fallout2-ce/src/mmx.cc

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#include "mmx.h"
#include "core.h"
#include <string.h>
// Return `true` if CPU supports MMX.
//
// 0x4E08A0
bool mmxIsSupported()
{
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return SDL_HasMMX() == SDL_TRUE;
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}
// 0x4E0DB0
void mmxBlit(unsigned char* dest, int destPitch, unsigned char* src, int srcPitch, int width, int height)
{
if (gMmxEnabled) {
// TODO: Blit with MMX.
gMmxEnabled = false;
mmxBlit(dest, destPitch, src, srcPitch, width, height);
gMmxEnabled = true;
} else {
for (int y = 0; y < height; y++) {
memcpy(dest, src, width);
dest += destPitch;
src += srcPitch;
}
}
}
// 0x4E0ED5
void mmxBlitTrans(unsigned char* dest, int destPitch, unsigned char* src, int srcPitch, int width, int height)
{
if (gMmxEnabled) {
// TODO: Blit with MMX.
gMmxEnabled = false;
mmxBlitTrans(dest, destPitch, src, srcPitch, width, height);
gMmxEnabled = true;
} else {
int destSkip = destPitch - width;
int srcSkip = srcPitch - width;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
unsigned char c = *src++;
if (c != 0) {
*dest = c;
}
dest++;
}
src += srcSkip;
dest += destSkip;
}
}
}