1168 lines
38 KiB
C
1168 lines
38 KiB
C
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#include "heap.h"
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#include "debug.h"
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#include "memory.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static_assert(sizeof(HeapBlockHeader) == 16, "wrong size");
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static_assert(sizeof(HeapBlockFooter) == 4, "wrong size");
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static_assert(sizeof(HeapMoveableExtent) == 16, "wrong size");
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static_assert(sizeof(HeapHandle) == 8, "wrong size");
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static_assert(sizeof(Heap) == 48, "wrong size");
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// An array of pointers to free heap blocks.
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//
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// 0x518E9C
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unsigned char** gHeapFreeBlocks = NULL;
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// An array of moveable extents in heap.
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//
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// 0x518EA0
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HeapMoveableExtent* gHeapMoveableExtents = NULL;
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// An array of pointers to moveable heap blocks.
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//
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// 0x518EA4
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unsigned char** gHeapMoveableBlocks = NULL;
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// An array of indexes into [gHeapFreeBlocks] array to track which free blocks
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// were already reserved for subsequent moving.
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//
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// 0x518EA8
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int* gHeapReservedFreeBlockIndexes = NULL;
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// The length of the [gHeapFreeBlocks] array.
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//
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// 0x518EAC
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int gHeapFreeBlocksLength = 0;
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// The length of [gHeapMoveableExtents] array.
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//
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// 0x518EB0
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int gHeapMoveableExtentsLength = 0;
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// The length of [gHeapMoveableBlocks] array.
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//
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// 0x518EB4
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int gHeapMoveableBlocksLength = 0;
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// The length of [gHeapReservedFreeBlockIndexes] array.
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//
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// 0x518EB8
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int gHeapReservedFreeBlockIndexesLength = 0;
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// The number of heaps.
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//
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// This value is used to init/free internal temporary buffers
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// needed for any heap.
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//
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// 0x518EBC
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int gHeapsCount = 0;
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// 0x453304
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bool heapInternalsInit()
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{
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// NOTE: Original code is slightly different. It uses deep nesting or a
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// bunch of goto's to free alloc'ed buffers one by one starting from where
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// it has failed.
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do {
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gHeapFreeBlocks = internal_malloc(sizeof(*gHeapFreeBlocks) * HEAP_FREE_BLOCKS_INITIAL_LENGTH);
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if (gHeapFreeBlocks == NULL) {
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break;
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}
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gHeapFreeBlocksLength = HEAP_FREE_BLOCKS_INITIAL_LENGTH;
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gHeapMoveableExtents = internal_malloc(sizeof(*gHeapMoveableExtents) * HEAP_MOVEABLE_EXTENTS_INITIAL_LENGTH);
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if (gHeapMoveableExtents == NULL) {
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break;
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}
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gHeapMoveableExtentsLength = HEAP_MOVEABLE_EXTENTS_INITIAL_LENGTH;
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gHeapMoveableBlocks = internal_malloc(sizeof(*gHeapMoveableBlocks) * HEAP_MOVEABLE_BLOCKS_INITIAL_LENGTH);
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if (gHeapMoveableBlocks == NULL) {
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break;
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}
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gHeapMoveableBlocksLength = HEAP_MOVEABLE_BLOCKS_INITIAL_LENGTH;
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gHeapReservedFreeBlockIndexes = internal_malloc(sizeof(*gHeapReservedFreeBlockIndexes) * HEAP_RESERVED_FREE_BLOCK_INDEXES_INITIAL_LENGTH);
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if (gHeapReservedFreeBlockIndexes == NULL) {
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break;
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}
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gHeapReservedFreeBlockIndexesLength = HEAP_RESERVED_FREE_BLOCK_INDEXES_INITIAL_LENGTH;
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return true;
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} while (0);
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// NOTE: Original code frees them one by one without calling this function.
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heapInternalsFree();
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return false;
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}
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// 0x4533A0
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void heapInternalsFree()
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{
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if (gHeapReservedFreeBlockIndexes != NULL) {
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internal_free(gHeapReservedFreeBlockIndexes);
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gHeapReservedFreeBlockIndexes = NULL;
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}
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gHeapReservedFreeBlockIndexesLength = 0;
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if (gHeapMoveableBlocks != NULL) {
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internal_free(gHeapMoveableBlocks);
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gHeapMoveableBlocks = NULL;
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}
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gHeapMoveableBlocksLength = 0;
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if (gHeapMoveableExtents != NULL) {
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internal_free(gHeapMoveableExtents);
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gHeapMoveableExtents = NULL;
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}
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gHeapMoveableExtentsLength = 0;
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if (gHeapFreeBlocks != NULL) {
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internal_free(gHeapFreeBlocks);
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gHeapFreeBlocks = NULL;
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}
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gHeapFreeBlocksLength = 0;
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}
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// 0x452974
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bool heapInit(Heap* heap, int a2)
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{
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if (heap == NULL) {
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return false;
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}
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if (gHeapsCount == 0) {
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if (!heapInternalsInit()) {
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return false;
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}
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}
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memset(heap, 0, sizeof(*heap));
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if (heapHandleListInit(heap)) {
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int size = (a2 >> 10) + a2;
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heap->data = internal_malloc(size);
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if (heap->data != NULL) {
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heap->size = size;
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heap->freeBlocks = 1;
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heap->freeSize = heap->size - HEAP_BLOCK_OVERHEAD_SIZE;
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HeapBlockHeader* blockHeader = (HeapBlockHeader*)heap->data;
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blockHeader->guard = HEAP_BLOCK_HEADER_GUARD;
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blockHeader->size = heap->freeSize;
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blockHeader->state = 0;
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blockHeader->handle_index = -1;
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HeapBlockFooter* blockFooter = (HeapBlockFooter*)(heap->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
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blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD;
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gHeapsCount++;
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return true;
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}
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}
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if (gHeapsCount == 0) {
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heapInternalsFree();
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}
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return false;
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}
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// 0x452A3C
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bool heapFree(Heap* heap)
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{
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if (heap == NULL) {
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return false;
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}
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for (int index = 0; index < heap->handlesLength; index++) {
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HeapHandle* handle = &(heap->handles[index]);
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if (handle->state == 4 && handle->data != NULL) {
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internal_free(handle->data);
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}
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}
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if (heap->handles != NULL) {
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internal_free(heap->handles);
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heap->handles = NULL;
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heap->handlesLength = 0;
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}
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if (heap->data != NULL) {
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internal_free(heap->data);
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}
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memset(heap, 0, sizeof(*heap));
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gHeapsCount--;
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if (gHeapsCount == 0) {
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heapInternalsFree();
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}
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return true;
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}
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// 0x453430
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bool heapHandleListInit(Heap* heap)
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{
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heap->handles = internal_malloc(sizeof(*heap->handles) * HEAP_HANDLES_INITIAL_LENGTH);
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if (heap->handles == NULL) {
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debugPrint("Heap Error : Could not initialize handles.\n");
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return false;
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}
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for (int index = 0; index < HEAP_HANDLES_INITIAL_LENGTH; index++) {
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HeapHandle* handle = &(heap->handles[index]);
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handle->state = HEAP_HANDLE_STATE_INVALID;
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handle->data = NULL;
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}
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heap->handlesLength = HEAP_HANDLES_INITIAL_LENGTH;
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return true;
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}
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// 0x452AD0
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bool heapBlockAllocate(Heap* heap, int* handleIndexPtr, int size, int a4)
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{
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if (heap == NULL || handleIndexPtr == NULL || size == 0) {
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goto err;
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}
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if (a4 != 0 && a4 != 1) {
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a4 = 0;
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}
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unsigned char* block;
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if (!heapFindFreeBlock(heap, size, &block, a4)) {
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goto err;
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}
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HeapBlockHeader* blockHeader = (HeapBlockHeader*)block;
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int state = blockHeader->state;
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int handleIndex;
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if (!heapFindFreeHandle(heap, &handleIndex)) {
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goto err_no_handle;
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}
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int blockSize = blockHeader->size;
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HeapHandle* handle = &(heap->handles[handleIndex]);
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if (state == HEAP_BLOCK_STATE_SYSTEM) {
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// Bind block to handle.
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blockHeader->handle_index = handleIndex;
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// Bind handle to block and mark it as system
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handle->state = HEAP_BLOCK_STATE_SYSTEM;
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handle->data = block;
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// Update heap stats
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heap->systemBlocks++;
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heap->systemSize += size;
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*handleIndexPtr = handleIndex;
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return true;
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}
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if (state == HEAP_BLOCK_STATE_FREE) {
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int remainingSize = blockSize - size;
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if (remainingSize > HEAP_BLOCK_MIN_SIZE) {
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// The block we've just found is big enough for splitting, first
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// resize it to take just what was requested.
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blockHeader->size = size;
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blockSize = size;
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//
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HeapBlockFooter* blockFooter = (HeapBlockFooter*)(block + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
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blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD;
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// Obtain beginning of the next block.
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unsigned char* nextBlock = block + blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
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// Setup next block's header...
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HeapBlockHeader* nextBlockHeader = (HeapBlockHeader*)nextBlock;
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nextBlockHeader->guard = HEAP_BLOCK_HEADER_GUARD;
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nextBlockHeader->size = remainingSize - HEAP_BLOCK_OVERHEAD_SIZE;
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nextBlockHeader->state = HEAP_BLOCK_STATE_FREE;
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nextBlockHeader->handle_index = -1;
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// ... and footer.
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HeapBlockFooter* nextBlockFooter = (HeapBlockFooter*)(nextBlock + nextBlockHeader->size + HEAP_BLOCK_HEADER_SIZE);
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nextBlockFooter->guard = HEAP_BLOCK_FOOTER_GUARD;
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// Update heap stats
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heap->freeBlocks++;
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heap->freeSize -= HEAP_BLOCK_OVERHEAD_SIZE;
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}
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// Bind block to handle and mark it as moveable
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blockHeader->state = HEAP_BLOCK_STATE_MOVABLE;
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blockHeader->handle_index = handleIndex;
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// Bind handle to block and mark it as moveable
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handle->state = HEAP_BLOCK_STATE_MOVABLE;
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handle->data = block;
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// Update heap stats
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heap->freeBlocks--;
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heap->moveableBlocks++;
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heap->freeSize -= blockSize;
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heap->moveableSize += blockSize;
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*handleIndexPtr = handleIndex;
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return true;
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}
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handle->state = HEAP_HANDLE_STATE_INVALID;
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handle->data = NULL;
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debugPrint("Heap Error: Unknown block state during allocation.\n");
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err_no_handle:
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debugPrint("Heap Error: Could not acquire handle for new block.\n");
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if (state == HEAP_BLOCK_STATE_SYSTEM) {
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internal_free(block);
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}
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err:
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debugPrint("Heap Warning: Could not allocate block of %d bytes.\n", size);
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return false;
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}
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// heap_block_free
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// 0x452CB4
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bool heapBlockDeallocate(Heap* heap, int* handleIndexPtr)
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{
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if (heap == NULL || handleIndexPtr == NULL) {
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debugPrint("Heap Error: Could not deallocate block.\n");
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return false;
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}
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int handleIndex = *handleIndexPtr;
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HeapHandle* handle = &(heap->handles[handleIndex]);
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HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data;
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if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) {
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debugPrint("Heap Error: Bad guard begin detected during deallocate.\n");
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}
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HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
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if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) {
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debugPrint("Heap Error: Bad guard end detected during deallocate.\n");
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}
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if (handle->state != blockHeader->state) {
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debugPrint("Heap Error: Mismatched block states detected during deallocate.\n");
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}
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if ((handle->state & HEAP_BLOCK_STATE_LOCKED) != 0) {
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debugPrint("Heap Error: Attempt to deallocate locked block.\n");
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return false;
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}
|
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int size = blockHeader->size;
|
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if (handle->state == HEAP_BLOCK_STATE_MOVABLE) {
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// Unbind block from handle and mark it as free.
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blockHeader->handle_index = -1;
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blockHeader->state = HEAP_BLOCK_STATE_FREE;
|
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// Update heap stats
|
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heap->freeBlocks++;
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heap->moveableBlocks--;
|
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heap->freeSize += size;
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heap->moveableSize -= size;
|
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// Reset handle
|
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handle->state = HEAP_HANDLE_STATE_INVALID;
|
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handle->data = NULL;
|
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|
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return true;
|
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}
|
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|
|
||
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if (handle->state == HEAP_BLOCK_STATE_SYSTEM) {
|
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// Release system memory
|
||
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internal_free(handle->data);
|
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|
|
||
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// Update heap stats
|
||
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heap->systemBlocks--;
|
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heap->systemSize -= size;
|
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|
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||
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// Reset handle
|
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handle->state = HEAP_HANDLE_STATE_INVALID;
|
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handle->data = NULL;
|
||
|
|
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|
return true;
|
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|
}
|
||
|
|
||
|
debugPrint("Heap Error: Unknown block state during deallocation.\n");
|
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|
return false;
|
||
|
}
|
||
|
|
||
|
// 0x452DE0
|
||
|
bool heapLock(Heap* heap, int handleIndex, unsigned char** bufferPtr)
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|
{
|
||
|
if (heap == NULL) {
|
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|
debugPrint("Heap Error: Could not lock block");
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|
return false;
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|
}
|
||
|
|
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HeapHandle* handle = &(heap->handles[handleIndex]);
|
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HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data;
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if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) {
|
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debugPrint("Heap Error: Bad guard begin detected during lock.\n");
|
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|
return false;
|
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|
}
|
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|
||
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HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) {
|
||
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debugPrint("Heap Error: Bad guard end detected during lock.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (handle->state != blockHeader->state) {
|
||
|
debugPrint("Heap Error: Mismatched block states detected during lock.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ((handle->state & HEAP_BLOCK_STATE_LOCKED) != 0) {
|
||
|
debugPrint("Heap Error: Attempt to lock a previously locked block.");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (handle->state == HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
blockHeader->state = HEAP_BLOCK_STATE_LOCKED;
|
||
|
handle->state = HEAP_BLOCK_STATE_LOCKED;
|
||
|
|
||
|
heap->moveableBlocks--;
|
||
|
heap->lockedBlocks++;
|
||
|
|
||
|
int size = blockHeader->size;
|
||
|
heap->moveableSize -= size;
|
||
|
heap->lockedSize += size;
|
||
|
|
||
|
*bufferPtr = handle->data + HEAP_BLOCK_HEADER_SIZE;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if (handle->state == HEAP_BLOCK_STATE_SYSTEM) {
|
||
|
blockHeader->state |= HEAP_BLOCK_STATE_LOCKED;
|
||
|
handle->state |= HEAP_BLOCK_STATE_LOCKED;
|
||
|
|
||
|
*bufferPtr = handle->data + HEAP_BLOCK_HEADER_SIZE;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
debugPrint("Heap Error: Unknown block state during lock.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// 0x452EE4
|
||
|
bool heapUnlock(Heap* heap, int handleIndex)
|
||
|
{
|
||
|
if (heap == NULL) {
|
||
|
debugPrint("Heap Error: Could not unlock block.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
HeapHandle* handle = &(heap->handles[handleIndex]);
|
||
|
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data;
|
||
|
if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) {
|
||
|
debugPrint("Heap Error: Bad guard begin detected during unlock.\n");
|
||
|
}
|
||
|
|
||
|
HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) {
|
||
|
debugPrint("Heap Error: Bad guard end detected during unlock.\n");
|
||
|
}
|
||
|
|
||
|
if (handle->state != blockHeader->state) {
|
||
|
debugPrint("Heap Error: Mismatched block states detected during unlock.\n");
|
||
|
}
|
||
|
|
||
|
if ((handle->state & HEAP_BLOCK_STATE_LOCKED) == 0) {
|
||
|
debugPrint("Heap Error: Attempt to unlock a previously unlocked block.\n");
|
||
|
debugPrint("Heap Error: Could not unlock block.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ((handle->state & HEAP_BLOCK_STATE_SYSTEM) != 0) {
|
||
|
blockHeader->state = HEAP_BLOCK_STATE_SYSTEM;
|
||
|
handle->state = HEAP_BLOCK_STATE_SYSTEM;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
blockHeader->state = HEAP_BLOCK_STATE_MOVABLE;
|
||
|
handle->state = HEAP_BLOCK_STATE_MOVABLE;
|
||
|
|
||
|
heap->moveableBlocks++;
|
||
|
heap->lockedBlocks--;
|
||
|
|
||
|
int size = blockHeader->size;
|
||
|
heap->moveableSize += size;
|
||
|
heap->lockedSize -= size;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// 0x4532AC
|
||
|
bool heapPrintStats(Heap* heap, char* dest)
|
||
|
{
|
||
|
if (heap == NULL || dest == NULL) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
const char* format = "[Heap]\n"
|
||
|
"Total free blocks: %d\n"
|
||
|
"Total free size: %d\n"
|
||
|
"Total moveable blocks: %d\n"
|
||
|
"Total moveable size: %d\n"
|
||
|
"Total locked blocks: %d\n"
|
||
|
"Total locked size: %d\n"
|
||
|
"Total system blocks: %d\n"
|
||
|
"Total system size: %d\n"
|
||
|
"Total handles: %d\n"
|
||
|
"Total heaps: %d";
|
||
|
|
||
|
sprintf(dest, format,
|
||
|
heap->freeBlocks,
|
||
|
heap->freeSize,
|
||
|
heap->moveableBlocks,
|
||
|
heap->moveableSize,
|
||
|
heap->lockedBlocks,
|
||
|
heap->lockedSize,
|
||
|
heap->systemBlocks,
|
||
|
heap->systemSize,
|
||
|
heap->handlesLength,
|
||
|
gHeapsCount);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// 0x4534B0
|
||
|
bool heapFindFreeHandle(Heap* heap, int* handleIndexPtr)
|
||
|
{
|
||
|
// Loop thru already available handles and find first that is not currently
|
||
|
// used.
|
||
|
for (int index = 0; index < heap->handlesLength; index++) {
|
||
|
HeapHandle* handle = &(heap->handles[index]);
|
||
|
if (handle->state == HEAP_HANDLE_STATE_INVALID) {
|
||
|
*handleIndexPtr = index;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If we're here the search above failed, we have to allocate more handles.
|
||
|
HeapHandle* handles = internal_realloc(heap->handles, sizeof(*handles) * (heap->handlesLength + HEAP_HANDLES_INITIAL_LENGTH));
|
||
|
if (handles == NULL) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
heap->handles = handles;
|
||
|
|
||
|
// Loop thru new handles and reset them to default state.
|
||
|
for (int index = heap->handlesLength; index < heap->handlesLength + HEAP_HANDLES_INITIAL_LENGTH; index++) {
|
||
|
HeapHandle* handle = &(heap->handles[index]);
|
||
|
handle->state = HEAP_HANDLE_STATE_INVALID;
|
||
|
handle->data = NULL;
|
||
|
}
|
||
|
|
||
|
*handleIndexPtr = heap->handlesLength;
|
||
|
|
||
|
heap->handlesLength += HEAP_HANDLES_INITIAL_LENGTH;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// heap_find_free_block
|
||
|
// 0x453588
|
||
|
bool heapFindFreeBlock(Heap* heap, int size, void** blockPtr, int a4)
|
||
|
{
|
||
|
if (!heapBuildFreeBlocksList(heap)) {
|
||
|
goto system;
|
||
|
}
|
||
|
|
||
|
if (size > heap->freeSize) {
|
||
|
goto system;
|
||
|
}
|
||
|
|
||
|
if (heap->freeBlocks > 1) {
|
||
|
qsort(gHeapFreeBlocks, heap->freeBlocks, sizeof(*gHeapFreeBlocks), heapBlockCompareBySize);
|
||
|
}
|
||
|
|
||
|
// Take last free block (the biggest one).
|
||
|
unsigned char* biggestFreeBlock = gHeapFreeBlocks[heap->freeBlocks - 1];
|
||
|
HeapBlockHeader* biggestFreeBlockHeader = (HeapBlockHeader*)biggestFreeBlock;
|
||
|
int biggestFreeBlockSize = biggestFreeBlockHeader->size;
|
||
|
|
||
|
// Make sure it can encompass new block of given size.
|
||
|
if (biggestFreeBlockSize >= size) {
|
||
|
// Now loop thru all free blocks and find the first one that's at least
|
||
|
// as large as what was required.
|
||
|
int index;
|
||
|
for (index = 0; index < heap->freeBlocks; index++) {
|
||
|
unsigned char* block = gHeapFreeBlocks[index];
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)block;
|
||
|
if (blockHeader->size >= size) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
*blockPtr = gHeapFreeBlocks[index];
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
int moveableExtentsCount;
|
||
|
int maxBlocksCount;
|
||
|
if (!heapBuildMoveableExtentsList(heap, &moveableExtentsCount, &maxBlocksCount)) {
|
||
|
goto system;
|
||
|
}
|
||
|
|
||
|
// Ensure the length of [gHeapReservedFreeBlockIndexes] array is big enough
|
||
|
// to index all blocks for longest moveable extent.
|
||
|
if (maxBlocksCount > gHeapReservedFreeBlockIndexesLength) {
|
||
|
int* indexes = internal_realloc(gHeapReservedFreeBlockIndexes, sizeof(*gHeapReservedFreeBlockIndexes) * maxBlocksCount);
|
||
|
if (indexes == NULL) {
|
||
|
goto system;
|
||
|
}
|
||
|
|
||
|
gHeapReservedFreeBlockIndexesLength = maxBlocksCount;
|
||
|
gHeapReservedFreeBlockIndexes = indexes;
|
||
|
}
|
||
|
|
||
|
qsort(gHeapMoveableExtents, moveableExtentsCount, sizeof(*gHeapMoveableExtents), heapMoveableExtentsCompareBySize);
|
||
|
|
||
|
if (moveableExtentsCount == 0) {
|
||
|
goto system;
|
||
|
}
|
||
|
|
||
|
// Loop thru moveable extents and find first one which is big enough for new
|
||
|
// block and for which we can move every block somewhere.
|
||
|
int extentIndex;
|
||
|
for (extentIndex = 0; extentIndex < moveableExtentsCount; extentIndex++) {
|
||
|
HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex]);
|
||
|
|
||
|
// Calculate extent size including the size of the overhead. Exclude the
|
||
|
// size of one overhead for current block.
|
||
|
int extentSize = extent->size + HEAP_BLOCK_OVERHEAD_SIZE * extent->blocksLength - HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
|
||
|
// Make sure current extent is worth moving which means there will be
|
||
|
// enough size for new block of given size after moving current extent.
|
||
|
if (extentSize < size) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (!heapBuildMoveableBlocksList(extentIndex)) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Sort moveable blocks by size (smallest -> largest)
|
||
|
qsort(gHeapMoveableBlocks, extent->moveableBlocksLength, sizeof(*gHeapMoveableBlocks), heapBlockCompareBySize);
|
||
|
|
||
|
int reservedBlocksLength = 0;
|
||
|
|
||
|
// Loop thru sorted moveable blocks and build array of reservations.
|
||
|
for (int moveableBlockIndex = 0; moveableBlockIndex < extent->moveableBlocksLength; moveableBlockIndex++) {
|
||
|
// Grab current moveable block.
|
||
|
unsigned char* moveableBlock = gHeapMoveableBlocks[moveableBlockIndex];
|
||
|
HeapBlockHeader* moveableBlockHeader = (HeapBlockHeader*)moveableBlock;
|
||
|
|
||
|
// Make sure there is at least one free block that's big enough
|
||
|
// to encompass it.
|
||
|
if (biggestFreeBlockSize < moveableBlockHeader->size) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Loop thru sorted free blocks (smallest -> largest) and find
|
||
|
// first unreserved free block that can encompass current moveable
|
||
|
// block.
|
||
|
int freeBlockIndex;
|
||
|
for (freeBlockIndex = 0; freeBlockIndex < heap->freeBlocks; freeBlockIndex++) {
|
||
|
// Grab current free block.
|
||
|
unsigned char* freeBlock = gHeapFreeBlocks[freeBlockIndex];
|
||
|
HeapBlockHeader* freeBlockHeader = (HeapBlockHeader*)freeBlock;
|
||
|
|
||
|
// Make sure it's size is enough for current moveable block.
|
||
|
if (freeBlockHeader->size < moveableBlockHeader->size) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Make sure it's outside of the current extent, because free
|
||
|
// blocks inside it is already taken into account in
|
||
|
// `extentSize`.
|
||
|
if (freeBlock >= extent->data && freeBlock < extent->data + extentSize + HEAP_BLOCK_OVERHEAD_SIZE) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Loop thru reserved free blocks to make to make sure we
|
||
|
// can take it.
|
||
|
int freeBlocksIndexesIndex;
|
||
|
for (freeBlocksIndexesIndex = 0; freeBlocksIndexesIndex < reservedBlocksLength; freeBlocksIndexesIndex++) {
|
||
|
if (freeBlockIndex == gHeapReservedFreeBlockIndexes[freeBlocksIndexesIndex]) {
|
||
|
// This free block was already reserved, there is no
|
||
|
// need to continue.
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (freeBlocksIndexesIndex == reservedBlocksLength) {
|
||
|
// We've looked thru entire reserved free blocks array
|
||
|
// and haven't found resevation. That means we can
|
||
|
// reseve current free block, so stop further search.
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (freeBlockIndex == heap->freeBlocks) {
|
||
|
// We've looked thru entire free blocks array and haven't
|
||
|
// found suitable free block for current moveable block.
|
||
|
// Skip the rest of the search, since we want to move the
|
||
|
// entire extent and just found out that at least one block
|
||
|
// cannot be moved.
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// If we get this far, we've found suitable free block for
|
||
|
// current moveable block, save it for later usage.
|
||
|
gHeapReservedFreeBlockIndexes[reservedBlocksLength++] = freeBlockIndex;
|
||
|
}
|
||
|
|
||
|
if (reservedBlocksLength == extent->moveableBlocksLength) {
|
||
|
// We've reserved free block for every movable block in current
|
||
|
// extent.
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (extentIndex == moveableExtentsCount) {
|
||
|
// We've looked thru entire moveable extents and haven't found one
|
||
|
// suitable for moving.
|
||
|
goto system;
|
||
|
}
|
||
|
|
||
|
HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex]);
|
||
|
int reservedFreeBlockIndex = 0;
|
||
|
for (int moveableBlockIndex = 0; moveableBlockIndex < extent->moveableBlocksLength; moveableBlockIndex++) {
|
||
|
unsigned char* moveableBlock = gHeapMoveableBlocks[moveableBlockIndex];
|
||
|
HeapBlockHeader* moveableBlockHeader = (HeapBlockHeader*)moveableBlock;
|
||
|
int moveableBlockSize = moveableBlockHeader->size;
|
||
|
if (biggestFreeBlockSize < moveableBlockSize) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
unsigned char* freeBlock = gHeapFreeBlocks[gHeapReservedFreeBlockIndexes[reservedFreeBlockIndex++]];
|
||
|
HeapBlockHeader* freeBlockHeader = (HeapBlockHeader*)freeBlock;
|
||
|
int freeBlockSize = freeBlockHeader->size;
|
||
|
|
||
|
memcpy(freeBlock, moveableBlock, moveableBlockSize + HEAP_BLOCK_OVERHEAD_SIZE);
|
||
|
heap->handles[freeBlockHeader->handle_index].data = freeBlock;
|
||
|
|
||
|
// Calculate remaining size of the free block after moving.
|
||
|
int remainingSize = freeBlockSize - moveableBlockSize;
|
||
|
if (remainingSize != 0) {
|
||
|
if (remainingSize < HEAP_BLOCK_MIN_SIZE) {
|
||
|
// The remaining size of the former free block is too small to
|
||
|
// become a new free block, merge it into the current one.
|
||
|
freeBlockHeader->size += remainingSize;
|
||
|
HeapBlockFooter* freeBlockFooter = (HeapBlockFooter*)(freeBlock + freeBlockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
freeBlockFooter->guard = HEAP_BLOCK_FOOTER_GUARD;
|
||
|
|
||
|
// The remaining size of the free block was merged into moveable
|
||
|
// block, update heap stats accordingly.
|
||
|
heap->freeSize -= remainingSize;
|
||
|
heap->moveableSize += remainingSize;
|
||
|
} else {
|
||
|
// The remaining size is enough for a new block. The current
|
||
|
// block is already properly formatted - it's header and
|
||
|
// footer was copied from moveable block. Since this was a valid
|
||
|
// free block it also has it's footer already in place. So the
|
||
|
// only thing left is header.
|
||
|
unsigned char* nextFreeBlock = freeBlock + freeBlockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
HeapBlockHeader* nextFreeBlockHeader = (HeapBlockHeader*)nextFreeBlock;
|
||
|
nextFreeBlockHeader->state = HEAP_BLOCK_STATE_FREE;
|
||
|
nextFreeBlockHeader->handle_index = -1;
|
||
|
nextFreeBlockHeader->size = remainingSize - HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
nextFreeBlockHeader->guard = HEAP_BLOCK_HEADER_GUARD;
|
||
|
|
||
|
heap->freeBlocks++;
|
||
|
heap->freeSize -= HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
heap->freeBlocks -= extent->blocksLength - 1;
|
||
|
heap->freeSize += (extent->blocksLength - 1) * HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
|
||
|
// Create one free block from entire moveable extent.
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)extent->data;
|
||
|
blockHeader->guard = HEAP_BLOCK_HEADER_GUARD;
|
||
|
blockHeader->size = extent->size + (extent->blocksLength - 1) * HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
blockHeader->state = HEAP_BLOCK_STATE_FREE;
|
||
|
blockHeader->handle_index = -1;
|
||
|
|
||
|
HeapBlockFooter* blockFooter = (HeapBlockFooter*)(extent->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD;
|
||
|
|
||
|
*blockPtr = extent->data;
|
||
|
|
||
|
return true;
|
||
|
|
||
|
system:
|
||
|
|
||
|
if (1) {
|
||
|
char stats[512];
|
||
|
if (heapPrintStats(heap, stats)) {
|
||
|
debugPrint("\n%s\n", stats);
|
||
|
}
|
||
|
|
||
|
if (a4 == 0) {
|
||
|
debugPrint("Allocating block from system memory...\n");
|
||
|
unsigned char* block = internal_malloc(size + HEAP_BLOCK_OVERHEAD_SIZE);
|
||
|
if (block == NULL) {
|
||
|
debugPrint("fatal error: internal_malloc() failed in heap_find_free_block()!\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)block;
|
||
|
blockHeader->guard = HEAP_BLOCK_HEADER_GUARD;
|
||
|
blockHeader->size = size;
|
||
|
blockHeader->state = HEAP_BLOCK_STATE_SYSTEM;
|
||
|
blockHeader->handle_index = -1;
|
||
|
|
||
|
HeapBlockFooter* blockFooter = (HeapBlockFooter*)(block + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD;
|
||
|
|
||
|
*blockPtr = block;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// Build list of pointers to moveable blocks in given extent.
|
||
|
//
|
||
|
// 0x453E80
|
||
|
bool heapBuildMoveableBlocksList(int extentIndex)
|
||
|
{
|
||
|
HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex]);
|
||
|
if (extent->moveableBlocksLength > gHeapMoveableBlocksLength) {
|
||
|
unsigned char** moveableBlocks = internal_realloc(gHeapMoveableBlocks, sizeof(*gHeapMoveableBlocks) * extent->moveableBlocksLength);
|
||
|
if (moveableBlocks == NULL) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
gHeapMoveableBlocks = moveableBlocks;
|
||
|
gHeapMoveableBlocksLength = extent->moveableBlocksLength;
|
||
|
}
|
||
|
|
||
|
unsigned char* ptr = extent->data;
|
||
|
int moveableBlockIndex = 0;
|
||
|
for (int index = 0; index < extent->blocksLength; index++) {
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr;
|
||
|
if (blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
gHeapMoveableBlocks[moveableBlockIndex++] = ptr;
|
||
|
}
|
||
|
ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
}
|
||
|
|
||
|
return moveableBlockIndex == extent->moveableBlocksLength;
|
||
|
}
|
||
|
|
||
|
// 0x453E74
|
||
|
int heapMoveableExtentsCompareBySize(const void* a1, const void* a2)
|
||
|
{
|
||
|
HeapMoveableExtent* v1 = (HeapMoveableExtent*)a1;
|
||
|
HeapMoveableExtent* v2 = (HeapMoveableExtent*)a2;
|
||
|
return v1->size - v2->size;
|
||
|
}
|
||
|
|
||
|
// 0x453BC4
|
||
|
bool heapBuildFreeBlocksList(Heap* heap)
|
||
|
{
|
||
|
if (heap->freeBlocks == 0) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (heap->freeBlocks > gHeapFreeBlocksLength) {
|
||
|
unsigned char** freeBlocks = internal_realloc(gHeapFreeBlocks, sizeof(*freeBlocks) * heap->freeBlocks);
|
||
|
if (freeBlocks == NULL) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
gHeapFreeBlocks = (unsigned char**)freeBlocks;
|
||
|
gHeapFreeBlocksLength = heap->freeBlocks;
|
||
|
}
|
||
|
|
||
|
int blocksLength = heap->moveableBlocks + heap->freeBlocks + heap->lockedBlocks;
|
||
|
|
||
|
unsigned char* ptr = heap->data;
|
||
|
|
||
|
int freeBlockIndex = 0;
|
||
|
while (blocksLength != 0) {
|
||
|
if (freeBlockIndex >= heap->freeBlocks) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr;
|
||
|
if (blockHeader->state == HEAP_BLOCK_STATE_FREE) {
|
||
|
// Join consecutive free blocks if any.
|
||
|
while (blocksLength > 1) {
|
||
|
// Grab next block and check if's a free block.
|
||
|
HeapBlockHeader* nextBlockHeader = (HeapBlockHeader*)(ptr + blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE);
|
||
|
if (nextBlockHeader->state != HEAP_BLOCK_STATE_FREE) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Accumulate it's size plus size of the overhead in the main
|
||
|
// block.
|
||
|
blockHeader->size += nextBlockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
|
||
|
// Update heap stats, the free size increased because we've just
|
||
|
// remove overhead for one block.
|
||
|
heap->freeBlocks--;
|
||
|
heap->freeSize += HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
|
||
|
blocksLength--;
|
||
|
}
|
||
|
|
||
|
gHeapFreeBlocks[freeBlockIndex++] = ptr;
|
||
|
}
|
||
|
|
||
|
// Move pointer to the header of the next block.
|
||
|
ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
|
||
|
blocksLength--;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// 0x453CC4
|
||
|
int heapBlockCompareBySize(const void* a1, const void* a2)
|
||
|
{
|
||
|
HeapBlockHeader* header1 = *(HeapBlockHeader**)a1;
|
||
|
HeapBlockHeader* header2 = *(HeapBlockHeader**)a2;
|
||
|
return header1->size - header2->size;
|
||
|
}
|
||
|
|
||
|
// 0x453CD0
|
||
|
bool heapBuildMoveableExtentsList(Heap* heap, int* moveableExtentsLengthPtr, int* maxBlocksLengthPtr)
|
||
|
{
|
||
|
// Calculate max number of extents. It's only possible when every
|
||
|
// free or moveable block is followed by locked block.
|
||
|
int maxExtentsCount = heap->moveableBlocks + heap->freeBlocks;
|
||
|
if (maxExtentsCount <= 2) {
|
||
|
debugPrint("<[couldn't build moveable list]>\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (maxExtentsCount > gHeapMoveableExtentsLength) {
|
||
|
HeapMoveableExtent* moveableExtents = internal_realloc(gHeapMoveableExtents, sizeof(*gHeapMoveableExtents) * maxExtentsCount);
|
||
|
if (moveableExtents == NULL) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
gHeapMoveableExtents = moveableExtents;
|
||
|
gHeapMoveableExtentsLength = maxExtentsCount;
|
||
|
}
|
||
|
|
||
|
unsigned char* ptr = heap->data;
|
||
|
int blocksLength = heap->moveableBlocks + heap->freeBlocks + heap->lockedBlocks;
|
||
|
int maxBlocksLength = 0;
|
||
|
int extentIndex = 0;
|
||
|
|
||
|
while (blocksLength != 0) {
|
||
|
if (extentIndex >= maxExtentsCount) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr;
|
||
|
if (blockHeader->state == HEAP_BLOCK_STATE_FREE || blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex++]);
|
||
|
extent->data = ptr;
|
||
|
extent->blocksLength = 1;
|
||
|
extent->moveableBlocksLength = 0;
|
||
|
extent->size = blockHeader->size;
|
||
|
|
||
|
if (blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
extent->moveableBlocksLength = 1;
|
||
|
}
|
||
|
|
||
|
// Calculate moveable extent stats from consecutive blocks.
|
||
|
while (blocksLength > 1) {
|
||
|
// Grab next block and check if's a free or moveable block.
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr;
|
||
|
HeapBlockHeader* nextBlockHeader = (HeapBlockHeader*)(ptr + blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE);
|
||
|
if (nextBlockHeader->state != HEAP_BLOCK_STATE_FREE && nextBlockHeader->state != HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Update extent stats.
|
||
|
extent->blocksLength++;
|
||
|
extent->size += nextBlockHeader->size;
|
||
|
|
||
|
if (nextBlockHeader->state == HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
extent->moveableBlocksLength++;
|
||
|
}
|
||
|
|
||
|
// Move pointer to the beginning of the next block.
|
||
|
ptr += (blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE);
|
||
|
|
||
|
blocksLength--;
|
||
|
}
|
||
|
|
||
|
if (extent->blocksLength > maxBlocksLength) {
|
||
|
maxBlocksLength = extent->blocksLength;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ptr might have been advanced during the loop above.
|
||
|
blockHeader = (HeapBlockHeader*)ptr;
|
||
|
ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
|
||
|
blocksLength--;
|
||
|
};
|
||
|
|
||
|
*moveableExtentsLengthPtr = extentIndex;
|
||
|
*maxBlocksLengthPtr = maxBlocksLength;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// 0x452FC4
|
||
|
bool heapValidate(Heap* heap)
|
||
|
{
|
||
|
debugPrint("Validating heap...\n");
|
||
|
|
||
|
int blocksCount = heap->freeBlocks + heap->moveableBlocks + heap->lockedBlocks;
|
||
|
unsigned char* ptr = heap->data;
|
||
|
|
||
|
int freeBlocks = 0;
|
||
|
int freeSize = 0;
|
||
|
int moveableBlocks = 0;
|
||
|
int moveableSize = 0;
|
||
|
int lockedBlocks = 0;
|
||
|
int lockedSize = 0;
|
||
|
|
||
|
for (int index = 0; index < blocksCount; index++) {
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr;
|
||
|
if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) {
|
||
|
debugPrint("Bad guard begin detected during validate.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
HeapBlockFooter* blockFooter = (HeapBlockFooter*)(ptr + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) {
|
||
|
debugPrint("Bad guard end detected during validate.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (blockHeader->state == HEAP_BLOCK_STATE_FREE) {
|
||
|
freeBlocks++;
|
||
|
freeSize += blockHeader->size;
|
||
|
} else if (blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) {
|
||
|
moveableBlocks++;
|
||
|
moveableSize += blockHeader->size;
|
||
|
} else if (blockHeader->state == HEAP_BLOCK_STATE_LOCKED) {
|
||
|
lockedBlocks++;
|
||
|
lockedSize += blockHeader->size;
|
||
|
}
|
||
|
|
||
|
if (index != blocksCount - 1) {
|
||
|
ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE;
|
||
|
if (ptr > (heap->data + heap->size)) {
|
||
|
debugPrint("Ran off end of heap during validate!\n");
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (freeBlocks != heap->freeBlocks) {
|
||
|
debugPrint("Invalid number of free blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (freeSize != heap->freeSize) {
|
||
|
debugPrint("Invalid size of free blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (moveableBlocks != heap->moveableBlocks) {
|
||
|
debugPrint("Invalid number of moveable blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (moveableSize != heap->moveableSize) {
|
||
|
debugPrint("Invalid size of moveable blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (lockedBlocks != heap->lockedBlocks) {
|
||
|
debugPrint("Invalid number of locked blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (lockedSize != heap->lockedSize) {
|
||
|
debugPrint("Invalid size of locked blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
debugPrint("Heap is O.K.\n");
|
||
|
|
||
|
int systemBlocks = 0;
|
||
|
int systemSize = 0;
|
||
|
|
||
|
for (int handleIndex = 0; handleIndex < heap->handlesLength; handleIndex++) {
|
||
|
HeapHandle* handle = &(heap->handles[handleIndex]);
|
||
|
if (handle->state != HEAP_HANDLE_STATE_INVALID && (handle->state & HEAP_BLOCK_STATE_SYSTEM) != 0) {
|
||
|
HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data;
|
||
|
if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) {
|
||
|
debugPrint("Bad guard begin detected in system block during validate.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE);
|
||
|
if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) {
|
||
|
debugPrint("Bad guard end detected in system block during validate.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
systemBlocks++;
|
||
|
systemSize += blockHeader->size;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (systemBlocks != heap->systemBlocks) {
|
||
|
debugPrint("Invalid number of system blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (systemSize != heap->systemSize) {
|
||
|
debugPrint("Invalid size of system blocks.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|