2022-05-19 01:51:26 -07:00
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#include "elevator.h"
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2022-09-15 02:38:23 -07:00
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#include <ctype.h>
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#include <string.h>
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#include <algorithm>
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2022-06-18 06:26:21 -07:00
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#include "art.h"
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2022-05-19 01:51:26 -07:00
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#include "core.h"
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#include "cycle.h"
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#include "debug.h"
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#include "draw.h"
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#include "game_mouse.h"
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#include "game_sound.h"
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2022-06-18 06:26:21 -07:00
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#include "geometry.h"
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2022-10-04 23:23:27 -07:00
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#include "input.h"
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2022-05-21 11:30:25 -07:00
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#include "interface.h"
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2022-10-03 06:42:34 -07:00
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#include "kb.h"
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2022-05-19 01:51:26 -07:00
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#include "map.h"
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#include "pipboy.h"
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#include "scripts.h"
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2022-08-03 02:34:13 -07:00
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#include "sfall_config.h"
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2022-05-19 01:51:26 -07:00
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#include "window_manager.h"
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2022-09-23 05:43:44 -07:00
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namespace fallout {
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2022-06-18 06:26:21 -07:00
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// The maximum number of elevator levels.
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#define ELEVATOR_LEVEL_MAX (4)
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2022-08-03 02:34:13 -07:00
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// Max number of elevators that can be loaded from elevators.ini. This limit is
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// emposed by Sfall.
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#define ELEVATORS_MAX 50
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2022-06-18 06:26:21 -07:00
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typedef enum ElevatorFrm {
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ELEVATOR_FRM_BUTTON_DOWN,
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ELEVATOR_FRM_BUTTON_UP,
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ELEVATOR_FRM_GAUGE,
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ELEVATOR_FRM_COUNT,
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} ElevatorFrm;
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typedef struct ElevatorBackground {
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int backgroundFrmId;
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int panelFrmId;
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} ElevatorBackground;
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typedef struct ElevatorDescription {
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int map;
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int elevation;
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int tile;
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} ElevatorDescription;
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static int elevatorWindowInit(int elevator);
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static void elevatorWindowFree();
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static int elevatorGetLevelFromKeyCode(int elevator, int keyCode);
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2022-05-19 01:51:26 -07:00
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// 0x43E950
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2022-06-18 06:26:21 -07:00
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static const int gElevatorFrmIds[ELEVATOR_FRM_COUNT] = {
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2022-05-19 01:51:26 -07:00
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141, // ebut_in.frm - map elevator screen
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142, // ebut_out.frm - map elevator screen
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149, // gaj000.frm - map elevator screen
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};
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// 0x43E95C
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2022-08-03 02:34:13 -07:00
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static ElevatorBackground gElevatorBackgrounds[ELEVATORS_MAX] = {
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2022-05-19 01:51:26 -07:00
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{ 143, -1 },
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{ 143, 150 },
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{ 144, -1 },
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{ 144, 145 },
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{ 146, -1 },
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{ 146, 147 },
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{ 146, -1 },
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{ 146, 151 },
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{ 148, -1 },
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{ 146, -1 },
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{ 146, -1 },
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{ 146, 147 },
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{ 388, -1 },
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{ 143, 150 },
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{ 148, -1 },
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{ 148, -1 },
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{ 148, -1 },
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{ 143, 150 },
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{ 143, 150 },
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{ 143, 150 },
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{ 143, 150 },
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{ 143, 150 },
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{ 143, 150 },
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{ 143, 150 },
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};
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// Number of levels for eleveators.
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//
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// 0x43EA1C
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2022-08-03 02:34:13 -07:00
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static int gElevatorLevels[ELEVATORS_MAX] = {
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4,
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2,
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3,
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2,
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3,
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2,
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3,
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3,
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3,
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3,
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3,
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2,
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4,
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2,
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3,
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3,
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3,
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2,
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2,
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2,
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2,
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2,
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2,
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2,
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};
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// 0x43EA7C
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2022-08-03 02:34:13 -07:00
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static ElevatorDescription gElevatorDescriptions[ELEVATORS_MAX][ELEVATOR_LEVEL_MAX] = {
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2022-05-19 01:51:26 -07:00
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{
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{ 14, 0, 18940 },
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{ 14, 1, 18936 },
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{ 15, 0, 21340 },
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{ 15, 1, 21340 },
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},
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{
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{ 13, 0, 20502 },
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{ 14, 0, 14912 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 33, 0, 12498 },
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{ 33, 1, 20094 },
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{ 34, 0, 17312 },
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{ 0, 0, -1 },
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},
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{
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{ 34, 0, 16140 },
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{ 34, 1, 16140 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 49, 0, 14920 },
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{ 49, 1, 15120 },
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{ 50, 0, 12944 },
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{ 0, 0, -1 },
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},
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{
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{ 50, 0, 24520 },
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{ 50, 1, 25316 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 42, 0, 22526 },
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{ 42, 1, 22526 },
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{ 42, 2, 22526 },
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{ 0, 0, -1 },
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},
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{
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{ 42, 2, 14086 },
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{ 43, 0, 14086 },
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{ 43, 2, 14086 },
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{ 0, 0, -1 },
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},
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{
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{ 40, 0, 14104 },
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{ 40, 1, 22504 },
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{ 40, 2, 17312 },
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{ 0, 0, -1 },
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},
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{
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{ 9, 0, 13704 },
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{ 9, 1, 23302 },
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{ 9, 2, 17308 },
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{ 0, 0, -1 },
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},
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{
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{ 28, 0, 19300 },
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{ 28, 1, 19300 },
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{ 28, 2, 20110 },
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{ 0, 0, -1 },
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},
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{
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{ 28, 2, 20118 },
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{ 29, 0, 21710 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 28, 0, 20122 },
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{ 28, 1, 20124 },
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{ 28, 2, 20940 },
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{ 29, 0, 22540 },
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},
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{
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{ 12, 1, 16052 },
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{ 12, 2, 14480 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 6, 0, 14104 },
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{ 6, 1, 22504 },
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{ 6, 2, 17312 },
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{ 0, 0, -1 },
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},
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{
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{ 30, 0, 14104 },
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{ 30, 1, 22504 },
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{ 30, 2, 17312 },
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{ 0, 0, -1 },
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},
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{
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{ 36, 0, 13704 },
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{ 36, 1, 23302 },
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{ 36, 2, 17308 },
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{ 0, 0, -1 },
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},
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{
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{ 39, 0, 17285 },
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{ 36, 0, 19472 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 109, 2, 10701 },
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{ 109, 1, 10705 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 109, 2, 14697 },
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{ 109, 1, 15099 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 109, 2, 23877 },
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{ 109, 1, 25481 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 109, 2, 26130 },
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{ 109, 1, 24721 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 137, 0, 23953 },
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{ 148, 1, 16526 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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{
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{ 62, 0, 13901 },
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{ 63, 1, 17923 },
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{ 0, 0, -1 },
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{ 0, 0, -1 },
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},
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};
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// NOTE: These values are also used as key bindings.
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//
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// 0x43EEFC
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2022-08-03 02:34:13 -07:00
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static char gElevatorLevelLabels[ELEVATORS_MAX][ELEVATOR_LEVEL_MAX] = {
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2022-05-19 01:51:26 -07:00
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{ '1', '2', '3', '4' },
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{ 'G', '1', '\0', '\0' },
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{ '1', '2', '3', '\0' },
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{ '3', '4', '\0', '\0' },
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{ '1', '2', '3', '\0' },
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{ '3', '4', '\0', '\0' },
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{ '1', '2', '3', '\0' },
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{ '3', '4', '6', '\0' },
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{ '1', '2', '3', '\0' },
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{ '1', '2', '3', '\0' },
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{ '1', '2', '3', '\0' },
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{ '3', '4', '\0', '\0' },
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{ '1', '2', '3', '4' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '3', '\0' },
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{ '1', '2', '3', '\0' },
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{ '1', '2', '3', '\0' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '\0', '\0' },
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{ '1', '2', '\0', '\0' },
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};
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// 0x51862C
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2022-06-18 06:26:21 -07:00
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static const char* gElevatorSoundEffects[ELEVATOR_LEVEL_MAX - 1][ELEVATOR_LEVEL_MAX] = {
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2022-05-19 01:51:26 -07:00
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{
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"ELV1_1",
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"ELV1_1",
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"ERROR",
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"ERROR",
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},
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{
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"ELV1_2",
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"ELV1_2",
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"ELV1_1",
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"ERROR",
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},
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{
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"ELV1_3",
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"ELV1_3",
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"ELV2_3",
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"ELV1_1",
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},
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};
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// 0x570A54
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2022-06-18 06:26:21 -07:00
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static int gElevatorWindow;
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2022-05-19 01:51:26 -07:00
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// 0x570A6C
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2022-06-18 06:26:21 -07:00
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static unsigned char* gElevatorWindowBuffer;
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2022-05-19 01:51:26 -07:00
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// 0x570A70
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2022-06-18 06:26:21 -07:00
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static bool gElevatorWindowIsoWasEnabled;
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2022-05-19 01:51:26 -07:00
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2022-09-24 07:03:50 -07:00
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static FrmImage _elevatorFrmImages[ELEVATOR_FRM_COUNT];
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static FrmImage _elevatorBackgroundFrmImage;
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static FrmImage _elevatorPanelFrmImage;
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2022-05-19 01:51:26 -07:00
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// Presents elevator dialog for player to pick a desired level.
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//
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// 0x43EF5C
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int elevatorSelectLevel(int elevator, int* mapPtr, int* elevationPtr, int* tilePtr)
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{
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2022-08-03 02:34:13 -07:00
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if (elevator < 0 || elevator >= ELEVATORS_MAX) {
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2022-05-19 01:51:26 -07:00
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return -1;
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}
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2022-08-03 02:34:13 -07:00
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// SFALL
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2022-05-19 01:51:26 -07:00
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if (elevatorWindowInit(elevator) == -1) {
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return -1;
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}
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const ElevatorDescription* elevatorDescription = gElevatorDescriptions[elevator];
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int index;
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for (index = 0; index < ELEVATOR_LEVEL_MAX; index++) {
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if (elevatorDescription[index].map == *mapPtr) {
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break;
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}
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}
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if (index < ELEVATOR_LEVEL_MAX) {
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if (elevatorDescription[*elevationPtr + index].tile != -1) {
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*elevationPtr += index;
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}
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}
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if (elevator == ELEVATOR_SIERRA_2) {
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if (*elevationPtr <= 2) {
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*elevationPtr -= 2;
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} else {
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*elevationPtr -= 3;
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}
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} else if (elevator == ELEVATOR_MILITARY_BASE_LOWER) {
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if (*elevationPtr >= 2) {
|
|
|
|
*elevationPtr -= 2;
|
|
|
|
}
|
|
|
|
} else if (elevator == ELEVATOR_MILITARY_BASE_UPPER && *elevationPtr == 4) {
|
|
|
|
*elevationPtr -= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*elevationPtr > 3) {
|
|
|
|
*elevationPtr -= 3;
|
|
|
|
}
|
|
|
|
|
|
|
|
debugPrint("\n the start elev level %d\n", *elevationPtr);
|
|
|
|
|
2022-09-24 07:03:50 -07:00
|
|
|
int v18 = (_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getWidth() * _elevatorFrmImages[ELEVATOR_FRM_GAUGE].getHeight()) / 13;
|
2022-05-19 01:51:26 -07:00
|
|
|
float v42 = 12.0f / (float)(gElevatorLevels[elevator] - 1);
|
|
|
|
blitBufferToBuffer(
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getData() + v18 * (int)((float)(*elevationPtr) * v42),
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getWidth(),
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getHeight() / 13,
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getWidth(),
|
|
|
|
gElevatorWindowBuffer + _elevatorBackgroundFrmImage.getWidth() * 41 + 121,
|
|
|
|
_elevatorBackgroundFrmImage.getWidth());
|
2022-05-19 01:51:26 -07:00
|
|
|
windowRefresh(gElevatorWindow);
|
|
|
|
|
|
|
|
bool done = false;
|
|
|
|
int keyCode;
|
|
|
|
while (!done) {
|
|
|
|
keyCode = _get_input();
|
|
|
|
if (keyCode == KEY_ESCAPE) {
|
|
|
|
done = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (keyCode >= 500 && keyCode < 504) {
|
|
|
|
done = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (keyCode > 0 && keyCode < 500) {
|
|
|
|
int level = elevatorGetLevelFromKeyCode(elevator, keyCode);
|
|
|
|
if (level != 0) {
|
|
|
|
keyCode = 500 + level - 1;
|
|
|
|
done = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (keyCode != KEY_ESCAPE) {
|
|
|
|
keyCode -= 500;
|
|
|
|
|
|
|
|
if (*elevationPtr != keyCode) {
|
|
|
|
float v43 = (float)(gElevatorLevels[elevator] - 1) / 12.0f;
|
|
|
|
|
|
|
|
unsigned int delay = (unsigned int)(v43 * 276.92307);
|
|
|
|
|
|
|
|
if (keyCode < *elevationPtr) {
|
|
|
|
v43 = -v43;
|
|
|
|
}
|
|
|
|
|
|
|
|
int numberOfLevelsTravelled = keyCode - *elevationPtr;
|
|
|
|
if (numberOfLevelsTravelled < 0) {
|
|
|
|
numberOfLevelsTravelled = -numberOfLevelsTravelled;
|
|
|
|
}
|
|
|
|
|
|
|
|
soundPlayFile(gElevatorSoundEffects[gElevatorLevels[elevator] - 2][numberOfLevelsTravelled]);
|
|
|
|
|
|
|
|
float v41 = (float)keyCode * v42;
|
|
|
|
float v44 = (float)(*elevationPtr) * v42;
|
|
|
|
do {
|
|
|
|
unsigned int tick = _get_time();
|
|
|
|
v44 += v43;
|
|
|
|
blitBufferToBuffer(
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getData() + v18 * (int)v44,
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getWidth(),
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getHeight() / 13,
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_GAUGE].getWidth(),
|
|
|
|
gElevatorWindowBuffer + _elevatorBackgroundFrmImage.getWidth() * 41 + 121,
|
|
|
|
_elevatorBackgroundFrmImage.getWidth());
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
windowRefresh(gElevatorWindow);
|
|
|
|
|
|
|
|
while (getTicksSince(tick) < delay) {
|
|
|
|
}
|
|
|
|
} while ((v43 <= 0.0 || v44 < v41) && (v43 > 0.0 || v44 > v41));
|
|
|
|
|
|
|
|
coreDelayProcessingEvents(200);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
elevatorWindowFree();
|
|
|
|
|
|
|
|
if (keyCode != KEY_ESCAPE) {
|
|
|
|
const ElevatorDescription* description = &(elevatorDescription[keyCode]);
|
|
|
|
*mapPtr = description->map;
|
|
|
|
*elevationPtr = description->elevation;
|
|
|
|
*tilePtr = description->tile;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x43F324
|
2022-06-18 06:26:21 -07:00
|
|
|
static int elevatorWindowInit(int elevator)
|
2022-05-19 01:51:26 -07:00
|
|
|
{
|
|
|
|
gElevatorWindowIsoWasEnabled = isoDisable();
|
|
|
|
colorCycleDisable();
|
|
|
|
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
gameMouseObjectsHide();
|
|
|
|
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
scriptsDisable();
|
|
|
|
|
|
|
|
int index;
|
|
|
|
for (index = 0; index < ELEVATOR_FRM_COUNT; index++) {
|
2022-07-29 06:04:05 -07:00
|
|
|
int fid = buildFid(OBJ_TYPE_INTERFACE, gElevatorFrmIds[index], 0, 0, 0);
|
2022-09-24 07:03:50 -07:00
|
|
|
if (!_elevatorFrmImages[index].lock(fid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (index != ELEVATOR_FRM_COUNT) {
|
|
|
|
for (int reversedIndex = index - 1; reversedIndex >= 0; reversedIndex--) {
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[reversedIndex].unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
if (gElevatorWindowIsoWasEnabled) {
|
|
|
|
isoEnable();
|
|
|
|
}
|
|
|
|
|
|
|
|
colorCycleEnable();
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
const ElevatorBackground* elevatorBackground = &(gElevatorBackgrounds[elevator]);
|
|
|
|
bool backgroundsLoaded = true;
|
|
|
|
|
2022-07-29 06:04:05 -07:00
|
|
|
int backgroundFid = buildFid(OBJ_TYPE_INTERFACE, elevatorBackground->backgroundFrmId, 0, 0, 0);
|
2022-09-24 07:03:50 -07:00
|
|
|
if (_elevatorBackgroundFrmImage.lock(backgroundFid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
if (elevatorBackground->panelFrmId != -1) {
|
2022-07-29 06:04:05 -07:00
|
|
|
int panelFid = buildFid(OBJ_TYPE_INTERFACE, elevatorBackground->panelFrmId, 0, 0, 0);
|
2022-09-24 07:03:50 -07:00
|
|
|
if (!_elevatorPanelFrmImage.lock(panelFid)) {
|
2022-05-19 01:51:26 -07:00
|
|
|
backgroundsLoaded = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
backgroundsLoaded = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!backgroundsLoaded) {
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorBackgroundFrmImage.unlock();
|
|
|
|
_elevatorPanelFrmImage.unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
for (int index = 0; index < ELEVATOR_FRM_COUNT; index++) {
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[index].unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
if (gElevatorWindowIsoWasEnabled) {
|
|
|
|
isoEnable();
|
|
|
|
}
|
|
|
|
|
|
|
|
colorCycleEnable();
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2022-09-24 07:03:50 -07:00
|
|
|
int elevatorWindowX = (screenGetWidth() - _elevatorBackgroundFrmImage.getWidth()) / 2;
|
|
|
|
int elevatorWindowY = (screenGetHeight() - INTERFACE_BAR_HEIGHT - 1 - _elevatorBackgroundFrmImage.getHeight()) / 2;
|
2022-05-19 01:51:26 -07:00
|
|
|
gElevatorWindow = windowCreate(
|
2022-05-20 16:43:06 -07:00
|
|
|
elevatorWindowX,
|
|
|
|
elevatorWindowY,
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorBackgroundFrmImage.getWidth(),
|
|
|
|
_elevatorBackgroundFrmImage.getHeight(),
|
2022-05-19 01:51:26 -07:00
|
|
|
256,
|
|
|
|
WINDOW_FLAG_0x10 | WINDOW_FLAG_0x02);
|
|
|
|
if (gElevatorWindow == -1) {
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorBackgroundFrmImage.unlock();
|
|
|
|
_elevatorPanelFrmImage.unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
for (int index = 0; index < ELEVATOR_FRM_COUNT; index++) {
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[index].unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
if (gElevatorWindowIsoWasEnabled) {
|
|
|
|
isoEnable();
|
|
|
|
}
|
|
|
|
|
|
|
|
colorCycleEnable();
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
gElevatorWindowBuffer = windowGetBuffer(gElevatorWindow);
|
2022-09-24 07:03:50 -07:00
|
|
|
memcpy(gElevatorWindowBuffer, _elevatorBackgroundFrmImage.getData(), _elevatorBackgroundFrmImage.getWidth() * _elevatorBackgroundFrmImage.getHeight());
|
|
|
|
|
|
|
|
if (_elevatorPanelFrmImage.isLocked()) {
|
|
|
|
blitBufferToBuffer(_elevatorPanelFrmImage.getData(),
|
|
|
|
_elevatorPanelFrmImage.getWidth(),
|
|
|
|
_elevatorPanelFrmImage.getHeight(),
|
|
|
|
_elevatorPanelFrmImage.getWidth(),
|
|
|
|
gElevatorWindowBuffer + _elevatorBackgroundFrmImage.getWidth() * (_elevatorBackgroundFrmImage.getHeight() - _elevatorPanelFrmImage.getHeight()),
|
|
|
|
_elevatorBackgroundFrmImage.getWidth());
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
int y = 40;
|
|
|
|
for (int level = 0; level < gElevatorLevels[elevator]; level++) {
|
|
|
|
int btn = buttonCreate(gElevatorWindow,
|
|
|
|
13,
|
|
|
|
y,
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_BUTTON_DOWN].getWidth(),
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_BUTTON_DOWN].getHeight(),
|
2022-05-19 01:51:26 -07:00
|
|
|
-1,
|
|
|
|
-1,
|
|
|
|
-1,
|
|
|
|
500 + level,
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_BUTTON_UP].getData(),
|
|
|
|
_elevatorFrmImages[ELEVATOR_FRM_BUTTON_DOWN].getData(),
|
2022-05-19 01:51:26 -07:00
|
|
|
NULL,
|
|
|
|
BUTTON_FLAG_TRANSPARENT);
|
|
|
|
if (btn != -1) {
|
|
|
|
buttonSetCallbacks(btn, _gsound_red_butt_press, NULL);
|
|
|
|
}
|
|
|
|
y += 60;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x43F6D0
|
2022-06-18 06:26:21 -07:00
|
|
|
static void elevatorWindowFree()
|
2022-05-19 01:51:26 -07:00
|
|
|
{
|
|
|
|
windowDestroy(gElevatorWindow);
|
|
|
|
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorBackgroundFrmImage.unlock();
|
|
|
|
_elevatorPanelFrmImage.unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
|
|
|
|
for (int index = 0; index < ELEVATOR_FRM_COUNT; index++) {
|
2022-09-24 07:03:50 -07:00
|
|
|
_elevatorFrmImages[index].unlock();
|
2022-05-19 01:51:26 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
scriptsEnable();
|
|
|
|
|
|
|
|
if (gElevatorWindowIsoWasEnabled) {
|
|
|
|
isoEnable();
|
|
|
|
}
|
|
|
|
|
|
|
|
colorCycleEnable();
|
|
|
|
|
|
|
|
gameMouseSetCursor(MOUSE_CURSOR_ARROW);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 0x43F73C
|
2022-06-18 06:26:21 -07:00
|
|
|
static int elevatorGetLevelFromKeyCode(int elevator, int keyCode)
|
2022-05-19 01:51:26 -07:00
|
|
|
{
|
|
|
|
// TODO: Check if result is really unused?
|
|
|
|
toupper(keyCode);
|
|
|
|
|
|
|
|
for (int index = 0; index < ELEVATOR_LEVEL_MAX; index++) {
|
|
|
|
char c = gElevatorLevelLabels[elevator][index];
|
|
|
|
if (c == '\0') {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (c == (char)(keyCode & 0xFF)) {
|
|
|
|
return index + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
2022-08-03 02:34:13 -07:00
|
|
|
|
|
|
|
void elevatorsInit()
|
|
|
|
{
|
|
|
|
char* elevatorsFileName;
|
|
|
|
configGetString(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_ELEVATORS_FILE_KEY, &elevatorsFileName);
|
|
|
|
if (elevatorsFileName != NULL && *elevatorsFileName == '\0') {
|
|
|
|
elevatorsFileName = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elevatorsFileName != NULL) {
|
|
|
|
Config elevatorsConfig;
|
|
|
|
if (configInit(&elevatorsConfig)) {
|
|
|
|
if (configRead(&elevatorsConfig, elevatorsFileName, false)) {
|
|
|
|
char sectionKey[4];
|
|
|
|
char key[32];
|
|
|
|
for (int index = 0; index < ELEVATORS_MAX; index++) {
|
|
|
|
sprintf(sectionKey, "%d", index);
|
|
|
|
|
|
|
|
if (index >= ELEVATOR_COUNT) {
|
|
|
|
int levels = 0;
|
|
|
|
configGetInt(&elevatorsConfig, sectionKey, "ButtonCount", &levels);
|
|
|
|
gElevatorLevels[index] = std::clamp(levels, 2, ELEVATOR_LEVEL_MAX);
|
|
|
|
}
|
|
|
|
|
|
|
|
configGetInt(&elevatorsConfig, sectionKey, "MainFrm", &(gElevatorBackgrounds[index].backgroundFrmId));
|
|
|
|
configGetInt(&elevatorsConfig, sectionKey, "ButtonsFrm", &(gElevatorBackgrounds[index].panelFrmId));
|
|
|
|
|
|
|
|
for (int level = 0; level < ELEVATOR_LEVEL_MAX; level++) {
|
|
|
|
sprintf(key, "ID%d", level + 1);
|
|
|
|
configGetInt(&elevatorsConfig, sectionKey, key, &(gElevatorDescriptions[index][level].map));
|
|
|
|
|
|
|
|
sprintf(key, "Elevation%d", level + 1);
|
|
|
|
configGetInt(&elevatorsConfig, sectionKey, key, &(gElevatorDescriptions[index][level].elevation));
|
|
|
|
|
|
|
|
sprintf(key, "Tile%d", level + 1);
|
|
|
|
configGetInt(&elevatorsConfig, sectionKey, key, &(gElevatorDescriptions[index][level].tile));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// NOTE: Sfall implementation is slightly different. It uses one
|
|
|
|
// loop and stores `type` value in a separate lookup table. This
|
|
|
|
// value is then used in the certain places to remap from
|
|
|
|
// requested elevator to the new one.
|
|
|
|
for (int index = 0; index < ELEVATORS_MAX; index++) {
|
|
|
|
sprintf(sectionKey, "%d", index);
|
|
|
|
|
|
|
|
int type;
|
|
|
|
if (configGetInt(&elevatorsConfig, sectionKey, "Image", &type)) {
|
|
|
|
type = std::clamp(type, 0, ELEVATORS_MAX - 1);
|
|
|
|
if (index != type) {
|
|
|
|
memcpy(&(gElevatorBackgrounds[index]), &(gElevatorBackgrounds[type]), sizeof(*gElevatorBackgrounds));
|
|
|
|
memcpy(&(gElevatorLevels[index]), &(gElevatorLevels[type]), sizeof(*gElevatorLevels));
|
|
|
|
memcpy(&(gElevatorLevelLabels[index]), &(gElevatorLevelLabels[type]), sizeof(*gElevatorLevelLabels));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
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configFree(&elevatorsConfig);
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}
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}
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}
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2022-09-23 05:43:44 -07:00
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} // namespace fallout
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