fallout2-ce/src/sfall_arrays.cc

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#include "sfall_arrays.h"
#include <assert.h>
#include <string.h>
#include <algorithm>
#include <memory>
#include <random>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "interpreter.h"
namespace fallout {
static constexpr ArrayId kInitialArrayId = 1;
#define ARRAY_MAX_STRING (255) // maximum length of string to be stored as array key or value
#define ARRAY_MAX_SIZE (100000) // maximum number of array elements,
// special actions for arrays using array_resize operator
#define ARRAY_ACTION_SORT (-2)
#define ARRAY_ACTION_RSORT (-3)
#define ARRAY_ACTION_REVERSE (-4)
#define ARRAY_ACTION_SHUFFLE (-5)
template <class T, typename Compare>
static void ListSort(std::vector<T>& arr, int type, Compare cmp)
{
switch (type) {
case ARRAY_ACTION_SORT: // sort ascending
std::sort(arr.begin(), arr.end(), cmp);
break;
case ARRAY_ACTION_RSORT: // sort descending
std::sort(arr.rbegin(), arr.rend(), cmp);
break;
case ARRAY_ACTION_REVERSE: // reverse elements
std::reverse(arr.rbegin(), arr.rend());
break;
case ARRAY_ACTION_SHUFFLE: // shuffle elements
std::random_device rd;
std::mt19937 g(rd());
std::shuffle(arr.begin(), arr.end(), g);
break;
}
}
enum class ArrayElementType {
INT,
FLOAT,
STRING,
POINTER
};
/**
* This is mostly the same as ProgramValue but it owns strings.
*
* This is done because when we pop dynamic string element from
* the stack we decrease ref count for this string and it memory
* can be freed.
*
* In theory arrays can be shared between programs so we also
* have to copy static strings.
*
*/
class ArrayElement {
public:
ArrayElement()
: type(ArrayElementType::INT)
, value({ 0 })
{
}
ArrayElement(const ArrayElement& other) = delete;
ArrayElement& operator=(const ArrayElement& rhs) = delete;
ArrayElement(ArrayElement&& other) noexcept
: type(ArrayElementType::INT)
, value({ 0 })
{
std::swap(type, other.type);
std::swap(value, other.value);
}
ArrayElement& operator=(ArrayElement&& other) noexcept
{
std::swap(type, other.type);
std::swap(value, other.value);
return *this;
}
ArrayElement(ProgramValue programValue, Program* program)
{
switch (programValue.opcode) {
case VALUE_TYPE_INT:
type = ArrayElementType::INT;
value.integerValue = programValue.integerValue;
break;
case VALUE_TYPE_FLOAT:
type = ArrayElementType::FLOAT;
value.floatValue = programValue.floatValue;
break;
case VALUE_TYPE_PTR:
type = ArrayElementType::POINTER;
value.pointerValue = programValue.pointerValue;
break;
case VALUE_TYPE_STRING:
case VALUE_TYPE_DYNAMIC_STRING:
setString(programGetString(program, programValue.opcode, programValue.integerValue), -1);
break;
default:
type = ArrayElementType::INT;
value.integerValue = 0;
break;
}
}
ArrayElement(const char* str)
{
setString(str, -1);
}
ArrayElement(const char* str, size_t sLen)
{
setString(str, sLen);
}
ProgramValue toValue(Program* program) const
{
ProgramValue out;
switch (type) {
case ArrayElementType::INT:
out.opcode = VALUE_TYPE_INT;
out.integerValue = value.integerValue;
break;
case ArrayElementType::FLOAT:
out.opcode = VALUE_TYPE_FLOAT;
out.floatValue = value.floatValue;
break;
case ArrayElementType::POINTER:
out.opcode = VALUE_TYPE_PTR;
out.pointerValue = value.pointerValue;
break;
case ArrayElementType::STRING:
out.opcode = VALUE_TYPE_DYNAMIC_STRING;
out.integerValue = programPushString(program, value.stringValue);
break;
}
return out;
}
bool operator<(ArrayElement const& other) const
{
if (type != other.type) {
return type < other.type;
}
switch (type) {
case ArrayElementType::INT:
return value.integerValue < other.value.integerValue;
case ArrayElementType::FLOAT:
return value.floatValue < other.value.floatValue;
case ArrayElementType::POINTER:
return value.pointerValue < other.value.pointerValue;
case ArrayElementType::STRING:
return strcmp(value.stringValue, other.value.stringValue) < 0;
default:
return false;
}
}
bool operator==(ArrayElement const& other) const
{
if (type != other.type) {
return false;
}
switch (type) {
case ArrayElementType::INT:
return value.integerValue == other.value.integerValue;
case ArrayElementType::FLOAT:
return value.floatValue == other.value.floatValue;
case ArrayElementType::POINTER:
return value.pointerValue == other.value.pointerValue;
case ArrayElementType::STRING:
return strcmp(value.stringValue, other.value.stringValue) == 0;
default:
return false;
}
}
~ArrayElement()
{
if (type == ArrayElementType::STRING) {
free(value.stringValue);
}
}
private:
void setString(const char* str, size_t sLen)
{
type = ArrayElementType::STRING;
if (sLen == -1) {
sLen = strlen(str);
}
if (sLen >= ARRAY_MAX_STRING) {
sLen = ARRAY_MAX_STRING - 1; // memory safety
}
value.stringValue = (char*)malloc(sLen + 1);
memcpy(value.stringValue, str, sLen);
value.stringValue[sLen] = '\0';
}
ArrayElementType type;
union {
int integerValue;
float floatValue;
char* stringValue;
void* pointerValue;
} value;
};
class SFallArray {
public:
SFallArray(unsigned int flags)
: flags(flags)
{
}
virtual ~SFallArray() = default;
virtual ProgramValue GetArrayKey(int index, Program* program) = 0;
virtual ProgramValue GetArray(const ProgramValue& key, Program* program) = 0;
virtual void SetArray(const ProgramValue& key, const ProgramValue& val, bool allowUnset, Program* program) = 0;
virtual void SetArray(const ProgramValue& key, ArrayElement&& val, bool allowUnset) = 0;
virtual void ResizeArray(int newLen) = 0;
virtual ProgramValue ScanArray(const ProgramValue& value, Program* program) = 0;
virtual int size() = 0;
bool isReadOnly() const
{
return (flags & SFALL_ARRAYFLAG_CONSTVAL) != 0;
}
protected:
unsigned int flags;
};
class SFallArrayList : public SFallArray {
public:
SFallArrayList() = delete;
SFallArrayList(unsigned int len, unsigned int flags)
: SFallArray(flags)
{
values.resize(len);
}
int size()
{
return static_cast<int>(values.size());
}
ProgramValue GetArrayKey(int index, Program* program)
{
if (index < -1 || index > size()) {
return ProgramValue(0);
}
if (index == -1) { // special index to indicate if array is associative
return ProgramValue(0);
}
return ProgramValue(index);
}
ProgramValue GetArray(const ProgramValue& key, Program* program)
{
auto index = key.asInt();
if (index < 0 || index >= size()) {
return ProgramValue(0);
}
return values[index].toValue(program);
}
void SetArray(const ProgramValue& key, const ProgramValue& val, bool allowUnset, Program* program)
{
SetArray(key, ArrayElement { val, program }, allowUnset);
}
void SetArray(const ProgramValue& key, ArrayElement&& val, bool allowUnset)
{
if (key.isInt()) {
auto index = key.asInt();
if (index >= 0 && index < size()) {
std::swap(values[index], val);
}
}
}
void ResizeArray(int newLen)
{
if (newLen == -1 || size() == newLen) {
return;
}
if (newLen == 0) {
values.clear();
} else if (newLen > 0) {
if (newLen > ARRAY_MAX_SIZE) {
newLen = ARRAY_MAX_SIZE; // safety
}
values.resize(newLen);
} else if (newLen >= ARRAY_ACTION_SHUFFLE) {
ListSort(values, newLen, std::less<ArrayElement>());
}
}
ProgramValue ScanArray(const ProgramValue& value, Program* program)
{
auto element = ArrayElement { value, program };
for (int i = 0; i < size(); i++) {
if (element == values[i]) {
return ProgramValue(i);
}
}
return ProgramValue(-1);
}
private:
std::vector<ArrayElement> values;
};
class SFallArrayAssoc : public SFallArray {
public:
SFallArrayAssoc() = delete;
SFallArrayAssoc(unsigned int flags)
: SFallArray(flags)
{
}
int size()
{
return static_cast<int>(pairs.size());
}
ProgramValue GetArrayKey(int index, Program* program)
{
if (index < -1 || index > size()) {
return ProgramValue(0);
}
if (index == -1) { // special index to indicate if array is associative
return ProgramValue(1);
}
return pairs[index].key.toValue(program);
}
ProgramValue GetArray(const ProgramValue& key, Program* program)
{
auto keyEl = ArrayElement { key, program };
auto it = std::find_if(pairs.begin(), pairs.end(), [&keyEl](const KeyValuePair& pair) -> bool {
return pair.key == keyEl;
});
if (it == pairs.end()) {
return ProgramValue(0);
}
auto index = it - pairs.begin();
return pairs[index].value.toValue(program);
}
void SetArray(const ProgramValue& key, const ProgramValue& val, bool allowUnset, Program* program)
{
auto keyEl = ArrayElement { key, program };
auto it = std::find_if(pairs.begin(), pairs.end(), [&keyEl](const KeyValuePair& pair) -> bool {
return pair.key == keyEl;
});
if (it != pairs.end() && isReadOnly()) {
// don't update value of key
return;
}
if (allowUnset && !isReadOnly() && val.isInt() && val.asInt() == 0) {
// after assigning zero to a key, no need to store it, because "get_array" returns 0 for non-existent keys: try unset
if (it != pairs.end()) {
pairs.erase(it);
}
} else {
if (it == pairs.end()) {
// size check
if (size() >= ARRAY_MAX_SIZE) {
return;
}
pairs.push_back(KeyValuePair { std::move(keyEl), ArrayElement { val, program } });
} else {
auto index = it - pairs.begin();
pairs[index].value = ArrayElement { val, program };
}
}
}
void SetArray(const ProgramValue& key, ArrayElement&& val, bool allowUnset)
{
assert(false && "This method is not used for associative arrays thus it is not implemented");
}
void ResizeArray(int newLen)
{
if (newLen == -1 || size() == newLen) {
return;
}
// only allow to reduce number of elements (adding range of elements is meaningless for maps)
if (newLen >= 0 && newLen < size()) {
pairs.resize(newLen);
} else if (newLen < 0) {
if (newLen < (ARRAY_ACTION_SHUFFLE - 2)) return;
MapSort(newLen);
}
}
ProgramValue ScanArray(const ProgramValue& value, Program* program)
{
auto valueEl = ArrayElement { value, program };
auto it = std::find_if(pairs.begin(), pairs.end(), [&valueEl](const KeyValuePair& pair) {
return pair.value == valueEl;
});
if (it == pairs.end()) {
return ProgramValue(-1);
}
return it->key.toValue(program);
}
private:
struct KeyValuePair {
ArrayElement key;
ArrayElement value;
};
void MapSort(int type)
{
bool sortByValue = false;
if (type < ARRAY_ACTION_SHUFFLE) {
type += 4;
sortByValue = true;
}
if (sortByValue) {
ListSort(pairs, type, [](const KeyValuePair& a, const KeyValuePair& b) -> bool {
return a.value < b.value;
});
} else {
ListSort(pairs, type, [](const KeyValuePair& a, const KeyValuePair& b) -> bool {
return a.key < b.key;
});
}
}
std::vector<KeyValuePair> pairs;
};
struct SfallArraysState {
std::unordered_map<ArrayId, std::unique_ptr<SFallArray>> arrays;
std::unordered_set<ArrayId> temporaryArrayIds;
int nextArrayId = kInitialArrayId;
};
static SfallArraysState* _state = nullptr;
bool sfallArraysInit()
{
_state = new (std::nothrow) SfallArraysState();
if (_state == nullptr) {
return false;
}
return true;
}
void sfallArraysReset()
{
if (_state != nullptr) {
_state->arrays.clear();
_state->temporaryArrayIds.clear();
_state->nextArrayId = kInitialArrayId;
}
}
void sfallArraysExit()
{
if (_state != nullptr) {
delete _state;
}
}
ArrayId CreateArray(int len, unsigned int flags)
{
flags = (flags & ~1); // reset 1 bit
if (len < 0) {
flags |= SFALL_ARRAYFLAG_ASSOC;
} else if (len > ARRAY_MAX_SIZE) {
len = ARRAY_MAX_SIZE; // safecheck
}
ArrayId arrayId = _state->nextArrayId++;
if (flags & SFALL_ARRAYFLAG_ASSOC) {
_state->arrays.emplace(std::make_pair(arrayId, std::make_unique<SFallArrayAssoc>(flags)));
} else {
_state->arrays.emplace(std::make_pair(arrayId, std::make_unique<SFallArrayList>(len, flags)));
}
return arrayId;
}
ArrayId CreateTempArray(int len, unsigned int flags)
{
ArrayId arrayId = CreateArray(len, flags);
_state->temporaryArrayIds.insert(arrayId);
return arrayId;
}
SFallArray* get_array_by_id(ArrayId arrayId)
{
auto it = _state->arrays.find(arrayId);
if (it == _state->arrays.end()) {
return nullptr;
}
return it->second.get();
}
ProgramValue GetArrayKey(ArrayId arrayId, int index, Program* program)
{
auto arr = get_array_by_id(arrayId);
if (arr == nullptr) {
return ProgramValue(0);
}
return arr->GetArrayKey(index, program);
}
int LenArray(ArrayId arrayId)
{
auto arr = get_array_by_id(arrayId);
if (arr == nullptr) {
return -1;
}
return arr->size();
}
ProgramValue GetArray(ArrayId arrayId, const ProgramValue& key, Program* program)
{
auto arr = get_array_by_id(arrayId);
if (arr == nullptr) {
return ProgramValue(0);
}
return arr->GetArray(key, program);
}
void SetArray(ArrayId arrayId, const ProgramValue& key, const ProgramValue& val, bool allowUnset, Program* program)
{
auto arr = get_array_by_id(arrayId);
if (arr == nullptr) {
return;
}
arr->SetArray(key, val, allowUnset, program);
}
void FreeArray(ArrayId arrayId)
{
// TODO: remove from saved_arrays
_state->arrays.erase(arrayId);
}
void FixArray(ArrayId arrayId)
{
_state->temporaryArrayIds.erase(arrayId);
}
void DeleteAllTempArrays()
{
for (auto it = _state->temporaryArrayIds.begin(); it != _state->temporaryArrayIds.end(); ++it) {
FreeArray(*it);
}
_state->temporaryArrayIds.clear();
}
void ResizeArray(ArrayId arrayId, int newLen)
{
auto arr = get_array_by_id(arrayId);
if (arr == nullptr) {
return;
}
arr->ResizeArray(newLen);
}
int StackArray(const ProgramValue& key, const ProgramValue& val, Program* program)
{
// CE: Sfall uses eponymous global variable which is always the id of the
// last created array.
ArrayId stackArrayId = _state->nextArrayId - 1;
auto arr = get_array_by_id(stackArrayId);
if (arr == nullptr) {
return 0;
}
auto size = arr->size();
if (size >= ARRAY_MAX_SIZE) {
return 0;
}
if (key.asInt() >= size) {
arr->ResizeArray(size + 1);
}
SetArray(stackArrayId, key, val, false, program);
return 0;
}
ProgramValue ScanArray(ArrayId arrayId, const ProgramValue& val, Program* program)
{
auto arr = get_array_by_id(arrayId);
if (arr == nullptr) {
return ProgramValue(-1);
}
return arr->ScanArray(val, program);
}
ArrayId StringSplit(const char* str, const char* split)
{
size_t splitLen = strlen(split);
ArrayId arrayId = CreateTempArray(0, 0);
auto arr = get_array_by_id(arrayId);
if (splitLen == 0) {
int count = static_cast<int>(strlen(str));
arr->ResizeArray(count);
for (int i = 0; i < count; i++) {
arr->SetArray(ProgramValue { i }, ArrayElement { &str[i], 1 }, false);
}
} else {
int count = 1;
const char* ptr = str;
while (true) {
const char* newptr = strstr(ptr, split);
if (newptr == nullptr) {
break;
}
count++;
ptr = newptr + splitLen;
}
arr->ResizeArray(count);
count = 0;
ptr = str;
while (true) {
const char* newptr = strstr(ptr, split);
size_t len = (newptr != nullptr) ? newptr - ptr : strlen(ptr);
arr->SetArray(ProgramValue { count }, ArrayElement { ptr, len }, false);
if (newptr == nullptr) {
break;
}
count++;
ptr = newptr + splitLen;
}
}
return arrayId;
}
} // namespace fallout