duke3d/buildengine/utils/Makefile

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1.2 KiB
Makefile
Executable File

#----------------------------------------------------------------------------
# Makefile for building BUILD utilites on Unix systems.
#
# Written by Ryan C. Gordon (icculus@lokigames.com)
# Do NOT contact Ken Silverman for support of BUILD on Unix or Linux.
#----------------------------------------------------------------------------
# Programs to build
BINARIES = grpextract kgroup editart
CC = gcc -m32
LINKER = gcc -m32
CFLAGS = -g -O2 -DPLATFORM_UNIX -DUSE_I386_ASM `sdl-config --cflags`
LDFLAGS =
# Editart is a beast of a different color
EALDFLAGS = $(LDFLAGS) `sdl-config --libs`
# Rules for turning source files into .o files
%.o: %.c
$(CC) -c -o $@ $< $(CFLAGS)
all: $(BINARIES)
backmap5 : backmap5.o
$(LINKER) -o backmap5 $(LDFLAGS) backmap5.o
backmap6 : backmap6.o
$(LINKER) -o backmap6 $(LDFLAGS) backmap6.o
convmap6 : convmap6.o
$(LINKER) -o convmap6 $(LDFLAGS) convmap6.o
convmap7 : convmap7.o
$(LINKER) -o convmap7 $(LDFLAGS) convmap7.o
editart : editart.o pragmas.o sdl_driver.o
$(LINKER) -o editart $(EALDFLAGS) editart.o pragmas.o sdl_driver.o
kextract : kextract.o
$(LINKER) -o kextract $(LDFLAGS) kextract.o
kgroup : kgroup.o
$(LINKER) -o kgroup $(LDFLAGS) kgroup.o
clean:
rm -f $(BINARIES) *.o core