fallout2-ce/src/skill_defs.h

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#ifndef SKILL_DEFS_H
#define SKILL_DEFS_H
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namespace fallout {
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// max number of tagged skills
#define NUM_TAGGED_SKILLS 4
#define DEFAULT_TAGGED_SKILLS 3
// Available skills.
typedef enum Skill {
SKILL_SMALL_GUNS,
SKILL_BIG_GUNS,
SKILL_ENERGY_WEAPONS,
SKILL_UNARMED,
SKILL_MELEE_WEAPONS,
SKILL_THROWING,
SKILL_FIRST_AID,
SKILL_DOCTOR,
SKILL_SNEAK,
SKILL_LOCKPICK,
SKILL_STEAL,
SKILL_TRAPS,
SKILL_SCIENCE,
SKILL_REPAIR,
SKILL_SPEECH,
SKILL_BARTER,
SKILL_GAMBLING,
SKILL_OUTDOORSMAN,
SKILL_COUNT,
} Skill;
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} // namespace fallout
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#endif /* SKILL_DEFS_H */