internal_realloc(gMapLocalVars, sizeof(*gMapLocalVars) * gMapLocalVarsLength);
if (gMapLocalVars == NULL) {
debugPrint("\nError in mem_realloc in scr_remove_local_vars!\n");
}
for (int index = 0; index < SCRIPT_TYPE_COUNT; index++) {
ScriptList* scriptList = &(gScriptLists[index]);
ScriptListExtent* extent = scriptList->head;
while (extent != NULL) {
for (int index = 0; index < extent->length; index++) {
Script* other = &(extent->scripts[index]);
if (other->localVarsOffset > script->localVarsOffset) {
other->localVarsOffset -= script->localVarsCount;
}
}
extent = extent->next;
}
}
}
}
}
return 0;
}
// scr_remove
// 0x4A61D4
int scriptRemove(int sid)
{
if (sid == -1) {
return -1;
}
ScriptList* scriptList = &(gScriptLists[sid >> 24]);
ScriptListExtent* scriptListExtent = scriptList->head;
int index;
while (scriptListExtent != NULL) {
for (index = 0; index < scriptListExtent->length; index++) {
Script* script = &(scriptListExtent->scripts[index]);
if (script->sid == sid) {
break;
}
}
if (index < scriptListExtent->length) {
break;
}
scriptListExtent = scriptListExtent->next;
}
if (scriptListExtent == NULL) {
return -1;
}
Script* script = &(scriptListExtent->scripts[index]);
if ((script->flags & SCRIPT_FLAG_0x02) != 0) {
if (script->program != NULL) {
script->program = NULL;
}
}
if ((script->flags & SCRIPT_FLAG_0x10) == 0) {
// NOTE: Uninline.
_scripts_clear_combat_requests(script);
if (scriptsRemoveLocalVars(script) == -1) {
debugPrint("\nERROR Removing local vars on scr_remove!!\n");
}
if (queueRemoveEventsByType(script->owner, EVENT_TYPE_SCRIPT) == -1) {
debugPrint("\nERROR Removing Timed Events on scr_remove!!\n");
}
if (scriptListExtent == scriptList->tail && index + 1 == scriptListExtent->length) {
// Removing last script in tail extent
scriptListExtent->length -= 1;
if (scriptListExtent->length == 0) {
scriptList->length--;
internal_free(scriptListExtent);
if (scriptList->length != 0) {
ScriptListExtent* v13 = scriptList->head;
while (scriptList->tail != v13->next) {
v13 = v13->next;
}
v13->next = NULL;
scriptList->tail = v13;
} else {
scriptList->head = NULL;
scriptList->tail = NULL;
}
}
} else {
// Relocate last script from tail extent into this script's slot.
memcpy(&(scriptListExtent->scripts[index]), &(scriptList->tail->scripts[scriptList->tail->length - 1]), sizeof(Script));
// Decrement number of scripts in tail extent.
scriptList->tail->length -= 1;
// Check to see if this extent became empty.
if (scriptList->tail->length == 0) {
scriptList->length -= 1;
// Find previous extent that is about to become a new tail for
// this script list.
ScriptListExtent* prev = scriptList->head;
while (prev->next != scriptList->tail) {
prev = prev->next;
}
prev->next = NULL;
internal_free(scriptList->tail);
scriptList->tail = prev;
}
}
}
return 0;
}
// 0x4A63E0
int _scr_remove_all()
{
_queue_clear_type(EVENT_TYPE_SCRIPT, NULL);
_scr_message_free();
for (int scrType = 0; scrType < SCRIPT_TYPE_COUNT; scrType++) {
ScriptList* scriptList = &(gScriptLists[scrType]);
// TODO: Super odd way to remove scripts. The problem is that [scrRemove]
// does relocate scripts between extents, so current extent may become
// empty. In addition there is a 0x10 flag on the script that is not
// removed. Find a way to refactor this.
ScriptListExtent* scriptListExtent = scriptList->head;
while (scriptListExtent != NULL) {
ScriptListExtent* next = NULL;
for (int scriptIndex = 0; scriptIndex < scriptListExtent->length;) {
Script* script = &(scriptListExtent->scripts[scriptIndex]);
if ((script->flags & SCRIPT_FLAG_0x10) != 0) {
scriptIndex++;
} else {
if (scriptIndex != 0 || scriptListExtent->length != 1) {
scriptRemove(script->sid);
} else {
next = scriptListExtent->next;
scriptRemove(script->sid);
}
}
}
scriptListExtent = next;
}
}
gScriptsEnumerationScriptIndex = 0;
gScriptsEnumerationScriptListExtent = NULL;
gScriptsEnumerationElevation = 0;
gMapSid = -1;
programListFree();
_exportClearAllVariables();
return 0;
}
// 0x4A64A8
int _scr_remove_all_force()
{
_queue_clear_type(EVENT_TYPE_SCRIPT, NULL);
_scr_message_free();
for (int type = 0; type < SCRIPT_TYPE_COUNT; type++) {
ScriptList* scriptList = &(gScriptLists[type]);
ScriptListExtent* extent = scriptList->head;
while (extent != NULL) {
ScriptListExtent* next = extent->next;
internal_free(extent);
extent = next;
}
scriptList->head = NULL;
scriptList->tail = NULL;
scriptList->length = 0;
}
gScriptsEnumerationScriptIndex = 0;
gScriptsEnumerationScriptListExtent = 0;
gScriptsEnumerationElevation = 0;
gMapSid = -1;
programListFree();
_exportClearAllVariables();
return 0;
}
// 0x4A6524
Script* scriptGetFirstSpatialScript(int elevation)
{
gScriptsEnumerationElevation = elevation;
gScriptsEnumerationScriptIndex = 0;
gScriptsEnumerationScriptListExtent = gScriptLists[SCRIPT_TYPE_SPATIAL].head;
if (gScriptsEnumerationScriptListExtent == NULL) {
return NULL;
}
Script* script = &(gScriptsEnumerationScriptListExtent->scripts[0]);
if ((script->flags & SCRIPT_FLAG_0x02) != 0 || ((script->sp.built_tile & 0xE0000000) >> 29) != elevation) {
script = scriptGetNextSpatialScript();
}
return script;
}
// 0x4A6564
Script* scriptGetNextSpatialScript()
{
ScriptListExtent* scriptListExtent = gScriptsEnumerationScriptListExtent;
int scriptIndex = gScriptsEnumerationScriptIndex;
if (scriptListExtent == NULL) {
return NULL;
}
for (;;) {
scriptIndex++;
if (scriptIndex == SCRIPT_LIST_EXTENT_SIZE) {
scriptListExtent = scriptListExtent->next;
scriptIndex = 0;
} else if (scriptIndex >= scriptListExtent->length) {
scriptListExtent = NULL;
}
if (scriptListExtent == NULL) {
break;
}
Script* script = &(scriptListExtent->scripts[scriptIndex]);
if ((script->flags & SCRIPT_FLAG_0x02) == 0 && ((script->sp.built_tile & 0xE0000000) >> 29) == gScriptsEnumerationElevation) {
break;
}
}
Script* script;
if (scriptListExtent != NULL) {
script = &(scriptListExtent->scripts[scriptIndex]);
} else {
script = NULL;
}
gScriptsEnumerationScriptIndex = scriptIndex;
gScriptsEnumerationScriptListExtent = scriptListExtent;
return script;
}
// 0x4A65F0
void _scr_spatials_enable()
{
_scr_SpatialsEnabled = true;
}
// 0x4A6600
void _scr_spatials_disable()
{
_scr_SpatialsEnabled = false;
}
// 0x4A6610
bool scriptsExecSpatialProc(Object* object, int tile, int elevation)
{
if (object == gGameMouseBouncingCursor) {
return false;
}
if (object == gGameMouseHexCursor) {
return false;
}
if ((object->flags & OBJECT_HIDDEN) != 0 || (object->flags & OBJECT_FLAG_0x08) != 0) {
return false;
}
if (tile < 10) {
return false;
}
if (!_scr_SpatialsEnabled) {
return false;
}
_scr_SpatialsEnabled = false;
int builtTile = ((elevation << 29) & 0xE0000000) | tile;
for (Script* script = scriptGetFirstSpatialScript(elevation); script != NULL; script = scriptGetNextSpatialScript()) {
if (builtTile == script->sp.built_tile) {
// NOTE: Uninline.
scriptSetObjects(script->sid, object, NULL);
} else {
if (script->sp.radius == 0) {
continue;
}
int distance = tileDistanceBetween(script->sp.built_tile & 0x3FFFFFF, tile);
if (distance > script->sp.radius) {
continue;
}
// NOTE: Uninline.
scriptSetObjects(script->sid, object, NULL);
}
scriptExecProc(script->sid, SCRIPT_PROC_SPATIAL);
}
_scr_SpatialsEnabled = true;
return true;
}
// scr_load_all_scripts
// 0x4A677C
int scriptsExecStartProc()
{
for (int scriptListIndex = 0; scriptListIndex < SCRIPT_TYPE_COUNT; scriptListIndex++) {
ScriptList* scriptList = &(gScriptLists[scriptListIndex]);
ScriptListExtent* extent = scriptList->head;
while (extent != NULL) {
for (int scriptIndex = 0; scriptIndex < extent->length; scriptIndex++) {
Script* script = &(extent->scripts[scriptIndex]);
scriptExecProc(script->sid, SCRIPT_PROC_START);
}
extent = extent->next;
}
}
return 0;
}
// 0x4A67DC
void scriptsExecMapEnterProc()
{
scriptsExecMapUpdateScripts(SCRIPT_PROC_MAP_ENTER);
}
// 0x4A67E4
void scriptsExecMapUpdateProc()
{
scriptsExecMapUpdateScripts(SCRIPT_PROC_MAP_UPDATE);
}
// scr_exec_map_update_scripts
// 0x4A67EC
void scriptsExecMapUpdateScripts(int proc)
{
_scr_SpatialsEnabled = false;
int fixedParam = 0;
if (proc == SCRIPT_PROC_MAP_ENTER) {
fixedParam = (gMapHeader.flags & 1) == 0;
} else {
scriptExecProc(gMapSid, proc);
}
int sidListCapacity = 0;
for (int scriptType = 0; scriptType < SCRIPT_TYPE_COUNT; scriptType++) {
ScriptList* scriptList = &(gScriptLists[scriptType]);
ScriptListExtent* scriptListExtent = scriptList->head;
while (scriptListExtent != NULL) {
sidListCapacity += scriptListExtent->length;
scriptListExtent = scriptListExtent->next;
}
}
if (sidListCapacity == 0) {
return;
}
int* sidList = internal_malloc(sizeof(*sidList) * sidListCapacity);
if (sidList == NULL) {
debugPrint("\nError: scr_exec_map_update_scripts: Out of memory for sidList!");
return;
}
int sidListLength = 0;
for (int scriptType = 0; scriptType < SCRIPT_TYPE_COUNT; scriptType++) {
ScriptList* scriptList = &(gScriptLists[scriptType]);
ScriptListExtent* scriptListExtent = scriptList->head;
while (scriptListExtent != NULL) {
for (int scriptIndex = 0; scriptIndex < scriptListExtent->length; scriptIndex++) {
Script* script = &(scriptListExtent->scripts[scriptIndex]);
if (script->sid != gMapSid && script->procs[proc] > 0) {
sidList[sidListLength++] = script->sid;
}
}
scriptListExtent = scriptListExtent->next;
}
}
if (proc == SCRIPT_PROC_MAP_ENTER) {
for (int index = 0; index < sidListLength; index++) {
Script* script;
if (scriptGetScript(sidList[index], &script) != -1) {
script->fixedParam = fixedParam;
}
scriptExecProc(sidList[index], proc);
}
} else {
for (int index = 0; index < sidListLength; index++) {
scriptExecProc(sidList[index], proc);
}
}
internal_free(sidList);
_scr_SpatialsEnabled = true;
}
// 0x4A69A0
void scriptsExecMapExitProc()
{
scriptsExecMapUpdateScripts(SCRIPT_PROC_MAP_EXIT);
}
// 0x4A6B64
int scriptsGetMessageList(int a1, MessageList** messageListPtr)
{
if (a1 == -1) {
return -1;
}
int messageListIndex = a1 - 1;
MessageList* messageList = &(_script_dialog_msgs[messageListIndex]);
if (messageList->entries_num == 0) {
char scriptName[20];
scriptName[0] = '\0';
scriptsGetFileName(messageListIndex & 0xFFFFFF, scriptName);
char* pch = strrchr(scriptName, '.');
if (pch != NULL) {
*pch = '\0';
}
char path[MAX_PATH];
sprintf(path, "dialog\\%s.msg", scriptName);
if (!messageListLoad(messageList, path)) {
debugPrint("\nError loading script dialog message file!");
return -1;
}
if (!messageListFilterBadwords(messageList)) {
debugPrint("\nError filtering script dialog message file!");
return -1;
}
}
*messageListPtr = messageList;
return 0;
}
// 0x4A6C50
char* _scr_get_msg_str(int messageListId, int messageId)
{
return _scr_get_msg_str_speech(messageListId, messageId, 0);
}
// message_str
// 0x4A6C5C
char* _scr_get_msg_str_speech(int messageListId, int messageId, int a3)
{
if (messageListId == 0 && messageId == 0) {
return _blank_str;
}
if (messageListId == -1 && messageId == -1) {
return _blank_str;
}
if (messageListId == -2 && messageId == -2) {
MessageListItem messageListItem;
return getmsg(&gProtoMessageList, &messageListItem, 650);
}
MessageList* messageList;
if (scriptsGetMessageList(messageListId, &messageList) == -1) {
debugPrint("\nERROR: message_str: can't find message file: List: %d!", messageListId);
return NULL;
}
if (((gGameDialogHeadFid & 0xF000000) >> 24) != 8) {
a3 = 0;
}
MessageListItem messageListItem;
messageListItem.num = messageId;
if (!messageListGetItem(messageList, &messageListItem)) {
debugPrint("\nError: can't find message: List: %d, Num: %d!", messageListId, messageId);
return _err_str;
}
if (a3) {
if (_gdialogActive()) {
if (messageListItem.audio != NULL && messageListItem.audio[0] != '\0') {
if (messageListItem.flags & 0x01) {
gameDialogStartLips(NULL);
} else {
gameDialogStartLips(messageListItem.audio);
}
} else {
debugPrint("Missing speech name: %d\n", messageListItem.num);
}
}
}
return messageListItem.text;
}
// 0x4A6D64
int scriptGetLocalVar(int sid, int variable, int* value)
{
if (sid >> 24 == SCRIPT_TYPE_SYSTEM) {
debugPrint("\nError! System scripts/Map scripts not allowed local_vars! ");
_tempStr1[0] = '\0';
scriptsGetFileName(sid & 0xFFFFFF, _tempStr1);
debugPrint(":%s\n", _tempStr1);
*value = -1;
return -1;
}
Script* script;
if (scriptGetScript(sid, &script) == 1) {
*value = -1;
return -1;
}
if (script->localVarsCount == 0) {
// NOTE: Uninline.
_scr_find_str_run_info(script->field_14, &(script->field_50), sid);
}
if (script->localVarsCount > 0) {
if (script->localVarsOffset == -1) {
script->localVarsOffset = _map_malloc_local_var(script->localVarsCount);
}
*value = mapGetLocalVar(script->localVarsOffset + variable);
}
return 0;
}
// 0x4A6E58
int scriptSetLocalVar(int sid, int variable, int value)
{
Script* script;
if (scriptGetScript(sid, &script) == -1) {
return -1;
}
if (script->localVarsCount == 0) {
// NOTE: Uninline.
_scr_find_str_run_info(script->field_14, &(script->field_50), sid);
}
if (script->localVarsCount <= 0) {
return -1;
}
if (script->localVarsOffset == -1) {
script->localVarsOffset = _map_malloc_local_var(script->localVarsCount);
}
mapSetLocalVar(script->localVarsOffset + variable, value);
return 0;
}
// Performs combat script and returns true if default action has been overriden
// by script.
//
// 0x4A6EFC
bool _scr_end_combat()
{
if (gMapSid == 0 || gMapSid == -1) {
return false;
}
int team = _combat_player_knocked_out_by();
if (team == -1) {
return false;
}
Script* before;
if (scriptGetScript(gMapSid, &before) != -1) {
before->fixedParam = team;
}
scriptExecProc(gMapSid, SCRIPT_PROC_COMBAT);
bool success = false;
Script* after;
if (scriptGetScript(gMapSid, &after) != -1) {
if (after->scriptOverrides != 0) {
success = true;
}
}
return success;
}
// 0x4A6F70
int _scr_explode_scenery(Object* a1, int tile, int radius, int elevation)
{
int scriptExtentsCount = gScriptLists[SCRIPT_TYPE_SPATIAL].length + gScriptLists[SCRIPT_TYPE_ITEM].length;
if (scriptExtentsCount == 0) {
return 0;
}
int* scriptIds = internal_malloc(sizeof(*scriptIds) * scriptExtentsCount * SCRIPT_LIST_EXTENT_SIZE);
if (scriptIds == NULL) {
return -1;
}
ScriptListExtent* extent;
int scriptsCount = 0;
_scr_SpatialsEnabled = false;
extent = gScriptLists[SCRIPT_TYPE_ITEM].head;
while (extent != NULL) {
for (int index = 0; index < extent->length; index++) {
Script* script = &(extent->scripts[index]);
if (script->procs[SCRIPT_PROC_DAMAGE] <= 0 && script->program == NULL) {
scriptExecProc(script->sid, SCRIPT_PROC_START);
}
if (script->procs[SCRIPT_PROC_DAMAGE] > 0) {
Object* self = script->owner;
if (self != NULL) {
if (self->elevation == elevation && tileDistanceBetween(self->tile, tile) <= radius) {
scriptIds[scriptsCount] = script->sid;
scriptsCount += 1;
}
}
}
}
extent = extent->next;
}
extent = gScriptLists[SCRIPT_TYPE_SPATIAL].head;
while (extent != NULL) {
for (int index = 0; index < extent->length; index++) {
Script* script = &(extent->scripts[index]);
if (script->procs[SCRIPT_PROC_DAMAGE] <= 0 && script->program == NULL) {
scriptExecProc(script->sid, SCRIPT_PROC_START);
}
if (script->procs[SCRIPT_PROC_DAMAGE] > 0
&& (script->sp.built_tile & 0xE0000000) >> 29 == elevation
&& tileDistanceBetween(script->sp.built_tile & 0x3FFFFFF, tile) <= radius) {
scriptIds[scriptsCount] = script->sid;
scriptsCount += 1;
}
}
extent = extent->next;
}
for (int index = 0; index < scriptsCount; index++) {
Script* script;
int sid = scriptIds[index];
if (scriptGetScript(sid, &script) != -1) {
script->fixedParam = 20;
}
// TODO: Obtaining script twice, probably some inlining.
if (scriptGetScript(sid, &script) != -1) {
script->source = NULL;
script->target = a1;
}
scriptExecProc(sid, SCRIPT_PROC_DAMAGE);
}
// TODO: Redundant, we already know `scriptIds` is not NULL.
if (scriptIds != NULL) {
internal_free(scriptIds);
}
_scr_SpatialsEnabled = true;
return 0;
}