29 lines
581 B
C
29 lines
581 B
C
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#ifndef TRAIT_DEFS
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#define TRAIT_DEFS
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// The maximum number of traits a player is allowed to select.
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#define TRAITS_MAX_SELECTED_COUNT 2
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// Available traits.
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typedef enum Trait {
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TRAIT_FAST_METABOLISM,
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TRAIT_BRUISER,
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TRAIT_SMALL_FRAME,
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TRAIT_ONE_HANDER,
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TRAIT_FINESSE,
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TRAIT_KAMIKAZE,
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TRAIT_HEAVY_HANDED,
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TRAIT_FAST_SHOT,
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TRAIT_BLOODY_MESS,
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TRAIT_JINXED,
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TRAIT_GOOD_NATURED,
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TRAIT_CHEM_RELIANT,
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TRAIT_CHEM_RESISTANT,
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TRAIT_SEX_APPEAL,
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TRAIT_SKILLED,
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TRAIT_GIFTED,
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TRAIT_COUNT,
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} Trait;
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#endif /* TRAIT_DEFS */
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