2022-05-19 01:51:26 -07:00
|
|
|
#ifndef SOUND_EFFECTS_CACHE_H
|
|
|
|
#define SOUND_EFFECTS_CACHE_H
|
|
|
|
|
2022-09-23 05:43:44 -07:00
|
|
|
namespace fallout {
|
|
|
|
|
2022-05-19 01:51:26 -07:00
|
|
|
// The maximum number of sound effects that can be loaded and played
|
|
|
|
// simultaneously.
|
|
|
|
#define SOUND_EFFECTS_MAX_COUNT (4)
|
|
|
|
|
|
|
|
int soundEffectsCacheInit(int cache_size, const char* effectsPath);
|
|
|
|
void soundEffectsCacheExit();
|
|
|
|
int soundEffectsCacheInitialized();
|
|
|
|
void soundEffectsCacheFlush();
|
|
|
|
int soundEffectsCacheFileOpen(const char* fname, int mode, ...);
|
|
|
|
int soundEffectsCacheFileClose(int handle);
|
|
|
|
int soundEffectsCacheFileRead(int handle, void* buf, unsigned int size);
|
|
|
|
int soundEffectsCacheFileWrite(int handle, const void* buf, unsigned int size);
|
2022-05-21 08:22:03 -07:00
|
|
|
long soundEffectsCacheFileSeek(int handle, long offset, int origin);
|
2022-05-19 01:51:26 -07:00
|
|
|
long soundEffectsCacheFileTell(int handle);
|
|
|
|
long soundEffectsCacheFileLength(int handle);
|
|
|
|
|
2022-09-23 05:43:44 -07:00
|
|
|
} // namespace fallout
|
|
|
|
|
2022-05-19 01:51:26 -07:00
|
|
|
#endif /* SOUND_EFFECTS_CACHE_H */
|