fallout2-ce/src/endgame.h

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#ifndef ENDGAME_H
#define ENDGAME_H
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namespace fallout {
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typedef enum EndgameDeathEndingReason {
// Dude died.
ENDGAME_DEATH_ENDING_REASON_DEATH = 0,
// 13 years passed.
ENDGAME_DEATH_ENDING_REASON_TIMEOUT = 2,
} EndgameDeathEndingReason;
extern char _aEnglish_2[];
void endgamePlaySlideshow();
void endgamePlayMovie();
int endgameDeathEndingInit();
int endgameDeathEndingExit();
void endgameSetupDeathEnding(int reason);
char* endgameDeathEndingGetFileName();
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} // namespace fallout
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#endif /* ENDGAME_H */