967 lines
20 KiB
C
Executable File
967 lines
20 KiB
C
Executable File
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <errno.h>
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#ifdef __BEOS__
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#include <endian.h>
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#endif
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#include "duke3d.h"
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char *mymembuf;
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char MusicPtr[72000];
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short global_random;
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short neartagsector, neartagwall, neartagsprite;
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long gc,neartaghitdist,lockclock,max_player_health,max_armour_amount,max_ammo_amount[MAX_WEAPONS];
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// long temp_data[MAXSPRITES][6];
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struct weaponhit hittype[MAXSPRITES];
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short spriteq[1024],spriteqloc,spriteqamount=64;
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// ported build engine has this, too. --ryan.
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#if PLATFORM_DOS
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short moustat = 0;
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#endif
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struct animwalltype animwall[MAXANIMWALLS];
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short numanimwalls;
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long *animateptr[MAXANIMATES], animategoal[MAXANIMATES], animatevel[MAXANIMATES], animatecnt;
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// long oanimateval[MAXANIMATES];
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short animatesect[MAXANIMATES];
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long msx[2048],msy[2048];
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short cyclers[MAXCYCLERS][6],numcyclers;
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char fta_quotes[NUMOFFIRSTTIMEACTIVE][64];
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unsigned char tempbuf[2048], packbuf[576];
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char buf[80];
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short camsprite;
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short mirrorwall[64], mirrorsector[64], mirrorcnt;
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int current_menu;
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char betaname[80];
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char level_names[44][33],level_file_names[44][128];
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long partime[44],designertime[44];
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char volume_names[4][33];
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char skill_names[5][33];
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volatile long checksume;
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long soundsiz[NUM_SOUNDS];
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short soundps[NUM_SOUNDS],soundpe[NUM_SOUNDS],soundvo[NUM_SOUNDS];
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char soundm[NUM_SOUNDS],soundpr[NUM_SOUNDS];
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char sounds[NUM_SOUNDS][14];
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short title_zoom;
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fx_device device;
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SAMPLE Sound[ NUM_SOUNDS ];
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SOUNDOWNER SoundOwner[NUM_SOUNDS][4];
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char numplayersprites,loadfromgrouponly,earthquaketime;
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long fricxv,fricyv;
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struct player_orig po[MAXPLAYERS];
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struct player_struct ps[MAXPLAYERS];
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struct user_defs ud;
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char pus, pub;
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char syncstat, syncval[MAXPLAYERS][MOVEFIFOSIZ];
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long syncvalhead[MAXPLAYERS], syncvaltail, syncvaltottail;
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input sync[MAXPLAYERS], loc;
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input recsync[RECSYNCBUFSIZ];
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long avgfvel, avgsvel, avgavel, avghorz, avgbits;
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input inputfifo[MOVEFIFOSIZ][MAXPLAYERS];
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input recsync[RECSYNCBUFSIZ];
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long movefifosendplc;
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//Multiplayer syncing variables
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short screenpeek;
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long movefifoend[MAXPLAYERS];
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//Game recording variables
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char playerreadyflag[MAXPLAYERS],ready2send;
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char playerquitflag[MAXPLAYERS];
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long vel, svel, angvel, horiz, ototalclock, respawnactortime=768, respawnitemtime=768, groupfile;
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long script[MAXSCRIPTSIZE],*scriptptr,*insptr,*labelcode,labelcnt;
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long *actorscrptr[MAXTILES],*parsing_actor;
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char *label,*textptr,error,warning,killit_flag;
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char *music_pointer;
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char actortype[MAXTILES];
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char display_mirror,typebuflen,typebuf[41];
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char music_fn[4][11][13],music_select;
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char env_music_fn[4][13];
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char rtsplaying;
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short weaponsandammosprites[15] = {
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RPGSPRITE,
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CHAINGUNSPRITE,
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DEVISTATORAMMO,
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RPGAMMO,
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RPGAMMO,
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JETPACK,
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SHIELD,
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FIRSTAID,
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STEROIDS,
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RPGAMMO,
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RPGAMMO,
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RPGSPRITE,
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RPGAMMO,
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FREEZESPRITE,
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FREEZEAMMO
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};
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long impact_damage;
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//GLOBAL.C - replace the end "my's" with this
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long myx, omyx, myxvel, myy, omyy, myyvel, myz, omyz, myzvel;
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short myhoriz, omyhoriz, myhorizoff, omyhorizoff;
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short myang, omyang, mycursectnum, myjumpingcounter,frags[MAXPLAYERS][MAXPLAYERS];
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char myjumpingtoggle, myonground, myhardlanding, myreturntocenter;
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signed char multiwho, multipos, multiwhat, multiflag;
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long fakemovefifoplc,movefifoplc;
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long myxbak[MOVEFIFOSIZ], myybak[MOVEFIFOSIZ], myzbak[MOVEFIFOSIZ];
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long myhorizbak[MOVEFIFOSIZ],dukefriction = 0xcc00, show_shareware;
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short myangbak[MOVEFIFOSIZ];
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char myname[32],camerashitable,freezerhurtowner=0,lasermode;
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// CTW - MODIFICATION
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// char networkmode = 255, movesperpacket = 1,gamequit = 0,playonten = 0,everyothertime;
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char networkmode = 255, movesperpacket = 1,gamequit = 0,everyothertime;
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// CTW END - MODIFICATION
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long numfreezebounces=3,rpgblastradius,pipebombblastradius,tripbombblastradius,shrinkerblastradius,morterblastradius,bouncemineblastradius,seenineblastradius;
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STATUSBARTYPE sbar;
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long myminlag[MAXPLAYERS], mymaxlag, otherminlag, bufferjitter = 1;
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short numclouds,clouds[128],cloudx[128],cloudy[128];
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long cloudtotalclock = 0,totalmemory = 0;
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long numinterpolations = 0, startofdynamicinterpolations = 0;
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long oldipos[MAXINTERPOLATIONS];
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long bakipos[MAXINTERPOLATIONS];
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long *curipos[MAXINTERPOLATIONS];
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static char ApogeePath[256];
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// portability stuff. --ryan.
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// A good portion of this was ripped from GPL'd Rise of the Triad. --ryan.
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void FixFilePath(char *filename)
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{
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#if defined(PLATFORM_UNIX) && !defined(DC)
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char *ptr;
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char *lastsep = filename;
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if ((!filename) || (*filename == '\0'))
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return;
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if (access(filename, F_OK) == 0) /* File exists; we're good to go. */
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return;
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for (ptr = filename; 1; ptr++)
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{
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if (*ptr == '\\')
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*ptr = PATH_SEP_CHAR;
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if ((*ptr == PATH_SEP_CHAR) || (*ptr == '\0'))
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{
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char pch = *ptr;
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struct dirent *dent = NULL;
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DIR *dir;
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if ((pch == PATH_SEP_CHAR) && (*(ptr + 1) == '\0'))
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return; /* eos is pathsep; we're done. */
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if (lastsep == ptr)
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continue; /* absolute path; skip to next one. */
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*ptr = '\0';
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if (lastsep == filename) {
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dir = opendir((*lastsep == PATH_SEP_CHAR) ? ROOTDIR : CURDIR);
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if (*lastsep == PATH_SEP_CHAR) {
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lastsep++;
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}
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}
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else
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{
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*lastsep = '\0';
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dir = opendir(filename);
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*lastsep = PATH_SEP_CHAR;
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lastsep++;
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}
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if (dir == NULL)
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{
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*ptr = PATH_SEP_CHAR;
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return; /* maybe dir doesn't exist? give up. */
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}
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while ((dent = readdir(dir)) != NULL)
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{
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if (strcasecmp(dent->d_name, lastsep) == 0)
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{
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/* found match; replace it. */
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strcpy(lastsep, dent->d_name);
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break;
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}
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}
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closedir(dir);
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*ptr = pch;
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lastsep = ptr;
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if (dent == NULL)
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return; /* no match. oh well. */
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if (pch == '\0') /* eos? */
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return;
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}
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}
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#endif
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}
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#if PLATFORM_DOS
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/* no-op. */
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#elif PLATFORM_WIN32
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int _dos_findfirst(char *filename, int x, struct find_t *f)
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{
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long rc = _findfirst(filename, &f->data);
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f->handle = rc;
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if (rc != -1)
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{
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strncpy(f->name, f->data.name, sizeof (f->name) - 1);
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f->name[sizeof (f->name) - 1] = '\0';
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return(0);
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}
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return(1);
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}
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int _dos_findnext(struct find_t *f)
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{
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int rc = 0;
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if (f->handle == -1)
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return(1); /* invalid handle. */
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rc = _findnext(f->handle, &f->data);
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if (rc == -1)
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{
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_findclose(f->handle);
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f->handle = -1;
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return(1);
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}
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strncpy(f->name, f->data.name, sizeof (f->name) - 1);
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f->name[sizeof (f->name) - 1] = '\0';
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return(0);
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}
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#elif PLATFORM_UNIX
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int _dos_findfirst(char *filename, int x, struct find_t *f)
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{
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char *ptr;
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if (strlen(filename) >= sizeof (f->pattern))
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return(1);
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strcpy(f->pattern, filename);
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FixFilePath(f->pattern);
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ptr = strrchr(f->pattern, PATH_SEP_CHAR);
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if (ptr == NULL)
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{
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ptr = filename;
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f->dir = opendir(CURDIR);
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}
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else
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{
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*ptr = '\0';
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f->dir = opendir(f->pattern);
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memmove(f->pattern, ptr + 1, strlen(ptr + 1) + 1);
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}
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return(_dos_findnext(f));
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}
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static int check_pattern_nocase(const char *x, const char *y)
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{
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if ((x == NULL) || (y == NULL))
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return(0); /* not a match. */
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while ((*x) && (*y))
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{
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if (*x == '*')
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{
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x++;
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while (*y != '\0')
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{
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if (toupper((int) *x) == toupper((int) *y))
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break;
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y++;
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}
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}
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else if (*x == '?')
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{
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if (*y == '\0')
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return(0); /* anything but EOS is okay. */
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}
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else
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{
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if (toupper((int) *x) != toupper((int) *y))
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return(0); /* not a match. */
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}
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x++;
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y++;
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}
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return(*x == *y); /* it's a match (both should be EOS). */
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}
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int _dos_findnext(struct find_t *f)
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{
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struct dirent *dent;
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if (f->dir == NULL)
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return(1); /* no such dir or we're just done searching. */
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while ((dent = readdir(f->dir)) != NULL)
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{
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if (check_pattern_nocase(f->pattern, dent->d_name))
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{
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if (strlen(dent->d_name) < sizeof (f->name))
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{
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strcpy(f->name, dent->d_name);
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return(0); /* match. */
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}
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}
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}
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closedir(f->dir);
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f->dir = NULL;
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return(1); /* no match in whole directory. */
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}
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#else
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#error please define for your platform.
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#endif
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#if !PLATFORM_DOS
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void _dos_getdate(struct dosdate_t *date)
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{
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time_t curtime = time(NULL);
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struct tm *tm;
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if (date == NULL) {
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return;
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}
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memset(date, 0, sizeof(struct dosdate_t));
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if ((tm = localtime(&curtime)) != NULL) {
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date->day = tm->tm_mday;
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date->month = tm->tm_mon + 1;
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date->year = tm->tm_year + 1900;
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date->dayofweek = tm->tm_wday + 1;
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}
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}
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#endif
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int FindDistance2D(int ix, int iy)
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{
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int t;
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ix= abs(ix); /* absolute values */
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iy= abs(iy);
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if (ix<iy)
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{
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int tmp = ix;
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ix = iy;
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iy = tmp;
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}
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t = iy + (iy>>1);
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return (ix - (ix>>5) - (ix>>7) + (t>>2) + (t>>6));
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}
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int FindDistance3D(int ix, int iy, int iz)
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{
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int t;
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ix= abs(ix); /* absolute values */
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iy= abs(iy);
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iz= abs(iz);
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if (ix<iy)
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{
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int tmp = ix;
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ix = iy;
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iy = tmp;
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}
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if (ix<iz)
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{
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int tmp = ix;
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ix = iz;
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iz = tmp;
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}
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t = iy + iz;
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return (ix - (ix>>4) + (t>>2) + (t>>3));
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}
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void Error (char *error, ...)
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{
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char msgbuf[300];
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va_list argptr;
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static int inerror = 0;
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inerror++;
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if (inerror > 1)
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return;
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#if USE_SDL
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SDL_Quit();
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#endif
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va_start (argptr, error);
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vfprintf(stderr, error, argptr);
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va_end (argptr);
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exit (1);
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}
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int32 SafeOpenAppend (const char *_filename, int32 filetype)
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{
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int handle;
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char filename[MAX_PATH];
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strncpy(filename, _filename, sizeof (filename));
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filename[sizeof (filename) - 1] = '\0';
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FixFilePath(filename);
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handle = open(filename,O_RDWR | O_BINARY | O_CREAT | O_APPEND
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, S_IREAD | S_IWRITE);
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if (handle == -1)
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Error ("Error opening for append %s: %s",filename,strerror(errno));
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return handle;
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}
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boolean SafeFileExists ( const char * _filename )
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{
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char filename[MAX_PATH];
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strncpy(filename, _filename, sizeof (filename));
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filename[sizeof (filename) - 1] = '\0';
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FixFilePath(filename);
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return(access(filename, F_OK) == 0);
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}
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int32 SafeOpenWrite (const char *_filename, int32 filetype)
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{
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int handle;
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char filename[MAX_PATH];
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strncpy(filename, _filename, sizeof (filename));
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filename[sizeof (filename) - 1] = '\0';
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FixFilePath(filename);
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handle = open(filename,O_RDWR | O_BINARY | O_CREAT | O_TRUNC
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, S_IREAD | S_IWRITE);
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if (handle == -1)
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Error ("Error opening %s: %s",filename,strerror(errno));
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return handle;
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}
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int32 SafeOpenRead (const char *_filename, int32 filetype)
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{
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int handle;
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char filename[MAX_PATH];
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strncpy(filename, _filename, sizeof (filename));
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filename[sizeof (filename) - 1] = '\0';
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FixFilePath(filename);
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handle = open(filename,O_RDONLY | O_BINARY);
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if (handle == -1)
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Error ("Error opening %s: %s",filename,strerror(errno));
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return handle;
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}
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void SafeRead (int32 handle, void *buffer, int32 count)
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{
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unsigned iocount;
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while (count)
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{
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iocount = count > 0x8000 ? 0x8000 : count;
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if (read (handle,buffer,iocount) != (int)iocount)
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Error ("File read failure reading %ld bytes",count);
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buffer = (void *)( (byte *)buffer + iocount );
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count -= iocount;
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}
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}
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void SafeWrite (int32 handle, void *buffer, int32 count)
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{
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unsigned iocount;
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|
|
while (count)
|
|
{
|
|
iocount = count > 0x8000 ? 0x8000 : count;
|
|
if (write (handle,buffer,iocount) != (int)iocount)
|
|
Error ("File write failure writing %ld bytes",count);
|
|
buffer = (void *)( (byte *)buffer + iocount );
|
|
count -= iocount;
|
|
}
|
|
}
|
|
|
|
|
|
void GetPathFromEnvironment( char *fullname, int32 length, const char *filename )
|
|
{
|
|
snprintf(fullname, length-1, "%s%s", ApogeePath, filename);
|
|
}
|
|
|
|
void SafeWriteString (int handle, char * buffer)
|
|
{
|
|
unsigned iocount;
|
|
|
|
iocount=strlen(buffer);
|
|
if (write (handle,buffer,iocount) != (int)iocount)
|
|
Error ("File write string failure writing %s\n",buffer);
|
|
}
|
|
|
|
void *SafeMalloc (long size)
|
|
{
|
|
void *ptr;
|
|
|
|
#if 0
|
|
if (zonememorystarted==false)
|
|
Error("Called SafeMalloc without starting zone memory\n");
|
|
ptr = Z_Malloc (size,PU_STATIC,NULL);
|
|
#else
|
|
ptr = malloc(size);
|
|
#endif
|
|
|
|
if (!ptr)
|
|
Error ("SafeMalloc failure for %lu bytes",size);
|
|
|
|
return ptr;
|
|
}
|
|
|
|
void SafeRealloc (void **x, int32 size)
|
|
{
|
|
void *ptr;
|
|
|
|
#if 0
|
|
if (zonememorystarted==false)
|
|
Error("Called SafeMalloc without starting zone memory\n");
|
|
ptr = Z_Malloc (size,PU_STATIC,NULL);
|
|
#else
|
|
ptr = realloc(*x, size);
|
|
#endif
|
|
|
|
if (!ptr)
|
|
Error ("SafeRealloc failure for %lu bytes",size);
|
|
|
|
*x = ptr;
|
|
}
|
|
|
|
void *SafeLevelMalloc (long size)
|
|
{
|
|
void *ptr;
|
|
|
|
#if 0
|
|
if (zonememorystarted==false)
|
|
Error("Called SafeLevelMalloc without starting zone memory\n");
|
|
ptr = Z_LevelMalloc (size,PU_STATIC,NULL);
|
|
#else
|
|
ptr = malloc(size);
|
|
#endif
|
|
|
|
if (!ptr)
|
|
Error ("SafeLevelMalloc failure for %lu bytes",size);
|
|
|
|
return ptr;
|
|
}
|
|
|
|
void SafeFree (void * ptr)
|
|
{
|
|
if ( ptr == NULL )
|
|
Error ("SafeFree : Tried to free a freed pointer\n");
|
|
|
|
#if 0
|
|
Z_Free (ptr);
|
|
#else
|
|
free(ptr);
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifndef LITTLE_ENDIAN
|
|
#define LITTLE_ENDIAN 1234
|
|
#endif
|
|
|
|
#ifndef BIG_ENDIAN
|
|
#define BIG_ENDIAN 4321
|
|
#endif
|
|
|
|
#if PLATFORM_DOS
|
|
#ifndef BYTE_ORDER
|
|
#define BYTE_ORDER LITTLE_ENDIAN
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef PLATFORM_WIN32
|
|
#define BYTE_ORDER LITTLE_ENDIAN
|
|
#endif
|
|
|
|
#ifdef _LITTLE_ENDIAN
|
|
#define BYTE_ORDER LITTLE_ENDIAN
|
|
#elif defined(_BIG_ENDIAN)
|
|
#define BYTE_ORDER BIG_ENDIAN
|
|
#endif
|
|
|
|
#ifndef BYTE_ORDER
|
|
#error Please define your platform.
|
|
#endif
|
|
|
|
#if (BYTE_ORDER == LITTLE_ENDIAN)
|
|
#define KeepShort IntelShort
|
|
#define SwapShort MotoShort
|
|
#define KeepLong IntelLong
|
|
#define SwapLong MotoLong
|
|
#else
|
|
#define KeepShort MotoShort
|
|
#define SwapShort IntelShort
|
|
#define KeepLong MotoLong
|
|
#define SwapLong IntelLong
|
|
#endif
|
|
|
|
short SwapShort (short l)
|
|
{
|
|
byte b1,b2;
|
|
|
|
b1 = l&255;
|
|
b2 = (l>>8)&255;
|
|
|
|
return (b1<<8) + b2;
|
|
}
|
|
|
|
short KeepShort (short l)
|
|
{
|
|
return l;
|
|
}
|
|
|
|
|
|
long SwapLong (long l)
|
|
{
|
|
byte b1,b2,b3,b4;
|
|
|
|
b1 = l&255;
|
|
b2 = (l>>8)&255;
|
|
b3 = (l>>16)&255;
|
|
b4 = (l>>24)&255;
|
|
|
|
return ((long)b1<<24) + ((long)b2<<16) + ((long)b3<<8) + b4;
|
|
}
|
|
|
|
long KeepLong (long l)
|
|
{
|
|
return l;
|
|
}
|
|
|
|
|
|
#undef KeepShort
|
|
#undef KeepLong
|
|
#undef SwapShort
|
|
#undef SwapLong
|
|
|
|
void SwapIntelLong(long *l)
|
|
{
|
|
*l = IntelLong(*l);
|
|
}
|
|
|
|
void SwapIntelShort(short *s)
|
|
{
|
|
*s = IntelShort(*s);
|
|
}
|
|
|
|
void SwapIntelLongArray(long *l, int num)
|
|
{
|
|
while (num--) {
|
|
SwapIntelLong(l);
|
|
l++;
|
|
}
|
|
}
|
|
|
|
void SwapIntelShortArray(short *s, int num)
|
|
{
|
|
while (num--) {
|
|
SwapIntelShort(s);
|
|
s++;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Copied over from Wolf3D Linux: http://www.icculus.org/wolf3d/
|
|
Modified for ROTT.
|
|
Stolen for Duke3D, too.
|
|
*/
|
|
|
|
#if PLATFORM_UNIX
|
|
char *strlwr(char *s)
|
|
{
|
|
char *p = s;
|
|
|
|
while (*p) {
|
|
*p = tolower(*p);
|
|
p++;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
char *strupr(char *s)
|
|
{
|
|
char *p = s;
|
|
|
|
while (*p) {
|
|
*p = toupper(*p);
|
|
p++;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
char *itoa(int value, char *string, int radix)
|
|
{
|
|
switch (radix) {
|
|
case 10:
|
|
sprintf(string, "%d", value);
|
|
break;
|
|
case 16:
|
|
sprintf(string, "%x", value);
|
|
break;
|
|
default:
|
|
STUBBED("unknown radix");
|
|
break;
|
|
}
|
|
|
|
return string;
|
|
}
|
|
|
|
char *ltoa(long value, char *string, int radix)
|
|
{
|
|
switch (radix) {
|
|
case 10:
|
|
sprintf(string, "%ld", value);
|
|
break;
|
|
case 16:
|
|
sprintf(string, "%lx", value);
|
|
break;
|
|
default:
|
|
STUBBED("unknown radix");
|
|
break;
|
|
}
|
|
|
|
return string;
|
|
}
|
|
|
|
char *ultoa(unsigned long value, char *string, int radix)
|
|
{
|
|
switch (radix) {
|
|
case 10:
|
|
sprintf(string, "%lu", value);
|
|
break;
|
|
case 16:
|
|
sprintf(string, "%lux", value);
|
|
break;
|
|
default:
|
|
STUBBED("unknown radix");
|
|
break;
|
|
}
|
|
|
|
return string;
|
|
}
|
|
#endif
|
|
|
|
|
|
int setup_homedir (void)
|
|
{
|
|
#ifdef DC
|
|
strcpy (ApogeePath, "/ram/");
|
|
#elif PLATFORM_UNIX
|
|
char *cfgpath;
|
|
int err;
|
|
|
|
#if PLATFORM_MACOSX
|
|
snprintf (ApogeePath, sizeof (ApogeePath), "%s/Library/", getenv ("HOME"));
|
|
mkdir (ApogeePath, S_IRWXU);
|
|
snprintf (ApogeePath, sizeof (ApogeePath), "%s/Library/Application Support/", getenv ("HOME"));
|
|
mkdir (ApogeePath, S_IRWXU);
|
|
snprintf (ApogeePath, sizeof (ApogeePath), "%s/Library/Application Support/Duke Nukem 3D/", getenv ("HOME"));
|
|
#else
|
|
snprintf (ApogeePath, sizeof (ApogeePath), "%s/.local/share/games/duke3d/", getenv ("HOME"));
|
|
#endif
|
|
|
|
err = mkdir (ApogeePath, S_IRWXU);
|
|
if (err == -1 && errno != EEXIST)
|
|
{
|
|
fprintf (stderr, "Couldn't create preferences directory: %s\n",
|
|
strerror (errno));
|
|
return -1;
|
|
}
|
|
|
|
/* copy duke3d.cfg to prefpath if it doesn't exist... */
|
|
cfgpath = alloca(strlen(ApogeePath) + strlen(SETUPFILENAME) + 1);
|
|
strcpy(cfgpath, ApogeePath);
|
|
strcat(cfgpath, SETUPFILENAME);
|
|
if (access(cfgpath, F_OK) == -1)
|
|
{
|
|
FILE *in = fopen(SETUPFILENAME, "rb");
|
|
if (in)
|
|
{
|
|
FILE *out = fopen(cfgpath, "wb");
|
|
if (out)
|
|
{
|
|
int ch;
|
|
while ((ch = fgetc(in)) != EOF)
|
|
fputc(ch, out);
|
|
fclose(out);
|
|
}
|
|
fclose(in);
|
|
}
|
|
}
|
|
#else
|
|
sprintf(ApogeePath, ".%s", PATH_SEP_STR);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int dukescreencapture(char *str, char inverseit)
|
|
{
|
|
// dos screencapture wants string to be in NAME0000.pcx format.
|
|
#ifndef PLATFORM_DOS
|
|
// respect prefpath...
|
|
const char *SCREENSHOTDIR = "Screenshots";
|
|
size_t slen = strlen(ApogeePath) + strlen(str) +
|
|
strlen(PATH_SEP_STR) + strlen(SCREENSHOTDIR) + 1;
|
|
char *path = alloca(slen);
|
|
strcpy(path, ApogeePath);
|
|
strcat(path, SCREENSHOTDIR);
|
|
mkdir(path, S_IRWXU);
|
|
strcat(path, PATH_SEP_STR);
|
|
strcat(path, str);
|
|
str = path;
|
|
#endif
|
|
|
|
return(screencapture(str, inverseit));
|
|
}
|
|
|
|
|
|
char CheckParm (char *check)
|
|
{
|
|
int i;
|
|
for (i = 1; i < _argc; i++)
|
|
{
|
|
if ((*(_argv[i]) == '-') && (strcmpi(_argv[i] + 1, check) == 0))
|
|
return(i);
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
|
|
static void (*shutdown_func)(void) = NULL;
|
|
|
|
void RegisterShutdownFunction( void (* shutdown) (void) )
|
|
{
|
|
shutdown_func = shutdown;
|
|
}
|
|
|
|
void Shutdown(void)
|
|
{
|
|
if (shutdown_func != NULL)
|
|
{
|
|
shutdown_func();
|
|
shutdown_func = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* From Ryan's buildengine CHANGELOG:
|
|
* Removed global var: cachedebug in engine.c, and put #define
|
|
* BUILD_CACHEDEBUG 0 at the top of the source. Flip it to 1 if you ever
|
|
* need to tinker in the cache code.
|
|
*/
|
|
char cachedebug = 0;
|
|
|