253 lines
6.5 KiB
C
253 lines
6.5 KiB
C
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#include "audio_file.h"
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#include "debug.h"
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#include "memory_manager.h"
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#include "sound.h"
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#include <assert.h>
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#include <io.h>
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#include <stdio.h>
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#include <string.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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static_assert(sizeof(AudioFile) == 28, "wrong size");
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// 0x5108C0
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AudioFileIsCompressedProc* _queryCompressedFunc_2 = _defaultCompressionFunc__;
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// 0x56CB10
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AudioFile* gAudioFileList;
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// 0x56CB14
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int gAudioFileListLength;
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// 0x41A850
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bool _defaultCompressionFunc__(char* filePath)
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{
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char* pch = strrchr(filePath, '.');
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if (pch != NULL) {
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strcpy(pch + 1, "war");
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}
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return false;
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}
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// 0x41A870
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int audioFileSoundDecoderReadHandler(int fileHandle, void* buffer, unsigned int size)
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{
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return fread(buffer, 1, size, (FILE*)fileHandle);
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}
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// 0x41A88C
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int audioFileOpen(const char* fname, int flags, ...)
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{
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char path[MAX_PATH];
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strcpy(path, fname);
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int compression;
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if (_queryCompressedFunc_2(path)) {
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compression = 2;
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} else {
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compression = 0;
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}
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char mode[4];
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memset(mode, '\0', 4);
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// NOTE: Original implementation is slightly different, it uses separate
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// variable to track index where to set 't' and 'b'.
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char* pm = mode;
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if (flags & 0x01) {
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*pm++ = 'w';
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} else if (flags & 0x02) {
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*pm++ = 'w';
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*pm++ = '+';
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} else {
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*pm++ = 'r';
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}
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if (flags & 0x0100) {
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*pm++ = 't';
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} else if (flags & 0x0200) {
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*pm++ = 'b';
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}
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FILE* stream = fopen(path, mode);
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if (stream == NULL) {
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return -1;
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}
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int index;
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for (index = 0; index < gAudioFileListLength; index++) {
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if ((gAudioFileList[index].flags & AUDIO_FILE_IN_USE) == 0) {
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break;
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}
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}
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if (index == gAudioFileListLength) {
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if (gAudioFileList != NULL) {
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gAudioFileList = internal_realloc_safe(gAudioFileList, sizeof(*gAudioFileList) * (gAudioFileListLength + 1), __FILE__, __LINE__); // "..\int\audiof.c", 207
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} else {
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gAudioFileList = internal_malloc_safe(sizeof(*gAudioFileList), __FILE__, __LINE__); // "..\int\audiof.c", 209
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}
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gAudioFileListLength++;
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}
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AudioFile* audioFile = &(gAudioFileList[index]);
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audioFile->flags = AUDIO_FILE_IN_USE;
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audioFile->fileHandle = (int)stream;
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if (compression == 2) {
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audioFile->flags |= AUDIO_FILE_COMPRESSED;
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audioFile->soundDecoder = soundDecoderInit(audioFileSoundDecoderReadHandler, audioFile->fileHandle, &(audioFile->field_14), &(audioFile->field_10), &(audioFile->fileSize));
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audioFile->fileSize *= 2;
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} else {
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audioFile->fileSize = filelength(fileno(stream));
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}
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audioFile->position = 0;
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return index + 1;
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}
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// 0x41AAA0
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int audioFileClose(int fileHandle)
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{
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AudioFile* audioFile = &(gAudioFileList[fileHandle - 1]);
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fclose((FILE*)audioFile->fileHandle);
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if ((audioFile->flags & AUDIO_FILE_COMPRESSED) != 0) {
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soundDecoderFree(audioFile->soundDecoder);
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}
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// Reset audio file (which also resets it's use flag).
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memset(audioFile, 0, sizeof(*audioFile));
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return 0;
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}
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// 0x41AB08
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int audioFileRead(int fileHandle, void* buffer, unsigned int size)
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{
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AudioFile* ptr = &(gAudioFileList[fileHandle - 1]);
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int bytesRead;
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if ((ptr->flags & AUDIO_FILE_COMPRESSED) != 0) {
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bytesRead = soundDecoderDecode(ptr->soundDecoder, buffer, size);
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} else {
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bytesRead = fread(buffer, 1, size, (FILE*)ptr->fileHandle);
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}
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ptr->position += bytesRead;
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return bytesRead;
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}
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// 0x41AB74
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int audioFileSeek(int fileHandle, long offset, int origin)
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{
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void* buf;
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int remaining;
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int a4;
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AudioFile* audioFile = &(gAudioFileList[fileHandle - 1]);
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switch (origin) {
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case SEEK_SET:
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a4 = offset;
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break;
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case SEEK_CUR:
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a4 = audioFile->fileSize + offset;
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break;
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case SEEK_END:
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a4 = audioFile->position + offset;
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break;
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default:
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assert(false && "Should be unreachable");
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}
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if ((audioFile->flags & AUDIO_FILE_COMPRESSED) != 0) {
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if (a4 <= audioFile->position) {
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soundDecoderFree(audioFile->soundDecoder);
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fseek((FILE*)audioFile->fileHandle, 0, 0);
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audioFile->soundDecoder = soundDecoderInit(audioFileSoundDecoderReadHandler, audioFile->fileHandle, &(audioFile->field_14), &(audioFile->field_10), &(audioFile->fileSize));
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audioFile->fileSize *= 2;
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audioFile->position = 0;
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if (a4) {
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buf = internal_malloc_safe(4096, __FILE__, __LINE__); // "..\int\audiof.c", 364
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while (a4 > 4096) {
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audioFileRead(fileHandle, buf, 4096);
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a4 -= 4096;
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}
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if (a4 != 0) {
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audioFileRead(fileHandle, buf, a4);
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}
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internal_free_safe(buf, __FILE__, __LINE__); // "..\int\audiof.c", 370
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}
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} else {
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buf = internal_malloc_safe(0x400, __FILE__, __LINE__); // "..\int\audiof.c", 316
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remaining = audioFile->position - a4;
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while (remaining > 1024) {
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audioFileRead(fileHandle, buf, 1024);
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remaining -= 1024;
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}
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if (remaining != 0) {
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audioFileRead(fileHandle, buf, remaining);
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}
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// TODO: Obiously leaks memory.
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}
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return audioFile->position;
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}
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return fseek((FILE*)audioFile->fileHandle, offset, origin);
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}
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// 0x41AD20
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long audioFileGetSize(int fileHandle)
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{
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AudioFile* audioFile = &(gAudioFileList[fileHandle - 1]);
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return audioFile->fileSize;
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}
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// 0x41AD3C
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long audioFileTell(int fileHandle)
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{
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AudioFile* audioFile = &(gAudioFileList[fileHandle - 1]);
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return audioFile->position;
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}
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// AudiofWrite
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// 0x41AD58
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int audioFileWrite(int fileHandle, const void* buffer, unsigned int size)
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{
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debugPrint("AudiofWrite shouldn't be ever called\n");
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return 0;
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}
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// 0x41AD68
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int audioFileInit(AudioFileIsCompressedProc* isCompressedProc)
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{
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_queryCompressedFunc_2 = isCompressedProc;
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gAudioFileList = NULL;
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gAudioFileListLength = 0;
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return soundSetDefaultFileIO(audioFileOpen, audioFileClose, audioFileRead, audioFileWrite, audioFileSeek, audioFileTell, audioFileGetSize);
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}
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// 0x41ADAC
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void audioFileExit()
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{
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if (gAudioFileList != NULL) {
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internal_free_safe(gAudioFileList, __FILE__, __LINE__); // "..\int\audiof.c", 405
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}
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gAudioFileListLength = 0;
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gAudioFileList = NULL;
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}
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